Commit Graph

34775 Commits

Author SHA1 Message Date
Vas Crabb
19d52cef70 Bring back NOASM 2015-04-01 16:12:03 +11:00
Alex W. Jackson
2bd0eb2b0d Fix accidentally reversed #if (nw) 2015-03-31 23:45:14 -04:00
Vas Crabb
eb20ac67c1 Fix more breakage 2015-04-01 14:39:29 +11:00
Vas Crabb
ac996b6f97 Fix bad breakage - sorry guys 2015-04-01 13:59:25 +11:00
Vas Crabb
8a4145b48c Start removing the use of OSD macros outside OSD since core objects are shared between OSD builds 2015-04-01 13:51:10 +11:00
Alex W. Jackson
02c9e215f9 niyanpai.c: fix banking, remove an additional trampoline (nw) 2015-03-31 22:02:08 -04:00
Vas Crabb
cb10350dd4 Fix Cocoa debugger leaks with SDL2, still looking into crash on exit 2015-04-01 12:44:59 +11:00
mahlemiut
a469d29eb8 Fix MT05854 (no whatsnew) 2015-04-01 14:43:49 +13:00
Vas Crabb
1ea04c4eb6 Build Qt debugger on OSX if requested 2015-04-01 12:09:38 +11:00
Angelo Salese
fc8ee90512 Updated PC88VA to use am9517a, nw 2015-04-01 02:30:59 +02:00
mamehaze
7d434392e1 put the dirty hacks to get into test mode in the code, the sound tests are useful at this point, definitely looks like it's writing sample triggers (nw) 2015-04-01 00:06:17 +01:00
Vas Crabb
fe9339fa30 Add back DIRECTINPUT config for Windows OSD 2015-04-01 09:49:25 +11:00
Angelo Salese
93274abd7a Merge branch 'master' of https://github.com/mamedev/mame 2015-04-01 00:12:28 +02:00
Angelo Salese
782c39227f irq 2 is certainly used somehow, I don't know yet where tho ... (it apparently fixes sound not triggered at some point) 2015-04-01 00:12:08 +02:00
mamehaze
1b8ecbcb4e new clones
Hexion (Asia ver AAA, bootleg) [system11]

(this means there's an original AAA version out there, this one has been hacked to play the music on an extra M6295, although all the konami custom sound code is still in there)
2015-03-31 23:00:27 +01:00
hap
1081355f58 (MESS)New working game added
-----------------
Kosmos Astro [hap, Sean Riddle]
2015-03-31 23:47:35 +02:00
Vas Crabb
d2b260f489 Better way to decide on whether to compile MOC 2015-04-01 08:42:04 +11:00
Vas Crabb
eb30b3fbb0 Can't use BGFX or QT without X11 on *NIX 2015-04-01 07:41:46 +11:00
Vas Crabb
4d84885a29 Refactor out common OSD modules into separate lua file 2015-04-01 07:29:54 +11:00
hap
29b6f9b84c (MESS)New working game added
-----------------
TI-1000 [hap, Sean Riddle]
2015-03-31 22:09:59 +02:00
Angelo Salese
54abb65ad7 Fixed left-over comment 2015-03-31 22:08:23 +02:00
Angelo Salese
9d91b76396 Added proper sound comms for hng64 [Angelo Salese] 2015-03-31 21:58:56 +02:00
Ivan Vangelista
2123f510df niyanpai.c: added save state support, configured banking and removed some trampolines (nw) 2015-03-31 20:50:11 +02:00
Ivan Vangelista
73ee1e9042 m107.c: added save state support (nw) 2015-03-31 20:42:26 +02:00
Ivan Vangelista
5881b5caad mainsnk.c, mirax.c: added save state support (nw) 2015-03-31 20:29:55 +02:00
hap
ccb2831bc6 kosmos astro skeleton 2015-03-31 20:14:31 +02:00
Vas Crabb
b64e4ecee5 Restore DONT_USE_NETWORK 2015-04-01 03:44:38 +11:00
Vas Crabb
d7d3818ea6 WTF was I thinking 2015-04-01 03:06:55 +11:00
Vas Crabb
1f2763cc32 Restore SDL2_MULTIAPI 2015-04-01 03:03:18 +11:00
Vas Crabb
00bfd00a43 Fix USE_BGFX=0 with windows OSD 2015-04-01 03:03:18 +11:00
Vas Crabb
30ef0cb847 Small cleanup to how macros are defined for SDL OSD 2015-04-01 03:03:17 +11:00
Vas Crabb
399a5f914b Get rid of unnecessary distro nonsense 2015-04-01 03:03:17 +11:00
Miodrag Milanovic
5c03885252 Merge branch 'master' of https://github.com/mamedev/mame 2015-03-31 16:24:43 +02:00
Vas Crabb
6116f8c4fa Restore MESA_INSTALL_ROOT 2015-04-01 01:21:59 +11:00
Vas Crabb
dbc99041c3 Restore NO_OPENGL and USE_DISPATCH_GL 2015-04-01 01:21:59 +11:00
Vas Crabb
9a2c6d95c8 Restore NO_USE_MIDI and some more OS support from the old SDL makefile 2015-04-01 01:21:59 +11:00
Miodrag Milanovic
5221cab621 create separate VisualStudio group for 3rdparty (nw) 2015-03-31 16:19:30 +02:00
mamehaze
ecbdb7dd1d strider2: doesn't work properly, never has worked properly, tag it as not working 2015-03-31 13:22:24 +01:00
Miodrag Milanovic
e5f612d174 Made SDL build to be able to be compiled on VS (nw) 2015-03-31 13:57:02 +02:00
Miodrag Milanovic
636cacd0c8 Removed not needed flag since duplicate has been removed (nw) 2015-03-31 12:11:19 +02:00
Vas Crabb
1f163a762e Get NO_X11, NO_USE_XINPUT and SDL_LIBVER working on Linux 2015-03-31 20:46:51 +11:00
Vas Crabb
ea348ff9f1 Bring back some SDL OSD configurability (WIP) 2015-03-31 20:46:51 +11:00
Miodrag Milanovic
49545f9e84 Remove need for winprefix.h and moved alloca define to osdcomm.h (nw) 2015-03-31 11:09:10 +02:00
Miodrag Milanovic
c44d434416 Changes in order to compile SDL build under VS2013, removed duplicated code, it exists in strconv (nw) 2015-03-31 09:48:28 +02:00
Miodrag Milanovic
6b264f7e55 Merge branch 'master' of https://github.com/mamedev/mame 2015-03-31 08:18:03 +02:00
Miodrag Milanovic
df90d5068a Update to latest 3rdparty, fixes issues on OpenGL 2.1 for bgfx (nw) 2015-03-31 08:17:12 +02:00
Curt Coder
c8f822f7c5 (MESS) abc80: Added cassette sound. [Curt Coder] 2015-03-31 08:54:41 +03:00
Vas Crabb
6bd93dc2c9 No more need for PATH_SEPARATOR inside SDL 2015-03-31 15:41:02 +11:00
Vas Crabb
9a8109a63c Fix VERBOSE=1 for top-level makefile, fix always regenerating makefiles on Windows, make many variable in top-level makefile immediate rather than deferred 2015-03-31 15:13:12 +11:00
Vas Crabb
eb17c33b2d Fix layout generation for MESS 2015-03-31 14:46:58 +11:00