balr0g
c7b8aa5482
Don't think this was intended to be committed (nw)
2015-07-09 11:55:42 -04:00
Ivan Vangelista
6043fc936a
gstriker.c: added save state support (nw)
2015-07-09 17:55:05 +02:00
Ivan Vangelista
1651c33b4e
spdodgeb.c: added save state support, configured banking (nw)
2015-07-09 17:50:53 +02:00
Ivan Vangelista
323028f4ec
pacland.c: configured banking (nw)
2015-07-09 17:47:17 +02:00
Ivan Vangelista
7e3d024724
gladiatr.c: configured banking (nw)
2015-07-09 17:46:43 +02:00
balr0g
8048910282
MONGOOSE_ENABLE_THREADS is only autodefined on Windows
2015-07-09 10:53:37 -04:00
balr0g
ec5d91bc05
Revert most of "shut up C++ about missing args to macros, GCC5.1 generates exact same code regardless using -O3 (nw)"
...
This reverts commit 958ec9ffe8
.
Unfortunately this commit breaks -Werror compilation in Clang, due to
new unused variables. A better solution will have to be found.
2015-07-09 10:47:05 -04:00
hap
ad25e3afcf
added lcd driver
2015-07-09 16:18:50 +02:00
Dirk Best
72db110754
get rid of trampoline (nw)
2015-07-09 15:43:07 +02:00
therealmogminer@gmail.com
14c07a34b1
Fix the majority of CEN64 SSE stuff, nw
2015-07-09 13:30:12 +02:00
Dirk Best
08c7ed6ffb
guab: Updated driver to use the standard wd floppy controller.
...
This also means that it now uses the software list system instead of
loading the floppy disk image into a memory region. To run the driver
use: "mame guab -flop guab3" now. You may also just start the driver,
then choose a floppy disk image from the builtin file manager.
2015-07-09 12:58:25 +02:00
Lord-Nightmare
58ad8c28fe
fix compile by removing an accidentally committed I64_to_base10 instance (nw)
2015-07-09 02:33:16 -04:00
Lord-Nightmare
69b117fc61
Add a second rom label variant to NSS Super Mario World IC1 [byuu]
2015-07-09 02:32:20 -04:00
Cowering
e9834c0576
2 more pedantic fixes (nw)
2015-07-08 23:38:59 -05:00
Cowering
8266159312
don't need %lf as arguments are always promoted to double (nw)
2015-07-08 23:37:59 -05:00
Cowering
8db46d73a2
more pedantic fixes (NW)
2015-07-08 23:37:59 -05:00
Cowering
1a32c4b760
stragglers
2015-07-08 23:37:58 -05:00
Cowering
f1ea61c268
Quiet anonymous union errors. Used a couple different techniques, all compile to same code as before with -O3 (nw)
2015-07-08 23:37:57 -05:00
Cowering
674255fa0d
Make 'game' and 'machine' match.
...
It makes no sense to say a CHD for this 'game' is incorrect
when using CHD images of HDs for a computer system in MESS (nw)
2015-07-08 23:37:56 -05:00
Cowering
764ef82c7d
no idea what i changed :( (nw)
2015-07-08 23:37:56 -05:00
Cowering
3a692ce773
required to get latest mongoose compiling
2015-07-08 23:37:55 -05:00
Cowering
43ef9c65e0
newest mongoose.. PRETTY sure I didn't alter anything (NW)
2015-07-08 23:37:54 -05:00
hap
6e855b9cf7
fix buffer overflow
2015-07-09 00:33:54 +02:00
hap
07b11906f6
changed to obvious loop
2015-07-08 22:57:03 +02:00
hap
61bfc52d71
added wake up on K input on the driver side
2015-07-08 22:35:37 +02:00
Cowering
958ec9ffe8
shut up C++ about missing args to macros, GCC5.1 generates exact same code regardless using -O3 (nw)
2015-07-08 14:45:33 -05:00
Cowering
9f7f606b5e
and another one... (nw)
2015-07-08 14:43:11 -05:00
Cowering
eda2dcb898
missed one (nw)
2015-07-08 14:42:58 -05:00
Cowering
735e6c6db7
Quiet LTO ODR warnings (NW)
2015-07-08 14:34:59 -05:00
Cowering
21b5ebeba7
github version of jsoncpp with some fixes: pedantic and C++98 and others. please try to compile for all platforms
2015-07-08 14:31:26 -05:00
Cowering
1e37ed8893
more pedantic fixes (nw)
2015-07-08 14:30:36 -05:00
Cowering
0e5862006d
speeling fix
2015-07-08 14:29:42 -05:00
Cowering
8f695663b4
don't include it if you don't want it (nw)
2015-07-08 14:25:22 -05:00
Cowering
1ddd0963b7
missed a -pedantic fix (nw)
2015-07-08 14:24:55 -05:00
Cowering
7e46946148
-pedantic fixes.. do these need to go upstream? (nw)
2015-07-08 14:24:04 -05:00
Cowering
a821b6c4be
blame balrog for this :) (NW)
2015-07-08 14:05:56 -05:00
Cowering
9306af2c50
some extremely low hanging pedantic fruit
2015-07-08 14:00:24 -05:00
Cowering
262d8b43f8
make pedantic and c99 happy (maybe send upstream) (nw)
2015-07-08 14:00:07 -05:00
Curt Coder
859c36f8b1
victor9k: Updated pinout. (nw)
2015-07-08 21:39:29 +03:00
Ivan Vangelista
0049dee886
starcrus.c, tapatune.c: added / enabled save state support (nw)
2015-07-08 18:54:18 +02:00
hap
c4ee2e159e
stupid bug
2015-07-08 17:26:06 +02:00
Olivier Galibert
85fa440fae
scfinals: Add correct default eeproms [O. Galibert]
2015-07-08 16:32:15 +02:00
David Haywood
914b36295e
also vendettar is a US set, there's a WDUD logo after the attract cycles (nw)
2015-07-08 14:15:44 +01:00
David Haywood
e8024425bc
new clones
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Vendetta (Asia, 4 Players, ver. Z) [Fraspe]
2015-07-08 14:11:34 +01:00
David Haywood
8db7d164b2
new clones
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Quizard (v1.0) [TeamEurope]
2015-07-08 13:59:44 +01:00
Olivier Galibert
cc0ed832ac
m68k: fix unaligned pc-relative accesses [O. Galibert]
2015-07-08 14:00:34 +02:00
David Haywood
a700b32e2b
Merge pull request #250 from system11b/S11bells
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S11bells - correct Bells & Whistles viewable area
2015-07-08 08:43:04 +01:00
David Haywood
37ed7c9a1f
Merge pull request #251 from mamesick/master
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Fix for MAMETESTERS bug #05981
2015-07-08 08:42:29 +01:00
mamesick
32aa3af890
Fix for MAMETESTERS bug #05981
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Discussed this commit with Haze directly. If we cannot get rid of the draw_sprites
hack we use, at least we should make it working correctly, not to be the cause of bugs.
Fixed the mentioned bug and priorities in all other games that uses same drawing routine.
2015-07-08 07:03:03 +02:00
Lord-Nightmare
dfdb226849
fix note for gigaman2 set (n/w)
2015-07-07 22:49:29 -04:00