Commit Graph

663 Commits

Author SHA1 Message Date
Vas Crabb
758c8a169a Bumped version to 0.276 2025-03-30 10:51:08 +11:00
Vas Crabb
455ffbbd7e Bumped version to 0.275 2025-02-26 00:22:55 +11:00
Vas Crabb
32736e4c43 Cleanup:
cpu/drcbex86.cpp: Don't use static address space accessors.  This gives
a big performance improvement.

cpu/drcbeut.cpp: Made failure to resolve address space accessors fatal.

cpu/drcbearm64.cpp: Removed fallback to static address space accessors.

cpu/mips3/mibs3.cpp: Removed static address space accessors.  All they
were doing was hurting performance.

cpu/drcbex64.cpp: Don't use goofy X64_WINDOWS_ABI macro, just check
_WIN32.  The only other environment that uses the Windows calling
convention is (U)EFI, and we can move feature detection to util/abi.h if
we ever need to care about it.
2025-02-03 08:02:40 +11:00
Vas Crabb
cd82a83c3d Bumped version to 0.274 2025-01-30 02:16:40 +11:00
987123879113
aa5cd150b3
cpu/drcbearm64.cpp: Added a 64-bit ARMv8 (AArch64) DRC back-end. (#13162)
* cpu/uml.cpp: Removed unused vector type.
* 3rdparty/asmjit: Update asmjit to latest upstream.
* cpu/drcbex64.cpp: Fixed crash with LOG_HASHJMPS enabled (stack needs to be 16-byte aligned before calling debug_log_hashjmp_fail).
2025-01-14 02:44:16 +11:00
Julian Sikorski
ba6f5853e9
Cherry-pick wayland improvements from upstream bgfx (#13070)
* Properly support Wayland under EGL and Vulkan. (#3358)

* Dynamically load libwayland-egl.so.1 when dealing with Wayland to remove dependencies at program startup. (#3359)

* Cleanup.

* Support both X11 and Wayland in the same build. (#3360)

* Support both X11 and Wayland in the same build.

 - Works for both Vulkan and OpenGL.
 - Remove --with-wayland from genie options.
 - Vulkan loads all three extensions for surface creation instead of only one.
 - Add width and height parameter to GlContext::createSwapChain(), which is needed for EGL to create
   a SwapChain with the given window size.
 - Dirty-fix the example-22-windows to recreate the FrameBuffer by first destroying and then
   recreating to make sure the window is released of its swapchain.
 - Fix dbgText glitch in example-22-windows.
 - Remove old X11-related dependencies for GLFW3.

* Formatting.

* Adapt to latest bgfx wayland code

* Cleanup.

* Fix Vulkan swapchain invalidation issue. (#3379)

* Fix Vulkan swapchain invalidation issue.

* Always clamp render pass to frame buffer size.

* Fix formatting.

* Hopefully fix macOS build

* Hopefully fix macOS build, attempt 2

---------

Co-authored-by: Martijn Courteaux <courteauxmartijn@gmail.com>
Co-authored-by: Бранимир Караџић <branimirkaradzic@gmail.com>
2025-01-02 13:50:37 +01:00
Vas Crabb
e11cae0a15 Bumped version to 0.273. 2024-12-30 07:41:08 +11:00
Vas Crabb
9d6cffc9c6 MAME 0.272
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Merge tag 'mame0272' into HEAD

MAME 0.272
2024-11-30 10:43:41 +11:00
Vas Crabb
5d8e4cf07e Bumped version to 0.272 2024-11-30 03:05:16 +11:00
Patrick Mackinlay
dc8ba812c1
Updated GENie and changed Visual Studio target to Visual Studio 2022. (#13000)
* Updated to GENie 1181.
* Applied local fix for GENie resource include directory bug, sent upstream as bkaradzic/GENie#572.
* Set MSVC flags to use conformant preprocessor, standards conformance mode, and assume UTF-8 encoding.
2024-11-27 04:39:05 +11:00
Vas Crabb
4da96a0c4f Bumped version to 0.271 2024-10-30 23:23:19 +11:00
Vas Crabb
ef032a31e5 Bumped version to 0.270 2024-09-25 06:02:22 +10:00
Vas Crabb
6d1970f5f1 Bumped version to 0.269 2024-08-28 05:56:16 +10:00
Vas Crabb
acea8712d6 Bumped version to 0.268 2024-07-31 03:16:53 +10:00
Vas Crabb
663abae071 Bumped version to 0.267 2024-06-28 01:10:40 +10:00
Vas Crabb
cd7817b220 Bump version to 0.266 2024-05-30 03:42:54 +10:00
Vas Crabb
7e52678a2c srcclean and cleanup 2024-05-26 07:39:22 +10:00
Vas Crabb
f8af5cc2cf Bumped version to 0.265 2024-04-24 04:39:06 +10:00
Vas Crabb
01b97e2222 srcclean and cleanup:
* makefile: srcclean batches of twenty files - improves performance when
  process creation or filesystem walk is expensive.
* midway/midtunit.cpp: Removed a few unnecessary lines.
2024-04-21 04:11:53 +10:00
Vas Crabb
5b670ad51f Bumped version to 0.264 2024-03-26 01:00:46 +11:00
Vas Crabb
93d8318325 Bumped version to 0.263 2024-02-27 23:17:06 +11:00
Vas Crabb
d48a61f921 Bump version to 0.262 2024-01-31 03:59:27 +11:00
Miodrag Milanović
d5340b8be4
Make building emulator optional (allow building tools without building MAME) (#11889) 2023-12-31 20:41:59 -05:00
Vas Crabb
05e69b43e9
Added Zstandard support for zip archives and CHDs. (#11827)
* 3rdparty/zstd: Added Zstandard compression library version 1.5.5.
* util/unzip.cpp: Added support for Zstandard compression (method 93).
* util/chdcodec.cpp: Added support for Zstandard compression.
* 3rdparty/flac: Always define NDEBUG to avoid log spam.
2023-12-11 10:48:02 +11:00
Vas Crabb
ca50094e8d Bumped version to 0.261 2023-11-28 07:47:14 +11:00
Vas Crabb
0a7f1fe9cf Bump version to 0.260 2023-10-24 02:53:41 +11:00
invertego
963561c7cb
3rdparty/portaudio: Updated to latest upstream version. (#11604)
Up-to-date with revision 24c8d575e588d557d28f4011becb753421346860.  Resolves issues building with Visual Studio.

Enabled PortAudio when building with Visual Studio and clang-cl.

docs: Removed note about duplicate GUID symbols in PortAudio when built with MSVC.
2023-10-09 01:50:30 +11:00
Vas Crabb
727e600b94 MAME 0.259
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Merge tag 'mame0259' into HEAD

MAME 0.259
2023-09-29 21:56:21 +10:00
Julian Sikorski
117c384d4a
render/drawbgfx.cpp: Added initial support for Wayland on Linux. (#11451) 2023-09-29 01:24:59 +10:00
Vas Crabb
4ff20056c3 Bumped version to 0.259 2023-09-29 01:23:40 +10:00
hap
8d3545d731 makefile: update some outdated stuff 2023-09-25 15:37:32 +02:00
Vas Crabb
2e0aa82350 Bumped version to 0.258 2023-08-29 04:29:19 +10:00
Vas Crabb
f811a66c53 Bump version to 0.257 2023-07-28 02:00:24 +10:00
Vas Crabb
b41370db02 Bump version to 0.256 2023-06-28 01:49:47 +10:00
Vas Crabb
c6650dc072 Bump version to 0.255 2023-05-31 03:50:57 +10:00
Vas Crabb
bfa8d724a0 Bump version to 0.254 2023-04-26 01:19:25 +10:00
Vas Crabb
b6d9756c5e Bump version to 0.253 2023-03-30 01:05:56 +11:00
Miodrag Milanović
bd59a0d447
Removed local copy of SDL source and update Android build support. (#10899)
* Removed SDL2 source.
* Updated gradle.
* Updated SDL2 Java support glue code.
* Increased minimum supported Android API version to 24.
* Updated required asset files for Android app.
* Added proper tag for Android logging.
* Added SDL2 hint to make BGFX work on Android.
2023-02-27 05:40:37 +11:00
Vas Crabb
fb98822c34 Bump version to 0.252 2023-02-22 04:59:53 +11:00
Vas Crabb
34e6ec1ef8 Bump version to 0.251 2022-12-30 01:20:09 +11:00
Vas Crabb
b7cbe74c4b Bump version to 0.250 2022-11-29 16:41:19 +11:00
Vas Crabb
91c5b9ecea Bumped version to 0.249 2022-10-27 09:12:58 +11:00
Vas Crabb
2d3d0deec8 Bump version to 0.248 2022-09-26 17:10:36 +10:00
Vas Crabb
fa2d36c634 Bump version to 0.247 2022-08-31 03:14:51 +10:00
Frederic Cambus
fda59061cf
Added support for building on OpenBSD/arm64. (#10274) 2022-08-26 06:14:35 -04:00
Vas Crabb
205b03897c Bump version to 0.246 2022-07-30 20:51:14 +10:00
Frederic Cambus
624793eac8
Added support for building with Clang on OpenBSD. (#10028) 2022-07-04 03:54:58 +10:00
Vas Crabb
b3ce12d0c0 MAME 0.245
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Merge tag 'mame0245' into mainline-master

MAME 0.245
2022-06-30 08:00:08 +10:00
Vas Crabb
03c2563b59 Bump version to 0.245 2022-06-30 00:35:35 +10:00
Vas Crabb
513e30cbbb Added make opions for filter file, adjusted source path display.
Added SOURCEFILTER option to specify a driver filter file in your make
options, e.g. like make SUBTARGET=custom SOURCEFILTER=mydrivers.flt (or
put it in your useroptions.mak if you'll be using it a lot).  It
functions more-or-less like SOURCES on steroids.

Changed the way system/device source file paths are displayed to suit
the new source layout better.  INI file loading hasn't changed, that
still just uses the base file name.

Added overlooked trigger to src/bus.lua to include NES controller bus if
the NES zapper sensor is needed.
2022-06-28 16:33:06 +10:00