whoa/src/ui/game
2026-01-30 20:57:48 -06:00
..
BattlefieldInfoScript.cpp feat(ui): implement Script_RequestBattlefieldPositions 2026-01-30 20:45:05 -06:00
BattlefieldInfoScript.hpp feat(ui): add BattlefieldInfoRegisterScriptFunctions 2026-01-27 17:46:48 -06:00
CGBattlefieldInfo.cpp feat(ui): implement Script_RequestBattlefieldPositions 2026-01-30 20:45:05 -06:00
CGBattlefieldInfo.hpp feat(ui): implement Script_RequestBattlefieldPositions 2026-01-30 20:45:05 -06:00
CGCharacterModelBase.cpp feat(ui): add stub implementations of remaining game frame classes 2026-01-29 21:33:04 -06:00
CGCharacterModelBase.hpp feat(ui): add stub implementations of remaining game frame classes 2026-01-29 21:33:04 -06:00
CGCharacterModelBaseScript.cpp feat(ui): add stub implementations of remaining game frame classes 2026-01-29 21:33:04 -06:00
CGCharacterModelBaseScript.hpp feat(ui): add stub implementations of remaining game frame classes 2026-01-29 21:33:04 -06:00
CGCooldown.cpp feat(ui): add stub implementations of remaining game frame classes 2026-01-29 21:33:04 -06:00
CGCooldown.hpp feat(ui): add stub implementations of remaining game frame classes 2026-01-29 21:33:04 -06:00
CGCooldownScript.cpp feat(ui): add stub implementations of remaining game frame classes 2026-01-29 21:33:04 -06:00
CGCooldownScript.hpp feat(ui): add stub implementations of remaining game frame classes 2026-01-29 21:33:04 -06:00
CGDressUpModelFrame.cpp feat(ui): add stub implementations of remaining game frame classes 2026-01-29 21:33:04 -06:00
CGDressUpModelFrame.hpp feat(ui): add stub implementations of remaining game frame classes 2026-01-29 21:33:04 -06:00
CGDressUpModelFrameScript.cpp feat(ui): add stub implementations of remaining game frame classes 2026-01-29 21:33:04 -06:00
CGDressUpModelFrameScript.hpp feat(ui): add stub implementations of remaining game frame classes 2026-01-29 21:33:04 -06:00
CGGameUI.cpp feat(ui): add stub implementations of remaining game frame classes 2026-01-29 21:33:04 -06:00
CGGameUI.hpp feat(ui): store tooltip pointer in CGGameUI::Initialize 2026-01-27 19:31:19 -06:00
CGLookingForGroup.cpp feat(ui): add CGLookingForGroup::GetClassRoles 2025-12-29 13:39:48 -06:00
CGLookingForGroup.hpp feat(ui): add CGLookingForGroup::GetClassRoles 2025-12-29 13:39:48 -06:00
CGMinimapFrame.cpp feat(ui): add stub implementations of remaining game frame classes 2026-01-29 21:33:04 -06:00
CGMinimapFrame.hpp feat(ui): add stub implementations of remaining game frame classes 2026-01-29 21:33:04 -06:00
CGMinimapFrameScript.cpp feat(ui): add stub implementations of remaining game frame classes 2026-01-29 21:33:04 -06:00
CGMinimapFrameScript.hpp feat(ui): add stub implementations of remaining game frame classes 2026-01-29 21:33:04 -06:00
CGQuestPOIFrame.cpp feat(ui): add stub implementations of remaining game frame classes 2026-01-29 21:33:04 -06:00
CGQuestPOIFrame.hpp feat(ui): add stub implementations of remaining game frame classes 2026-01-29 21:33:04 -06:00
CGQuestPOIFrameScript.cpp feat(ui): add stub implementations of remaining game frame classes 2026-01-29 21:33:04 -06:00
CGQuestPOIFrameScript.hpp feat(ui): add stub implementations of remaining game frame classes 2026-01-29 21:33:04 -06:00
CGTabardModelFrame.cpp feat(ui): add stub implementations of remaining game frame classes 2026-01-29 21:33:04 -06:00
CGTabardModelFrame.hpp feat(ui): add stub implementations of remaining game frame classes 2026-01-29 21:33:04 -06:00
CGTabardModelFrameScript.cpp feat(ui): add stub implementations of remaining game frame classes 2026-01-29 21:33:04 -06:00
CGTabardModelFrameScript.hpp feat(ui): add stub implementations of remaining game frame classes 2026-01-29 21:33:04 -06:00
CGTooltip.cpp feat(ui): add CGTooltip::IsA 2026-01-30 20:57:48 -06:00
CGTooltip.hpp feat(ui): add CGTooltip::IsA 2026-01-30 20:57:48 -06:00
CGTooltipScript.cpp feat(ui): implement CGTooltip_IsOwned 2026-01-30 19:53:03 -06:00
CGTooltipScript.hpp feat(ui): add CGTooltip::CreateScriptMetaTable 2026-01-27 18:45:52 -06:00
CGVideoOptions.cpp feat(ui): add CGVideoOptions::RegisterScriptFunctions 2025-11-09 16:46:54 -06:00
CGVideoOptions.hpp feat(ui): add CGVideoOptions::RegisterScriptFunctions 2025-11-09 16:46:54 -06:00
CGVideoOptionsScript.cpp feat(ui): implement Script_SetGamma 2025-11-30 23:52:50 -06:00
CGVideoOptionsScript.hpp feat(ui): add CGVideoOptions::RegisterScriptFunctions 2025-11-09 16:46:54 -06:00
CGWorldFrame.cpp feat(ui): initialize game UI in ClientInitializeGame 2026-01-23 21:17:43 -06:00
CGWorldFrame.hpp feat(ui): initialize game UI in ClientInitializeGame 2026-01-23 21:17:43 -06:00
CharacterInfoScript.cpp feat(ui): add CharacterInfoRegisterScriptFunctions 2026-01-27 16:17:40 -06:00
CharacterInfoScript.hpp feat(ui): add CharacterInfoRegisterScriptFunctions 2026-01-27 16:17:40 -06:00
GameScript.cpp chore(ui): use anonymous namespace consistently for script bindings 2026-01-29 22:16:25 -06:00
GameScript.hpp feat(ui): add GameScriptRegisterFunctions 2026-01-27 05:28:39 -06:00
GMTicketInfoScript.cpp chore(ui): use anonymous namespace consistently for script bindings 2026-01-29 22:16:25 -06:00
GMTicketInfoScript.hpp feat(ui): add GMTicketInfoRegisterScriptFunctions 2026-01-26 21:11:36 -06:00
ScriptEvents.cpp chore(ui): use anonymous namespace consistently for script bindings 2026-01-29 22:16:25 -06:00
ScriptEvents.hpp feat(ui): add ScriptEventsRegisterFunctions 2026-01-25 22:37:37 -06:00
UIBindingsScript.cpp feat(ui): add UIBindingsRegisterScriptFunctions 2026-01-27 19:28:48 -06:00
UIBindingsScript.hpp feat(ui): add UIBindingsRegisterScriptFunctions 2026-01-27 19:28:48 -06:00