whoa/src/ui/game/CGGameUI.hpp
2026-02-01 20:22:17 -06:00

30 lines
748 B
C++

#ifndef UI_GAME_C_G_GAME_UI_HPP
#define UI_GAME_C_G_GAME_UI_HPP
#include "util/guid/Types.hpp"
class CScriptObject;
class CSimpleTop;
class CGGameUI {
public:
// Static variables
static CScriptObject* s_gameTooltip;
static CSimpleTop* s_simpleTop;
// Static functions
static WOWGUID& GetCurrentObjectTrack();
static WOWGUID& GetLockedTarget();
static void Initialize();
static void InitializeGame();
static int32_t IsRaidMember(const WOWGUID& guid);
static int32_t IsRaidMemberOrPet(const WOWGUID& guid);
static void RegisterFrameFactories();
private:
static WOWGUID s_currentObjectTrack;
static WOWGUID s_lockedTarget;
};
#endif