mariuszw1
b532c18985
Added support for MSB shadows in STV VDP2. This improves Soukyugurentai shadows [Mariusz Wojcieszek]
2011-01-02 22:01:07 +00:00
R. Belmont
450a2c8453
Fix compile problem (no whatsnew)
2011-01-02 22:00:53 +00:00
R. Belmont
ed6bd9cd5f
Removing no longer needed SNES HLE code [R. Belmont]
2011-01-02 21:59:28 +00:00
R. Belmont
b219fb7b69
Add uPD7725 16-bit DSP core and hookups for SNES hardware [byuu, R. Belmont]
2011-01-02 21:57:49 +00:00
Couriersud
5268d48065
"Copy-and-Paste" the "-bench" option from win32 to sdl. [Couriersud]
2011-01-02 21:19:32 +00:00
Couriersud
e7b559190f
Only enable watchdog for sdlmame if "-str" set and smaller than 300 seconds. No whatsnew.
2011-01-02 21:02:59 +00:00
Angelo Salese
fdb2347151
Better fix from AWJ
2011-01-02 20:24:18 +00:00
Couriersud
8386bf94a5
Implemented "-watchdog" option for SDLMame. [Couriersud]
2011-01-02 19:12:08 +00:00
Angelo Salese
de6cb45a96
Added DMA fill value, no whatsnew
2011-01-02 18:38:33 +00:00
Angelo Salese
72a4a5f279
04147: raiden: crashes if you use -debug switch
2011-01-02 18:31:14 +00:00
Pierpaolo Prazzoli
6722770bb1
Enabled flipscreen in Mr. Dig [Pierpaolo Prazzoli]
...
----
I've also added NOPs, which were missing after the implementation of the oki sound chip as a modern device, that caused the log to be filled by the missing addresses used when the cpu accesses I/O ports as 32bits values
2011-01-02 16:48:00 +00:00
Roberto Zandona
a843d387eb
cb2001: some gfx improvements - part 2
2011-01-02 15:50:23 +00:00
Couriersud
9f300a3977
osd/sdl again compiles against latest SDL 1.3 svn. [Couriersud]
2011-01-02 15:48:43 +00:00
Angelo Salese
5a531656e3
Removed a possible left-over, no whatsnew
2011-01-02 15:39:59 +00:00
Angelo Salese
9ed5962d51
Fixed Seibu COP command 0x7e05, used by Raiden DX fg video banking [Angelo Salese]
2011-01-02 15:22:25 +00:00
Roberto Zandona
130447f790
cb2001: some gfx improvements [David Haywood]
2011-01-02 14:24:07 +00:00
Roberto Zandona
330181958f
cb2001: fixed one opcode
2011-01-02 10:59:27 +00:00
Ryan Holtz
c8479d16ec
Implemented proper TLB handling in the MIPS III interpreter. [Harmony]
2011-01-02 09:32:13 +00:00
Ryan Holtz
0b19d75add
Fixed Compare interrupts in the MIPS III interpreter core. Aleck 64 games can now run under the MIPS III interpreter. [Harmony]
2011-01-02 06:28:49 +00:00
Ryan Holtz
744b688805
Compile fix for BE targets, no whatsnew
2011-01-02 04:59:27 +00:00
Brian Troha
bce9959741
New clones added: two sets of Sega Touring Car Championship
...
This includes the alt set for ElSemi's M2 labeled "Euro" but it's not. Also an unknown set that's newer then the Rev A which adds a "Default View" set to Driver's but older then the "Euro" set which is set to "Bird's"
New Clones Added
---------------------------------------
Sega Touring Car Championship (Newer)
Sega Touring Car Championship (Unknown Revision) [Brian Troha]
2011-01-02 03:58:05 +00:00
Angelo Salese
0611b0cbc5
Implemented program bank read-back in Raiden 2, allowing it to not crash anymore during attract / gameplay [Angelo Salese]
2011-01-02 03:29:53 +00:00
Angelo Salese
6d57c05d1c
Implemented Seibu COP macro command 0x904 (variant of 0x905), used on X Se Dae and Zero Team. [Angelo Salese]
2011-01-02 02:55:18 +00:00
Angelo Salese
7c8c4b9fe5
Fixed start-up banking in Raiden DX [O. Galibert]
2011-01-02 02:25:37 +00:00
Scott Stone
6573503dd3
A bit more input work (no whatsnew)
2011-01-02 02:00:49 +00:00
Angelo Salese
3a97df1521
Fixed midground banking in Raiden 2 [Angelo Salese]
...
Implemented DMA slot concept to the Raiden 2 driver, giving correct sprite tables for X Se Dae and Zero Team [Angelo Salese]
2011-01-02 01:51:28 +00:00
Ryan Holtz
933bd13e67
Fixed BADCOP exception handling in the MIPS III interpreter. [MooglyGuy]
2011-01-02 01:33:15 +00:00
R. Belmont
4f9b4ae380
Fix rule to ensure proper recompilation (no whatsnew)
2011-01-01 23:15:02 +00:00
R. Belmont
f8adb6f53c
MIPS: make DRC selectable by #ifdef [R. Belmont]
2011-01-01 22:56:34 +00:00
Scott Stone
17f4fb8b97
Further dip/input work for grainbow, reordering input regions for all of legionna.c to match normal drivers.
2011-01-01 22:27:02 +00:00
Angelo Salese
02bbd08494
Fixed 2nd mid-boss laser positioning in SD Gundam, no whatsnew
2011-01-01 22:26:40 +00:00
Angelo Salese
4a452c4365
moved sprite offset, no whatsnew
2011-01-01 20:40:54 +00:00
Ryan Holtz
8b28a3e36f
N64 fix, no whatsnew
2011-01-01 20:39:30 +00:00
Scott Stone
fb1b3da543
Some preliminary input and dip work for Godzilla
2011-01-01 20:32:55 +00:00
R. Belmont
fc73eafe47
39in1: Fix to work with newer ARM7 cores [Tim Schuerewegen]
2011-01-01 20:24:23 +00:00
R. Belmont
6af9e8dd9f
ARM7+: Various cycle timing fixups [Tim Schuerewegen]
2011-01-01 20:23:46 +00:00
Angelo Salese
08f7628899
Hooked up preliminary Seibu COP macro command 0x6200, used on SD Gundam Rainbow Tairiku Senki for the Homing weapon [Angelo Salese]
2011-01-01 20:11:13 +00:00
Angelo Salese
b95307cb6d
Other cheats ...
2011-01-01 18:19:57 +00:00
Miodrag Milanovic
6ac3011fa9
ARM7: fix for "39in1" (MAME) and removed a duplicate line [Tim Schuerewegen]
2011-01-01 17:44:37 +00:00
Angelo Salese
3fe6ec4278
Cheating ...
2011-01-01 17:00:33 +00:00
Angelo Salese
65526de0ec
Fix for Godzilla, no whatsnew
2011-01-01 16:54:38 +00:00
Angelo Salese
3a02cba1b6
Rewritten collision detection from scratch, no whatsnew
2011-01-01 16:41:36 +00:00
Ryan Holtz
f41e68da07
Removed fast IMEM and DMEM handlers from the RSP DRC in favor of the core memory system; fixes RSP DRC on 32-bit targets. [Harmony]
...
Changed DMADAC interleave in the Aleck 64 driver from 2 to 1; fixes monaural and poppy audio. [Harmony]
2011-01-01 11:58:37 +00:00
Miodrag Milanovic
db14e98dd0
- Added Rockwell PPS4 CPU core (not finished) [Miodrag Milanovic]
...
- Added GAME_MECHANICAL flag to mark games having mechanical interface (such as pinball,redemption, bowling games ...)
- Imported games from PinMAME as skeletons
2011-01-01 11:47:49 +00:00
Brian Troha
8a21a21c46
Adds a PCB layout for the ESD 05-28-99 used by the hedpanico Head Panic set and a currently undumped Tang Tang set. Added a note about the undumped Tang Tang set as well as an additional note about Deluxe 5 PCB looks like the 08-26-1999 PCB.
2011-01-01 06:08:39 +00:00
Aaron Giles
237d8ddce9
Argh, stupid .m files.
2011-01-01 01:18:14 +00:00
Aaron Giles
99a26bc331
Cleanups and version bump.
2011-01-01 00:59:47 +00:00
Aaron Giles
5db7b9e8a3
Ok, last major rename for this round:
...
memory_region() == machine->region()->base()
memory_region_length() == machine->region()->bytes()
region_info -> memory_region
Regex searches:
S: memory_region( *)\(( *)([^,&]+), *([^)]+)\)
R: \3->region\1\(\2\4\)->base\(\)
S: memory_region_length( *)\(( *)([^,&]+), *([^)]+)\)
R: \3->region\1\(\2\4\)->bytes\(\)
2011-01-01 00:41:25 +00:00
R. Belmont
6d02b55f4a
ARM7: Use updated diff (no whatsnew)
2011-01-01 00:22:05 +00:00
Ryan Holtz
57917c6553
Fixed writes in the MIPS III interpreter. [MooglyGuy]
2011-01-01 00:02:30 +00:00