Commit Graph

88575 Commits

Author SHA1 Message Date
Roberto Fresca
6678979a54 Realistic clickable buttons for Hot Chilli. 2023-12-04 00:26:03 +01:00
angelosa
94b1dd88f8 konami/viper.cpp: rearrange i2c code, experimentally move its irq code in timer callback 2023-12-03 23:55:02 +01:00
angelosa
ad5d02d4ea midcoin/wink.cpp: demote with MNW 2023-12-03 23:53:03 +01:00
angelosa
839235e04a konami/viper.cpp: digital inputs for xtrial and mocapglf 2023-12-03 21:05:19 +01:00
Angelo Salese
c9dbbb2936
konami/viper.cpp: convert EPIC to address_map & logmacro (#11814) 2023-12-03 20:58:09 +01:00
stonedDiscord
0cf8850f80
breakout: change colors to match gel sheets (#11816) 2023-12-03 19:09:51 +01:00
ArcadeShadow
3723b7a834
x68k_flop.xml: Use lowercase for descriptive text in descriptions. (#11815)
Also use parentheses rather than brackets for descriptive suffixes.
2023-12-04 04:23:46 +11:00
Vas Crabb
bedf7d6de4 -yamaha/ymmu100.cpp: Use mnemonic BIOS tags, reduce copy/pasta
-merit/merit3xx.cpp: Use object finders in a couple more places.
2023-12-04 04:14:55 +11:00
Manuel Sainz de Baranda y Goñi
580447173e
cpu/z80: Update WZ during in block I/O instructions. (#11812)
The inir, indr, otir and otdr instructions modify WZ when updating PC when the repeat condition is met.
2023-12-04 04:00:00 +11:00
hap
61e9cc42a3 breakout: tweak color overlay 2023-12-03 17:49:19 +01:00
hap
b7a63f01aa m6801: port data latches are not initialized at reset 2023-12-03 17:31:11 +01:00
Ivan Vangelista
a7fa471b72 New clones marked not working
-----------------------------
Medal no Tatsujin Doki! Ooatari-Darake no Sugoroku Matsuri (MTL1 SPR0A) [buffi]
Puzz Ball (Japan, PZB1 Ver.C) [buffi]
2023-12-03 13:36:44 +01:00
Olivier Galibert
a04a37b9bd mu100: Add bios version 1.06 [Matt] 2023-12-03 13:13:54 +01:00
Dirk Best
0a9320498f nichibutsu/nichild: More DIP switch info 2023-12-03 11:24:36 +01:00
Ivan Vangelista
b65ac64136 New systems marked not working
------------------------------
Monkey Land (Ver. AA.21.A) [Ioannis Bampoulas]

New clones marked not working
-----------------------------
Monkey Land (Ver. AA.13.B) [Ioannis Bampoulas]
2023-12-02 21:02:43 +01:00
angelosa
9d1e0c0378 konami/viper.cpp: implement stub screen demuxer for mocapglf, sscopex, sscopefh 2023-12-02 20:25:32 +01:00
codefrog2002
82e34a84fd
atari/shuuz.cpp: Implemented shadow effect. (#11799)
MO color 1 offsets playfield color by 0x200 if the playfield does not have priority.
2023-12-03 03:02:09 +11:00
cam900
c7bf3ffa97
konami/k007121.cpp: Use device_gfx_interface to decode graphics. (#11808)
Also adjusted graphics ROM loading in drivers using this device to allow use of gfx_8x8x4_packed_msb.
2023-12-03 02:28:54 +11:00
Dirk Best
3dab15c23e nichibutsu/nichild: Figured out some DIP switches 2023-12-02 12:37:44 +01:00
Ivan Vangelista
416c594c29 New working clones
------------------
Return Of Sel Jan II [BET] (Japan, NM508) [buffi]
2023-12-02 11:22:19 +01:00
Ivan Vangelista
a0a62ddd60 galaxian/galaxian.cpp: redumped scobrae [chaneman] 2023-12-02 10:23:54 +01:00
angelosa
0e38553d9b New systems marked not working
------------------------------
LD Mahjong #1 Marine Blue no Hitomi [buffi]
2023-12-02 04:41:36 +01:00
AJR
23f7b9cacd shtstar: Hook up DUART IRQs; get the self-test one step closer to passing 2023-12-01 22:36:43 -05:00
angelosa
fb696abf15 konami/viper.cpp: cleanups, update QA notes 2023-12-02 04:12:51 +01:00
Vas Crabb
ab892a4bc7 Miscellaneous simple changes:
* docs: Updated example layout links to latest tagged release (0.261).
* capcom/1943.cpp: Improved DIP switch setting labels (MT08797).
* sega/sms.cpp: Original Master System/Gam*Boy wasn't numbered (MT08754).
2023-12-02 12:00:20 +11:00
angelosa
a3f7882e2f nichibutsu/nichild.cpp: pinpoint demo sounds dip in ldquiz4, TMPZ84C011 runs on separate 6 MHz XTAL 2023-12-01 19:00:08 +01:00
Ivan Vangelista
2046f2f593 New working clones
------------------
Violent Storm (ver UAB, bootleg) [Victor Fernandez (City Game)]
2023-12-01 18:38:02 +01:00
angelosa
e73c7cf589 merit/merit3xx.cpp: add some video, hookup sound and nvram 2023-12-01 02:20:45 +01:00
angelosa
049c9613b3 video/imagetek_i4100.cpp: add blitter logging 2023-12-01 02:12:56 +01:00
angelosa
18d14ae614 misc/amstarz80.cpp: add gfx decoding stub 2023-12-01 02:11:06 +01:00
angelosa
04ecae83a3 skeleton/fc100.cpp: denote clearly missing MCU dump 2023-12-01 02:09:51 +01:00
Roberto Fresca
c16febebfa Realistic clickable buttons for American Poker 2 games. [Grull Osgo] 2023-11-30 20:08:37 +01:00
Roberto Fresca
a751f613fd Novo Play buttons are now clickable. [Grull Osgo] 2023-11-30 19:14:17 +01:00
Olivier Galibert
4b74eb3687 mu80: Program rom label correction [Matt] 2023-11-30 16:48:54 +01:00
hap
8b97dbce3d felega: update rom labels,
psr260: underclock cpu for now, and get rid of lcd set_busy_factor
2023-11-30 11:06:57 +01:00
Olivier Galibert
3acfb66003 psr540: Fix the rom labels 2023-11-29 22:11:33 +01:00
Justin Kerk
323e7d5cf0 bus/vme: Restore inadvertently removed mvme350 device
See commit aa5b612270
2023-11-29 08:29:14 -08:00
Vas Crabb
d28ac53f5f yamaha/ympsr540.cpp: Fixed IC locations for SWX00 ROMs (fixes GitHub #11800). 2023-11-30 03:23:56 +11:00
cam900
e9ab8426e1
-kaneko/kan_pand.cpp: Use device_gfx_interface to decode graphics. (#11793)
-kaneko/airbustr.cpp: Fixed offset of CALC1 chip in devram.
2023-11-30 02:25:53 +11:00
ywy
59ae6c1602
taito/taito_f3_v.cpp: Eliminated game-specific tilemap palette hack. (#11788) [ywy, 12Me21] 2023-11-30 02:16:25 +11:00
codefrog2002
b0d156ea39
sega/segas16b.cpp: Removed spurious ninth digit from timescan3 ROM CRCs. (#11796) 2023-11-30 01:59:41 +11:00
Ivan Vangelista
9bd321eb81 dynax/royalmah.cpp: updated notes for ichiban 2023-11-28 22:08:44 +01:00
Vas Crabb
32143213ff MAME 0.261
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Merge tag 'mame0261' into HEAD

MAME 0.261
2023-11-29 04:16:02 +11:00
Ivan Vangelista
fe67428980 dynax/royalmah.cpp: got ichiban to work reliably enough. GFX glitches still fastidious, so still marked MNW 2023-11-28 18:06:17 +01:00
angelosa
9a00b08af8 misc/istellar.cpp: confirm sprite priority, pinpoint overlay control 2023-11-28 14:57:36 +01:00
angelosa
bbc04cf1bf misc/istellar.cpp: convert fg layer to tilemap, implement sprites, hookup NMI to coins 2023-11-28 03:17:31 +01:00
angelosa
9cec8b6e89 nichibutsu/nichild.cpp: add SW game releases 2023-11-28 03:16:50 +01:00
ClawGrip
a7a8e8c3db
pinball/recel.cpp: Added the 1 player version of Screech and documented the diferent BIOSes (#11791)
New NOT_WORKING clone
------------------------------
Screech (1 player) [pps4.fr, Recreativas.org]

Also document that there are two different BIOS, and create the placeholders for both.
2023-11-27 19:32:51 -05:00
angelosa
90c350ee22 nichibutsu/nichild.cpp: pinpoint soundlatch clear 2023-11-27 23:47:25 +01:00
angelosa
60cd99810d nichibutsu/nichild.cpp: implement alt input method for quiz games 2023-11-27 23:26:27 +01:00