* pc80s31k.cpp: minor XTAL cleanup
* pc8801.cpp: reduce signature name fns
* pc8801.cpp: separate dictionary and CD-ROM later model use into own state machines
* pc8801.cpp: clean input ports a bit
* pc8801.cpp: bulk printf -> logerror
* pc8801.cpp: misc cleanups
* pc8801.cpp: more misc cleanups
* pc8801.cpp: initial batch of exporting PC8801-31 to a separate device
* pc8801_31.cpp: document register map, add machine ID
* pc8801.cpp: fix configuration mistake for CPU speed
* pc8801.cpp: add base diplocations, massage documentation of ports $30, $31, $40, misc cleanups
* pc8801.cpp: fix mouse cursor jump bugs, remove deprecated PORT_RESET usage;
pc8801.cpp: rework and extend expansion slot descriptions;
* pc8801.cpp: add note about extended FH keyboards
* pc8801.cpp: add dip positions for BASIC dips
* pc8801_31.cpp: add stub SCSI bus controller
* pc8801.cpp: blind fix kanji LV2 hookup
* pc8801.cpp: use required_region_ptr for ROM regions, split kanji_lv2 to own one
* pc8801.cpp: move a few notes to XML
* pc8801_flop.xml: correct Digan no Maseki title
* pc8801.cpp: remove unneeded port $33 hookup (should be unmapped on all PC8801 variants)
* pc8801.cpp: initial implementation of interrupts using i8214 as base. Fixes at least yojukiko and bishojbg BGMs
* pc8801.cpp: add clock calculation for internal DAC1BIT, add reported V1 revision numbers for each romset.
* pc8801.cpp: move OPN/OPNA sound chip mounts to internal model types, add stereo mixing
* pc8801.cpp: add sound irq pending mechanism, particularly needed by Telenet games
* pc8801_flop.xml: update QA notes
* pc8801_flop.xml: more misc QA notes
* pc8801.cpp: improve irq semantics, connect rxrdy_irq_w signal
* pc8801.cpp: fix some irq regressions
* pc8801.cpp: make OPNA a bit less louder, QA checkpoint
* pc8801.cpp: fix broken link, unmapped I/O documentation
* pc8801.cpp: add JMB-X1 map, other minor notes
* pc8801_flop.xml: fix metalora title and manufacturer
* pc8801.cpp: minor cleanups
* pc8801.cpp: start inheriting from base pc8001_base_state, add initial hooks for actual 3301 + i8257 devices
* pc8801.cpp: fix port40_r reading mistake
* pc8801.cpp: fix 24kHz pixel clock
* pc8801.cpp: 3301 irq is tied to VRTC not INT
* upd3301.cpp: fix VRTC vblank/display bit timer
* pc8801.cpp: fix DMA readback
* upd3301.cpp: convert to logmasked
* upd3301.cpp: support for no attributes/no special control mode
* pc8801.cpp: simplify bitmap 3bpp drawing and add preliminary palette rasters
* pc8801.cpp: misc documentation updates
* upd3301.cpp: clear bitmap layer on FIFO reset
* i8214.cpp: PoC in separating INT ASSERT and CLEAR phases
pc8801.cpp: tie acknowledge to INT rather than inside callback. Avoids spurious irq regressions;
* upd3301.cpp: handle bitmaps as pure transparent;
pc8801.cpp: add BG Pal handling, honor transparency in all bitmap layers;
* pc8801.cpp: minor cleanups
* pc8801.cpp: better handling of bitmap fills
* pc8001.cpp: carry over attribute fetches between lines when 3301 is in color mode
* pc8801_flop.xml: update QA, move notes from main driver
* pc8801.cpp: implement colorized b&w graphic modes
* pc8801.cpp: cleanup obsolete functions
* pc8801.cpp: extend a bunch of notes
* pc8801.cpp: add boilerplate code for base irq mechanism
* pc8801.cpp: add expansion card support, with JMB-X1 (partly addresses #8709), PC-8801-23 and PCG-8100 as PoC examples.
* pc8801_exp.h: fix CI clang build
* pc8801_31.cpp: SW list hookup
New NOT_WORKING software list additions
---------------------------------------
pc8801_cdrom.xml: CD Takarabako [r09]
* pc8801.cpp: promote some romsets to parent
* pc8801.h: reinstate dummy initialization in state machines
* pc8801.cpp: save_item to all variables in state machines
----------------------------------
Super 97 (Ver. 1.00) [Ioannis Bampoulas]
- hexion.cpp: used finders and other small cleanups
- powerins.cpp: corrected one sprite ROM for powerinsc
- bottom9.cpp: finders and other minor cleanups
- pc8001.cpp: initialized a variable which was causing problems in regression testing and actually save some states
- seta.cpp: used correct ROM for daiohp2, fixes various GFX glitches
* machine/laserdsc.cpp: Added functionality to retrieve if a disc is CAV.
* machine/ldv4200hle.cpp: Added high-level Pioneer LD-V4200 player emulation.
Machines promoted to working
----------------------------
Time Traveler (set 1) [Ryan Holtz, Matt O, ld-decode Team]
* New NOT_WORKING machines
---------------------------------
Basketball (Benchmark Games, set 1) [Museo del Recreativo, ClawGrip]
Ten Strike Classic [Museo del Recreativo, ClawGrip]
New NOT_WORKING clones
---------------------------------
Basketball (Benchmark Games, set 2) [Museo del Recreativo, ClawGrip]
- quizpun2.cpp, tail2nos.cpp: used finder for memory bank, small cleanups
- aerofgt.cpp, cop01.cpp, dacholer.cpp, galivan.cpp, pzletime.cpp, taxidriv.cpp, terracre.cpp, welltris.cpp: removed some custom GFX decodes in favor of the ones provided in emu/video/generic.cpp
----------------------------------
unknown game on TrueSys hardware [Jorge Silva]
New clones marked as NOT_WORKING
--------------------------------
Royal Card (stealth with NES multigame, set 2) [Jorge Silva]