Aaron Giles
237d8ddce9
Argh, stupid .m files.
2011-01-01 01:18:14 +00:00
Aaron Giles
99a26bc331
Cleanups and version bump.
2011-01-01 00:59:47 +00:00
Aaron Giles
5db7b9e8a3
Ok, last major rename for this round:
...
memory_region() == machine->region()->base()
memory_region_length() == machine->region()->bytes()
region_info -> memory_region
Regex searches:
S: memory_region( *)\(( *)([^,&]+), *([^)]+)\)
R: \3->region\1\(\2\4\)->base\(\)
S: memory_region_length( *)\(( *)([^,&]+), *([^)]+)\)
R: \3->region\1\(\2\4\)->bytes\(\)
2011-01-01 00:41:25 +00:00
R. Belmont
6d02b55f4a
ARM7: Use updated diff (no whatsnew)
2011-01-01 00:22:05 +00:00
Ryan Holtz
57917c6553
Fixed writes in the MIPS III interpreter. [MooglyGuy]
2011-01-01 00:02:30 +00:00
Aaron Giles
996e1c365c
mame_rand() -> machine->rand()
2010-12-31 22:59:44 +00:00
Aaron Giles
3b41606ca0
running_device -> device_t
...
They both already existed. No sense in having two names for the
same object type.
2010-12-31 21:42:55 +00:00
Aaron Giles
2ca38fad3e
Remove public decodechar function.
2010-12-31 21:24:46 +00:00
Aaron Giles
ba6d1bd8a3
MDRV_* -> MCFG_*
...
There hasn't been a machine driver for many years.
2010-12-31 21:18:45 +00:00
Michaël Banaan Ananas
80f4cfa981
re: Golden Poker cleanup -> and Robbie, yes language names like French, Spanish, German, ... start with a capital :)
2010-12-31 21:14:25 +00:00
Aaron Giles
b312c3c71f
Made old MIPS interpreter compile. Whether it runs or not is a different
...
matter.
2010-12-31 21:00:15 +00:00
Aaron Giles
1fcd9aa6dc
Fix MT4161. The render_texture() object was doing work in its
...
destructor which was inappropriate, as textures are allocated and
recycled via a fixed size allocator.
2010-12-31 20:27:51 +00:00
Fabio Priuli
c00b57ae6d
s3c24xx: some improvements and fixes [Tim Schuerewegen]
...
out of whatsnew: these are now in sync with latest MESS additions, to avoid regressions in the MESS drivers which use these chips
2010-12-31 18:15:29 +00:00
Aaron Giles
b921f65454
Add directxor parameter to direct memory accessors. Update all callers
...
that manually XORed addresses to pass the XOR instead.
This improves behavior when direct accessors hit non-RAM regions, or
when watchpoints are used, because we now know the original, un-xored
address and can fall back to standard read/write handlers properly.
Also fixes glitched disassembly when read watchpoints are enabled.
2010-12-31 17:55:41 +00:00
Brian Troha
0298b14506
Update the es5506.c driver with documentation on the capabilities of the Ensoniq ES5505 & ES5506 chips as well as include a pinout description of each chip.
2010-12-31 16:52:25 +00:00
R. Belmont
3517c80e37
ARM7+ updates: [Tim Schuerewegen]
...
- Enhanced MMU with page fault support
- Preliminary 26-bit mode support
- Fixed bugs with S-flag operations on R15
- Fixed STRH involving R15
- Support for ARM models 7500 and 920T.
2010-12-31 16:14:01 +00:00
Angelo Salese
e25860ffdc
Implemented Seibu COP macro 0x905, used for ark movements in Legionnaire / Zero Team when a knock down occurs [Angelo Salese]
2010-12-31 15:54:10 +00:00
smf-
83aa5fa56e
removed start 2 from hyperbbc
...
removed port_modify from fbaitbc that wasn't used
whitespace/debug/comment changes
2010-12-31 13:08:00 +00:00
smf-
52c0ec3a15
changed comment formatting.
2010-12-31 12:30:17 +00:00
smf-
60990c2dbb
renamed bios memory region and added it to the #define
2010-12-31 12:21:43 +00:00
Roberto Fresca
f53130043d
More Golden Poker driver cleanup. Added more references
...
and reorganized some parent-clone relationship. Added
some new sets. [Roberto Fresca]
New games added or promoted from NOT_WORKING status
---------------------------------------------------
Jack Potten's Poker (NGold), 3 sets [Roberto Fresca, Darran]
2010-12-31 09:19:07 +00:00
Ryan Holtz
40aae2e312
Fixed alpha compare in the N64 RDP implementation. [Harmony]
2010-12-31 07:36:15 +00:00
Ryan Holtz
0ea11333c6
Updated the RSP and RDP implementations to be largely bit-perfect and pixel-accurate. [angrylion, Harmony]
2010-12-31 07:29:47 +00:00
Scott Stone
de94242bcc
superchs.c - Moved Button 6 assignment to a DIP selection which is more appropriate for "Freeze Screen" behavior and added some missing port names. [Tafoid]
2010-12-31 04:04:48 +00:00
Brian Troha
f6520bd994
Correct typo(?) in dipswitch port locations for Wonder League '96
2010-12-30 23:12:16 +00:00
Brian Troha
de22e0eeea
Issue with Wonder League '96 fixed. The MCU writes the data to +0x200 from the base ram. Both games now correctly run MCU code.
2010-12-30 22:54:09 +00:00
Brian Troha
c88f831adc
Adds the recent 87C52 MCU decaps to Wonder League Star and Wonder League '96 [Dr. Decapitator]
...
NOTE to other devs:
Wonder League Star works fine with the new MCU. Wonder League '96 doesn't work so the old protdata.bin and copy routine is kept until a solution can be found to running the MCU code as is.
2010-12-30 22:43:53 +00:00
Angelo Salese
145b12ea88
Functionality macro change, noticed yesterday night in Zero Team, no whatsnew
2010-12-30 19:51:40 +00:00
Tomasz Slanina
25f1f2b6aa
Fixed text layer priority in Chouji Meikyuu Legion (both sets). No whatsnew
2010-12-30 19:35:24 +00:00
Phil Bennett
b3806f775c
mpu4drvr.c: Account for the 45 degree trackball mounting [James Wallace]
2010-12-30 19:33:02 +00:00
Angelo Salese
12a095bfa7
Further ICS2115 work [austere, nimitz, trap15]
2010-12-30 18:26:05 +00:00
Tomasz Slanina
41fbb1963c
Preliminary simulation of text layer protection in Chouji Meikyuu Legion [Tomasz Slanina]
2010-12-30 17:23:02 +00:00
Michaël Banaan Ananas
5025452bd1
(ldygolfe -> ladygolfe)
2010-12-30 17:16:09 +00:00
Michaël Banaan Ananas
f5a5aabe48
minor cleanup on titles
2010-12-30 16:45:24 +00:00
Michaël Banaan Ananas
171a827b31
submitted by Kevin Eshbach, *** requested no_whatsnew ***
...
- Added the dump of the pal on Donpachi and corrected the eeprom location
- Documented the pals on Gunbird that need to be dumped
- Documented the pals on Shuuz that need to be dumped
- Added revision information to Vs. Duck Hunt and Vs. The Goonies
- Added new Vs. Stroke & Match Golf - Ladies Version, Set E
2010-12-30 16:42:05 +00:00
Roberto Fresca
f1f837bc35
Golden Poker driver: Added new sets, and some notes
...
about ipc-1 daughterboard encryption [Roberto Fresca]
New games added or promoted from NOT_WORKING status
---------------------------------------------------
Silver Game [Roberto Fresca, Team Europe & HAL9K]
New games marked as GAME_NOT_WORKING
------------------------------------
"Unknown french poker game" [Roberto Fresca, Team Europe & HAL9K]
"Unknown encrypted poker game" [Roberto Fresca, Team Europe & HAL9K]
2010-12-30 16:18:45 +00:00
Michaël Banaan Ananas
003029b876
commited incase Kale isn't back before new MAME: obj 1 & 2 redumped, 3 & 4 confirmed to be good dump, thanks Guru (no whatsnew)
2010-12-30 13:30:37 +00:00
Andrew Gardner
ffc1d29080
Silly.
2010-12-30 06:50:24 +00:00
Andrew Gardner
ea5f8009fa
plygonet.c : Fixed save state & device handler regressions. [Andrew Gardner]
2010-12-30 04:47:25 +00:00
Angelo Salese
de8d599059
Implemented ROM banking support in Raiden 2 HW, improving Raiden 2 and Zero Team behaviour [O.Galibert]
2010-12-30 03:28:04 +00:00
Angelo Salese
fd09ba21d5
Left-over development ...
2010-12-30 03:07:45 +00:00
Angelo Salese
f9140d0405
Small refactoring, no whatsnew
2010-12-30 03:06:19 +00:00
Angelo Salese
c94fcf061a
Implemented preliminary Seibu COP macro command 0xdde5, used by Seibu Cup Soccer x/y radar positions [Angelo Salese]
2010-12-30 02:10:45 +00:00
Angelo Salese
99108916f6
Removed left-over Mirax PROM, also re-marked as GAME_IMPERFECT_SOUND (hopefully that nobody else will remove it again ...)
2010-12-30 01:42:57 +00:00
Angelo Salese
4300a59ab4
Marked silkroad sprite ROM as bad, no whatsnew
2010-12-30 01:37:54 +00:00
Angelo Salese
5de643ad61
Marked kftgoal sample ROM as bad, no whatsnew
2010-12-30 01:28:59 +00:00
smf-
165b32a6cc
New games added as GAME_NOT_WORKING
...
-----------------------------------
Mambo A Go-Go (GQA40 VER. JAB) [Kevin Eshbach, Tormod, gatt9, Smitdogg, The Dumping Union, smf]
2010-12-29 23:35:58 +00:00
Couriersud
cc3820bc03
Update comment in sdl.mak
2010-12-29 23:22:14 +00:00
Tomasz Slanina
aff7fb91c2
Fixed sfx in Chouji Meikyuu Legion [Tomasz Slanina]
2010-12-29 20:08:08 +00:00
Angelo Salese
5cfd97d3f7
Haze: moved +16 for sprite offsetting in SD Gundam, no whatsnew
2010-12-29 18:56:23 +00:00