Commit Graph

9170 Commits

Author SHA1 Message Date
Aaron Giles
10f5966ea5 Split implementation for legacy devices into a separate macro. Updated all
devices to use this macro in their .c file. This greatly reduces the amount
of work the linker has to do to combine all the instances, and reduces the
final binary size when building with symbols. Unfortunately, in order to do
it I had to switch back to macros from templates, but I can live with that
for legacy devices.
2010-06-11 20:37:50 +00:00
Aaron Giles
6e075a3823 Add back the validity check support for legacy devices to help MESS. 2010-06-11 15:19:59 +00:00
Miodrag Milanovic
f523ad192d MESS related fixes to enable compile after device rewrite (no whatsnew) 2010-06-11 13:32:49 +00:00
Miodrag Milanovic
b7a9ae251c Flash: 4k sectors should erase in 1/8th the time of 64k.
extend core to support GBA chip types. [R.Belmont]
2010-06-11 13:31:24 +00:00
R. Belmont
5576be7594 Corrected Raiden II audio banking - it's only at 401a [R. Belmont] 2010-06-11 03:18:34 +00:00
Jonathan Gevaryahu
e8a0ccb39d Fix audio cpu banking in Raiden 2 (add a missing mirror to banking register) [trap15, R. Belmont] 2010-06-11 03:09:22 +00:00
Scott Stone
e2ee20376e Reverted hunchbkg change as indeed I didn't notice the CPU difference. 2010-06-10 23:31:36 +00:00
Scott Stone
52ff6adb94 hunchbkg no longer asserts for 32-bit, but still doesn't work. 2010-06-10 23:04:00 +00:00
Scott Stone
fdb9a3271f MDRV_CPU_REPLACE fix for trojan and clones.
Re-re-verification of the lwings clocks.
2010-06-10 20:43:55 +00:00
Scott Stone
9d07219627 Updated galivan.c with DIP LOCATIONS and verified setting via Service Mode. Added comments about missing text layer in Ninja Emaki and flagged those sets with missing protection emulation. [Tafoid] 2010-06-10 19:45:41 +00:00
Aaron Giles
f26b6fd08c Fix several timing problems:
* suspend-until-time was broken (CPU would be suspended and never resumed)
 * timer devices would fire an initial callback even if not set up with a time yet
 * triggers requested after a time would fire twice; once right away and once at the target time

Fixes many regressions.
2010-06-10 08:01:06 +00:00
Aaron Giles
f7e04794ca Another MDRV_CPU_REPLACE victim. 2010-06-10 06:45:01 +00:00
Aaron Giles
6fc3f5d8a5 Fix assertion. 2010-06-10 04:46:22 +00:00
Aaron Giles
019793c78f Cache pointer to exit function to prevent crashes on teardown. 2010-06-09 22:02:21 +00:00
Aaron Giles
dc7d48d23e Another MDRV_CPU_REPLACE issue. 2010-06-09 20:29:39 +00:00
Aaron Giles
74473b6e30 Initialize m_scantime and m_pixeltime to non-zero values to prevent divide by
zero if called prior to initialization.
2010-06-09 20:25:22 +00:00
Aaron Giles
001ecdcd95 And another case bitten by MDRV_CPU_REPLACE. 2010-06-09 20:18:04 +00:00
Aaron Giles
4bced1c4b8 MDRV_CPU_REPLACE no longer retains existing memory maps or interrupts.
If you're just changing the clock, use MDRV_CPU_MODIFY/MDRV_CPU_CLOCK.
Otherwise, you have to specify everything all over again.
2010-06-09 20:08:10 +00:00
Angelo Salese
d26f0bd139 Fixed crash regression with spangbl / pangba [Angelo Salese] 2010-06-09 19:35:29 +00:00
Angelo Salese
363b273816 Fixed priorities in Frog & Spiders 2010-06-09 19:25:18 +00:00
Angelo Salese
dec985c01c Fixed assert in Chihiro, not worth mentioning 2010-06-09 18:32:46 +00:00
Fabio Priuli
7c8c3e3080 Fixed silly mistake in counting vrom banks. Thanks Tafoid for spotting this. 2010-06-09 17:30:47 +00:00
Angelo Salese
01dedfbf31 Fixed some CMOS errors in Tournament Solitaire, not worth mentioning 2010-06-09 16:24:55 +00:00
Aaron Giles
eba2c14060 Change cpu execute function to just use the icount stuffed by
the scheduler, rather than manging an incoming cycle count. It was
confusing to have multiple sources of cycle counts.
2010-06-09 16:20:50 +00:00
Aaron Giles
ebdc4525f9 Tweak to s2650 IRQ cycle handling to fix gcc codegen bug.
Added asserts to catch other unexpected situations.
2010-06-09 15:32:01 +00:00
Jonathan Gevaryahu
d4e1e8c266 Update/Correct Space Invaders Comments, particularly regarding Midway Boards [Andrew Welburn, Lord Nightmare] 2010-06-09 12:01:46 +00:00
Phil Bennett
7dff680d65 New games added or promoted from NOT_WORKING
--------------------------------------------
The Berenstain Bears in Big Paw's Cave [B Zeidler]
2010-06-09 07:08:33 +00:00
Aaron Giles
dc5cdb2a33 Handle non-HLE situations. 2010-06-09 00:00:30 +00:00
Aaron Giles
291cc0a473 Enable NULL callbacks in timer devices. 2010-06-08 23:53:48 +00:00
Aaron Giles
ad12251785 Remove stray bitmap_free's. 2010-06-08 23:40:57 +00:00
Aaron Giles
13c37d16c5 Handle flag-less CPUs gracefully. 2010-06-08 23:31:32 +00:00
Angelo Salese
f5e34d9b12 Fixed palette / priority handling in Lucky Girl (Newer Z180 hardware) [David Haywood]
new clones
----------

Phantoms II (Space Invaders hardware) [Andrew Welburn]  (enigma2b)
Toki (US, set 2) [Corrado Tomaselli] (tokiua)

new not working
---------------

Unknown Meyco Game [Trevor Brown, Antwon Barajas] (unkmeyco)
2010-06-08 19:55:22 +00:00
Wilbert Pol
cc4ff7570d SDL: Fix compiling with OSX debugger. 2010-06-08 19:50:57 +00:00
Couriersud
1110777ee5 Fix 64bit compile on linux 4.4.0 - no whatsnew 2010-06-08 19:34:21 +00:00
Michaël Banaan Ananas
2c6823cb77 volume a bit louder 2010-06-08 17:46:30 +00:00
Aaron Giles
5e04468569 Changed CPU callbacks to use cpu_device, eliminating a bunch of casting. 2010-06-08 17:35:49 +00:00
Aaron Giles
d1e9200589 Make cpu_getpreviouspc() work again, fixing btime and some other stuff. 2010-06-08 16:28:21 +00:00
Aaron Giles
34152cd57f Minor memory cleanup. 2010-06-08 16:18:54 +00:00
Aaron Giles
91f7ba3824 Fix description of 16-bit EEPROM address space. 2010-06-08 16:09:32 +00:00
R. Belmont
3f3200082a SDL: fix compiling with GTK+ debugger 2010-06-08 14:21:52 +00:00
Michaël Banaan Ananas
78c65e37e7 lowered OKIM6295 volume to sound closer to pcb (didn't touch bootlegs, or mgakuen which runs on an older revision pcb) 2010-06-08 10:43:20 +00:00
Michaël Banaan Ananas
e3ff36fe7b removed old note, renamed dsw0 to sys0 2010-06-08 10:13:12 +00:00
Michaël Banaan Ananas
1828bcfba5 32bit mamed, official buildtools
src/emu/info.c: In function 'void print_game_info(FILE*, const game_driver*)':
src/emu/info.c:600: error: 'sound' may be used uninitialized in this function
src/emu/info.c:600: note: 'sound' was declared here

it didn't give the error in the similar function print_game_sampleof but I initialized sound to NULL there too to be sure.
2010-06-08 09:49:12 +00:00
Aaron Giles
ccd8aaaf11 Fix SDL compile error. 2010-06-08 06:15:26 +00:00
Aaron Giles
100564d412 WARNING: There are likely to be regressions in both functionality and
performance as a result of this change. Do not panic; report issues to the
list in the short term and I will look into them. There are probably also
some details I forgot to mention. Please ask questions if anything is not
clear.

NOTE: This is a major internal change to the way devices are handled in
MAME. There is a small impact on drivers, but the bulk of the changes are
to the devices themselves. Full documentation on the new device handling
is in progress at http://mamedev.org/devwiki/index.php/MAME_Device_Basics

Defined two new casting helpers: [Aaron Giles]

  downcast<type>(value) should be used for safe and efficient downcasting
  from a base class to a derived class. It wraps static_cast<> by adding
  an assert that a matching dynamic_cast<> returns the same result in 
  debug builds.
  
  crosscast<type>(value) should be used for safe casting from one type to
  another in multiple inheritance scenarios. It compiles to a 
  dynamic_cast<> plus an assert on the result. Since it does not optimize
  down to static_cast<>, you should prefer downcast<> over crosscast<>
  when you can.
  
Redefined running_device to be a proper C++ class (now called device_t).
Same for device_config (still called device_config). All devices and
device_configs must now be derived from these base classes. This means
each device type now has a pair of its own unique classes that describe
the device. Drivers are encouraged to use the specific device types
instead of the generic running_device or device_t classes. Drivers that
have a state class defined in their header file are encouraged to use
initializers off the constructor to locate devices. [Aaron Giles]

Removed the following fields from the device and device configuration
classes as they never were necessary or provided any use: device class,
device family, source file, version, credits. [Aaron Giles]

Added templatized variant of machine->device() which performs a downcast
as part of the device fetch. Thus machine->device<timer_device>("timer")
will locate a device named "timer", downcast it to a timer_device, and
assert if the downcast fails. [Aaron Giles]

Removed most publically accessible members of running_device/device_t in
favor of inline accessor functions. The only remaining public member is
machine. Thus all references to device->type are now device->type(), etc.
[Aaron Giles]

Created a number of device interface classes which are designed to be mix-
ins for the device classes, providing specific extended functionality and
information. There are standard interface classes for sound, execution,
state, nvram, memory, and disassembly. Devices can opt into 0 or more of
these classes. [Aaron Giles]

Converted the classic CPU device to a standard device that uses the
execution, state, memory, and disassembly interfaces. Used this new class
(cpu_device) to implement the existing CPU device interface. In the future
it will be possible to convert each CPU core to its own device type, but 
for now they are still all CPU devices with a cpu_type() that specifies
exactly which kind of CPU. [Aaron Giles] 

Created a new header devlegcy.h which wraps the old device interface using
some special template classes. To use these with an existing device,
simply remove from the device header the DEVICE_GET_INFO() declaration and
the #define mapping the ALL_CAPS name to the DEVICE_GET_INFO. In their
place #include "devlegcy.h" and use the DECLARE_LEGACY_DEVICE() macro.
In addition, there is a DECLARE_LEGACY_SOUND_DEVICE() macro for wrapping
existing sound devices into new-style devices, and a 
DECLARE_LEGACY_NVRAM_DEVICE() for wrapping NVRAM devices. Also moved the
token and inline_config members to the legacy device class, as these are
not used in modern devices. [Aaron Giles]

Converted the standard base devices (VIDEO_SCREEN, SPEAKER, and TIMER) 
from legacy devices to the new C++ style. Also renamed VIDEO_SCREEN to
simply SCREEN. The various global functions that were previously used to
access information or modify the state of these devices are now replaced
by methods on the device classes. Specifically:

  video_screen_configure()             == screen->configure()
  video_screen_set_visarea()           == screen->set_visible_area()
  video_screen_update_partial()        == screen->update_partial()
  video_screen_update_now()            == screen->update_now()
  video_screen_get_vpos()              == screen->vpos()
  video_screen_get_hpos()              == screen->hpos()
  video_screen_get_vblank()            == screen->vblank()
  video_screen_get_hblank()            == screen->hblank()
  video_screen_get_width()             == screen->width()
  video_screen_get_height()            == screen->height()
  video_screen_get_visible_area()      == screen->visible_area()
  video_screen_get_time_until_pos()    == screen->time_until_pos()
  video_screen_get_time_until_vblank_start() == 
                                 screen->time_until_vblank_start()
  video_screen_get_time_until_vblank_end() == 
                                 screen->time_until_vblank_end()
  video_screen_get_time_until_update() == screen->time_until_update()
  video_screen_get_scan_period()       == screen->scan_period()
  video_screen_get_frame_period()      == screen->frame_period()
  video_screen_get_frame_number()      == screen->frame_number()

  timer_device_adjust_oneshot()        == timer->adjust()
  timer_device_adjust_periodic()       == timer->adjust()
  timer_device_reset()                 == timer->reset()
  timer_device_enable()                == timer->enable()
  timer_device_enabled()               == timer->enabled()
  timer_device_get_param()             == timer->param()
  timer_device_set_param()             == timer->set_param()
  timer_device_get_ptr()               == timer->get_ptr()
  timer_device_set_ptr()               == timer->set_ptr()
  timer_device_timeelapsed()           == timer->time_elapsed()
  timer_device_timeleft()              == timer->time_left()
  timer_device_starttime()             == timer->start_time()
  timer_device_firetime()              == timer->fire_time()

Updated all drivers that use the above functions to fetch the specific
device type (timer_device or screen_device) and call the appropriate
method. [Aaron Giles]

Changed machine->primary_screen and the 'screen' parameter to VIDEO_UPDATE
to specifically pass in a screen_device object. [Aaron Giles]

Defined a new custom interface for the Z80 daisy chain. This interface
behaves like the standard interfaces, and can be added to any device that
implements the Z80 daisy chain behavior. Converted all existing Z80 daisy
chain devices to new-style devices that inherit this interface.
[Aaron Giles]

Changed the way CPU state tables are built up. Previously, these were data
structures defined by a CPU core which described all the registers and how
to output them. This functionality is now part of the state interface and
is implemented via the device_state_entry class. Updated all CPU cores
which were using the old data structure to use the new form. The syntax is
currently awkward, but will be cleaner for CPUs that are native new 
devices. [Aaron Giles]

Converted the okim6295 and eeprom devices to the new model. These were
necessary because they both require multiple interfaces to operate and it
didn't make sense to create legacy device templates for these single cases.
(okim6295 needs the sound interface and the memory interface, while eeprom
requires both the nvram and memory interfaces). [Aaron Giles]

Changed parameters in a few callback functions from pointers to references
in situations where they are guaranteed to never be NULL. [Aaron Giles]

Removed MDRV_CPU_FLAGS() which was only used for disabling a CPU. Changed
it to MDRV_DEVICE_DISABLE() instead. Updated drivers. [Aaron Giles]

Reorganized the token parsing for machine configurations. The core parsing
code knows how to create/replace/remove devices, but all device token
parsing is now handled in the device_config class, which in turn will make
use of any interface classes or device-specific token handling for custom
token processing. [Aaron Giles]

Moved many validity checks out of validity.c and into the device interface
classes. For example, address space validation is now part of the memory
interface class. [Aaron Giles]

Consolidated address space parameters (bus width, endianness, etc.) into
a single address_space_config class. Updated all code that queried for
address space parameters to use the new mechanism. [Aaron Giles]
2010-06-08 06:09:57 +00:00
Michaël Banaan Ananas
962dca9f57 game_offsets table was outdated 2010-06-07 20:33:14 +00:00
Michaël Banaan Ananas
5e26687aaa sf2hfu was broken 2010-06-07 18:57:12 +00:00
Michaël Banaan Ananas
094afb94c0 assume dsw0 bit3 to be vblank, fixes ball speed in block, doesn't cause music problems 2010-06-07 17:47:21 +00:00
Angelo Salese
a4cd5a0731 Hooked up color prom in Kick Boy [Angelo Salese] 2010-06-07 16:13:17 +00:00
Yasuhiro Ogawa
e35ebf2193 New clone added
Wai Wai Animal Land Jr.(Japan)[Team Japump, The Dumping Union]

Added color PROM of kickboy and corrected ROM filename [Team Japump, The Dumping Union]
2010-06-07 15:25:07 +00:00