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BattlefieldInfoScript.cpp
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feat(ui): implement Script_RequestBattlefieldPositions
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2026-01-30 20:45:05 -06:00 |
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BattlefieldInfoScript.hpp
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feat(ui): add BattlefieldInfoRegisterScriptFunctions
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2026-01-27 17:46:48 -06:00 |
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CGBattlefieldInfo.cpp
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feat(ui): implement Script_RequestBattlefieldPositions
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2026-01-30 20:45:05 -06:00 |
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CGBattlefieldInfo.hpp
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feat(ui): implement Script_RequestBattlefieldPositions
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2026-01-30 20:45:05 -06:00 |
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CGCharacterModelBase.cpp
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feat(ui): add stub implementations of remaining game frame classes
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2026-01-29 21:33:04 -06:00 |
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CGCharacterModelBase.hpp
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feat(ui): add stub implementations of remaining game frame classes
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2026-01-29 21:33:04 -06:00 |
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CGCharacterModelBaseScript.cpp
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feat(ui): add stub implementations of remaining game frame classes
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2026-01-29 21:33:04 -06:00 |
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CGCharacterModelBaseScript.hpp
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feat(ui): add stub implementations of remaining game frame classes
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2026-01-29 21:33:04 -06:00 |
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CGCooldown.cpp
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feat(ui): add stub implementations of remaining game frame classes
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2026-01-29 21:33:04 -06:00 |
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CGCooldown.hpp
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feat(ui): add stub implementations of remaining game frame classes
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2026-01-29 21:33:04 -06:00 |
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CGCooldownScript.cpp
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feat(ui): add stub implementations of remaining game frame classes
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2026-01-29 21:33:04 -06:00 |
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CGCooldownScript.hpp
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feat(ui): add stub implementations of remaining game frame classes
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2026-01-29 21:33:04 -06:00 |
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CGDressUpModelFrame.cpp
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feat(ui): add stub implementations of remaining game frame classes
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2026-01-29 21:33:04 -06:00 |
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CGDressUpModelFrame.hpp
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feat(ui): add stub implementations of remaining game frame classes
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2026-01-29 21:33:04 -06:00 |
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CGDressUpModelFrameScript.cpp
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feat(ui): add stub implementations of remaining game frame classes
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2026-01-29 21:33:04 -06:00 |
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CGDressUpModelFrameScript.hpp
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feat(ui): add stub implementations of remaining game frame classes
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2026-01-29 21:33:04 -06:00 |
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CGGameUI.cpp
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feat(ui): add stub implementations of remaining game frame classes
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2026-01-29 21:33:04 -06:00 |
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CGGameUI.hpp
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feat(ui): store tooltip pointer in CGGameUI::Initialize
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2026-01-27 19:31:19 -06:00 |
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CGLookingForGroup.cpp
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feat(ui): add CGLookingForGroup::GetClassRoles
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2025-12-29 13:39:48 -06:00 |
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CGLookingForGroup.hpp
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feat(ui): add CGLookingForGroup::GetClassRoles
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2025-12-29 13:39:48 -06:00 |
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CGMinimapFrame.cpp
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feat(ui): add stub implementations of remaining game frame classes
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2026-01-29 21:33:04 -06:00 |
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CGMinimapFrame.hpp
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feat(ui): add stub implementations of remaining game frame classes
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2026-01-29 21:33:04 -06:00 |
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CGMinimapFrameScript.cpp
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feat(ui): add stub implementations of remaining game frame classes
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2026-01-29 21:33:04 -06:00 |
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CGMinimapFrameScript.hpp
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feat(ui): add stub implementations of remaining game frame classes
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2026-01-29 21:33:04 -06:00 |
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CGQuestPOIFrame.cpp
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feat(ui): add stub implementations of remaining game frame classes
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2026-01-29 21:33:04 -06:00 |
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CGQuestPOIFrame.hpp
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feat(ui): add stub implementations of remaining game frame classes
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2026-01-29 21:33:04 -06:00 |
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CGQuestPOIFrameScript.cpp
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feat(ui): add stub implementations of remaining game frame classes
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2026-01-29 21:33:04 -06:00 |
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CGQuestPOIFrameScript.hpp
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feat(ui): add stub implementations of remaining game frame classes
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2026-01-29 21:33:04 -06:00 |
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CGTabardModelFrame.cpp
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feat(ui): add stub implementations of remaining game frame classes
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2026-01-29 21:33:04 -06:00 |
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CGTabardModelFrame.hpp
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feat(ui): add stub implementations of remaining game frame classes
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2026-01-29 21:33:04 -06:00 |
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CGTabardModelFrameScript.cpp
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feat(ui): add stub implementations of remaining game frame classes
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2026-01-29 21:33:04 -06:00 |
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CGTabardModelFrameScript.hpp
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feat(ui): add stub implementations of remaining game frame classes
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2026-01-29 21:33:04 -06:00 |
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CGTooltip.cpp
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feat(ui): add CGTooltip::IsA
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2026-01-30 20:57:48 -06:00 |
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CGTooltip.hpp
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feat(ui): add CGTooltip::IsA
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2026-01-30 20:57:48 -06:00 |
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CGTooltipScript.cpp
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feat(ui): implement CGTooltip_IsOwned
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2026-01-30 19:53:03 -06:00 |
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CGTooltipScript.hpp
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feat(ui): add CGTooltip::CreateScriptMetaTable
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2026-01-27 18:45:52 -06:00 |
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CGVideoOptions.cpp
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feat(ui): add CGVideoOptions::RegisterScriptFunctions
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2025-11-09 16:46:54 -06:00 |
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CGVideoOptions.hpp
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feat(ui): add CGVideoOptions::RegisterScriptFunctions
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2025-11-09 16:46:54 -06:00 |
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CGVideoOptionsScript.cpp
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feat(ui): implement Script_SetGamma
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2025-11-30 23:52:50 -06:00 |
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CGVideoOptionsScript.hpp
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feat(ui): add CGVideoOptions::RegisterScriptFunctions
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2025-11-09 16:46:54 -06:00 |
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CGWorldFrame.cpp
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feat(ui): initialize game UI in ClientInitializeGame
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2026-01-23 21:17:43 -06:00 |
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CGWorldFrame.hpp
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feat(ui): initialize game UI in ClientInitializeGame
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2026-01-23 21:17:43 -06:00 |
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CharacterInfoScript.cpp
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feat(ui): add CharacterInfoRegisterScriptFunctions
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2026-01-27 16:17:40 -06:00 |
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CharacterInfoScript.hpp
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feat(ui): add CharacterInfoRegisterScriptFunctions
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2026-01-27 16:17:40 -06:00 |
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GameScript.cpp
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chore(ui): use anonymous namespace consistently for script bindings
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2026-01-29 22:16:25 -06:00 |
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GameScript.hpp
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feat(ui): add GameScriptRegisterFunctions
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2026-01-27 05:28:39 -06:00 |
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GMTicketInfoScript.cpp
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chore(ui): use anonymous namespace consistently for script bindings
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2026-01-29 22:16:25 -06:00 |
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GMTicketInfoScript.hpp
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feat(ui): add GMTicketInfoRegisterScriptFunctions
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2026-01-26 21:11:36 -06:00 |
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ScriptEvents.cpp
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chore(ui): use anonymous namespace consistently for script bindings
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2026-01-29 22:16:25 -06:00 |
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ScriptEvents.hpp
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feat(ui): add ScriptEventsRegisterFunctions
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2026-01-25 22:37:37 -06:00 |
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UIBindingsScript.cpp
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feat(ui): add UIBindingsRegisterScriptFunctions
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2026-01-27 19:28:48 -06:00 |
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UIBindingsScript.hpp
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feat(ui): add UIBindingsRegisterScriptFunctions
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2026-01-27 19:28:48 -06:00 |