Brian Troha
ec553ba6df
tx1.c: Add documentation about the TX-1 (Japan) PCBs. Added dipswitch locations to TX-1 and Buggy Boy sets. [Brian Troha]
2012-06-23 19:50:20 +00:00
Phil Bennett
5a91ae55da
mcs51.c - Update the timers sequentially for each cycle. Fixes sound CPU serial communications in the eolith.c games.
2012-06-23 19:41:04 +00:00
Phil Bennett
ab8203e8e9
taito_en.c: Corrected 68000 clock [Stefan Lindberg]
2012-06-23 19:20:14 +00:00
Phil Bennett
58d73c9282
Always forgetting something...
2012-06-23 19:13:21 +00:00
Phil Bennett
36e0d755c2
New Clones Added
...
----------------
TX-1 (Japan rev. B) [hap, Mr. CAST, R. Hawkins, Tormod, Woodada, Kevin Eshbach, Phil Bennett, Smitdogg, The Dumping Union]
2012-06-23 19:11:14 +00:00
Luca Elia
6e22eec9cc
jingbell is actually working, added dips (nw)
2012-06-23 16:32:56 +00:00
Michaël Banaan Ananas
0627a0f484
(comment out error.log flooder)
2012-06-23 14:18:47 +00:00
Luca Elia
b1240dd577
New games marked as GAME_NOT_WORKING
...
---------------------------------------------------
Triple Play (Ver. 1.10) [Kevin Eshbach, Smitdogg, Luca Elia, The Dumping Union]
2012-06-23 12:37:09 +00:00
Brian Troha
6ee76e5af0
mame.lst: whitespace clean up, misc clean up & minor corrections for various Sega protection notes. - NW
2012-06-22 15:16:09 +00:00
Charles MacDonald
deabc1b5d7
Added new game
...
-------
Fishing (DECO Cassette). [SRI, Charles MacDonald, Team Japump!]
2012-06-22 03:32:50 +00:00
Brian Troha
8e597ae8ab
seta.c: Minor change to Blandia rom names. EX: xxx.003 to xxx.u3 - NW
2012-06-22 02:23:38 +00:00
Brian Troha
7cc8700418
seta.c: Fill in some missing PCB board numbers. Correct the board numbers as they are silkscreened on the PCB. Corrected the rom names for JJ Swuawkers. [Brian Troha]
2012-06-21 21:39:54 +00:00
Miodrag Milanovic
4c104e4667
Sync change from MESS (nw)
2012-06-21 06:40:19 +00:00
R. Belmont
4874e317d1
cd32: fix so it can find the CD-ROM [R. Belmont]
2012-06-21 02:35:51 +00:00
Brian Troha
de57245ef4
qix.c: Identified Set 1 as Rev 2 and corrected the rom names. [Smitdogg, The Dumping Union]
2012-06-19 22:57:02 +00:00
Michaël Banaan Ananas
ffb662f9f4
New Working Game Added
...
---------------------------
Super ABC (Pac-Man multigame kit) [hap, Guru, MiSFiTMAME]
2012-06-19 16:12:49 +00:00
Miodrag Milanovic
c1e5b1906e
Fix for MT bug #04892 (no whatsnew)
2012-06-19 12:21:34 +00:00
R. Belmont
994de882e9
SDL: Clean up GCC 4.7 test so it's the same path on all targets (nw)
2012-06-19 01:25:24 +00:00
Michaël Banaan Ananas
7aa2b15371
cleanup
2012-06-18 19:47:23 +00:00
Miodrag Milanovic
85cda51486
Make it compile on windows mingw 4.7.x (no whatsnew)
2012-06-18 16:06:11 +00:00
Miodrag Milanovic
f1e3bf44a7
Sync with MESS (no whatsnew)
2012-06-18 06:23:28 +00:00
Scott Stone
37949aebca
Allow for 2 seconds of emulation to boot up before applying quickload for Jaguar [Robbbert]
2012-06-18 01:25:49 +00:00
Michaël Banaan Ananas
cd67a027d7
New working game added
...
------------------
Space Invaders Multigame (several versions) [hap, Dave France, Scott Brasington]
2012-06-17 22:19:06 +00:00
R. Belmont
6b1346e865
CHD fixes: [jmak]
...
- Fixed uninitialized variables that were creeping into output
- Changed qsort() callback to never return "equal", working around unstable system libc implementations
2012-06-17 20:00:37 +00:00
Angelo Salese
a2c84ce32b
New WORKING game
...
--------------------
Touryuumon [Tim Schuerewegen]
---
Added proper mahjong panel inputs, nw.
Game is fully working other than the initial boot reset (that needs default nvram).
2012-06-17 15:13:23 +00:00
Luca Elia
f47e1b1ddf
Decrypted nkishusp and added patches for protection [Luca Elia]
...
New clones added
---------------------------------------------------
Mahjong Nenrikishu SP (Japan, V250J) [Guru, Dyq, bnathan, Luca Elia]
2012-06-17 14:59:42 +00:00
Michaël Banaan Ananas
8a19257ad7
no need for custom eeprom intf
2012-06-17 09:06:15 +00:00
Brian Troha
59ee8dfe33
limenko.c: In the PCB correct the QS1000 OSC from 24kHz to 24MHz. Minor whitespace correction. - NW
2012-06-17 03:30:19 +00:00
Brian Troha
fd49c24d45
eolith.c: Fix rom load error in Steal See - NW
2012-06-17 03:17:24 +00:00
Aaron Giles
5788db854c
Two TMS32031 fixes: [Daniel Filner]
...
* Don't set underflow when doing a floating point subtract
that results in 0.
* Don't overwrite the exponent during a FIX operation.
New games marked working (finally):
Offroad Challenge [Aaron Giles, Daniel Filner]
2012-06-16 22:56:46 +00:00
Miodrag Milanovic
1ff6d9966c
pci wip (no whatsnew)
2012-06-15 14:46:41 +00:00
Scott Stone
ba2568c2b9
Fix for "Required device 'soundcpu' not found" for crazywar and klondkp (nw)
2012-06-15 13:45:30 +00:00
Miodrag Milanovic
afc960ba7b
Doing renumbering for controller port players, to enable dynamic controller boards (no whatsnew)
2012-06-15 06:42:35 +00:00
Scott Stone
429a59ece7
Fixed MT#04923: Many sets in bfm_sc2.c and bfm_sc4.c: Crash after OK
2012-06-15 04:45:58 +00:00
R. Belmont
72e6e33b4c
SDL: Support newer Linux distros using GCC 4.7 [R. Belmont]
2012-06-15 02:23:19 +00:00
Phil Bennett
5f8ce31feb
limenko.c - Hooked up QS1000 [Phil Bennett]
2012-06-15 00:12:19 +00:00
Michaël Banaan Ananas
335cdad7b9
(nothing really... tried to understand the hardware but got confused and stuck, so held down ctrl-z(undo) and just updated the notes)
2012-06-14 19:13:01 +00:00
Michael Zapf
03482315ce
Forgot to reset LOG target to logerror. (nw)
2012-06-14 16:05:15 +00:00
Michael Zapf
ca025ce099
Added cycle-precise implementation of tms9980a; changed tms9900.c to allow for subclassing tms9900 and tms9980a from a common parent. [Michael Zapf]
2012-06-14 15:52:32 +00:00
smf-
86dfb47394
New Games New games marked as GAME_NOT_WORKING
...
------------------------------------
beatmania IIDX 2nd style (GC985 JA)
2012-06-14 10:30:27 +00:00
Scott Stone
c7c482860d
Fix for crash in doraemon (mentioned in MT#04759) (nw)
2012-06-13 13:58:02 +00:00
R. Belmont
9724ed840e
A few preliminary GCC 4.7.x changes (nw)
2012-06-13 13:14:27 +00:00
Scott Stone
9c1e72b8b5
Readjusted visible area in the vamphalf.c driver based on tests comparing emulation and original PCB observations. [David Haywood, Smitdogg]
...
Made the vdp map actually belong to the vdp, handling the palette manually for pikiri8.c - fixes MT#04759 [David Haywood]
Added GAME_NO_COCKTAIL flags to some games/drivers which never had it working or had proper support for it. (nw)
2012-06-13 11:25:45 +00:00
Brian Troha
6959778ff7
eolith.c: Correct the Demo Sound DIP for Iron Fortress. - NW
2012-06-13 00:35:01 +00:00
Brian Troha
0c873c9b66
Fix / document issue with Linky Pipe
...
New games added or promoted from NOT_WORKING status
---------------------------------------------------
Linky Pipe [David Haywood]
2012-06-13 00:21:21 +00:00
Phil Bennett
6331088d83
Array bounds fix
2012-06-12 20:29:32 +00:00
Phil Bennett
ba0fc2b0bd
Copy and paste fail (with apologies to Aaron)
2012-06-12 19:17:48 +00:00
Phil Bennett
8003abacde
Oops
2012-06-12 18:02:18 +00:00
Phil Bennett
f0f70d3527
Added preliminary QS1000 sound emulation [Phil Bennett]
2012-06-12 17:49:05 +00:00
Scott Stone
65f72e224f
Added basic support for the bootleg sprites used by automat and secretab - From Haze (nw)
2012-06-12 12:24:58 +00:00