Commit Graph

9092 Commits

Author SHA1 Message Date
Angelo Salese
00d405a975 Basic M6502 hook-up in Royal Gum [David Haywood]
Moved Miracle Derby inside homedata.c driver [David Haywood]
2010-06-03 15:27:27 +00:00
Couriersud
6d1884e511 X2212 now uses device template. Also changed all handlers to use devcb prototypes. Default nvram contents should be in region named same like device tag. Hooked up X2212 in starwars. [Couriersud] 2010-06-03 15:23:47 +00:00
Couriersud
89033bcadc Made k033906_set_reg a WRITE_LINE_DEVICE_HANDLER - no whatsnew 2010-06-03 13:52:28 +00:00
Couriersud
8ed71397df Changed two write funcs into WRITE_LINE_DEVICE_HANDLERs. No whatsnew 2010-06-03 13:39:38 +00:00
Couriersud
62caa9ca9b Changed 7474 to only use devcb callbacks and handlers. Updated game drivers. [Couriersud] 2010-06-03 13:20:14 +00:00
Couriersud
29aa08b8ef Added macros for inline device handler initialization to devcb.h. [Couriersud] 2010-06-03 09:19:18 +00:00
Couriersud
bd6807772f Convert 7474 handlers to (READ|WRITE)_LINE_DEVICE_HANDLERS. [Couriersud] 2010-06-02 22:49:55 +00:00
Angelo Salese
fee439364a Fixed NVRAM handling in Diamond Derby [Angelo Salese] 2010-06-02 18:30:54 +00:00
Luca Elia
2b9a749526 Fixed dips in Dragon World [Luca Elia] 2010-06-02 17:52:26 +00:00
Scott Stone
ec86be34d4 Added comment about broken battery backup for dmndrby.c as it currently writes empty .NV files. 2010-06-02 17:08:10 +00:00
Scott Stone
e61276f675 Adjusted default volumes to normalize audio and better present the original output for bagman.c [Tafoid] 2010-06-02 15:53:52 +00:00
Michaël Banaan Ananas
aa9f235f75 jumpbugb cname correction 2010-06-02 15:51:12 +00:00
Angelo Salese
1f374446a0 Hooked up basic Drive i/o board CPU in Sega Rally [Guru, Angelo Salese] 2010-06-02 14:51:23 +00:00
R. Belmont
918535de88 SDL: remove problematic live render type toggle and default OS X to OpenGL 2010-06-02 02:15:58 +00:00
Angelo Salese
fc683a0aeb Some mirderby progresses, not worth mentioning 2010-06-02 00:21:28 +00:00
Couriersud
9298a8447f Small handwritten schematics. Now got the right clock line. Also fixed bit number for speech samples. No whatsnew. 2010-06-02 00:00:31 +00:00
Angelo Salese
ffe73bdc6a new working game
----------------

Lucky Girl (Z180-based HW) [David Haywood, Angelo Salese, Charles MacDonald]
2010-06-01 22:18:57 +00:00
Couriersud
3d0dfafba4 Added clock information and timing from schematics to bagman.c Improved interrupt timing and handling to follow schematics. [Couriersud] 2010-06-01 21:18:36 +00:00
Angelo Salese
44fff691fe Added palette DAC handling, reel layers and removed NMI patch in Lucky Girl (Z180 HW) [David Haywood] 2010-06-01 18:39:01 +00:00
Couriersud
bae63bae99 Fix bagmans crash. No whatsnew. 2010-06-01 17:08:12 +00:00
Fabio Priuli
407a58d00f snes.c: fixing some MESS-related SRAM issues (commit failed somehow last week :-( ). No whatsnew needed. 2010-06-01 07:18:41 +00:00
Brian Troha
d4a35af1dd tiny documentation update about the Ms Pacman/Galaga 20 Year Reunion boards. 2010-06-01 02:55:20 +00:00
R. Belmont
16ca68ef0e taitotz: add missing region def (no whatsnew) 2010-06-01 01:53:26 +00:00
Michaël Banaan Ananas
673c2c8c23 small cname update 2010-06-01 00:28:07 +00:00
R. Belmont
d7a9403506 idectrl: fix issue with previous hack (no whatsnew necessary) 2010-05-31 22:21:21 +00:00
Couriersud
ab48f63b71 Added "Read and Branch" code to tms5110 and tms6100. No possibility to test, though. No whatsnew. 2010-05-31 21:20:06 +00:00
Couriersud
690f98e05b Moved tms6100 code into emu/machine/tms6100.[ch]. Added pinouts for TMS6100 and M58819. [Couriersud] 2010-05-31 19:54:22 +00:00
Michaël Banaan Ananas
28f8e3643c trivial MT bugfix 2010-05-31 18:29:21 +00:00
Michaël Banaan Ananas
10c526ff04 switch red/green as on flyer 2010-05-31 17:34:49 +00:00
Michaël Banaan Ananas
f0917e9f0a hoei cname 2010-05-31 15:24:25 +00:00
Michaël Banaan Ananas
439ba8db03 (bootlegger name) 2010-05-31 12:54:01 +00:00
Michaël Banaan Ananas
b220e40674 (bootlegger name) 2010-05-31 12:44:15 +00:00
Michaël Banaan Ananas
a302cf3b19 buggychl: Improved sky, the in-game foreground statusbar and speedometer don't clip it anymore, and it's a gradient of azure->turquoise now instead of azure->black. [hap] 2010-05-31 11:46:17 +00:00
Brian Troha
f10fcf8b49 Point Blank / Gun Bullet sound data rom documentation. World sets with 4Mb & Japanese set with 1Mb. Adds note about the JP1 jumper to select between 1Mb or 4Mb rom size 2010-05-31 03:56:03 +00:00
R. Belmont
dd0e89953d idectrl: some quick hacks to work with MESS.
I expect this to become obsolete once the new device system hits and the 
relevant MESS devices have been reworked to take advantage.  Until then,
it achives booting an emulated Apple II off IDE, which is fun ;-)
2010-05-31 02:23:20 +00:00
Couriersud
224c4a05ec Added a new cycle exact VMS interface to TMS5110 emulating M0, M1 and ADD1 to ADD8 lines. Added TMS6100 memory controller device. Also added TMSPROM device emulating bagman and ad2083 prom controlled speech logic. Switched bagman, ad2083 (scramble.c) and radarscp1 to use the new interface and devices. [Couriersud] 2010-05-31 00:14:02 +00:00
Angelo Salese
8b31d67163 Documented Drive I/O BD commands in Rail Chase 2 [Angelo Salese] 2010-05-31 00:04:39 +00:00
Couriersud
9521cb7a84 Left a note than bagmanf does not have tms5110 hooked up. 2010-05-30 22:51:24 +00:00
Angelo Salese
a06ab0a638 Hooked up ad sticks to Rail Chase 2 [Angelo Salese] 2010-05-30 22:13:29 +00:00
Michaël Banaan Ananas
0797bd2642 same title as in btime.c 2010-05-30 20:28:50 +00:00
R. Belmont
99117186d9 kongambl: Support unpaged 056832 VRAM access [R. Belmont] 2010-05-30 20:19:48 +00:00
R. Belmont
dbf67e6b00 Games added as GAME_NOT_WORKING
-------------------------------
Pop n' Music 5 [Guru]


Also corrected all Firebeat BIOS ROMs to .21e to properly give the PCB 
location.
2010-05-30 16:53:05 +00:00
R. Belmont
842282c0fa chdman/cdrom updates: [R. Belmont]
- CDRWIN .bin/.cue images now supported for both input and output
- Pregap and postgap information is now preserved in the format
- Output of CDRDAO images is significantly improved

Existing CHD-CDs will continue to work fine and for data-only discs no action
needs to be taken.  For mixed data/audio discs (e.g. analog 573/Bemani games) 
they should be re-converted for better preservation.
2010-05-30 16:24:14 +00:00
Michaël Banaan Ananas
1f47f5a0d5 (rm note) 2010-05-30 16:09:38 +00:00
Michaël Banaan Ananas
b813aae459 Drums volume was too low when compared to pcb. Volume levels are not perfect yet though. 2010-05-30 15:46:57 +00:00
Michaël Banaan Ananas
92fd5d06a3 tmnt lighter shadows according to pcb 2010-05-30 15:12:18 +00:00
Luca Elia
208278146c lordgun.c update [Luca Elia]
- Implemented RAM based priorities
- Added multi-sprite, fixed sprite list end
- Corrected tilemap 2 size (wrong backgrounds in the final stage)
- Fixed crosshair position

New games added or promoted from NOT_WORKING status
---------------------------------------------------

Alien Challenge (2 sets) [Luca Elia, XingXing]
2010-05-30 12:33:55 +00:00
R. Belmont
ed0e9c8970 kongambl.c updates: [R. Belmont]
- Mapped ROMs correctly to processors
- Started mapping out Konami customs
- EEPROM hooked up
2010-05-29 22:46:52 +00:00
Michaël Banaan Ananas
78fc9af388 ckong does have 1 pixel gap between floor an himself 2010-05-29 21:34:11 +00:00
Michaël Banaan Ananas
1acb3f56a8 internal compiler error at mappy palette init with official build tools.
workaround by simply relocating code (swapping superpac and mappy palette init functions)
2010-05-29 20:29:16 +00:00