Angelo Salese
00d405a975
Basic M6502 hook-up in Royal Gum [David Haywood]
...
Moved Miracle Derby inside homedata.c driver [David Haywood]
2010-06-03 15:27:27 +00:00
Couriersud
6d1884e511
X2212 now uses device template. Also changed all handlers to use devcb prototypes. Default nvram contents should be in region named same like device tag. Hooked up X2212 in starwars. [Couriersud]
2010-06-03 15:23:47 +00:00
Couriersud
89033bcadc
Made k033906_set_reg a WRITE_LINE_DEVICE_HANDLER - no whatsnew
2010-06-03 13:52:28 +00:00
Couriersud
8ed71397df
Changed two write funcs into WRITE_LINE_DEVICE_HANDLERs. No whatsnew
2010-06-03 13:39:38 +00:00
Couriersud
62caa9ca9b
Changed 7474 to only use devcb callbacks and handlers. Updated game drivers. [Couriersud]
2010-06-03 13:20:14 +00:00
Couriersud
29aa08b8ef
Added macros for inline device handler initialization to devcb.h. [Couriersud]
2010-06-03 09:19:18 +00:00
Couriersud
bd6807772f
Convert 7474 handlers to (READ|WRITE)_LINE_DEVICE_HANDLERS. [Couriersud]
2010-06-02 22:49:55 +00:00
Angelo Salese
fee439364a
Fixed NVRAM handling in Diamond Derby [Angelo Salese]
2010-06-02 18:30:54 +00:00
Luca Elia
2b9a749526
Fixed dips in Dragon World [Luca Elia]
2010-06-02 17:52:26 +00:00
Scott Stone
ec86be34d4
Added comment about broken battery backup for dmndrby.c as it currently writes empty .NV files.
2010-06-02 17:08:10 +00:00
Scott Stone
e61276f675
Adjusted default volumes to normalize audio and better present the original output for bagman.c [Tafoid]
2010-06-02 15:53:52 +00:00
Michaël Banaan Ananas
aa9f235f75
jumpbugb cname correction
2010-06-02 15:51:12 +00:00
Angelo Salese
1f374446a0
Hooked up basic Drive i/o board CPU in Sega Rally [Guru, Angelo Salese]
2010-06-02 14:51:23 +00:00
R. Belmont
918535de88
SDL: remove problematic live render type toggle and default OS X to OpenGL
2010-06-02 02:15:58 +00:00
Angelo Salese
fc683a0aeb
Some mirderby progresses, not worth mentioning
2010-06-02 00:21:28 +00:00
Couriersud
9298a8447f
Small handwritten schematics. Now got the right clock line. Also fixed bit number for speech samples. No whatsnew.
2010-06-02 00:00:31 +00:00
Angelo Salese
ffe73bdc6a
new working game
...
----------------
Lucky Girl (Z180-based HW) [David Haywood, Angelo Salese, Charles MacDonald]
2010-06-01 22:18:57 +00:00
Couriersud
3d0dfafba4
Added clock information and timing from schematics to bagman.c Improved interrupt timing and handling to follow schematics. [Couriersud]
2010-06-01 21:18:36 +00:00
Angelo Salese
44fff691fe
Added palette DAC handling, reel layers and removed NMI patch in Lucky Girl (Z180 HW) [David Haywood]
2010-06-01 18:39:01 +00:00
Couriersud
bae63bae99
Fix bagmans crash. No whatsnew.
2010-06-01 17:08:12 +00:00
Fabio Priuli
407a58d00f
snes.c: fixing some MESS-related SRAM issues (commit failed somehow last week :-( ). No whatsnew needed.
2010-06-01 07:18:41 +00:00
Brian Troha
d4a35af1dd
tiny documentation update about the Ms Pacman/Galaga 20 Year Reunion boards.
2010-06-01 02:55:20 +00:00
R. Belmont
16ca68ef0e
taitotz: add missing region def (no whatsnew)
2010-06-01 01:53:26 +00:00
Michaël Banaan Ananas
673c2c8c23
small cname update
2010-06-01 00:28:07 +00:00
R. Belmont
d7a9403506
idectrl: fix issue with previous hack (no whatsnew necessary)
2010-05-31 22:21:21 +00:00
Couriersud
ab48f63b71
Added "Read and Branch" code to tms5110 and tms6100. No possibility to test, though. No whatsnew.
2010-05-31 21:20:06 +00:00
Couriersud
690f98e05b
Moved tms6100 code into emu/machine/tms6100.[ch]. Added pinouts for TMS6100 and M58819. [Couriersud]
2010-05-31 19:54:22 +00:00
Michaël Banaan Ananas
28f8e3643c
trivial MT bugfix
2010-05-31 18:29:21 +00:00
Michaël Banaan Ananas
10c526ff04
switch red/green as on flyer
2010-05-31 17:34:49 +00:00
Michaël Banaan Ananas
f0917e9f0a
hoei cname
2010-05-31 15:24:25 +00:00
Michaël Banaan Ananas
439ba8db03
(bootlegger name)
2010-05-31 12:54:01 +00:00
Michaël Banaan Ananas
b220e40674
(bootlegger name)
2010-05-31 12:44:15 +00:00
Michaël Banaan Ananas
a302cf3b19
buggychl: Improved sky, the in-game foreground statusbar and speedometer don't clip it anymore, and it's a gradient of azure->turquoise now instead of azure->black. [hap]
2010-05-31 11:46:17 +00:00
Brian Troha
f10fcf8b49
Point Blank / Gun Bullet sound data rom documentation. World sets with 4Mb & Japanese set with 1Mb. Adds note about the JP1 jumper to select between 1Mb or 4Mb rom size
2010-05-31 03:56:03 +00:00
R. Belmont
dd0e89953d
idectrl: some quick hacks to work with MESS.
...
I expect this to become obsolete once the new device system hits and the
relevant MESS devices have been reworked to take advantage. Until then,
it achives booting an emulated Apple II off IDE, which is fun ;-)
2010-05-31 02:23:20 +00:00
Couriersud
224c4a05ec
Added a new cycle exact VMS interface to TMS5110 emulating M0, M1 and ADD1 to ADD8 lines. Added TMS6100 memory controller device. Also added TMSPROM device emulating bagman and ad2083 prom controlled speech logic. Switched bagman, ad2083 (scramble.c) and radarscp1 to use the new interface and devices. [Couriersud]
2010-05-31 00:14:02 +00:00
Angelo Salese
8b31d67163
Documented Drive I/O BD commands in Rail Chase 2 [Angelo Salese]
2010-05-31 00:04:39 +00:00
Couriersud
9521cb7a84
Left a note than bagmanf does not have tms5110 hooked up.
2010-05-30 22:51:24 +00:00
Angelo Salese
a06ab0a638
Hooked up ad sticks to Rail Chase 2 [Angelo Salese]
2010-05-30 22:13:29 +00:00
Michaël Banaan Ananas
0797bd2642
same title as in btime.c
2010-05-30 20:28:50 +00:00
R. Belmont
99117186d9
kongambl: Support unpaged 056832 VRAM access [R. Belmont]
2010-05-30 20:19:48 +00:00
R. Belmont
dbf67e6b00
Games added as GAME_NOT_WORKING
...
-------------------------------
Pop n' Music 5 [Guru]
Also corrected all Firebeat BIOS ROMs to .21e to properly give the PCB
location.
2010-05-30 16:53:05 +00:00
R. Belmont
842282c0fa
chdman/cdrom updates: [R. Belmont]
...
- CDRWIN .bin/.cue images now supported for both input and output
- Pregap and postgap information is now preserved in the format
- Output of CDRDAO images is significantly improved
Existing CHD-CDs will continue to work fine and for data-only discs no action
needs to be taken. For mixed data/audio discs (e.g. analog 573/Bemani games)
they should be re-converted for better preservation.
2010-05-30 16:24:14 +00:00
Michaël Banaan Ananas
1f47f5a0d5
(rm note)
2010-05-30 16:09:38 +00:00
Michaël Banaan Ananas
b813aae459
Drums volume was too low when compared to pcb. Volume levels are not perfect yet though.
2010-05-30 15:46:57 +00:00
Michaël Banaan Ananas
92fd5d06a3
tmnt lighter shadows according to pcb
2010-05-30 15:12:18 +00:00
Luca Elia
208278146c
lordgun.c update [Luca Elia]
...
- Implemented RAM based priorities
- Added multi-sprite, fixed sprite list end
- Corrected tilemap 2 size (wrong backgrounds in the final stage)
- Fixed crosshair position
New games added or promoted from NOT_WORKING status
---------------------------------------------------
Alien Challenge (2 sets) [Luca Elia, XingXing]
2010-05-30 12:33:55 +00:00
R. Belmont
ed0e9c8970
kongambl.c updates: [R. Belmont]
...
- Mapped ROMs correctly to processors
- Started mapping out Konami customs
- EEPROM hooked up
2010-05-29 22:46:52 +00:00
Michaël Banaan Ananas
78fc9af388
ckong does have 1 pixel gap between floor an himself
2010-05-29 21:34:11 +00:00
Michaël Banaan Ananas
1acb3f56a8
internal compiler error at mappy palette init with official build tools.
...
workaround by simply relocating code (swapping superpac and mappy palette init functions)
2010-05-29 20:29:16 +00:00