Commit Graph

10740 Commits

Author SHA1 Message Date
Scott Stone
2ae68cff1d New clones added
----------------
Multi Champ Deluxe (ver. 1114, 14/11/1999) [caius] (not working)
2010-12-25 00:54:01 +00:00
Scott Stone
a72a535788 Rewrote ics2115 sound core using modern device standards, improving audio in Oriental Legend, Killing Blade and other PGM titles in the process. [austere, nimitz, trap15] 2010-12-25 00:46:20 +00:00
Scott Stone
1085cfb96a Adjusted ym2203 clock speed and added XTAL for goindol.c based on a reference video recording. [Tafoid, Rogerio] 2010-12-25 00:04:55 +00:00
Brian Troha
b52151f527 Correct name for the 63701Y0P MCU used on the Double Dragon sets. Only change the Double Dragon sets, not any other set that uses the same 63701.bin code. 2010-12-24 14:50:35 +00:00
Phil Bennett
fd1a3c34ba 03916: arabian: Missing bird at top of the screen. [Phil Bennett]
Hooked up Arabian MB8841 MCU and removed obsolete simulation code [Phil Bennett]
2010-12-24 11:16:56 +00:00
Phil Bennett
5f75b3dcf8 Assigned MB88xx interrupt sources unique vectors, as expected by the Arabian MCU program [Phil Bennett] 2010-12-24 11:15:18 +00:00
Angelo Salese
f2168d89b2 Second batch of COP fixes, no whatsnew 2010-12-24 11:14:34 +00:00
Fabio Priuli
6d7892ab13 s3c24xx.c: Fixing compiling process on Linux and MacOSX [qmc2] 2010-12-24 08:56:21 +00:00
Angelo Salese
ab6b3c8d28 Fixed Seibu logo tilemap colors in Seibu Cup Soccer [Angelo Salese] 2010-12-24 00:39:55 +00:00
Angelo Salese
96c33d5be3 First part of Seibu COP macro rewrite, no whatsnew 2010-12-23 21:22:41 +00:00
Michaël Banaan Ananas
0120446c89 AY-3-8910 unused bits in registers read back as 0 [hap] 2010-12-23 17:55:31 +00:00
Angelo Salese
fc27445a95 Improved sprite GFX ROM order in Godzilla [Angelo Salese] 2010-12-23 17:53:36 +00:00
Phil Bennett
ae064276ec Fixed error introduced in last commit 2010-12-23 17:44:50 +00:00
Aaron Giles
0fb1757365 Apparently original key was correct. The "fixed" key reintroduces the
crashes at the end of level 2.
2010-12-23 17:40:55 +00:00
Angelo Salese
368946a403 Added DMA slots to Legionnaire HW, fixes Godzilla regression [Angelo Salese] 2010-12-23 17:01:05 +00:00
Phil Bennett
b8850cbd06 Added preliminary (disabled by default) discrete sound emulation to Dai San Wakusei Meteor [Derrick Renaud, Andy Welburn] 2010-12-23 15:39:29 +00:00
Phil Bennett
e08a1c9eb1 arabian.c: Hooked up the MB8841 MCU (disabled by default as the game doesn't work properly when it's enabled) [Phil Bennett] 2010-12-23 14:12:57 +00:00
Angelo Salese
ac38657987 Redumped sprite roms in X Se Dae Quiz [Guru] 2010-12-23 13:53:10 +00:00
Aaron Giles
6f16e97623 Cleanups and version bump. 2010-12-23 09:50:42 +00:00
Aaron Giles
42bc091d00 Fixed bullet key [Chris Hardy] 2010-12-23 09:37:13 +00:00
Angelo Salese
79635d790f Fixed text tilemap colors, no whatsnew 2010-12-23 03:24:19 +00:00
Angelo Salese
47ee555f7d Fixed program loading, marked sprite roms as bad, game is somehow playable if you kludge the sprite DMA, no whatsnew 2010-12-23 03:13:23 +00:00
Angelo Salese
e8cfb9e513 Implemented a preliminary V25/V35 CPU core [Alex Jackson] 2010-12-23 02:46:39 +00:00
Angelo Salese
855636d33c Fixes to X Se Dae and Zero Team GFX banking, no whatsnew 2010-12-23 01:11:45 +00:00
Phil Bennett
335ee2a4e6 03791: pandoras: Missing elements in emulated audio [Phil Bennett] 2010-12-23 00:30:41 +00:00
Angelo Salese
e1d838b1ee Added DMA commands 0x82 and 0x09 to raiden2.c, no whatsnew 2010-12-23 00:18:57 +00:00
Angelo Salese
0f0bdc3623 Improvement to X Se Dae, no whatsnew 2010-12-22 23:31:12 +00:00
Angelo Salese
766ad337a6 Forgot this 2010-12-22 23:15:24 +00:00
Angelo Salese
d348fc97c4 Made Zero Team and X Se Dae to boot [Angelo Salese] 2010-12-22 23:01:19 +00:00
Phil Bennett
86fd47653b 04147: raiden: crashes if you use -debug switch [Alex Jackson]
---------- Forwarded message ----------
From: Alex Jackson <awj_in_japan@hotmail.com>
Date: Mon, Dec 20, 2010 at 3:37 AM
Subject: MT bug 04147 fix; trivial debugger fix
To: submit@mamedev.org


i86length.diff fixes MT bug 04147: raiden: crashes if you use -debug switch. My patch makes the i386 and nec disassemblers enforce the same maximum instruction length as CPUINFO_INT_MAX_INSTRUCTION_BYTES (previously the disassemblers always enforced a maximum length of 15 bytes, but the value of CPUINFO_INT_MAX_INSTRUCTION_BYTES varied between CPUs... this was my fault, sorry)

The maximum legal instruction length on the 80286 is 10 bytes, and on the 80386 and all later Intel and clone CPUs it's 15 bytes. Exceeding the limit causes an illegal instruction exception. Intel CPUs prior to the 80286, and NEC-V CPUs, don't enforce a maximum instruction length (they don't even have an "illegal instruction" exception), but the longest possible instruction without redundant prefixes is 8 bytes on both, so I've made that the maximum instruction length for disassembly purposes.

debugger.diff fixes a trivial bug in the debugger dump commands. 0x7f is not a printable character in either ASCII or UTF-8... so don't print it in the "ASCII" column when hex dumping.

--AWJ
2010-12-22 22:46:53 +00:00
Angelo Salese
8ac798287b Added idle skip for Ghost Eolith driver [David Haywood] 2010-12-22 21:12:20 +00:00
Angelo Salese
5bb3980fb5 Fixed scrolling, no whatsnew 2010-12-22 20:33:03 +00:00
Angelo Salese
15a4f22d7e Changed title as per Haze, no whatsnew 2010-12-22 20:05:19 +00:00
Angelo Salese
7839dca4a7 Fixed sound comms in Seibu Cup Soccer sets [Angelo Salese] 2010-12-22 19:59:50 +00:00
Angelo Salese
85b617ef9c Fixed speed in B&B as per Tim, no whatsnew 2010-12-22 19:57:22 +00:00
Scott Stone
18b323579f Duplicate mamedriv.c entries deleted (no whatsnew) 2010-12-22 19:37:48 +00:00
Angelo Salese
188c6e5455 Added DMA mode 0x0e in seicop.c, used by Seibu Cup Soccer, Godzilla and SD Gundam [Angelo Salese] 2010-12-22 19:20:17 +00:00
Angelo Salese
f6f047ff6d Duplicate 2010-12-22 17:58:52 +00:00
Angelo Salese
1d45fe4e7a Missing from mamedriv.c, no whatsnew 2010-12-22 17:56:03 +00:00
Michaël Banaan Ananas
b04031ff49 fix mt bug 4150 2010-12-22 17:42:30 +00:00
Scott Stone
eb51987ac0 Corrected game clock for dai3wksi as verified on PCB [Guru] 2010-12-22 13:30:23 +00:00
R. Belmont
a6c55a3f2e Naomi updates:
- Added Rev. C Naomi 2 Export BIOS [The Dumping Union]
- Fixed some rom filenames that didn't fit MAME standard [Cah4e3]

New games added as GAME_NOT_WORKING
-----------------------------------
Derby Owner's Club World Edition (Rev. D) [f205v, Cah4e3]
2010-12-22 03:32:25 +00:00
Scott Stone
ec22c1d014 New games added or promoted from NOT_WORKING status
---------------------------------------------------
Dai San Wakusei Meteor - Hau, Chack'n


Comments:
This is the initial check-in of the driver which was posted (plus some driver notes based on some quick tests).  If anyone has work they need to add (discrete audio, dip/input improvements), please work with this as a base.
2010-12-22 02:10:16 +00:00
Angelo Salese
a3b5c731f7 Fixed BK3 bitplane order in Legionnaire, fixes the map screen colors in it [Angelo Salese] 2010-12-22 01:36:15 +00:00
Angelo Salese
5d07abb9ec Added a preliminary DMA to the Legionnaire driver, fixes some color issues in Legionnaire and Denjin Makai [Angelo Salese] 2010-12-22 01:20:13 +00:00
Angelo Salese
3b2d3984a2 Decoded GFX roms in Seibu Cup Soccer bootleg sets [David Haywood] 2010-12-22 00:52:16 +00:00
Angelo Salese
7b0a2369e9 Fixed a very old (subtle) regression of mine regarding Seibu Cup Soccer bootleg, no whatsnew 2010-12-21 22:49:54 +00:00
Brian Troha
2ce99369e7 add multfish.h 2010-12-21 21:47:26 +00:00
Brian Troha
e7c75086f9 add the newest sets for the Multifish.c mods 2010-12-21 21:40:54 +00:00
Brian Troha
0e2d04d4e2 multfish.c update: [MetalliC]
- full save-states support
- changed to use timekeeper-device instead of mvram + custom code
- now  use  timekeeper as Z80 banked RAM (verified with hardware,
  now full game stats saved on power on/off as on real machine)
- graphics roms naming scheme changed as on Irgrosoft's hash-lists
for example -
  http://www.igrosoft.ru/download/md5/CrazyMonkey_hash.html
  http://www.igrosoft.ru/download/md5/CrazyMonkey_loto_hash.html
  http://www.igrosoft.ru/download/md5/CrazyMonkey_ent_hash.html
because  different  gfx-sets  not  "old  one"  or  "new  one", but for
different regions.
- Roll Fruit's always-locked-coinlock bug fixed
- few old missing roms found and added:
    Fruit Cocktail 030623 fcockt_3
    Lucky Haunter 030804  lhaunt_2
    Resident 040415       resdnt
- all known hashes added (entertainment, lottery, etc)
- misc cleanup
2010-12-21 21:39:25 +00:00