* Revert "Used set_folder to avoid hardcoding plugin name in settings path"
This reverts commit 76884986fd8630f81cfc838aa42f264fdcec2ea9.
* Changed autofire config directory to homepath
* Bumped autofire plugin version
There are some bugs, probably linked to the sample counter (I thought
it was a frame counter for a start...). But at least the code is not
aneurysm-provoking anymore.
One thing to do would be to turn the k573dio into a
device_mixer_interface to have the connection to the speakers done at
the driver device level. Volunteers?
There are some bugs, probably linked to the sample counter (I thought
it was a frame counter for a start...). But at least the code is not
aneurysm-provoking anymore.
One thing to do would be to turn the k573dio into a
device_mixer_interface to have the connection to the speakers done at
the driver device level. Volunteers?
* Added handling for different frequency rates.
* Moved DAC devices into HAL2 from HPC3.
* Added readback of DAC parameters.
* Fixed stereo DAC playback.
- Fix prescaler calculation
- Handle various reset behaviors
- TOUT changes recorded in status register
- Better handling of COM flag and compare register being zero
- Reload not immediately after reaching zero but on next cycle
* sprite x flip (nw)
* sprite tweaks (nw)
* old (nw)
* note (nw)
* begin to change drawing (nw)
* cliprect stuff (nw)
* foo (nw)
* usage notes, slight refactors (nw)
* more notes, gave trkfldch its own inputs (nw)
* turn this back off (nw)
- Use UPD7004 device
- Adjust gun limits to the factory defaults
- Remove no longer needed default eeproms
Calibration in service mode now also works and doesn't cause the game to
refuse to boot.
- Simplify handlers
- Add parallel printer port
- Add second serial port
- Add SCSI interface
- Add various line connections (several commented out because jumpers are not installed by default)
wd_fdc: Add fake output callback for floppy ready line (nw)