Olivier Galibert
28a0dc3449
raiden2: Command 0205 changes data at +1c too [dox, O. Galibert]
2011-01-16 18:59:04 +00:00
Roberto Zandona
f6a27a067e
toaplan2: disabled nec cpu
2011-01-16 18:47:14 +00:00
Roberto Zandona
6b3f21bdc8
dogyuun: decrypted some opcodes [Roberto Zandona']
2011-01-16 18:44:42 +00:00
Phil Bennett
a5d5e5d1f4
MPU4 Changes: [AGEMAME]
...
* Added fix for lamp 'open circuit' errors which in turn make Connect 4 work better.
* Fixed layout typo that caused the wrong piece to be displayed in Connect 4.
* Documented the DUART and PTM better in MPU4 to allow for sampled sound changes later.
* Changed 'serial_card_connected_ to link 7a, as it is the jumper on the ROM card that changes the IRQ priority, not the serial interface itself.
2011-01-16 18:42:27 +00:00
Phil Bennett
069cfa6e41
bfm_sc2.c: Removed old-style NVRAM handlers in preparation for mechanical game support [AGEMAME]
2011-01-16 18:30:53 +00:00
Fabio Priuli
d19c11eaa8
Fixing warning (it was a typo).
2011-01-16 17:50:47 +00:00
Angelo Salese
099682eaad
Haze: Allow the encrypted v25 define to compile again, no whatsnew
2011-01-16 17:29:43 +00:00
Fabio Priuli
f79cd2675e
romload.c: implemented handling of parent-clone CHDs in software lists [Fabio Priuli]
...
Somehow, I hadn't noticed my previous implementation only handled ROM loading and not CHD loading.
Now CHDs are handled too.
Next, I plan to reduce the duplicate code: I'd like not to have 2 copies of the code which takes the
locationtag in the format "list%setname%parentname" and returns the five strings of the locations
we try to load from: list, setname, parentname, list/setname and list/parentname...
2011-01-16 17:29:16 +00:00
Angelo Salese
049c878920
Implemented proper RNG mechanism in Seibu COP emulation [Tomasz Slanina, Angelo Salese]
2011-01-16 17:16:31 +00:00
Angelo Salese
f1337ddfb6
Delete needless file as per AWJ
2011-01-16 14:25:12 +00:00
Angelo Salese
6d8cb11524
Added a mostly complete NEC V25/V35 CPU core, added working sound to Batsugun and hooked up proper V35-controlled interrupts in Cosmic Cop / Gallop and Kengo [Alex Jackson]
2011-01-16 14:23:07 +00:00
Couriersud
90f1063951
Discrete subsystem:
...
- all list handling now based on dynamic_array_t (discrete.h)
- more code rewrite to get rid of fixed allocations.
- performance about the same as 0.140
2011-01-16 13:19:31 +00:00
Jonathan Gevaryahu
745a7974aa
More beezer changes, mostly documentation and preparing for new sound core. no whatsnew.
2011-01-16 04:53:17 +00:00
R. Belmont
c495397fa8
SH4: Port preliminary SH3 support from DRC. [R. Belmont]
2011-01-16 03:15:36 +00:00
Jonathan Gevaryahu
f7b001acc6
Add missing XYZ latch readback on beezer, gets sound closer to working [Lord Nightmare]
2011-01-16 02:53:34 +00:00
Jonathan Gevaryahu
b37e50dec4
Documentation update to beezer driver for facilitating future sound work [Lord Nightmare]
2011-01-16 02:05:40 +00:00
Couriersud
02cd248fef
More cleanups for the discrete subsystem. No whatsnew.
2011-01-16 00:38:44 +00:00
R. Belmont
b85af379a8
SH4: cleanup and better common/interpreter separation [R. Belmont]
2011-01-16 00:35:56 +00:00
Scott Stone
74bbf1d033
Debug message fix for EShape/ECoarse - we have enough samples so no longer need to invite reports. (no whatsnew)
2011-01-15 23:51:58 +00:00
R. Belmont
7c6e98992d
New games added as GAME_NOT_WORKING
...
-----------------------------------
Brave Fire Fighters [Guru]
NASCAR Racing [Guru]
2011-01-15 22:35:49 +00:00
Brian Troha
29542a3822
readd IC location for Gekirindan audio CPU and eliminate the incorrect statement about same label different data.
2011-01-15 22:33:56 +00:00
Scott Stone
b84d0ef8f0
Improved chip names for recently submitted set to eliminate duplicate name. (no whatsnew)
2011-01-15 22:25:55 +00:00
Scott Stone
13b8cd5301
Fix for recent gekiridn set addition. Sound roms were double sized -later half all FF. Chopping them to size expected and the CRC's match the Japanese version. (no whatsnew)
2011-01-15 22:10:44 +00:00
Scott Stone
e1f22c6e20
Misc pinball fix
2011-01-15 21:19:53 +00:00
Roberto Zandona
ca016be56f
ssv: removed some wrong info
2011-01-15 20:21:36 +00:00
Roberto Zandona
a63465b57c
ssv: fixed srmp7 sprite mode
2011-01-15 20:11:42 +00:00
Couriersud
5ffcb68d82
Fix skyraid compile.
2011-01-15 19:22:03 +00:00
Brian Troha
1742d9e651
Correct Gekiridan's version from "Zero" to capital "o"
2011-01-15 17:58:23 +00:00
Brian Troha
e0fccbade8
New clone added: Gekiridan (World)
...
New Clone Added
-------------------------------------
Gekirindan (Ver 2.30 1995/09/21) [Corrado Tomaselli, J. Bijl, The Dumping Union]
2011-01-15 17:55:00 +00:00
Pierpaolo Prazzoli
d2ff1f0c52
Fixed 00865: blandia: In Jurane stage, the whole bottom of the screen is filled with solid gray [Pierpaolo Prazzoli]
2011-01-15 17:47:10 +00:00
Roberto Zandona
7a261e4514
ssv: simplified the code
2011-01-15 16:19:08 +00:00
Roberto Zandona
26926438bc
ssv: fixed info about crt register
2011-01-15 15:41:34 +00:00
Roberto Zandona
33885f5fad
ssv: improvements to the sprite position [Roberto Zandona']
2011-01-15 15:32:16 +00:00
Miodrag Milanovic
7d220e5a9e
More proper softlist fix (no whatsnew)
2011-01-15 14:48:37 +00:00
Miodrag Milanovic
b929a58a47
Fixed memory leaks in softlist (no whatsnew)
2011-01-15 14:00:59 +00:00
Curt Coder
25f1101204
Added FSAVE mode 2 support to the M68040 FPU. [Barry Rodewald]
2011-01-15 13:52:59 +00:00
Couriersud
156a1efd1c
Discrete subsystem: Maintenance commit before I move from linked lists to dynamic arrays.
...
- Also fixes bzone regression.
- Contexts have disappeared now. All modules use class level private variables now.
- Reorganized code and added more include files.
- This is still work in progress. It is working though.
2011-01-15 13:49:27 +00:00
Miodrag Milanovic
8d47838f94
Let's keep all pinball machines as skeletons, will commit my work after next release. (no whatsnew)
2011-01-15 13:34:24 +00:00
Fabio Priuli
f21e62fcbf
Fixed a stupid segfault introduced by pretending the emu can set the filename of the loaded image also when loading has failed :(
...
No whatsnew.
2011-01-15 12:57:58 +00:00
Miodrag Milanovic
464f81e7f9
added U21 sound rom for Shuffle Inn (no whatsnew)
2011-01-15 11:42:56 +00:00
Fabio Priuli
9253300517
added stricter validation for software lists, no whatsnew needed.
2011-01-15 09:14:10 +00:00
R. Belmont
eea6f6c1de
model3: redumped Daytona 2 Battle on the Edge CROMs [Guru]
2011-01-15 03:27:25 +00:00
Fabio Priuli
330a08aa7a
minor fix
2011-01-15 01:21:43 +00:00
Scott Stone
25ac72412b
First round of attempts to give proper expanded clone names for the imported pinmame sets. (no whatsnew)
...
Comment: It would be nice to solidify these setnames before u1 is released to lesson the confusion later.
2011-01-15 00:55:51 +00:00
Fabio Priuli
00b9bdfb44
Added capability of mounting specific parts of a software element from Internal File Manager. Once again, whatsnew not needed
2011-01-15 00:38:53 +00:00
Fabio Priuli
b98f54de7b
Improved the way software names are displayed by the Internal File Manager when loading from software list and fixed wrong displayed name when loading with shortname:part. No whatsnew needed (being MESS-specific)
2011-01-14 22:07:07 +00:00
Fabio Priuli
4265c169b0
fixed another small error message problem
2011-01-14 15:18:44 +00:00
Fabio Priuli
d3efd25ec5
fixed empty image name. no whatsnew.
2011-01-14 14:59:09 +00:00
Fabio Priuli
af54f39fc3
softlists: added WARNING if loading a software with supported="partial" or "no" [Fabio Priuli]
2011-01-14 13:18:56 +00:00
Miodrag Milanovic
b3fbaced11
Placed full megadrive code in MAME section [David Haywood]
2011-01-14 09:09:15 +00:00