Commit Graph

13461 Commits

Author SHA1 Message Date
Angelo Salese
c689afcb94 Fixed credit display in Densya de Go (beware of the beast :/) 2011-08-23 01:09:01 +00:00
R. Belmont
cf218fd799 New games added as GAME_NOT_WORKING
-----------------------------------
Animal Basket [Yohji, Cah4e3, The Dumping Union]
2011-08-23 00:38:02 +00:00
Angelo Salese
8c15694ad6 Log for an unimplemented command 2011-08-22 22:57:01 +00:00
Angelo Salese
99f925a60f Implemented command skipped by previous commit, it's for goraud shaded triangles 2011-08-22 22:16:44 +00:00
Michaël Banaan Ananas
c0d1aaf1a3 Putting "coinlock disabled" popmessage under MAME_DEBUG or verbose(mame -v). Also show watchdog reset message under verbose, which was previously only shown under MAME_DEBUG. 2011-08-22 21:31:34 +00:00
Brian Troha
94e6e7cd1a newer Cave SH based Ibara Black Label - NW 2011-08-22 21:17:32 +00:00
Angelo Salese
d18c0617ee Identified command 0x01 in the polygon fifo renderer, fixes Landing Gear flickering 3d (and makes it playable too) 2011-08-22 21:16:59 +00:00
Michaël Banaan Ananas
810afdb3fe (fix verbose msg) 2011-08-22 20:45:46 +00:00
Angelo Salese
82636fb949 Improved previous fix by Arbee's suggestion 2011-08-22 20:10:58 +00:00
Angelo Salese
1af7f88ba7 Fixed Densya de Go 2 / 2 Ex crash when entering into gameplay, game is now playable 2011-08-22 19:12:50 +00:00
Miodrag Milanovic
591159cfd9 Fix by Haze (no whatsnew) 2011-08-22 18:19:38 +00:00
Angelo Salese
baf08b555d Fixed ROM loading in Densya de Go 2, fixes booting in it 2011-08-22 17:31:33 +00:00
Angelo Salese
1a1bd5c584 Faked the Mascon via an analog port, that fixes a bunch of issues with undefined input state for Densya de Go 1/2 2011-08-22 17:19:04 +00:00
Miodrag Milanovic
f6890038e6 WIP from Haze, note pushover and jpcoin are both video games (no whatsnew) 2011-08-22 16:34:39 +00:00
Michaël Banaan Ananas
ff95e0a898 ini file write: skip those <UNADORNED..> options, and don't start the file with a newline 2011-08-22 16:04:36 +00:00
Angelo Salese
80ccc62d18 Dumb game writes to the pixel pal bank before writing to the paletteram ... 2011-08-22 13:17:03 +00:00
Miodrag Milanovic
95b3fea858 More fruit update from Haze (no whatsnew) 2011-08-22 07:29:31 +00:00
Brian Troha
786663ca32 fixed Timer dips for Penky.... the "Black" or missing trail is hit or miss due to emulation bug??? 2011-08-22 03:06:28 +00:00
Brian Troha
97075ebe2d minor clean up and year correction plus WIP dips... I think this game is fully working. Currently trying to work out the difficulty switch settings. And yes one setting does turn both players trails to black on purpose to make it harder to figure out where to overwrite the other players trail 2011-08-22 02:42:52 +00:00
Angelo Salese
401fae7a28 Fix warning 2011-08-22 02:35:11 +00:00
Angelo Salese
fc49f1013f New NOT WORKING game
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Penky [Brian Troha, The Dumping Union]

(is the credit correct?)
2011-08-22 01:13:07 +00:00
Angelo Salese
a342793019 Fixed IRQ6 triggering in Taito JC (it's a signal that's sent from DSP to Main to communicate that job is done) 2011-08-22 01:10:22 +00:00
Angelo Salese
9992d37bdf Implemented 4bpp mode for object RAM, used by Densya de Go 2X credit display 2011-08-22 00:00:11 +00:00
Angelo Salese
7e95ef4027 Work around for DSP reset line in Dangerous Curves, allows it to reach title screen (no 3d yet due of other problems) [Angelo Salese] 2011-08-21 23:08:23 +00:00
Angelo Salese
acac83460e Forgot this ... 2011-08-21 19:40:35 +00:00
Angelo Salese
6da815205e Minor notes, nw 2011-08-21 19:39:33 +00:00
Angelo Salese
4261da17d8 Various fixes to the Taito JC system [Angelo Salese]:
* implemented preliminary object RAM bankswitch, fixes Densya de Go garbage video objects if you coin up during attract mode
* improved inputs in Densya de Go, promoted game to working state;
* fixes analog inputs in Landing Gear;
2011-08-21 18:23:47 +00:00
smf-
8e4c9ba2e6 fixed memory leak caused by only freeing devices that were verified. 2011-08-21 17:50:15 +00:00
Miodrag Milanovic
ba0cb46957 More fruit sets added by Haze (no whatsnew) 2011-08-21 16:09:32 +00:00
Miodrag Milanovic
7aeeffd992 another sync with MESS, change by Wilbert Pol (no whatsnew) 2011-08-21 07:30:29 +00:00
Miodrag Milanovic
b2003b6f46 Sync with MESS, changes by Oliver Galibert (no whatsnew) 2011-08-21 07:10:25 +00:00
Miodrag Milanovic
095b050750 Big fruit machine update by Haze (no whatsnew) 2011-08-21 06:08:29 +00:00
Angelo Salese
770e47c097 Added MVOL to the SCSP core, used for sound fade in/out effects[Angelo Salese] 2011-08-21 02:20:14 +00:00
Michaël Banaan Ananas
954399f50f correct opl4 fm clock 2011-08-21 02:02:54 +00:00
Angelo Salese
0ccc767cdb Saturn front panel inputs, nw 2011-08-20 22:36:14 +00:00
smf-
5a0d918e8f lists the rom source short name for shared roms & individual devices are only verified if they match the "game name". also doesn't display the "approximately matches" just because roms aren't found. 2011-08-20 20:33:18 +00:00
Michaël Banaan Ananas
8ff4603523 increasing core speed accuracy by factor 10 (in other words, emu/video.c m_speed is now *1000 instead of *100, where 1.0*1000 is fullspeed) 2011-08-20 19:12:25 +00:00
Olivier Galibert
1a60586bc6 floppy: Add generic track data descriptors [O. Galibert] 2011-08-20 15:42:58 +00:00
Olivier Galibert
27886f2f2b placeholders 2011-08-20 15:41:37 +00:00
Miodrag Milanovic
021c81fe80 Fixed closing cdrom in case of CHD (no whatsnew) 2011-08-20 15:31:47 +00:00
Miodrag Milanovic
a3ab49e6e1 cdrom - Fixed offset calculation thanks to mahlemiut (no whatsnew) 2011-08-20 09:46:03 +00:00
smf-
34974e7c20 made device rom verify consistent with game rom verify & verifies devices when verifying the games as well. this fixes some of the problems with the original patch, others remain & I'm still not sure that it shouldn't just be reverted. 2011-08-20 08:09:00 +00:00
Miodrag Milanovic
36136e2293 Added support for loading other image types to cdrom device, with use of chdman part of code [Miodrag Milanovic] 2011-08-20 06:47:40 +00:00
Miodrag Milanovic
45359b609b chdman - supported full/relative paths when creating cd rom image, also added support for GDI with files containing space char [Miodrag Milanovic] 2011-08-20 06:35:04 +00:00
Scott Stone
f78c2577a9 New clones added
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Missile Combat (Sidam bootleg) (not working) [f205v, robotype]
2011-08-20 01:30:10 +00:00
Scott Stone
231e6a9fd9 New clones added
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Phoenix (Irecsa / G.G.I Corp - set 2) [f205v, robotype]
Rescue (bootleg) (not working) [f205v, robotype]
The End (bootleg) (not working) [f205v, robotype]

Comment:  Galaxian/Super Cobra hardware experts feel free to get these bootlegs working correctly.
2011-08-20 01:07:57 +00:00
Michaël Banaan Ananas
ae37642f30 rm unneeded check preventing it from being read during device start, fixes MT bug 4396.
m_frame_period default/init value is already DEFAULT_FRAME_PERIOD (through constructor) if the device isn't started yet
2011-08-19 17:21:33 +00:00
Angelo Salese
68c7799e86 Improved the VDP2 rewrite ... it's already slower than the old code :/ 2011-08-19 16:46:37 +00:00
Miodrag Milanovic
36d6084f93 d64_dsk - import from MESS (no whatsnew) 2011-08-19 13:44:22 +00:00
Miodrag Milanovic
7dfde15636 Small update and documentation by Haze (no whatsnew) 2011-08-19 13:07:39 +00:00