Commit Graph

230 Commits

Author SHA1 Message Date
dankan1890
4dc5884c97 ui: search fixed in filesel, dirmenu and swlist. 2016-02-20 02:52:00 +01:00
Miodrag Milanovic
cc1ca5eb93 Doing some preps for internationalization (nw) 2016-02-19 15:58:46 +01:00
Miodrag Milanovic
a09493eb20 Fix for UI crash at start (nw) 2016-02-18 08:35:05 +01:00
Miodrag Milanovic
d9299cb64a fix compile, unused variables (nw) 2016-02-17 13:22:36 +01:00
dankan1890
32630f09aa menu: allocate and draw icons only if available. nw 2016-02-17 11:32:06 +01:00
dankan1890
3f04c5f932 dsplmenu: fixed display options. nw 2016-02-15 20:29:40 +01:00
therealmogminer@gmail.com
b0a7bcd346 Significant speed improvements to the BGFX renderer. [MooglyGuy] 2016-02-15 17:57:28 +01:00
Miodrag Milanovic
1dc9266b93 draw FPS counter even in menus (nw)
will revert this when MG finish his work
2016-02-15 16:35:15 +01:00
Michele Fochi
7c5b979ffa Fix osd message 2016-02-13 21:21:22 +01:00
Michele Fochi
00aec89192 Added support for autofire under cheat menu and available only if cheats
activated.
2016-02-13 21:03:16 +01:00
Wilbert Pol
c62ba64a50 commented out unused member; fixes clang build (nw) 2016-02-13 20:16:10 +01:00
dankan1890
9599b015a7 fixed crash clicking on the DATs icon in the toolbar if there is no info available. 2016-02-13 17:38:17 +01:00
dankan1890
ae6a55f075 Grouped display of DAT file information in a single view. (WIP) nw 2016-02-13 02:42:38 +01:00
dankan1890
335aedb3e6 Fixed UI crash. (nw) 2016-02-11 12:52:09 +01:00
dankan1890
5e5f2788d6 Rearranged some filters. nw 2016-02-11 00:26:12 +01:00
dankan1890
96f78891f9 menu: standard menu now correctly handle the double click of the mouse. nw 2016-02-10 22:39:45 +01:00
dankan1890
f37594a53a fixed wrong 'game' text. 2016-02-10 22:38:52 +01:00
dankan1890
cd05adafe0 ui: Removed the creation of cache file 'info_', and also removed 'Screen Type', '(no)Samples' and 'Stereo' filters. (TODO: pending to restore them in a proper manner). 2016-02-10 22:38:08 +01:00
dankan1890
186febc3dc dsplmenu: re-added opengl video item. nw 2016-02-10 22:27:02 +01:00
dankan1890
bc2ef66756 simpleselgame: The zeroing of the search does not require a reload. nw 2016-02-10 22:25:43 +01:00
Miodrag Milanović
b051abab1f Merge pull request #610 from motoschifo/master
Videosnaps patch (additional file to write: gamename.inp.timecode) [Michele Fochi]
2016-02-08 18:46:35 +01:00
Michele Fochi
f736cd5abc Added new options:
-[no]exit_after_playback (default=no)
 -[no]record_input (default=no)
Added new UI shortcut to save current timecode (default F12)
Translated variable names and comments to english language
2016-02-08 13:25:25 +01:00
dankan1890
68f167c886 ui: The video mode in the menu display options are now obtained directly from the settings. (nw) 2016-02-08 01:23:35 +01:00
Robbbert
7a4e38987f ui: fixed text in custom colours setup screen 2016-02-08 10:35:40 +11:00
Michele Fochi aka motoschifo
34bc216ef9 VideoSnaps patch
http://adb.arcadeitalia.net/videosnaps.php
2016-02-07 11:05:55 +01:00
dankan1890
2fda7e23f2 menu: fixed search path for snapshots. (nw) 2016-02-07 03:53:47 +01:00
dankan1890
e15dca747c datmenu.cpp: fixed a missed substitution from auto_alloc to global_alloc. 2016-02-07 03:32:47 +01:00
Miodrag Milanovic
1bc83295c7 added save to simple ui (nw) 2016-02-06 13:54:15 +01:00
Miodrag Milanovic
f80ff01891 MAME related settings are saved on request only (nw) 2016-02-06 13:47:21 +01:00
Miodrag Milanovic
65d9003144 fixed rest of ui.ini mame.ini read/write settings (nw) 2016-02-06 10:40:23 +01:00
Miodrag Milanovic
dbfcc63e2c fix my mistake in software selection (nw) 2016-02-06 09:27:51 +01:00
Miodrag Milanovic
6f3e86613d Save mame.ini options only if they are updated in UI (nw)
Not all are covered, will need to check rest of files, but not tonight
2016-02-05 20:47:53 +01:00
Miodrag Milanovic
6fb757d6a6 move some options to ui.ini (nw) 2016-02-05 15:17:51 +01:00
Miodrag Milanovic
d0162765cd Keep ui options separate from emulator ini file. (nw)
TODO: Need fixing saving of some core settings that could be changed by UI
2016-02-05 14:24:17 +01:00
Miodrag Milanovic
9a28da4f73 added UI parameter, option simple gives back old style start screen, features for configuration and in game stays same as with new (nw) 2016-02-05 08:53:00 +01:00
Justin Kerk
538fa63433 Allow dat files in the root by default, like the old days (nw) 2016-02-04 12:25:10 -08:00
hap
33937a4a4c ui: orange mousecursor regrew with mewUI merge, let's re-shrink it 2016-02-04 21:12:19 +01:00
Miodrag Milanovic
edfa314f1d put back select new game (nw) 2016-02-04 16:30:43 +01:00
Miodrag Milanovic
3ebf7e64fc fixed system dependent UI (nw) 2016-02-04 16:18:55 +01:00
Miodrag Milanovic
a95c4619c6 clear the rest of mewui mentioning (nw) 2016-02-04 15:36:33 +01:00
Miodrag Milanovic
024d67c14f removed UME filtering (nw) 2016-02-04 15:14:29 +01:00
Miodrag Milanovic
52d97f0dfa more mewui -> ui renames (nw) 2016-02-04 15:14:27 +01:00
Miodrag Milanovic
213283e430 some MEWUI to UI renames (nw) 2016-02-04 15:14:26 +01:00
Dankan1890
701df7fe9e Initial import of MEWUI to MAME [Dankan1890] 2016-02-04 15:14:24 +01:00
Victor Vasiliev
ccee9f7825 Initialize m_load_save_hold 2016-02-03 02:36:17 -05:00
Victor Vasiliev
f6331aaf65 Allow saved states to be bound to joystick buttons 2016-02-02 16:18:57 -05:00
Victor Vasiliev
c626466050 Do not read the load/save state filename while sequence is still pressed
Fixes the issue where, if the save state button was bound to something
that was a legal save state input, it would occasionally immediately
save the state onto the same button as "save state" input itself was
bound.
2016-02-02 16:18:57 -05:00
Victor Vasiliev
b11f39e7a0 Do not handle any UI inputs immediately after state load/save
Before this change, if you try to save state to a bound which already
does something as a UI button, it will save state there and then
immediately execute the bound action (sometimes it would not happen).
So, if you have state to P, with default button it would pause the game
immediately after saving state (except sometimes it would not).
2016-02-02 16:18:57 -05:00
AJR
d3eecba525 Software list entries can now supply slot option defaults
This feature is enabled when executing 'mame driver software'. After the specified software is found in the software list and attached to an appropriate image device, the software part's feature list is examined for any feature whose name is that of a slot device with _default appended. The feature's value field becomes the slot's default option, which overrides any driver-specified default and can be overridden by user-specified options.

No software lists have been updated to use this feature at the moment.
2016-01-30 22:49:08 -05:00
Miodrag Milanovic
42622cfe8e replace osd_lock with std::mutex [Miodrag Milanovic] 2016-01-30 20:43:50 +01:00