Commit Graph

56 Commits

Author SHA1 Message Date
Brad Hughes
3dd8afd6c0 Hybrid DirectInput/XInput module 2016-04-04 22:01:00 -04:00
Miodrag Milanovic
9b3788035c scrclean on lua scripts (nw) 2016-03-29 08:49:47 +02:00
Jeffrey Clark
c3397ae4a9 fix include dirs (nw) 2016-03-29 00:45:53 -07:00
Miodrag Milanovic
158c90cf11 Initial work to make MAME work on Android [Miodrag Milanovic] 2016-03-27 17:35:23 +02:00
therealmogminer@gmail.com
a99df78801 Merge with master 2016-03-21 08:27:06 +01:00
therealmogminer@gmail.com
825d575195 Fix lots of issues with bgfx 2016-03-21 03:43:02 +01:00
Brad Hughes
9328fa9028 Fix VS Build issue for WRL ComPtr 2016-03-19 21:43:27 -04:00
therealmogminer@gmail.com
1226b243a2 Make JSON error checking a lot more verbose 2016-03-19 05:44:38 +01:00
therealmogminer@gmail.com
b212e5dc2e Add most of the rest of the D3D HLSL chain, nw 2016-03-15 05:17:38 +01:00
therealmogminer@gmail.com
cd8f796df6 Add bgfx command line options, major shakeup of organization, nw 2016-03-13 15:51:19 +01:00
therealmogminer@gmail.com
ad1e6ef899 Add dynamic skipping of shader chain passes, nw 2016-03-13 15:51:17 +01:00
therealmogminer@gmail.com
3172371fcd More work on bgfx data-driven shaders, nw 2016-03-13 15:51:15 +01:00
Brad Hughes
854fe5592f Fix Visual Studio build 2016-03-05 16:08:02 -05:00
Brad Hughes
88412da862 Make XAudio2 available in all Windows OSD builds, plus use 2.9 if available, plus code cleanup. 2016-03-05 15:02:52 -05:00
Miodrag Milanovic
298ce35d64 Added missing xaudio2 header from WINE that is free to use (nw) 2016-03-05 08:59:39 +01:00
Brad Hughes
8803de248e Add DirectWrite font support module 2016-03-02 14:13:53 -05:00
Brad Hughes
5cc9973a0a Add XInput support for Windows OSD 2016-02-29 21:48:14 -05:00
Brad Hughes
f68ad66131 Merge input modules work. 2016-02-28 14:56:54 -05:00
Brad Hughes
7dfb578559 Refactor OSD input into modules 2016-02-28 14:25:10 -05:00
therealmogminer@gmail.com
64135e73f9 Cleaned up sliders a bit in d3dhlsl, nw 2016-02-27 16:11:01 +01:00
Miodrag Milanovic
4727b0d97f OS/2 can not support SDL2 which is needed for MAME to run (nw) 2016-02-26 13:20:43 +01:00
therealmogminer@gmail.com
c68d4538a7 More JSON reader plumbing, nw 2016-02-21 03:03:25 +01:00
therealmogminer@gmail.com
09f03905fd More reshuffling, nw 2016-02-21 03:03:24 +01:00
therealmogminer@gmail.com
9a47a870df First take on render API reorg, nw 2016-02-21 03:03:23 +01:00
Miodrag Milanovic
3cff262029 added rapidjson in include dirs (nw) 2016-02-17 14:13:49 +01:00
Miodrag Milanovic
38e054c765 placed back OPENGL check since GL is not same as GLES (nw) 2016-02-16 18:00:19 +01:00
Miodrag Milanovic
9eb2734495 BGFX mandatory requirement (nw) 2016-02-16 17:35:27 +01:00
Miodrag Milanovic
e1ace73626 opengl as requirement (nw) 2016-02-16 17:21:32 +01:00
therealmogminer@gmail.com
b0a7bcd346 Significant speed improvements to the BGFX renderer. [MooglyGuy] 2016-02-15 17:57:28 +01:00
Brad Hughes
2f36228306 XAudio2 support 2016-01-20 23:16:18 -05:00
Miodrag Milanovic
50a72771ff Fixed QT5 linking (nw) 2016-01-09 20:39:09 +01:00
Miodrag Milanovic
6e47d71b83 It is affecting clang 3.6+ 2016-01-08 14:08:49 +01:00
Miodrag Milanovic
b3a224378d Fix compile on clang 3.7+ on linux (nw) 2016-01-08 13:53:57 +01:00
Olivier Galibert
9d231a83ad qt5 debugger port [O. Galibert] 2015-12-27 12:58:00 +01:00
Miodrag Milanovic
e756a66b14 qtdebugger as separate lib (nw) 2015-12-26 15:56:13 +01:00
Justin Kerk
078d8e099a Emscripten build fixes (nw) 2015-11-21 01:40:59 -08:00
Scott Stone
31cca9ea63 Added info header at the top of each .lua file (nw) 2015-11-14 12:51:21 -05:00
Miodrag Milanovic
d0a4ae59ad added more h files missing in lua scripts (nw) 2015-11-12 13:33:00 +01:00
Miodrag Milanovic
033227778e Remove not longer needed ForceCpp flag (nw) 2015-11-08 13:44:34 +01:00
Miodrag Milanovic
5deec43cbc update build scripts for rename c - > cpp (nw) 2015-11-08 13:26:29 +01:00
Olivier Galibert
9485ca9d43 Revert "debugqt: Port to Qt5 [O. Galibert]"
Experience shows it's too early for that.  I'll keep that in a corner
and we'll see again later.
2015-08-01 20:43:47 +02:00
Olivier Galibert
a83ad4d11f debugqt: Port to Qt5 [O. Galibert] 2015-07-29 11:19:43 +02:00
Miodrag Milanovic
ca37d40f69 Removed comments and added generic license for whole team on top (nw) 2015-05-09 16:05:30 +02:00
Miodrag Milanovic
a50dec8b3c extract libs and liboptions from pkg-config, prepare for future work (nw) 2015-04-16 12:31:53 +02:00
Miodrag Milanovic
af80289b76 fix typo (nw) 2015-04-13 19:00:45 +02:00
Miodrag Milanovic
f6fbdaa2e8 Added QT_HOME to support custom QT installations (nw) 2015-04-13 18:51:07 +02:00
Vas Crabb
caf4face0d Convert CoreAudio output to use AUGraph in preparation for effects 2015-04-07 21:38:43 +10:00
Miodrag Milanovic
9c6fa77b47 Implemented filtering of dependency files, only active if machine have awk or gawk installed (nw) 2015-04-04 19:57:12 +02:00
Vas Crabb
18ec0951bd Add a simple CoreAudio sound output module
It doesn't provide facilities for AU effects, although that could be
added pretty easily if someone wants to.  Advantages over SDL sound
output are simpler code and lower latency.
2015-04-05 01:48:35 +11:00
Miodrag Milanovic
3725b2fdc6 Moved MOC handling in lua (nw) 2015-04-04 16:42:58 +02:00