Vas Crabb
27b58ac334
Merge pull request #1543 from npwoods/imgtool_stream_open_smartpointer
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[Imgtool] Changed imgtool::stream::open*() to return imgtool::stream::ptr
2016-10-24 22:46:21 +11:00
Vas Crabb
865dbe0357
Merge pull request #1554 from npwoods/dasmstream_am29000
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Changed the AM29000 disassembler to use std::ostream internally
2016-10-24 22:40:01 +11:00
Vas Crabb
0242114258
Merge pull request #1553 from npwoods/dasmstream_alpha8x01
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Changed the Alpha 8x01 disassembler to use std::ostream internally
2016-10-24 22:37:21 +11:00
Vas Crabb
baf66803ca
Merge pull request #1555 from npwoods/dasmstream_arc
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Changed the ARC disassembler to use std::ostream internally
2016-10-24 22:33:56 +11:00
Vas Crabb
72a47c8b61
Merge pull request #1552 from npwoods/dasmstream_adsp2100
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Changed the ADSP-21xx disassembler to use std::ostream internally
2016-10-24 22:32:00 +11:00
smf-
a9ced3c466
sync pc/ar/curpc (nw)
2016-10-24 10:29:45 +01:00
arbee
d6bb760543
Apollo changes: [Hans Ostermeyer]
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- Enable create when non-existing image name is given for omti8621 and sc499
SDL: fixed alt-tab from locking up the window system on Linux and Mac. [Hans Ostermeyer]
2016-10-23 21:56:21 -04:00
angelosa
3d6c6ff19b
Added some system inputs to nightgal.cpp. Worked around MT 06409 (nw)
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Fixed Left/Right Sticks for P2 and above (nw)
2016-10-24 03:22:51 +02:00
hap
17b6cb73a0
Merge pull request #1550 from einstein95/patch-1
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Proper name for bam2 (nw)
2016-10-24 01:21:30 +02:00
angelosa
03be2a64c2
Added proper input labels for Vindicators/Vindicators Part II, and make left/right sticks labels explicit so that "Left/Up" isn't upper-right direction but "Left Stick/Up" (nw)
2016-10-24 01:08:19 +02:00
Nathan Woods
20801e7a3b
Changed the ARC disassembler to use std::ostream internally
2016-10-23 16:56:13 -04:00
hap
2ebadbdf4d
fdes2100d banking may be a bit iffy (nw)
2016-10-23 22:44:18 +02:00
Nathan Woods
ec04815bbc
Changed the AM29000 disassembler to use std::ostream internally
2016-10-23 16:38:59 -04:00
therealmogminer@gmail.com
a684594b25
Make d3d9 a little more discerning in what level of bad hardware it will allow, nw
2016-10-23 20:53:07 +02:00
hap
7f7ea72bf4
New working machine added
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Fidelity Designer 2100 Display [hap, Berger]
2016-10-23 20:30:11 +02:00
Nathan Woods
fe7f15971e
Changed the Alpha 8x01 disassembler to use std::ostream internally
2016-10-23 13:39:34 -04:00
Nathan Woods
48be12dca4
Changed the ADSP-21xx disassembler to use std::ostream internally
2016-10-23 12:45:02 -04:00
Logan B
09b7f52380
Proper name for bam2 (nw)
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Added subtitle as per the PS1 game
2016-10-24 01:45:59 +13:00
therealmogminer@gmail.com
347b8cd925
More ie15 optimizations, nw. Also removes cache-line padding of dubious performance value in core bitmap class in favor of behavior of least surprise
2016-10-23 14:22:07 +02:00
Vas Crabb
129c0feeed
srcclean (nw)
2016-10-23 22:36:24 +11:00
hap
f1fefd7055
fidel*: swap setnames fexcel with fexcelb, makes more sense for parent/clone relation (nw)
2016-10-23 11:51:07 +02:00
Miodrag Milanovic
f5d88ac12e
fix VS build (noticed only when using MSBUILD=1) (nw)
2016-10-23 11:36:36 +02:00
therealmogminer@gmail.com
7b5ad57131
merge, nw, sorry
2016-10-23 11:30:49 +02:00
Miodrag Milanovic
f7a8ec2e84
gba fix, add update_irq_state on places missing (nw)
2016-10-23 11:11:12 +02:00
Miodrag Milanovic
aa2e6f9df3
Reverting part of changes from previous commits as described in mail on list (nw)
2016-10-23 09:11:47 +02:00
Vas Crabb
30e830da61
Merge pull request #1548 from ajrhacker/mz80b_more_keys
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Keyboard fixes for MZ-80B/MZ-2000/MZ-2200 (nw)
2016-10-23 16:31:33 +11:00
AJR
124f9ae63e
Keyboard fixes for MZ-80B/MZ-2000/MZ-2200 (nw)
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- Better mapping for INST/DEL key
- All keys now available on natural keyboard
- MZ-2000 and MZ-2200 are not clones of MZ-80B (which has fewer video features and a different tape format)
2016-10-23 01:10:31 -04:00
Vas Crabb
22db65ea41
Merge pull request #1547 from ajrhacker/ie15_fix
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Fix build (nw)
2016-10-23 15:51:31 +11:00
AJR
562fc51eef
Fix build (nw)
2016-10-23 00:05:15 -04:00
Vas Crabb
00f176939e
Merge pull request #1545 from ajrhacker/rgb_constexpr
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Improvements to rgb_t (nw)
2016-10-23 13:41:08 +11:00
AJR
b83078eb46
Erase bitmap_rgb32::erase (nw)
2016-10-22 22:30:09 -04:00
Vas Crabb
6144fde6be
Merge pull request #1546 from system11b/S11mnight
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ninjakd2.cpp: Replaced mnight with World version, Kawakus license now…
2016-10-23 12:55:42 +11:00
system11b
2d08d70c3a
ninjakd2.cpp: Replaced mnight with World version, Kawakus license now mnightj
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nbmj8688.cpp: Corrected Second Love dips as per manual (minor corrections)
[system11]
2016-10-23 00:13:37 +01:00
AJR
7d41a1f619
Improvements to rgb_t (nw)
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- Make most class methods constexpr
- Make color constants (white, black, etc.) into constexpr factory methods, in order to fix a static initialization problem discussed on the MAMEWorld forums.
(Note that while C++14 allows constexpr member variables to be initialized outside classes, current compilers' support for C++14 constexpr rules has proven to be lamentably deficient.)
- Create bitmap_rgb32::erase to simplify syntax in update handlers
2016-10-22 18:45:04 -04:00
therealmogminer@gmail.com
f08ddc6db6
remove some no longer needed commented-out code, nw
2016-10-23 00:23:32 +02:00
hap
f1dcd36b73
fidel*: designer 2000 doesn't have low-voltage detection on pcb (nw)
2016-10-23 00:22:21 +02:00
therealmogminer@gmail.com
c55214af68
ie15: more minor optimization, nw
2016-10-23 00:19:39 +02:00
Scott Stone
716d5d9073
Fix copy/paste error per Mooglyguy (nw)
2016-10-22 17:39:37 -04:00
Jezze
d9ae40b9fe
Reduced defocus effect to one pass (HLSL/BGFX)
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- removed second defocus pass
- limited defocus stength to a maximum of 2.0
2016-10-22 22:56:16 +02:00
Jezze
ef16086fea
Disabled clearing of render targets in several passes (HLSL)
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- which was quite a performance overhead and not necessary because the shaders fill every texel of a target without blending
2016-10-22 22:56:16 +02:00
Jezze
fcba2195bf
Fixed null reference exception (D3D/HLSL)
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- when toggling from fullscreen to window mode
2016-10-22 22:56:15 +02:00
Jezze
390e6bd43d
Refactored d3d_render_target (nw)
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* removed cashe_target class
* moved cashe texture and surface to d3d_render_target class
* render targets are now created per screen not per screen texture
* removed useless creation of render targets for ui textures
2016-10-22 22:56:15 +02:00
Miodrag Milanovic
e42ed88254
there you go (nw)
2016-10-22 21:37:06 +02:00
Miodrag Milanovic
fc340e9e7d
cleaning "mess" for OCD people (nw)
2016-10-22 21:23:44 +02:00
hap
6dfd18b929
shorter setname for splendorblast2. We introduced a 16-char limit to parent sets, for eg. nintendo vs prefix, or when you're short 1 or 2 letters (nw)
2016-10-22 21:16:09 +02:00
hap
c609cd96af
added cedar_magnet to arcade.flt [not Haze, he always forgets the flt file ;)]
2016-10-22 20:13:39 +02:00
therealmogminer@gmail.com
e226786d29
-ie15: Improved performance by using a timer to determine hblank. [Ryan Holtz]
2016-10-22 19:13:47 +02:00
Nathan Woods
d167f6a5e1
[Imgtool] Changed imgtool::stream::open*() to return imgtool::stream::ptr
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Updated quite a bit of client code that manually owned these pointers
2016-10-22 13:13:04 -04:00
Miodrag Milanovic
a3d7454412
final cleanup of TRUE/FALSE, left only in windows section where it represent BOOL (nw)
2016-10-22 19:07:11 +02:00
Miodrag Milanovic
88b5a5c09f
Cleanup linux OSD (nw)
2016-10-22 18:42:47 +02:00