Michael Zapf
d96222a3f0
tms52xx: Remove legacy spchrom implementation.
2025-02-27 22:58:01 +01:00
angelosa
16817fba26
nec/pc88va.cpp: preliminary C-Bus slot hookup
2025-02-27 20:42:08 +01:00
Ivan Vangelista
8fdb48c203
New working clones
...
------------------
Multi Champ (World, ver. 9.6 [Manuel Assoni]
New clones marked not working
-----------------------------
Mahjong Electron Base (parts 2 & 3, Japan bootleg) [little0]
2025-02-27 18:10:26 +01:00
Roberto Fresca
e0d1edaf5c
Draw 80 Poker driver improvements: [Roberto Fresca, Grull Osgo]
...
- Fixed inputs polarity: No more credits triggered at reset.
- Found the "Pair of Aces" DIP switch.
- Fixed hopper DIP switch polarity.
- Fixed hopper coin out signal.
- Reverse-engineered the whole DIP switches bank.
- Rewrote I/O handlers to simplify the if/then nested scheme toward switch statements.
- Reworked coin inputs per game.
- Promoted Draw 80 Poker (Minn) to working.
- Promoted Wild 1 (Quick Change Kit) to working.
Systems promoted to working
---------------------------
Draw 80 Poker (Minn) [Roberto Fresca, Grull Osgo]
Wild 1 (Quick Change Kit) [Roberto Fresca, Grull Osgo]
2025-02-27 01:11:30 +01:00
Nigel Barnes
92f265a3a9
acorn/electron.cpp: Merged electron_m.cpp and electron.h into electron.cpp.
2025-02-26 22:57:34 +00:00
Michael Zapf
d3e9cded17
tms52xx: Enable command buffering during speak operation.
2025-02-26 22:05:09 +01:00
Ivan Vangelista
51e4b4130b
New systems marked not working
...
------------------------------
Treasure Trail (JPM) [Hammy]
2025-02-26 21:52:09 +01:00
Vas Crabb
65c263749e
util/chd.cpp: Hacked around GitHub #13029 (issues creating delta CHDs).
...
The code depends on getting away with trying to read at least one hunk
past the end of the parent CHD. Previously it just ignored any errors
from reading the parent CHD, but adding error checking broke it.
This hack just ignores that specific error. Also cleaned up some gross
flow control and made more things const.
The code should obviously be fixed properly, but that's non-trivial.
This gets it to a state no worse than it was in 0.270.
2025-02-27 03:59:14 +11:00
goldnchild
e6989d494a
bus/sg1000_exp/sp400.cpp: Added a skeleton device for the SP-400 plotter ( #13410 ) [Fabio Dalla Libera, Golden Child]
2025-02-27 03:29:17 +11:00
hap
a3f31268d2
misc: small cleanup, nycaptor: add audiocpu irq change to other drivers too
2025-02-26 14:35:35 +01:00
JOTEGO
098be490ce
taito/flstory.cpp, taito/nycaptor.cpp: Corrected sound CPU interrupt frequency. ( #13408 )
...
Interrupt is generated by dividing down the output of the 8 MHz crystal oscillator.
2025-02-26 23:38:52 +11:00
cam900
ce02290703
zpa/iq151.cpp: Cleaned up ROM mapping. ( #13415 )
...
* Use a memory view to switch in the boot ROM, and reduced ROM region size to actual ROM size.
* Reduced run-time tag lookups and added notes.
2025-02-26 23:32:57 +11:00
holub
7632b9fdd2
sinclair/sprinter.cpp: Use an input merger to combine IRQ sources. ( #13409 )
2025-02-26 23:26:44 +11:00
ArcadeShadow
7736580b1a
spectrum_cass.xml: Added five working items and improved metadata. ( #13398 )
...
Also made the two cassettes included in BMX Simulator 2 parts of a single item.
New working software list items (spectrum_cass.xml)
--------------------------------------------
African Trail Simulator [Spectrum Computing]
Ajedrez [Spectrum Computing]
Destronado [El Trastero del Spectrum]
Mieyen [Inufuto]
Run for Gold (System 4) [Spectrum Computing]
2025-02-26 23:24:12 +11:00
cam900
6db3734c28
vsystem/pspikes.cpp: Use explicitly sized integers for members that need to be registered for save states. ( #13403 )
...
Also improved member names.
2025-02-26 23:21:12 +11:00
cam900
e935a515ec
wing/pinkiri8.cpp: Fixed some issues and cleaned up code: ( #13412 )
...
* Moved drawing functions into the VDP device class.
* Marked Pinkiri 8 as lacking sound altogether.
* Use tilemap helpers, use palette format helpers, and adjusted palette size to match the amount of palette RAM.
* Suppress side effects for debugger reads, and improved save state support.
* Fixed switch matrix reading behavior.
* Reduced literal tag usage and run-time tag lookups.
* Reduced duplication and improved member and ROM region names.
2025-02-26 23:18:48 +11:00
cam900
bcf55c7f58
zvt/pp01.cpp: Restrict drawing to clipping rectangle and cleaned up code. ( #13417 )
...
* Restore memory mapping after loading a saved state.
* Reduced literal tags and run-time tag lookups.
* Use more appropriate types and made some variables const.
2025-02-26 23:01:34 +11:00
angelosa
e12b0a4b91
pci/zr36057.cpp: hookup interrupt routing
2025-02-26 09:37:08 +01:00
Vas Crabb
7381cf0826
MAME 0.275
...
-----BEGIN PGP SIGNATURE-----
iQIzBAABCAAdFiEE0DYtsBhE4EM627+6wXSxAYxAcQ4FAme9xEQACgkQwXSxAYxA
cQ6rWw//QTruhYqbTi3S2o3BEewH5w1iS/RJ7kpbS+mwvCFxJyH4GEX9vOu8Numq
fX+ICGgJcO7i6LqprSu8Q7qxpMgsFtPM/6lSZDOSSw4BSWwWKvyYh3+i/N6N8c+s
+2KsUEk8pCq4a9lIyGuNmWDHP59JVynVpG9WcQHVA7wtokv7zZ+acJnFQzB2v8Fp
RcJ4VvN1zZeOv3Rkbm07/MgEAQllOPANiMw09xg0yqpPeZOB48dkC/OPRT1+onoV
H24wLPndn4KWCGNnkiwgz8VGxSGWApYZQewTU/kNZC63Vu3Eo38shDvKBGBthj2y
W6X7la+96phUR7xRPM3r734CzsCHrpabJ5kntPvMKqnaFQxm05RqCN7gaauHdq4W
X53tbAc98XyzlZk8sUREc3jHr3AZzrF3RyXTNfp9Xi95NPHveixPYjGmr7Kxt3cj
gFd7TjL5Gyz/vLsmbme5FD9SlXJnkoauRk04q+k/Q1XHmGZDIuyRVr/zqGkR6L1I
MqczCVKY5LDTBamWA8E4NCdeDde/LjtxDB+6nA1iVU8F5hj6DxOuKhCYsfsbuaSr
tfOSIuYxGlTsynfTXUUagVb+rrb2bhJPzwSgdN+/DSoKSyMjNOlq1rJn2TE8HhHO
N3naqfjr21cykG5N8SmgRsjmFXsa0Twzyt7IaB3p5AglSP+FMNM=
=8LWj
-----END PGP SIGNATURE-----
Merge tag 'mame0275' into HEAD
MAME 0.275
2025-02-26 11:00:33 +11:00
hap
981f059c12
skyarmy: tweak clocks based on pcb video
2025-02-25 16:32:33 +01:00
Vas Crabb
02994e4792
Tidied up some minor things.
2025-02-26 01:37:11 +11:00
Vas Crabb
455ffbbd7e
Bumped version to 0.275
2025-02-26 00:22:55 +11:00
Vas Crabb
2f1a352ac6
sony/zn.cpp: Beastorizer (USA bootleg) was not listed as promoted to working, so assume the "not working" flag was removed inadvertently.
2025-02-26 00:12:29 +11:00
hap
857c566cb3
kinst: add eprom waitstates
2025-02-25 11:30:16 +01:00
hap
9152d2194e
cbajbl: mark game as bootleg
2025-02-25 13:22:26 +11:00
hap
e7ba53a461
leland: add debugger side effect check when reading vram, no need for m_last_scanline variable
2025-02-25 01:09:29 +01:00
hap
c215541187
screen: fix possible race condition at reset_origin if vblank start == vblank end
2025-02-24 22:45:52 +01:00
angelosa
67cd61386a
pci/zr36057.cpp: hookup video frontend handlers
2025-02-24 22:18:05 +01:00
hap
267beaa5a6
cbajbl: remove odd spaces from romdefs
2025-02-24 20:31:12 +01:00
hap
0c82d6d445
cbajbl: mark game as bootleg
2025-02-24 20:16:17 +01:00
hap
57f6141e41
ddragon3_v: small cleanup to source code spacing
2025-02-24 19:45:57 +01:00
angelosa
6783d93bd3
capcom/cps1_v.cpp: fix #13413
2025-02-24 19:08:30 +01:00
hap
56a55eb6ce
screen: remember last partial updates reset time because of scheduler time travel issue
2025-02-24 18:37:27 +01:00
hap
456e2e3154
leland: no need to check for scanline>0 for partial updates (update_partial already checks if scanline is out of bounds)
2025-02-24 18:37:27 +01:00
Ivan Vangelista
ab1224c744
New systems marked not working
...
------------------------------
Baibian Shuangkou [little0]
Chaoji Mingxing [little0]
2025-02-24 18:08:14 +01:00
angelosa
3447aa8a93
hash/pc98_cd.xml: add metadata to freebsd21
2025-02-24 17:33:28 +01:00
angelosa
ac35492ee5
New software list items marked not working
...
------------------------------------------
pc98_cd: FreeBSD(98) Nyuumon Kit (2.1.OR) [sampson]
2025-02-24 17:25:24 +01:00
Vas Crabb
9960028d9c
misc/vgmplay.cpp: Give visual feedback for playing/paused and loop state.
2025-02-25 00:05:33 +11:00
m1macrophage
6addc09da6
linn/linndrum.cpp: Added interactive layout for the LinnDrum. ( #13404 )
...
* linn/linndrum.cpp: Added interactive layout for LinnDrum.
* linn/linndrum.cpp: Spell tuning correctly.
2025-02-24 13:17:41 +01:00
hap
67d0a1e2d5
leland_v: remove uneeded screen always update flag
2025-02-24 13:12:49 +01:00
Roberto Fresca
8a31902316
Draw 80 Poker driver improvements: [Roberto Fresca, Grull Osgo]
...
- Added the DIP switch via AY8910.
- Battery sensor through T1 line.
- Rewrite the input system for players.
- Improved coin inputs.
- Added and documented the DIP switches fuctionalities.
- Lamps support.
- Mech Counters support.
- Added hopper device.
- Added default init for video memory.
- Fixed a bug in read NVRAM decode.
- Added AY-8910 callback for the DIP switch.
- Added support for Wild 1 cocktail mode.
- Added button-lamps clickable layout for both games.
- System is playable with almost complete functionality.
2025-02-24 04:04:17 +01:00
angelosa
b9da31c753
video/zr36060.cpp: hookup Codec and Video register handlers
2025-02-23 19:08:23 +01:00
Vas Crabb
2f7fc9004a
Merge branch 'release0275' into HEAD
2025-02-24 03:55:47 +11:00
Vas Crabb
6996150a64
Fixed some stuff:
...
* amiga_flop.xml: Re-added EmuTOS which was apparently lost when
software lists were shuffled.
* amiga_hardware.xml: Commented out software list item containing no
dumps at all.
* apple2_flop_clcracked.xml: Be consistent with descriptions.
* dynax/ddenlovr.cpp: Use RR for Korean titles.
2025-02-24 03:49:57 +11:00
Ivan Vangelista
b6c653f663
misc/gms.cpp: added a couple more inputs for sscs
2025-02-23 14:51:16 +01:00
Ivan Vangelista
7fd5d31a79
misc/gms.cpp: added a couple more inputs for baile
2025-02-23 12:48:24 +01:00
cam900
c28dccddba
vsystem/vsystem_spr.cpp: Fix spelling error ( #13402 )
2025-02-23 07:48:07 +01:00
hap
161f08f3c5
opwolf: add todo note about sound routing
2025-02-22 20:47:25 +01:00
hap
4f7ed89ece
tc0060dca: make stream alloc adaptive, make chip stereo, and do table lookup at write instead of at stream update
2025-02-22 17:49:18 +01:00
Vas Crabb
f55e7d697c
srcclean and cleanup.
2025-02-23 03:32:59 +11:00