* Split up the different parts of ICO loading in the menus (locating files, scaling, drawing, etc.)
* Added icon support to software selection menu
* Added support for more ICO file variants, including PNG-in-ICO (new DIB parser is overkill for ICO but I can factor it out for BMP loading at some point)
* Added favourites filter for software menus - includes software that's favourited on any system, so GBC includes DMG favourties and vice versa
* Eliminated unnecessary member variables and O(n) walks in software selection menu
* Made the menus' cached texture structures a bit more efficient
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Disney Friends (JAKKS Pacific TV Game, Game-Key Ready) [Sean Riddle]
new NOT WORKING Software List entries
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jakks_gamekey_dy:stenfcha Sports Tennis & Face Chase & Riches of Agrabah
This confirms that the '3 game' versions of the JAKKS Game Keys (usually sold as part of bundles) are different code to the '2 game' versions, not some soft unlock.
* new NOT WORKING
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Storio [Team Europe]
created this so that Clawgrip can add to it
* add seemingly pointless line to seemingly pointless file
* move info (nw)
* vtech (nw)
* rad_eu3a14.cpp some guesses (nw)
* some register use (nw)
* new NOT WORKING
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XaviX Baseball (XaviXPORT) [Sean Riddle, Peter Wilhelmsen]
Excite Ping Pong (Japan) [Sean Riddle, Peter Wilhelmsen]
* new NOT WORKING
Scooby-Doo! and the Mystery of the Castle (JAKKS Pacific TV Game) [Sean Riddle, Team Europe]
* start improving rendering of bitmaps for xavixport baseball (nw)
* notes (nw)
* rendering improvements (nw)
* bitmap transparency (nw)
* (nw)
* Add new softlist: original Apple II disks in WOZ format.
All existing 4AM dumps as of January 17th, 2019 are documented herein.
Tafoid assisted with a tool to automate large chunks of the process, but the tool wasn't perfect and the resulted required a second and third pass by eye.
I believe I have all the problems worked out and it passes -valid.
Last step for the moment is to go into the other Apple II softlist and start renaming the collision entries.
* Minor fix to softlist naming (nw)
-vsmileb: Found enough port bits to show the VTech logo and V.Smile Baby intro. No game boots yet. [Ryan Holtz]
-spg2xx: Added separate logging for external interrupts and address mapping. [Ryan Holtz]