whoa/src/ui/game/CGCooldownScript.cpp
fallenoak f19894ef12
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feat(ui): add stub implementations of remaining game frame classes
2026-01-29 21:33:04 -06:00

36 lines
803 B
C++

#include "ui/game/CGCooldownScript.hpp"
#include "ui/FrameScript.hpp"
#include "util/Unimplemented.hpp"
namespace {
int32_t CGCooldown_SetCooldown(lua_State* L) {
WHOA_UNIMPLEMENTED(0);
}
int32_t CGCooldown_SetReverse(lua_State* L) {
WHOA_UNIMPLEMENTED(0);
}
int32_t CGCooldown_GetReverse(lua_State* L) {
WHOA_UNIMPLEMENTED(0);
}
int32_t CGCooldown_SetDrawEdge(lua_State* L) {
WHOA_UNIMPLEMENTED(0);
}
int32_t CGCooldown_GetDrawEdge(lua_State* L) {
WHOA_UNIMPLEMENTED(0);
}
}
FrameScript_Method CGCooldownMethods[] = {
{ "SetCooldown", &CGCooldown_SetCooldown },
{ "SetReverse", &CGCooldown_SetReverse },
{ "GetReverse", &CGCooldown_GetReverse },
{ "SetDrawEdge", &CGCooldown_SetDrawEdge },
{ "GetDrawEdge", &CGCooldown_GetDrawEdge },
};