Vas Crabb
0e48eb2a43
Merge pull request #719 from bmunger/master
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Fix I64FMT in chdman for Linux 64 bit
2016-03-15 04:29:58 +11:00
Brandon Munger
7a3a46e477
Fix chdman again for I64FMT on WIN32
2016-03-14 13:22:49 -04:00
Brandon Munger
33da5e88a0
chdman I64FMT fix for OSX, FreeBSD
2016-03-14 13:11:41 -04:00
Brandon Munger
63e253e2c5
Fix I64FMT in chdman for Linux 64 bit
2016-03-14 12:55:08 -04:00
Justin Kerk
92357bdff2
Fix Emscripten build (nw)
2016-03-14 14:34:52 +00:00
Olivier Galibert
df00bf568f
Merge pull request #718 from motoschifo/master
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Added Lua function screen.orientation()
2016-03-14 13:01:55 +01:00
Michele Fochi
daa4f7044c
Added Lua function screen.orientation().
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Return rotation_angle, flipx and flipy attributes.
Example:
s = manager:machine().screens[":screen"]:orientation()
print (s.rotation_angle, s.flipx, s.flipy)
2016-03-14 11:28:07 +01:00
Miodrag Milanovic
e159558996
fix error compiling with clang (nw)
2016-03-14 09:54:10 +01:00
Vas Crabb
a6e758175d
Fixes for Linux
2016-03-14 19:51:52 +11:00
Vas Crabb
fc87913612
Fix SDL Windows build
2016-03-14 19:32:17 +11:00
Vas Crabb
34d7850c1e
More fix, and fix a memory leak, too
2016-03-14 19:22:10 +11:00
Vas Crabb
b6ea568352
Win fix
2016-03-14 19:06:57 +11:00
Vas Crabb
42fbb9c396
Make osd_file a polymorphic class that's held with smart pointers
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Make avi_file a class that's held with smart pointers, encapsulate various AVI I/O structures
Make zip_file and _7z_file classes rather than having free functions everywhere
Hide zip/7z class implementation behind an interface, no longer need to call close() to send back to the cache
Don't dump as much crap in global namespace
Add solaris PTY implementation
Improve variable expansion for SDL OSD - supports ~/$FOO/${BAR} syntax
Rearrange stuff so the same things are in file module for all OSDs
Move file stuff into its own module
7z/zip open and destruct are still not thread-safe due to lack of interlocks around cache access
Directory functions still need to be moved to file module
SDL OSD may not initialise WinSock on Windows
2016-03-14 18:55:00 +11:00
Miodrag Milanovic
5fc2774703
Clang 3.8.0 supports -municode (nw)
2016-03-14 07:55:17 +01:00
Miodrag Milanovic
2bc9f09811
Revert "Fix that makes non-Unicode build to work (nw)"
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This reverts commit 560e350e22
.
2016-03-14 07:49:39 +01:00
Lord-Nightmare
0f07d82c4f
NoteTaker: Begin to hook up DiskReg register. [Lord Nightmare]
2016-03-13 23:05:19 -04:00
David Haywood
3ac6e6b9ae
confirm some dips (nw)
2016-03-14 02:30:19 +00:00
dankan1890
434cb751f4
ui: some improvements with vertical orientation view. (nw - WIP)
2016-03-14 01:38:35 +01:00
David Haywood
29517da3e2
confirmed difficutly dip (nw)
2016-03-13 23:54:12 +00:00
David Haywood
3ed7fef26a
there's a sprite gfx bankswitch (nw)
2016-03-13 22:44:03 +00:00
David Haywood
5a1498aa3e
new WORKING game
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Fire Ball (FM Work) [Team Europe, David Haywood]
2016-03-13 20:59:52 +00:00
dankan1890
31088fd7c3
sliders: fixed issue #716 . nw
2016-03-13 19:11:31 +01:00
David Haywood
1a22b9c67e
fix up a few things, add i8255 devices, mark as working
2016-03-13 16:50:22 +00:00
David Haywood
f74b4e7754
this is another scroll register, not flip (nw)
2016-03-13 16:02:06 +00:00
David Haywood
570c8cf82f
improve (nw)
2016-03-13 15:39:03 +00:00
David Haywood
e48a88ff43
ok, belongs in here, will improve this driver instead (nw)
2016-03-13 15:28:53 +00:00
David Haywood
af7d11d668
add sprites, still need to figure out proper bankswitching, aassuming program roms are good dumps (nw)
2016-03-13 14:56:26 +00:00
Miodrag Milanovic
db72f23b7c
Updated delegates, now works on ARM and ARM64 (nw)
2016-03-13 14:50:43 +01:00
hap
23d4e320af
layout: added clickable buttons to comp4
2016-03-13 11:08:09 +01:00
hap
ff4d164355
revert test
2016-03-13 09:17:41 +01:00
hap
60e4a42cde
layout: added clickable buttons to mbdtower and fxmcr165
2016-03-13 09:16:03 +01:00
Miodrag Milanovic
fc3f2b67b9
fix error (nw)
2016-03-13 08:25:47 +01:00
briantro
ebc0c0a040
New Working Game - Chicken Draw
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New Working Game
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Chicken Draw (2131-04, U5-01) [Kevin Eshbach, The Dumping Union]
2016-03-13 01:00:21 -06:00
cracyc
83fcc18fc5
atapicdr: basic disk change support
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---
Should probably be in t10mmc but needs testing with arcade hardware
2016-03-12 21:23:11 -06:00
hap
725c34c4fc
New WORKING Machines added
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---------------
Conic Electronic Football [hap, Sean Riddle]
Gakken FX-Micom R-165, aka Tandy Radio Shack Science Fair Microcomputer Trainer [hap, Sean Riddle]
2016-03-13 03:07:20 +01:00
David Haywood
a99f4e02be
start hooking up the subcpu + devices
2016-03-12 18:42:30 +00:00
David Haywood
efce41e8ae
add palette (nw)
2016-03-12 18:07:23 +00:00
David Haywood
1487d7cce9
debug stuff
2016-03-12 17:39:40 +00:00
David Haywood
8e7e736cf3
map some basics
2016-03-12 17:18:38 +00:00
David Haywood
465985175c
fix gfxdecodes for sprites (nw)
2016-03-12 16:32:44 +00:00
David Haywood
79ee578ad6
new NOT WORKING
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Android (early build?) [Ryan Holtz]
note this is NOT the same build of the game that Chris Hardy has, his looks more polished / finished, so this seems to be an earlier build / prototype. I don't know if the hardware is the same or not.
Still working on this.
2016-03-12 16:01:21 +00:00
motoschifo
38953a06fa
Update luaengine.h
2016-03-12 14:53:06 +01:00
motoschifo
a7ac9e12a0
Update luaengine.cpp
2016-03-12 14:52:37 +01:00
motoschifo
0ef696a4cd
Merge pull request #4 from mamedev/master
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Update to 0.171
2016-03-12 14:03:04 +01:00
Miodrag Milanović
616b09924f
Merge pull request #713 from belegdol/master
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Added ability to build using system libuv (1.8.0 or higher required) [Julian Sikorski]
2016-03-12 13:08:56 +01:00
Julian Sikorski
d0f99d22a7
Added ability to build using system libuv (1.8.0 or higher required)
2016-03-12 13:07:14 +01:00
Miodrag Milanovic
be2e9a9398
fix gcc 6.0 build (nw)
2016-03-12 13:05:54 +01:00
Miodrag Milanovic
dcab55bf53
fix for VS builds by Vas (nw)
2016-03-12 10:49:20 +01:00
Scott Stone
de94132b26
Change default value of autoboot_delay to 0. The LUA scripts themselves can use wait() to delay. (nw)
2016-03-12 04:18:02 -05:00
Dirk Best
75e5db381b
Add support to adjust the screen color
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This is now used for monochrome screens instead of creating custom
palettes.
2016-03-12 02:36:28 +01:00