Commit Graph

16170 Commits

Author SHA1 Message Date
R. Belmont
4874e317d1 cd32: fix so it can find the CD-ROM [R. Belmont] 2012-06-21 02:35:51 +00:00
Brian Troha
de57245ef4 qix.c: Identified Set 1 as Rev 2 and corrected the rom names. [Smitdogg, The Dumping Union] 2012-06-19 22:57:02 +00:00
Michaël Banaan Ananas
ffb662f9f4 New Working Game Added
---------------------------
Super ABC (Pac-Man multigame kit) [hap, Guru, MiSFiTMAME]
2012-06-19 16:12:49 +00:00
Miodrag Milanovic
c1e5b1906e Fix for MT bug #04892 (no whatsnew) 2012-06-19 12:21:34 +00:00
R. Belmont
994de882e9 SDL: Clean up GCC 4.7 test so it's the same path on all targets (nw) 2012-06-19 01:25:24 +00:00
Michaël Banaan Ananas
7aa2b15371 cleanup 2012-06-18 19:47:23 +00:00
Miodrag Milanovic
85cda51486 Make it compile on windows mingw 4.7.x (no whatsnew) 2012-06-18 16:06:11 +00:00
Miodrag Milanovic
f1e3bf44a7 Sync with MESS (no whatsnew) 2012-06-18 06:23:28 +00:00
Scott Stone
37949aebca Allow for 2 seconds of emulation to boot up before applying quickload for Jaguar [Robbbert] 2012-06-18 01:25:49 +00:00
Michaël Banaan Ananas
cd67a027d7 New working game added
------------------
Space Invaders Multigame (several versions) [hap, Dave France, Scott Brasington]
2012-06-17 22:19:06 +00:00
R. Belmont
6b1346e865 CHD fixes: [jmak]
- Fixed uninitialized variables that were creeping into output
- Changed qsort() callback to never return "equal", working around unstable system libc implementations
2012-06-17 20:00:37 +00:00
Angelo Salese
a2c84ce32b New WORKING game
--------------------
Touryuumon [Tim Schuerewegen]

---

Added proper mahjong panel inputs, nw.
Game is fully working other than the initial boot reset (that needs default nvram).
2012-06-17 15:13:23 +00:00
Luca Elia
f47e1b1ddf Decrypted nkishusp and added patches for protection [Luca Elia]
New clones added
---------------------------------------------------
Mahjong Nenrikishu SP (Japan, V250J) [Guru, Dyq, bnathan, Luca Elia]
2012-06-17 14:59:42 +00:00
Michaël Banaan Ananas
8a19257ad7 no need for custom eeprom intf 2012-06-17 09:06:15 +00:00
Brian Troha
59ee8dfe33 limenko.c: In the PCB correct the QS1000 OSC from 24kHz to 24MHz. Minor whitespace correction. - NW 2012-06-17 03:30:19 +00:00
Brian Troha
fd49c24d45 eolith.c: Fix rom load error in Steal See - NW 2012-06-17 03:17:24 +00:00
Aaron Giles
5788db854c Two TMS32031 fixes: [Daniel Filner]
* Don't set underflow when doing a floating point subtract
that results in 0.
* Don't overwrite the exponent during a FIX operation.

New games marked working (finally):
Offroad Challenge [Aaron Giles, Daniel Filner]
2012-06-16 22:56:46 +00:00
Miodrag Milanovic
1ff6d9966c pci wip (no whatsnew) 2012-06-15 14:46:41 +00:00
Scott Stone
ba2568c2b9 Fix for "Required device 'soundcpu' not found" for crazywar and klondkp (nw) 2012-06-15 13:45:30 +00:00
Miodrag Milanovic
afc960ba7b Doing renumbering for controller port players, to enable dynamic controller boards (no whatsnew) 2012-06-15 06:42:35 +00:00
Scott Stone
429a59ece7 Fixed MT#04923: Many sets in bfm_sc2.c and bfm_sc4.c: Crash after OK 2012-06-15 04:45:58 +00:00
R. Belmont
72e6e33b4c SDL: Support newer Linux distros using GCC 4.7 [R. Belmont] 2012-06-15 02:23:19 +00:00
Phil Bennett
5f8ce31feb limenko.c - Hooked up QS1000 [Phil Bennett] 2012-06-15 00:12:19 +00:00
Michaël Banaan Ananas
335cdad7b9 (nothing really... tried to understand the hardware but got confused and stuck, so held down ctrl-z(undo) and just updated the notes) 2012-06-14 19:13:01 +00:00
Michael Zapf
03482315ce Forgot to reset LOG target to logerror. (nw) 2012-06-14 16:05:15 +00:00
Michael Zapf
ca025ce099 Added cycle-precise implementation of tms9980a; changed tms9900.c to allow for subclassing tms9900 and tms9980a from a common parent. [Michael Zapf] 2012-06-14 15:52:32 +00:00
smf-
86dfb47394 New Games New games marked as GAME_NOT_WORKING
------------------------------------
beatmania IIDX 2nd style (GC985 JA)
2012-06-14 10:30:27 +00:00
Scott Stone
c7c482860d Fix for crash in doraemon (mentioned in MT#04759) (nw) 2012-06-13 13:58:02 +00:00
R. Belmont
9724ed840e A few preliminary GCC 4.7.x changes (nw) 2012-06-13 13:14:27 +00:00
Scott Stone
9c1e72b8b5 Readjusted visible area in the vamphalf.c driver based on tests comparing emulation and original PCB observations. [David Haywood, Smitdogg]
Made the vdp map actually belong to the vdp, handling the palette manually for pikiri8.c - fixes MT#04759  [David Haywood]

Added GAME_NO_COCKTAIL flags to some games/drivers which never had it working or had proper support for it.  (nw)
2012-06-13 11:25:45 +00:00
Brian Troha
6959778ff7 eolith.c: Correct the Demo Sound DIP for Iron Fortress. - NW 2012-06-13 00:35:01 +00:00
Brian Troha
0c873c9b66 Fix / document issue with Linky Pipe
New games added or promoted from NOT_WORKING status
---------------------------------------------------
Linky Pipe [David Haywood]
2012-06-13 00:21:21 +00:00
Phil Bennett
6331088d83 Array bounds fix 2012-06-12 20:29:32 +00:00
Phil Bennett
ba0fc2b0bd Copy and paste fail (with apologies to Aaron) 2012-06-12 19:17:48 +00:00
Phil Bennett
8003abacde Oops 2012-06-12 18:02:18 +00:00
Phil Bennett
f0f70d3527 Added preliminary QS1000 sound emulation [Phil Bennett] 2012-06-12 17:49:05 +00:00
Scott Stone
65f72e224f Added basic support for the bootleg sprites used by automat and secretab - From Haze (nw) 2012-06-12 12:24:58 +00:00
Scott Stone
f5829e450b To my knowledge, flip screen never worked correctly for any of these games in expro02.c (nw) 2012-06-12 01:50:09 +00:00
Scott Stone
9990bafb41 Fix Compile (unused variable) (nw) 2012-06-12 01:45:15 +00:00
Roberto Fresca
6540d7e192 Minor documentation... 2012-06-12 00:09:44 +00:00
Roberto Fresca
9ffbc3a60b Preliminary driver for Wild Poker (TAB Austria) [Roberto Fresca]
New games marked as GAME_NOT_WORKING
------------------------------------
Wild Poker (ver. D 1.01) [Roberto Fresca, Team Europe]
2012-06-11 21:25:14 +00:00
Luca Elia
914c91c9c1 New games added or promoted from NOT_WORKING status
---------------------------------------------------
Mahjong Janshin Plus (Japan) [Guru, Dyq, bnathan, Luca Elia]
Mahjong Dai Touyouken (Japan) [Guru, Dyq, bnathan, Luca Elia]
Return Of Sel Jan II (Japan, NM557) [Guru, Dyq, bnathan, Luca Elia]
2012-06-11 19:54:22 +00:00
smf-
68ba08589d swapped order of version.o linking for consistency 2012-06-11 18:55:35 +00:00
smf-
a2fa173090 stop repeated make all runs from toggling between building chdman & mame due to both being dependent on version.o, which is always recreated when either exe is built. 2012-06-11 18:11:48 +00:00
Scott Stone
10dcbb5111 Fix for -validate issues (nw) 2012-06-11 17:41:26 +00:00
Miodrag Milanovic
f9f61e103a Clean-ups and version bump 2012-06-11 08:00:48 +00:00
Couriersud
5fb5795a27 New games marked as GAME_NOT_WORKING
------------------------------------
Pong (Rev E)	        [Couriersud]


Work in progress. The games is playable and has sound, however I suspect some minor bugs due to the order of expression evaluation.
I commit this mainly for documentation purposes. The modelling of the TTL circuits will change to a device/connection class infrastructure  updating inputs immediately if they changed going forward.
2012-06-10 23:55:51 +00:00
Michaël Banaan Ananas
d82cead34c fix mistake by me a while ago: sr(syncrefresh) clashed with emuopts sr(samplerate) 2012-06-10 21:24:15 +00:00
Brian Troha
7e5ebb1cf9 model2.c: Minor correction for "overrevb" rom def to allow for Model 2B. - NW 2012-06-10 19:20:30 +00:00
Scott Stone
8662c98ddc Took GAME_NO_COCKTIAL flags off games that recently regressed and were reported as bugs. Since they worked before, it is reasonable to assume they will work again, rendering the flag redundant. (nw) 2012-06-10 19:16:46 +00:00