Commit Graph

14964 Commits

Author SHA1 Message Date
Angelo Salese
1ea68a18b1 Haze: speed ups for the new sets, nw 2012-02-16 01:28:28 +00:00
Scott Stone
7eac47988b Two completely different definitions of class sms_state being linked in was never going to end well. Patch from Haze (nw) 2012-02-16 01:10:13 +00:00
Couriersud
19c3217408 Added support for (track)balls to osd/sdl. [Couriersud]
To test it, I used my Logitech Trackball (normally a mouse) and configured it as a joystick.

Prerequisites:

- Locate your linux input device for the trackball. In my case that's /dev/input/event3
- "sudo chmod a+r /dev/input/event3"
- "export SDL_JOYSTICK_DEVICE=/dev/input/event3"

This forces sdl to recognize the trackball as a input device.

-mame64 missile -nomouse -w

Configure the trackball axis. Make sure the mouse pointer is outside the window and window still has keyboard focus - most modern window manager should support this. 

Quit and restart with

-mame64 missile -mouse -now

to hide the mouse. Voila. Works.
2012-02-15 21:40:35 +00:00
Olivier Galibert
19f9947d9f 68040: Teach fsave to pee on the correct side of the tree [O. Galibert] 2012-02-15 17:37:01 +00:00
Miodrag Milanovic
7e5ba6d041 Made aliases for image devices without index, make some exotic cases to work better (no whatsnew) 2012-02-15 15:29:33 +00:00
Miodrag Milanovic
e50e22bd14 Making sure tape stops at end when playing (Apple1 for example), patch by Robbbert (no whatsnew) 2012-02-15 11:34:49 +00:00
Ryan Holtz
5e880d2887 [N64] Partially fix PIF access, several more games recognize cart SRAM, cart FlashROM, cart EEPROM, and controller paks [Ryan Holtz] 2012-02-15 03:10:27 +00:00
Scott Stone
6f1ad5e425 Deleted comments on some model2.c games added recently which are actually 2B-based. (nw) 2012-02-15 02:40:48 +00:00
Brian Troha
a976cc65a8 cps3.c: Documentation update and + white space alignment. - NW 2012-02-15 01:56:05 +00:00
Miodrag Milanovic
5ef9d506a1 Fixed kinst regression, thing is update of fetures should be done on different place now (no whatsnew) 2012-02-14 14:41:27 +00:00
Miodrag Milanovic
37a5826373 pic8259 : when using level trigger mode we are taking current lines on EOI (no whatsnew) 2012-02-14 10:57:29 +00:00
Miodrag Milanovic
cfabeee3ab import from MESS (no whatsnew) 2012-02-14 10:38:12 +00:00
Olivier Galibert
417378e40c mumble (nw) 2012-02-14 09:27:58 +00:00
Scott Stone
0dbc8ff47c Drop duplicate setname from mame.lst (nw) 2012-02-14 02:26:07 +00:00
Scott Stone
53dba65fa2 Misc gambling additions from AgeMAME (nw) 2012-02-14 01:33:01 +00:00
Brian Troha
b9f01e620b New Clone Added - Dynamite Baseball
Sega Model 2 update:

* Dumped and hooked up Dynamite Baseball
* Dynamite Baseball 97 renamed as dynabb97
* Properly renamed 4 MASK ROMs in dynabb97
  to match pcb manual
* Minor cleanups and fixes

Credits:

New NOT WORKING clones added
---------------------------------------------------------------
Dynamite Baseball [Layne, Yohji, hap, Smitdogg, The Dumping Union]
2012-02-14 01:30:42 +00:00
R. Belmont
634199ff6e (nw) 2012-02-13 23:38:49 +00:00
R. Belmont
736dabbca7 New clones added
----------------
Wyvern Wings (alt) [RetroRepair]
2012-02-13 23:32:06 +00:00
R. Belmont
0419f03478 (nw) 2012-02-13 23:23:41 +00:00
Angelo Salese
64ec86dc27 Corrected GFX bitplane order in Springer, fixes colors for the rabbit [MASH] 2012-02-13 19:39:11 +00:00
Angelo Salese
a417762310 NMK16 priority fixes [Raiden II Project Team] 2012-02-13 19:36:59 +00:00
Angelo Salese
01d6981be6 new WORKING game
----------------
Oozumou - The Grand Sumo (DECO Cassette) [Charles MacDonald, Dr. Spankenstein, Kevin Eshbach, T. Huff, SteveS, E. Page-Hanify, Hikari, ArcadeDude, F. Bukor, N. Francfort, jmurjr, arcade-history.com, ThumB, Hurray Banana, Paratech, Xiaou2, Cornishdavey, A. Costin, M. Ponweiser, Tormod, Rambo, Smitdogg, The Dumping Union]

new clones
---------------
JoJo's Bizarre Adventure (990927) [Layne, Smitdogg, The Dumping Union]
2012-02-13 19:29:50 +00:00
Phil Bennett
02e2d91b85 Steel Talons: Fixed controls and removed the MSP speedup hack which was causing the game to reset at certain points. 2012-02-13 18:48:41 +00:00
Ryan Holtz
f91cdc62dc - Various N64 stability fixes. [Ryan Holtz] 2012-02-13 16:12:01 +00:00
Miodrag Milanovic
b03f10bd40 Better leave this one back (no whatsnew) 2012-02-13 14:06:06 +00:00
Miodrag Milanovic
c923ea571e pic8259 - this should fix some pic issues (no whatsnew) 2012-02-13 12:59:06 +00:00
Michaël Banaan Ananas
c7fc84b79d MT bug 04672 2012-02-13 09:59:59 +00:00
Miodrag Milanovic
b891216773 Sync with MESS, floppy work by OG (no whatsnew) 2012-02-13 08:12:24 +00:00
Miodrag Milanovic
65392a2135 Sync with MESS (no whatsnew) 2012-02-13 07:58:10 +00:00
Couriersud
5344166555 updated sdl os-core to compile against stock SDL-2.0 [couriersud].
- The SDL team has moved from 1.3 to 2.0. At the same time, changes were made to allow SDL1.2 and SDL2.0 to coexist. All SDL2.0 include files are now in /usr/include/SDL2.
- Added sdlinc.h to avoid having tons of #ifdef .. #include in the code.
- Scalemode is no longer a per-window setting
- Fixed a bug in YUV rendering.
- Use SDL_GetClipboard (SDL2.0)
- Updated README_SDL20.txt

Currently, SDL 2.0 is only supported on *nix. Volunteers welcome.
2012-02-12 20:59:24 +00:00
R. Belmont
d75dbab0de Add LZMA codec and .7z container support [David Haywood, R. Belmont] 2012-02-12 17:55:51 +00:00
Michaël Banaan Ananas
f594641814 new clone added
-----------------
Eyes (bootleg set) [f205v, Antro]
2012-02-12 17:24:36 +00:00
Michaël Banaan Ananas
69f6e6f6a2 artwork is now clickable 2012-02-12 15:49:27 +00:00
Michaël Banaan Ananas
96e8e05a53 some small cleanups when i was looking for dipswitch(es) (couldn't find any tho) 2012-02-12 15:19:20 +00:00
Olivier Galibert
ad7b1b3400 sync (nw) 2012-02-12 09:45:38 +00:00
Michaël Banaan Ananas
0603aba914 (couple of .lay tweaks) 2012-02-12 02:18:06 +00:00
Ryan Holtz
ac580c4848 Turn LOG_WAITS back off in polynew.h, nw 2012-02-11 19:22:43 +00:00
Michaël Banaan Ananas
b92eeb18e4 redone 30test layout, resembling the cabinet more 2012-02-11 17:01:46 +00:00
Michaël Banaan Ananas
755c23a8e7 add support for simple text alignment in layout files, defaulting to center
eg. align to the left of the textbox like this:
<text string="hello there" align="1">
2012-02-11 16:53:30 +00:00
Ryan Holtz
4c31089ae1 Missed a file, oops, nw 2012-02-11 16:51:48 +00:00
Miodrag Milanovic
5596c512fc Sync core fixes from MESS done by OG (nw) 2012-02-11 16:15:39 +00:00
Ryan Holtz
5cb480e748 - Added polynew.h multithreaded-render support to N64 RDP emulation. Speedup ratios of 1.6x to 2.8x observed. [Ryan Holtz]
(nw) If anyone has any suggestions on how better to sync per-scanline state than what I'm currently doing, I'd be all ears. The renderer is now pretty darn fast, but every little bit counts.
2012-02-11 16:05:10 +00:00
Michaël Banaan Ananas
24257711dc fix missing sfx in spacelnc 2012-02-11 10:06:43 +00:00
Michaël Banaan Ananas
495fe2b927 allow generic_pulse_irq_line to be longer than 1 cycle.
message to messdev: just change all callers:
generic_pulse_irq_line(x, y);
to
generic_pulse_irq_line(x, y, 1);
2012-02-11 10:01:01 +00:00
Miodrag Milanovic
b1aa1cedf7 small x87 fix from Carl (no whatsnew) 2012-02-11 08:13:49 +00:00
Scott Stone
71d1559108 Work on et4000 16bbp and 24bbp modes - from mess (nw) 2012-02-11 01:06:23 +00:00
Michaël Banaan Ananas
f84735dcef cmdline option shortcuts for:
waitvsync -> vs
syncrefresh -> sr
2012-02-10 19:26:14 +00:00
Michaël Banaan Ananas
6533410440 tsamurai.c: Fixed clocks and audio pitch. [Takahiro Nogi] 2012-02-10 18:13:08 +00:00
Michaël Banaan Ananas
c5bcb2a2f2 (increase volume) 2012-02-10 17:37:49 +00:00
Michaël Banaan Ananas
bb82acbe4d game promoted to working
-------------------
Kung-Fu Roushi [hap]
2012-02-10 00:56:05 +00:00