Angelo Salese
021eef3ca4
Implemented bare bones timing for the blitter status and fixed vertical half line counter
2010-05-12 22:58:36 +00:00
Scott Stone
ff57271d13
Adjust International Team Laser (proto) setname from tlaser > intlaser
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Comment:
Smitdogg requests the credits for the addition of the game to read: ranger_lennier, genieta1, J. Ferneborg, Smitdogg, italie, David Haywood, The Dumping Union.
2010-05-12 22:43:15 +00:00
Angelo Salese
a6f1bafd28
Assume the UART to be always unconnected
2010-05-12 22:18:28 +00:00
Michaël Banaan Ananas
73798121d0
pengadvb: Improved inputs, the game can now be coined up. It magically has sound too now. (hap)
2010-05-12 20:00:14 +00:00
Michaël Banaan Ananas
488e4f23aa
made cpu clock a division of cpu/video board xtal, no whatsnew
2010-05-12 17:50:44 +00:00
Angelo Salese
e1f1732dc4
General cleanup of PGM code [David Haywood]
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Removed ROM Patch in Killing Blade and replaced with correct IGS025 return sequence fo China region (other sequences still unknown) [XingXing]
new not working
---------------
Photo Y2K 2 [Guru]
2010-05-12 14:05:56 +00:00
Jonathan Gevaryahu
aaf9b40492
Incremental tms52xx improvements, removal of incorrect code. Does not affect output in any way yet. no whatsnew.
2010-05-12 03:31:55 +00:00
Angelo Salese
ed087d2be6
Duh
2010-05-12 02:26:00 +00:00
Angelo Salese
1e0f3da2e0
Fix debug compile?
2010-05-12 02:14:00 +00:00
Angelo Salese
460e4e92d8
More z8001 work
2010-05-12 00:33:51 +00:00
Angelo Salese
14606da3b8
First batch of Zilog Z8001 mods (treated as a separate CPU core for now)
2010-05-11 23:50:29 +00:00
Angelo Salese
3f3cf7748d
Placeholder for the Zilog Z8001 CPU core
2010-05-11 20:38:31 +00:00
Michaël Banaan Ananas
82293e597c
fspiderb: Added projectiles, game is playable now (hap)
2010-05-11 19:04:51 +00:00
Angelo Salese
ed52c63984
Fixed A2 masking in the blitter
2010-05-11 15:24:15 +00:00
Angelo Salese
d10671714b
new working game
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---------------
International Team Laser (prototype) [Smitdogg, Italie, The Dumping Union, David Haywood]
2010-05-11 14:36:51 +00:00
Michaël Banaan Ananas
3d176a090e
r9078 revert.
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It's impossible to properly support high priority shadows: unable to know priorities of sprites under the shadow/highlight that are tested afterwards
2010-05-10 22:43:31 +00:00
Angelo Salese
2c57e860d0
Added newly dumped char prom
2010-05-10 21:03:07 +00:00
Angelo Salese
56d60007c4
better fix
2010-05-10 19:35:30 +00:00
Scott Stone
26c06715f2
Fix for Target Hits missing sound. [Tafoid]
2010-05-10 19:29:27 +00:00
Angelo Salese
5e91a08750
Added jed dumps
2010-05-10 18:59:58 +00:00
Angelo Salese
49459f195e
new not working
...
---------------
Chance Kun [ranger_lennier, incog, Smitdogg, The Dumping Union]
(mostly working, just missing proper inputs, colors and sound)
2010-05-10 18:46:04 +00:00
Angelo Salese
10d99720e2
new not working
...
---------------
Royal Queen [Hikari, Spyder, S. S. Neilson, Smitdogg, The Dumping Union]
2010-05-10 17:08:15 +00:00
Angelo Salese
4fa22c0497
(don't bother about the previous whatsnew commit, following is the right one):
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new clones
-------
Photo Y2K (ver. 105) [XingXing]
new not working
---------------
Dragon World 3 EX (ver. 100) [Guru]
Dragon World 2001 [Guru]
2010-05-10 16:32:27 +00:00
Angelo Salese
b0945bfa93
Implemented default EEPROMs for GTIClub, Hang Pilot, Asterix, X-Men and Polygonet Commanders [David Haywood]
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Fixed the texture ROM loading/order in Wave Shark. Textures look better now, and the ROM check passes [David Haywood]
2010-05-10 16:22:44 +00:00
Michaël Banaan Ananas
f45ce8f223
rm empty unused file
2010-05-10 13:48:49 +00:00
Michaël Banaan Ananas
720e86216b
lib/util/cdrom.c: Fixed stack corruption in CHD code [Oliver Stöneberg]
2010-05-10 13:10:46 +00:00
Jonathan Gevaryahu
3ee59d4446
Made tms5220 DEBUG_GENERATION more useful and simplified the code in the process. [Lord Nightmare]
2010-05-10 01:41:25 +00:00
Michaël Banaan Ananas
68bfc99c13
r9070 update taking shadow/highlight into account, fixes mametesters bug 03644
2010-05-09 23:06:33 +00:00
Jonathan Gevaryahu
0b943660b5
Fixed up tms52xx clip/wrap function arrangement to be much more sane, and properly handled range extension. [Lord Nightmare]
2010-05-09 22:42:03 +00:00
Jonathan Gevaryahu
c4a3e0bbc3
Minor update to the way digital/analog select works. no whatsnew.
2010-05-09 21:34:41 +00:00
Michaël Banaan Ananas
22f5e1865d
Zoar is 256*240 too,
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http://www.arcadeflyers.com/?page=flyer&db=videodb&id=1400&image=1
2010-05-09 19:58:06 +00:00
Brian Troha
770ff9cd83
adds adds decryption key for Street Fighter Alpha 3 (Hispanic)... credits are already listed in the new clones addition in previous check-in. Last one... all added clones now working. No additional credits needed
2010-05-09 19:47:37 +00:00
Brian Troha
d4d480a044
adds adds decryption key for Gigawing (Hispanic)... credits are already listed in the new clones addition in previous check-in.
2010-05-09 19:44:36 +00:00
Michaël Banaan Ananas
2549ce6904
mametesters bugfix:
...
- 03273: [Original Reference] brubber, bnj, caractn: Incorrect screen resolution for Burnin' Rubber and clones (hap)
2010-05-09 19:02:41 +00:00
Michaël Banaan Ananas
358a9035fd
mametesters bugfixes:
...
- 03047: [Graphics] elevator, elevatorb: Some graphics on the escalators shift when you ride on them (M.A.S.H., hap)
- 03628: [Graphics] alpine: Red point on the title screen (M.A.S.H., hap)
2010-05-09 17:18:02 +00:00
Michaël Banaan Ananas
b8597ec97c
like other PIXEL_OPs, (PRIORITY) should be set regardless of outcome of "if (((1 << (pridata & 0x1f)) & pmask) == 0)"
...
I'm unsure if the same should apply to shadowtable too, Aaron?
mametesters bugfixes:
- 03033: [Graphics] vendetta: Sprite priority problem in the 3rd stage (hap)
- 03647: [Graphics] All games in vendetta.c: Graphical error in the intro scene of the game. (hap)
2010-05-09 14:46:12 +00:00
Angelo Salese
491f0b29e5
Added a bunch of useful print reports
2010-05-09 14:10:47 +00:00
Jonathan Gevaryahu
55a4f03e78
tms5220: Remove unnecessary interpolation code; Add extra check to make unvoiced mode trigger at the correct sample. [Lord Nightmare]
2010-05-09 08:04:41 +00:00
Jonathan Gevaryahu
e067fc79a8
Fix a mistake in the interpolation logic, it should now properly delay interpolation until the final cycle of each frame when INHIBIT is set. [Lord Nightmare]
2010-05-09 05:53:37 +00:00
Jonathan Gevaryahu
b82a944147
Add 'Unrealistically Perfect Interpolation' debug mode; Fix a potential issue with 16 bit overflow in the lattice filter; Made idle state emulation more accurate to real chip; Clean out variables before VSM speech starts; Mask out low 4 bits of 14 bit lattice result before output. [Lord Nightmare]
2010-05-09 05:13:47 +00:00
Jonathan Gevaryahu
809a4dd52e
More cleanup of the lpc tables; Replaced tms5220C pitch table with the tms5220 one as that one is more likely to be correct. [Lord Nightmare]
2010-05-09 05:04:59 +00:00
Scott Stone
5449437b87
Added DIP Locations for all games in the jack.c driver. Changed copyright on joinem to match displayed year. [Tafoid]
2010-05-08 23:53:58 +00:00
R. Belmont
32221e03c1
namcops2: add DVD image for taiko10 [Guru]
2010-05-08 21:54:01 +00:00
Brian Troha
2faad95db0
adds decryption key for Eco Fighters (Hispanic)... credits are already listed in the new clones addition in previous check-in.
2010-05-08 21:37:36 +00:00
Angelo Salese
1c586bd463
Jaguar: fixed RGB VARMOD mode [Angelo Salese]
2010-05-08 15:10:16 +00:00
R. Belmont
17930e535f
Games added as GAME_NOT_WORKING
...
-------------------------------
Taiko no Tatsujin 10 (T101001-NA-A) [Guru]
Also added DVD images for most of the other games. Uploading those now.
2010-05-08 02:36:49 +00:00
Michaël Banaan Ananas
341678809b
(remove stray machine reset + add xtal)
2010-05-07 21:34:02 +00:00
Michaël Banaan Ananas
fe3a22d973
mametesters bugfix:
...
- 03834: [Sound] qtheater: No sound (hap)
2010-05-07 21:26:16 +00:00
Yasuhiro Ogawa
7cb5d50e7e
New clone added
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Pac-land (Japan, older) [Team Japump]
Fixed ROM labels for Pac-Land, Scramble Egg, and Straight Flash [Team Japump]
2010-05-07 18:41:35 +00:00
Brian Troha
dbb7c604b0
5 New CPS2 clones added
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New Clones Added
----------------------------------
Giga Wing (Hispanic 990222) [dopefishjustin, A. Hoekman, Smitdogg, David Haywood, The Dumping Union]
Street Fighter Alpha 3 (Hispanic 980629) [dopefishjustin, Smitdogg, David Haywood, The Dumping Union]
Eco Fighters (Hispanic 931203) [Kevin Eshbach, wild eyed, Smitdogg, David Haywood, The Dumping Union]
X-Men: Children of the Atom (Hispanic 950105) [ranger_lennier, tormod, Smitdogg, The Dumping Union]
Dungeons & Dragons: Tower of Doom (Hispanic 940113) [Kevin Eshbach, Layne, Gor, blokey, Smitdogg, The Dumping Union]
2010-05-07 05:06:21 +00:00