* Converted PIF RAM from 8-bit array to 32-bit array
* Inlined color and alpha combiner equations
* Moved a number of calculations in span rendering to outer loops
* Flattened branch structure of texel fetching somewhat
* Fixed an RSP DMA edge case when transfer count is greater than 1.
* Refactored the RDP blender implementation to use function pointers rather
than deep if/else structures in order to reduce branch prediction penalties
in the inner software rasterizer loop.
* Reduced the likelihood that bad triangle commands due to an RSP crash will
crash MESS.
peplus.c: Huge update of information, clones and new games. [BrianT]
New Games Added
-----------------------------------
Player's Edge Plus (Set001) Set Chip [BrianT, Kevin, Jim]
Player's Edge Plus (PP0103) Deuces Wild Poker [BrianT, Kevin, Jim]
Player's Edge Plus (PP0127) Deuces Joker Wild Poker [BrianT, Kevin, Jim]
Player's Edge Plus (PP0434) Bonus Poker Deluxe [BrianT, Kevin, Jim]
Player's Edge Plus (PP0452) Double Deuces Wild Poker [BrianT, Kevin, Jim]
Player's Edge Plus (PP0508) Loose Deuce Deuces Wild! Poker [BrianT, Kevin, Jim]
Player's Edge Plus (PP0542) One Eyed Jacks Wild Poker [BrianT, Kevin, Jim]
Player's Edge Plus (X002031P+XP000112) Lucky Deal Poker [BrianT, Kevin, Jim]
Player's Edge Plus (X002040P+XP000038) Nevada Bonus Poker [BrianT, Kevin, Jim]
Player's Edge Plus (X002042P+XP000038) Triple Bonus Poker [BrianT, Kevin, Jim]
Player's Edge Plus (X002067P+XP000038) Double Double Bonus Poker [BrianT, Kevin, Jim]
Player's Edge Plus (X002250P+XP000050) Shockwave Poker [BrianT, Kevin, Jim]
Player's Edge Plus (X002307P+XP000112) Triple Double Bonus Poker [BrianT, Kevin, Jim]
Player's Edge Plus (X002314P+XP000112) Triple Bonus Poker Plus [BrianT, Kevin, Jim]
Player's Edge Plus (XMP00002+XM00004P) Multi-Poker [BrianT, Kevin, Jim]
Player's Edge Plus (XMP00004+XM00005P) Multi-Poker [BrianT, Kevin, Jim]
New Clones Added
-------------------------------------------
Various Player's Edge Plus Poker sets (90+) [BrianT, Kevin, Jim]