Fabio Priuli
3a7a4dfe3c
skyfox.c: added driver data struct and save states [Fabio Priuli]
2010-02-18 18:24:51 +00:00
Fabio Priuli
1fd0720ac2
hexa: merged the remaining code into arkanoid.c
2010-02-18 18:23:58 +00:00
Fabio Priuli
f9244416c6
New clones added
...
----------------
Smash [Trevor Brown]
2010-02-18 17:10:54 +00:00
Fabio Priuli
ebe0469c37
segas32.c: Fixed Stadium Cross inputs [MASH]
2010-02-18 16:54:33 +00:00
Scott Stone
8e92864ffa
Correct build issue with hexa (now attached to arkanoid.c). No whatsnew.
2010-02-18 16:34:03 +00:00
Angelo Salese
33983f570b
Implemented irq ack to Aeroboto / Formation Z [Angelo Salese]
2010-02-18 14:57:19 +00:00
Angelo Salese
1021ace393
Implemented irq ack to Big 10 [Angelo Salese]
2010-02-18 14:36:07 +00:00
Angelo Salese
5f13b8895b
Implemented proper irq ack to the deniam.c driver [Angelo Salese]
2010-02-18 14:25:18 +00:00
Curt Coder
234cdbb284
Fixed interrupt mask in Z80PIO. (no whatsnew)
2010-02-18 12:08:27 +00:00
Wilbert Pol
677d859342
v30mz: Increased MAX_INSTRUCTION_BYTES to prevent disasm crashes (no whatsnew).
2010-02-18 11:33:55 +00:00
Fabio Priuli
e09be306d8
i386: Small fix for the i386 core, correcting the LLDT
...
instruction. This fix sets up the LDTR base and limit values
correctly, fixing use of the LDT. [Barry Rodewald]
2010-02-18 09:23:35 +00:00
Fabio Priuli
a6e2f5cc26
zaxxon.c: Fixed Ixion (prototype) inputs [MASH]
2010-02-18 09:22:31 +00:00
Curt Coder
651caf7f1b
Fixed Z80-PIO mode 3 interrupts, and mode 1 data writes.
...
meritm.c: Added scanline timer-based vblank interrupt to work around the broken V9938 interrupts. Megatouch games are now working again. [Curt Coder]
2010-02-18 07:30:20 +00:00
Scott Stone
a3da167012
Fix stupid bug in GAME define for Hexa. No whatsnew.
2010-02-17 22:41:24 +00:00
Scott Stone
784e015f66
Preliminary merging of hexa.c into the arkanoid.c driver.
...
Comments: Further cleaning up of code and merging is possible as the includes/hexa.c and video/hexa.c haven't been merged at all and still exist.
2010-02-17 22:38:21 +00:00
Wilbert Pol
6b53bf3135
Fix compile error.
2010-02-17 21:03:47 +00:00
Scott Stone
ebfb42cf01
Corrected visible area and timer speeds to make the fix up some audio/video problems. [Angelo Salese]
2010-02-17 20:09:55 +00:00
Fabio Priuli
79aa2a21c0
mos6560: Temporarily added back some original hw notes and added some sanity check (no whatsnew)
2010-02-17 17:20:59 +00:00
Fabio Priuli
f26c5bf115
attckufo: Imported MOS6560 device emulation from MESS and removed the existent custom audio/video emulation [Fabio Priuli]
2010-02-17 17:07:06 +00:00
Curt Coder
9d7196b0fe
Fixed Z80-PIO save states. (no whatsnew)
2010-02-17 11:29:21 +00:00
Curt Coder
13967cff07
Cleaned up the Z80-DMA implementation. (no whatsnew)
2010-02-17 11:10:13 +00:00
Curt Coder
376c086cf9
Added save state support to the Z80-PIO. (no whatsnew)
2010-02-17 11:07:05 +00:00
Curt Coder
24daf75e02
Complete rewrite of the Z80-PIO implementation. The handshaking signals are now more accurately emulated. As a result, the Merit Megatouch games are no longer working since they relied on the earlier incorrect behavior. [Curt Coder]
2010-02-17 11:02:33 +00:00
Fabio Priuli
3a53e7d5dd
z80ctc: Fixed Z80CTC read handler [Tim Schuerewegen]
...
side note: given that at write (lines 339-342) the timer is adjusted with (tconst * period) it seems reasonable that at read we divide by period rather than multiplying.
2010-02-17 09:28:52 +00:00
Andrew Gardner
0771a0123a
hng64 : Some minor refactoring to accommodate future texture work. [No Credit Please]
2010-02-17 07:28:04 +00:00
Fabio Priuli
53a1f443d2
k051649.c: fixed bogus for loop in device reset [Fabio Priuli]
2010-02-17 06:55:38 +00:00
Scott Stone
6749510706
Fresh driver notes added for unclepoo based analysis of the Z80 code. [Stephh]
2010-02-16 21:39:57 +00:00
Angelo Salese
952d2e0aa4
Implemented sound
2010-02-16 21:22:14 +00:00
Miodrag Milanovic
b098f73f55
info.c: Moved print_game_categories into info.c, since it can
...
be used by any driver anyway. [Miodrag Milanovic]
2010-02-16 15:17:37 +00:00
Miodrag Milanovic
3a4544a651
ui.c,ui.h,windows/input.c: [Miodrag Milanovic]
...
- removed ui_use_new_ui check used by MESS code
- moved ui_mess_handler_ingame call in proper place, so device UI callbacks works again
- removed toggle of menu bar (MESS related)
2010-02-16 12:45:38 +00:00
Jonathan Gevaryahu
6fcc0f634b
Minor fix to sn76489: sn76489 wasn't using the correct noise taps
...
(now matches sn94624, still need to test a real chip)
Removed a piece of useless code, and fixed a comment.
[Lord Nightmare]
2010-02-16 06:05:06 +00:00
Brian Troha
d32051146d
actually update the program rom's CRC32 / SHA1 hashes for the Top Tronic set
2010-02-15 23:17:59 +00:00
Brian Troha
80a4967b4c
new clones adde
...
New Clones Added
------------------------------------------
Pushman (Top Tronic license) [MrGoodwraith, René Single, Smitdogg, The Dumping Union]
Touchmaster (v2.2-01 Standard) [S. Austin, Smitdogg, The Dumping Union]
2010-02-15 23:01:21 +00:00
Couriersud
a1d654a6db
Fixed a bug in emu/sound/disc_mth.c. This affected spiders.c fire sound. [MASH]
2010-02-15 18:39:17 +00:00
Olivier Galibert
48f526158f
New clones added
...
----------------
Time Crisis 2 (TSS4 Ver.A, Super System 23) [Guru]
2010-02-15 18:13:58 +00:00
Curt Coder
767fc4b7bc
Implemented Z80-DMA interrupts. [Curt Coder]
2010-02-15 14:37:47 +00:00
Curt Coder
9cfa8a0504
Fixed typo. (no whatsnew)
2010-02-15 14:35:53 +00:00
Scott Stone
d92c5e6d2b
Preliminary DIP coverage (lives/coinage/test mode) and Player 2 control fix for unclepoo.
2010-02-15 14:30:45 +00:00
Phil Bennett
18b2023f7e
New clones added
...
----------------
Pit Fighter (rev 9) [B. Sparks, Smitdogg, The Dumping Union]
2010-02-15 08:02:28 +00:00
Jonathan Gevaryahu
d2c8e4def6
Fixed TI PSG (sn76489 and friends) noise and square-wave period to be
...
maximum length when period register is set to 0. Fixed white-noise
phase/XOR issue: got rid of noise XOR/XNOR select, as all chips seem
to use XOR. [Lord Nightmare, Michael Zapf, PlgDavid]
2010-02-15 06:45:57 +00:00
R. Belmont
6a9161dfcd
namcops2 updates [Guru]
...
- Moved Kinnikuman Muscle Grand Prix and Taiko No Tatsujin 9
to System 256
- Added DVD images for netchu02, soulcl2a, tekken4b, tekken51,
sukuinuf, and soulclb3
2010-02-15 03:46:26 +00:00
Angelo Salese
fd0f63de72
new working
...
-----------
Uncle Poo [Team Europe, Dumping Union, René Single, David Haywood, Angelo Salese]
2010-02-14 22:56:03 +00:00
Aaron Giles
28c18703aa
osdcore files MUST NEVER include headers from the core emulator.
2010-02-14 22:07:25 +00:00
Aaron Giles
c3bb16d573
Moved global new/delete operators into inlines in emualloc.h
...
to avoid link errors with certain architectures. [couriersud]
Some minor cleanup/normalizing of emualloc in general.
[Aaron Giles]
2010-02-14 21:44:50 +00:00
Miodrag Milanovic
07db38f0f2
{megadriv} Fixed compile by removing "static" [Miodrag Milanovic]
2010-02-14 21:04:58 +00:00
mariuszw1
0d57ebf87d
Mapped player 2 inputs and buttons 4-6 in Mortal Kombat 3
...
(bootleg of Megadrive version) [Mariusz Wojcieszek].
New games promoted from NOT_WORKING
-----------------------------------
Mortal Kombat 3 (bootleg of Megadrive version)
[Mariusz Wojcieszek, Patrick McCarron, Smitdogg, The Dumping Union]
2010-02-14 20:40:06 +00:00
Couriersud
977896a710
- removed window config from video_config
2010-02-14 19:59:49 +00:00
R. Belmont
30d328738d
Correct OS X compiler warnings [Scott Michel]
2010-02-14 17:46:59 +00:00
R. Belmont
f31c069a53
Fix for non-standard OS X builds [Scott Michel]
2010-02-14 17:44:34 +00:00
Aaron Giles
6b663f66a7
Cleanups and version bump.
2010-02-14 16:59:22 +00:00