- Protection understood, documented, and completelly simulated.
- Removed the ugly patch/hack in the driver_init that formerly allows to boot.
- Some clean-ups...
- Added technical notes.
* terminology change (nw)
* prepare (nw)
* move some bits (nw)
* prepare (nw)
* make some noises (nw)
* less loud (nw)
* new e-kara Software List entry
e-kara UK / Europe Volume 1 (UK-E001) [Team Europe]
-ioc2.cpp: Various changes: [Ryan Holtz]
* Hooked up z80scc and 8042kbdc interrupts.
* Fixed IRQ-lowering logic to actually clear the MIPS IRQ line.
* Hooked up 8042kbdc reset.
Gets Gentoo Linux booting (though it hangs during startup), and the IRIX 5.3 installer runs until it fails due to SCSI emulation issues.
* Split Indigo 2 into a derived class.
* Eliminated MACHINE_CONFIG_START/END.
* Hooked up pullups on EISA I/O space.
-ioc2.cpp: Various changes: [Ryan Holtz]
* Converted to use logmacro.
* Made logging more verbose.
* Added savestate support.
* Hooked up Timer1/Timer0 interrupts.
-hpc3.cpp: Various changes: [Ryan Holtz]
* Updated to MAME code standards.
* Converted to use logmacro.
* Made logging more verbose.
* Added savestate support.
* Partially hooked up second SCSI controller for Indigo 2.
* Hooked up second DAC.
* Fixed a bug that prevented the DAC DMA timer from stopping.
* Hooked up PIO/DMA config register logging.
-sgi.cpp: Various changes: [Ryan Holtz]
* Updated to MAME code standards.
* Converted to use logmacro.
* Made logging more verbose.
* Made RPSS counter more accurate.
* Added semaphore registers.
-newport.cpp: Various changes: [Ryan Holtz]
* Updated to MAME code standards.
* Converted to use logmacro.
* Made logging more verbose.
* audio notes (nw)
* memory system bypass to stop annoying logging when tilemaps are enabled before regs get set etc. (nw)
* some logging (nw)
* more notes (nw)
* note changes (nw)
* note changes (nw)
* device for later (nw)
* pce_tourvision.xml: Add game IDs as a "feature" (nw)
Game IDs are relevant to the emulation, and should be on the XML, not on comments.
Also updated the comments on missing games and missing IDs.
* Removed "Money In The Sky II" from undumped games list (it's really "Hani on the Road") (nw)
Plane bitmap check was missing, so a window move was always started on all
planes. This was mostly visible in Pascal workstation, where text color was
brown instead of white, and HP VUE also showed broken colors.