* Properly support Wayland under EGL and Vulkan. (#3358)
* Dynamically load libwayland-egl.so.1 when dealing with Wayland to remove dependencies at program startup. (#3359)
* Cleanup.
* Support both X11 and Wayland in the same build. (#3360)
* Support both X11 and Wayland in the same build.
- Works for both Vulkan and OpenGL.
- Remove --with-wayland from genie options.
- Vulkan loads all three extensions for surface creation instead of only one.
- Add width and height parameter to GlContext::createSwapChain(), which is needed for EGL to create
a SwapChain with the given window size.
- Dirty-fix the example-22-windows to recreate the FrameBuffer by first destroying and then
recreating to make sure the window is released of its swapchain.
- Fix dbgText glitch in example-22-windows.
- Remove old X11-related dependencies for GLFW3.
* Formatting.
* Adapt to latest bgfx wayland code
* Cleanup.
* Fix Vulkan swapchain invalidation issue. (#3379)
* Fix Vulkan swapchain invalidation issue.
* Always clamp render pass to frame buffer size.
* Fix formatting.
* Hopefully fix macOS build
* Hopefully fix macOS build, attempt 2
---------
Co-authored-by: Martijn Courteaux <courteauxmartijn@gmail.com>
Co-authored-by: Бранимир Караџић <branimirkaradzic@gmail.com>
* Updated to GENie 1181.
* Applied local fix for GENie resource include directory bug, sent upstream as bkaradzic/GENie#572.
* Set MSVC flags to use conformant preprocessor, standards conformance mode, and assume UTF-8 encoding.
sol::optional<T&>::emplace was broken, and depended on the compiler not
checking that members exist if the template wasn't instantiated. See
ThePHD/sol2#1606 and ThePHD/sol2#1648.
- Update to Softloat 3 from 2
- FREM and FMOD now generate the quotient bits in FPSR, required by Apple's SANE to do sin/cos/tan properly.
- FMOVE of a float to a Dx integer register generates the exception status bits, fixing square roots in SANE
- Rewrote how FMOVEM instructions are decoded and executed, fixing issues including skipping too few or too many
opcode bytes and causing serious weird behavior.
- FPU instructions all now have more realistic cycle timings for a 68881.
- All FPU instructions now generate exception bits in FPSR.
3rdparty/softfloat3: Updates [R. Belmont]
- Softfloat3 was always being built for a big-endian host, causing incorrect math on LE x64 and AArch64 machines.
- Fixed up Softfloat3 to build properly as part of MAME and up-ported the Bochs extensions. In latest Bochs, they
were only partially up-ported and Softfloat3 had been hacked up to be more like 2; here they're fixed to work
with stock Softfloat3.
When taking a pointer to a static member function template in a class
template, clang reports a substitution error if the noexcept
specification uses an expression that depends on class template
arguments.
See llvm/llvm-project#91362 on GitHub.
Up-to-date with revision 24c8d575e588d557d28f4011becb753421346860. Resolves issues building with Visual Studio.
Enabled PortAudio when building with Visual Studio and clang-cl.
docs: Removed note about duplicate GUID symbols in PortAudio when built with MSVC.
Now based on upstream 9da543e8329fdd81b64eb48742d8ccb09377aed1.
This fixes some issues with abbreviate path commands, gradients, and
locale sensitivity when parsing percentace-style colours.