dankan1890
4dc5884c97
ui: search fixed in filesel, dirmenu and swlist.
2016-02-20 02:52:00 +01:00
Miodrag Milanovic
cc1ca5eb93
Doing some preps for internationalization (nw)
2016-02-19 15:58:46 +01:00
Miodrag Milanovic
a09493eb20
Fix for UI crash at start (nw)
2016-02-18 08:35:05 +01:00
Miodrag Milanovic
d9299cb64a
fix compile, unused variables (nw)
2016-02-17 13:22:36 +01:00
dankan1890
32630f09aa
menu: allocate and draw icons only if available. nw
2016-02-17 11:32:06 +01:00
dankan1890
3f04c5f932
dsplmenu: fixed display options. nw
2016-02-15 20:29:40 +01:00
therealmogminer@gmail.com
b0a7bcd346
Significant speed improvements to the BGFX renderer. [MooglyGuy]
2016-02-15 17:57:28 +01:00
Miodrag Milanovic
1dc9266b93
draw FPS counter even in menus (nw)
...
will revert this when MG finish his work
2016-02-15 16:35:15 +01:00
Michele Fochi
7c5b979ffa
Fix osd message
2016-02-13 21:21:22 +01:00
Michele Fochi
00aec89192
Added support for autofire under cheat menu and available only if cheats
...
activated.
2016-02-13 21:03:16 +01:00
Wilbert Pol
c62ba64a50
commented out unused member; fixes clang build (nw)
2016-02-13 20:16:10 +01:00
dankan1890
9599b015a7
fixed crash clicking on the DATs icon in the toolbar if there is no info available.
2016-02-13 17:38:17 +01:00
dankan1890
ae6a55f075
Grouped display of DAT file information in a single view. (WIP) nw
2016-02-13 02:42:38 +01:00
dankan1890
335aedb3e6
Fixed UI crash. (nw)
2016-02-11 12:52:09 +01:00
dankan1890
5e5f2788d6
Rearranged some filters. nw
2016-02-11 00:26:12 +01:00
dankan1890
96f78891f9
menu: standard menu now correctly handle the double click of the mouse. nw
2016-02-10 22:39:45 +01:00
dankan1890
f37594a53a
fixed wrong 'game' text.
2016-02-10 22:38:52 +01:00
dankan1890
cd05adafe0
ui: Removed the creation of cache file 'info_', and also removed 'Screen Type', '(no)Samples' and 'Stereo' filters. (TODO: pending to restore them in a proper manner).
2016-02-10 22:38:08 +01:00
dankan1890
186febc3dc
dsplmenu: re-added opengl video item. nw
2016-02-10 22:27:02 +01:00
dankan1890
bc2ef66756
simpleselgame: The zeroing of the search does not require a reload. nw
2016-02-10 22:25:43 +01:00
Miodrag Milanović
b051abab1f
Merge pull request #610 from motoschifo/master
...
Videosnaps patch (additional file to write: gamename.inp.timecode) [Michele Fochi]
2016-02-08 18:46:35 +01:00
Michele Fochi
f736cd5abc
Added new options:
...
-[no]exit_after_playback (default=no)
-[no]record_input (default=no)
Added new UI shortcut to save current timecode (default F12)
Translated variable names and comments to english language
2016-02-08 13:25:25 +01:00
dankan1890
68f167c886
ui: The video mode in the menu display options are now obtained directly from the settings. (nw)
2016-02-08 01:23:35 +01:00
Robbbert
7a4e38987f
ui: fixed text in custom colours setup screen
2016-02-08 10:35:40 +11:00
Michele Fochi aka motoschifo
34bc216ef9
VideoSnaps patch
...
http://adb.arcadeitalia.net/videosnaps.php
2016-02-07 11:05:55 +01:00
dankan1890
2fda7e23f2
menu: fixed search path for snapshots. (nw)
2016-02-07 03:53:47 +01:00
dankan1890
e15dca747c
datmenu.cpp: fixed a missed substitution from auto_alloc to global_alloc.
2016-02-07 03:32:47 +01:00
Miodrag Milanovic
1bc83295c7
added save to simple ui (nw)
2016-02-06 13:54:15 +01:00
Miodrag Milanovic
f80ff01891
MAME related settings are saved on request only (nw)
2016-02-06 13:47:21 +01:00
Miodrag Milanovic
65d9003144
fixed rest of ui.ini mame.ini read/write settings (nw)
2016-02-06 10:40:23 +01:00
Miodrag Milanovic
dbfcc63e2c
fix my mistake in software selection (nw)
2016-02-06 09:27:51 +01:00
Miodrag Milanovic
6f3e86613d
Save mame.ini options only if they are updated in UI (nw)
...
Not all are covered, will need to check rest of files, but not tonight
2016-02-05 20:47:53 +01:00
Miodrag Milanovic
6fb757d6a6
move some options to ui.ini (nw)
2016-02-05 15:17:51 +01:00
Miodrag Milanovic
d0162765cd
Keep ui options separate from emulator ini file. (nw)
...
TODO: Need fixing saving of some core settings that could be changed by UI
2016-02-05 14:24:17 +01:00
Miodrag Milanovic
9a28da4f73
added UI parameter, option simple gives back old style start screen, features for configuration and in game stays same as with new (nw)
2016-02-05 08:53:00 +01:00
Justin Kerk
538fa63433
Allow dat files in the root by default, like the old days (nw)
2016-02-04 12:25:10 -08:00
hap
33937a4a4c
ui: orange mousecursor regrew with mewUI merge, let's re-shrink it
2016-02-04 21:12:19 +01:00
Miodrag Milanovic
edfa314f1d
put back select new game (nw)
2016-02-04 16:30:43 +01:00
Miodrag Milanovic
3ebf7e64fc
fixed system dependent UI (nw)
2016-02-04 16:18:55 +01:00
Miodrag Milanovic
a95c4619c6
clear the rest of mewui mentioning (nw)
2016-02-04 15:36:33 +01:00
Miodrag Milanovic
024d67c14f
removed UME filtering (nw)
2016-02-04 15:14:29 +01:00
Miodrag Milanovic
52d97f0dfa
more mewui -> ui renames (nw)
2016-02-04 15:14:27 +01:00
Miodrag Milanovic
213283e430
some MEWUI to UI renames (nw)
2016-02-04 15:14:26 +01:00
Dankan1890
701df7fe9e
Initial import of MEWUI to MAME [Dankan1890]
2016-02-04 15:14:24 +01:00
Victor Vasiliev
ccee9f7825
Initialize m_load_save_hold
2016-02-03 02:36:17 -05:00
Victor Vasiliev
f6331aaf65
Allow saved states to be bound to joystick buttons
2016-02-02 16:18:57 -05:00
Victor Vasiliev
c626466050
Do not read the load/save state filename while sequence is still pressed
...
Fixes the issue where, if the save state button was bound to something
that was a legal save state input, it would occasionally immediately
save the state onto the same button as "save state" input itself was
bound.
2016-02-02 16:18:57 -05:00
Victor Vasiliev
b11f39e7a0
Do not handle any UI inputs immediately after state load/save
...
Before this change, if you try to save state to a bound which already
does something as a UI button, it will save state there and then
immediately execute the bound action (sometimes it would not happen).
So, if you have state to P, with default button it would pause the game
immediately after saving state (except sometimes it would not).
2016-02-02 16:18:57 -05:00
AJR
d3eecba525
Software list entries can now supply slot option defaults
...
This feature is enabled when executing 'mame driver software'. After the specified software is found in the software list and attached to an appropriate image device, the software part's feature list is examined for any feature whose name is that of a slot device with _default appended. The feature's value field becomes the slot's default option, which overrides any driver-specified default and can be overridden by user-specified options.
No software lists have been updated to use this feature at the moment.
2016-01-30 22:49:08 -05:00
Miodrag Milanovic
42622cfe8e
replace osd_lock with std::mutex [Miodrag Milanovic]
2016-01-30 20:43:50 +01:00