Out of whatsnew: The 45 degree reads for WCB (v1.3 Japan) could most likely be corrected via a modified read routine that takes into account the 45 degree rotation and separates it out.
- Reorganized outzone sets and improved descriptions:
outzonec -> outzone "Out Zone" (new parent)
outzone -> outzoneh "Out Zone (harder)" (former parent)
outzonea -> outzonea "Out Zone (old set)"
outzoned -> outzoneb "Out Zone (older set)"
outzoneb -> outzonec "Out Zone (oldest set)"
- Fixed dip switches and inputs (after verification of the M68000
and Z80 code) in outzone and clones
- Tagged outzonec (formerly outzoneb) Z80 ROM as BAD_DUMP and the set itself
as GAME_IMPERFECT_SOUND after discovering that this clone's M68000 and Z80
ROMs are almost certainly mismatched, causing wrong sound effects.
- Corrected memory map errors with the SE and Classic
- Preliminary support for the SE's 68000 processor-direct slot
- Preliminary support for the Radius Full Page Display card which goes in the
SE PDS slot
Tilemap system: numerous changes:
* Moved remaining legacy macros and typedefs to tilelgcy.h. This revealed
a few drivers mixing and matching modern & legcy, which have now been
fixed.
* Changed get info callback signature to no longer pass the user_data
pointer, but instead pass a reference to the tilemap object itself.
Updated those few drivers using user_data to pull it out of the
tilemap object with the new user_data() getter method.
* Changed get info and mapping callbacks to be device_delegates so that
they can be described at config time.
* Added tilemap_memory object that is used internally for reading/
writing to memory that backs a tilemap. This object is used to track
a memory pointer that backs tilemap memory, and also is designed to
transparently handle all bus width and endianness associated with
reading and writing data in a tilemap.
* Incorporated two tilemap_memory objects (basemem and extmem) into the
tilemap object and added accessors to them, as well as read/write
handlers for reading/writing to entries stored in the memory. This
means that tilemap get info callbacks can now easily read data out of
the tilemap in a generic way.
* Rejiggered the initialization sequence for tilemap objects so that
the tilemap_manager is not required to be present at instantiation.
* Created a new tilemap_device, which can be used to declare a tilemap
in the machine config, and which also is a tilemap object itself.
The tilemap device will look for shared memory regions called
"<tag>" and "<tag>_ext" and automatically plug them into the tilemap.
The device also provides write handlers that can be used to write
to the tilemap memory and mark tiles dirty, saving the need for each
driver to write their own.
Device system: moved required/optional device finders to a new header
devfind.h.
Atari drivers: removed all playfield and alpha memory and tilemap
variables, apart from those needed by atarivc-using games (this will
become a device in a future update). Updated all Atari 16-bit drivers to
use the new tilemap_device instead, which provides all the needed
functionality in a more generic way.
* Verified dinoj ROMs labels and locations,
added documentation and pcb infos to video\cps1.c
* Added CK22B.1A PAL to chikij
* Added a note to wofr1 and wofa since they
could not be original but patched sets
coming from desuicided boards