Commit Graph

7940 Commits

Author SHA1 Message Date
R. Belmont
7bb35de7d9 namcos11: use real C76 BIOS for audio and I/O [R. Belmont, Olivier Galibert, Guru] 2010-01-30 22:12:59 +00:00
R. Belmont
14981a97b5 Fix immediate crash on startup of GTK debugger 2010-01-30 21:10:01 +00:00
Miodrag Milanovic
48e3d6cca0 Fix for MESS SDL build (checked only on windows platform).
Needed since getcwd function is used.
Couriersud and R.Belmont please check (no whatsnew)
2010-01-30 20:20:44 +00:00
Phil Bennett
662a0aafda 00993: sharrier: [debug] Crashes when a specific sample is being played during gameplay. 2010-01-30 19:52:06 +00:00
Brian Troha
13d0f42a42 new clone added: Fantastic Journey Ver. AAA (Asia)
Corrected rom names for Fantastic Journey sets [Brian Troha, Tirino73]

Not working due to protection ...uses a different custom AMD Mach110 44 pin CPLD (Konami ID# 058059) & ESC protection chips

Changed Fantastic Journey to parent as it's the Euro version.

New Clone Added
-----------------------------
Fantastic Journey (ver AAA) [Tirino73]
2010-01-30 18:36:46 +00:00
Phil Bennett
62569f60fd Removed an errant space (no whatsnew) 2010-01-30 17:24:54 +00:00
Miodrag Milanovic
3c29474089 Fixed disassembly of PDP1,TX0 and APEXC [Robbbert] 2010-01-30 14:29:45 +00:00
Miodrag Milanovic
6e568917c8 Fixed forgotten device_config to running_device change (no whatsnew) 2010-01-30 14:04:06 +00:00
mariuszw1
8ddc84ec72 New games promoted from NOT_WORKING
-----------------------------------
Mortal Kombat 3 (bootleg of Megadrive version) [Mariusz Wojcieszek]
2010-01-29 21:07:01 +00:00
Brian Troha
a376036d7c minor information update for Viper 1 games in seibuspi.c 2010-01-29 03:34:25 +00:00
Brian Troha
86d7d304a5 added Sega ID# for newly added version of INDY 500 and correct the spelling of attract 2010-01-29 03:21:22 +00:00
Brian Troha
58a4c02775 New clone added: Indy 500 (Twin, Newer) - Model 2 GAME
Like all the other games in this driver, it's not working.

New Clone Added
---------------------------------
INDY 500 Twin (Revision A, Newer) [Brian Troha, Dumping Union]
2010-01-29 03:09:14 +00:00
Brian Troha
78eb5b2c12 New Game - Mr. kicker (Semicom)
Mr. Kicker PCB layout [Brian Troha]

Pierpaolo Prazzoli (Reip) or Haze will have to finish this one for the speed-up and prot values. Currently not working, but one of the 2 mentions devs will have it going before U3.

Roms at /roms/current/m/mrkicker.zip

CREDITS: krick, MrGoodwraith, Smitdogg, The Dumping Union
2010-01-29 02:35:44 +00:00
mariuszw1
38a38235a0 New games promoted from NOT_WORKING
-----------------------------------
Sexy Boom [Mariusz Wojcieszek]
2010-01-28 22:16:34 +00:00
R. Belmont
940c2b4e9a am29k: fix PPC GCC compile error 2010-01-28 18:01:51 +00:00
Phil Bennett
699891bcb2 New games added or promoted from NOT_WORKING
--------------------------------------------
Midnight Resistance (bootleg with 68705) [IQ_132]
2010-01-28 15:43:05 +00:00
Phil Bennett
0ad3aeb41f 03692: kurikint: Service Switch error [MASH] 2010-01-28 15:22:11 +00:00
stephh
43460d0894 Fixed Dip Switches and Inputs (after verification of the Z80 code) for 'scramblb', 'scramb2', 'bagmanmc', 'dkongjrm', 'rockclim' (also updated memory map for this last game). 2010-01-28 13:44:42 +00:00
Aaron Giles
24352008a0 Compile fix for 64-bit Win32 SDL. 2010-01-28 09:41:37 +00:00
Aaron Giles
e1085c9890 Remove some deprecated stuff that was copied from the Windows build.
Fix mismatched free/osd_free in main.c
2010-01-28 08:57:53 +00:00
Aaron Giles
cd7f69ad65 Apply osd_free fix to SDL version of code as well. 2010-01-28 08:36:33 +00:00
Aaron Giles
fe3d7c4af4 Cleanups and version bump. 2010-01-28 08:03:44 +00:00
Couriersud
a8bd722f18 GTK-Debugger
- fix a compile warning for gcc-4.4 (not detected by gcc-4.2)
- Horizontal divider bar to individually size views.
- minimum height aligned to win32 debugger
2010-01-28 00:01:32 +00:00
Couriersud
9dae23fc0e Small optimization, no credit 2010-01-27 23:57:17 +00:00
Couriersud
77cc6538e1 UI menu interface changes
- all ui functions now expect a render_container
- removed all macros referencing render_container_get_ui
- ui_menu_alloc now is passed a container to which to render the menu.
This is a first round of changes to allow using ui_* functions in a more generic way.
2010-01-27 23:52:28 +00:00
Angelo Salese
6660655ce5 Fixed background and sprites colors in D-Day (Jaleco) [Angelo Salese] 2010-01-27 22:55:44 +00:00
Angelo Salese
55f7ce8a07 Dumped the proms in D-Day (Jaleco) [Chack'n, Team Japump] 2010-01-27 20:57:46 +00:00
Olivier Galibert
5afe04e1c1 Revert too early driver data conversion for raiden2. 2010-01-27 10:01:56 +00:00
Miodrag Milanovic
b981d4f5a1 Fixed compile for s14001a.c and updated MESS dependent code in wave.c (no whatsnew needed) 2010-01-27 09:44:06 +00:00
Jonathan Gevaryahu
57ec780797 comment was cut off. no whatsnew. 2010-01-27 07:07:03 +00:00
Jonathan Gevaryahu
ca5665910f s14001a: updated comments; got rid of the squealing noise (hidden behind a #define now, code is still there) until some other issues can be resolved. [Lord Nightmare] 2010-01-27 07:03:18 +00:00
Phil Bennett
407c964543 Added GAME_SUPPORTS_SAVE flag to exctsccrj2 (no whatsnew)
Fixed crash issues with mchampdx [Fabio Priuli]
2010-01-26 09:27:57 +00:00
Roberto Fresca
da865ee557 Some clean-ups... :) 2010-01-26 08:29:55 +00:00
Roberto Fresca
e717512127 Moved HD63484 ACRTC device from mame/video to emu/video. 2010-01-26 07:46:49 +00:00
Andrew Gardner
83b377742a hng64 : Hacks the camera to work in sams64. [Andrew Gardner]
(Somehow sams64 is turning off its camera transformation matrix.  
 There's a game-specific hack in the code that does this for now.
 I'll find the real flag someday.  
 This makes all hng64 games that accept IO "playable."  Some 
 palette issues remain, and 50% of the geometry is still missing
 in most games, but they can be played and beaten.  Especially if
 you're good at shooting invisible geometry :-) )
2010-01-26 05:22:34 +00:00
Roberto Fresca
9bde8b1950 Converted HD63484 ACRTC to be device. [Fabio Priuli]
Updated accordingly the involved drivers.
2010-01-26 02:38:42 +00:00
Couriersud
8afbfd9dca GTK-Debugger
- Functionality now matches win32 debugger
- Further code review/rewrite/simplification
- Added more comment headings
2010-01-26 01:27:35 +00:00
Phil Bennett
50aaf76de1 New Clones Added
----------------
Cube Quest (12/30/83) [Bill K]
2010-01-25 16:06:14 +00:00
Phil Bennett
ff8cb78876 Converted the following drivers to use driver_data structs: [Atari Ace]
39in1, raiden2, safarir, sbowling, shougi, skeetsht, skyarmy, sliver,
spoker, spool99, srmp5, srmp6, ssingles, sstrangr, sub, supdrapo,
superdq, supertnk, suprgolf.


---------- Forwarded message ----------
From: Atari Ace <atari_ace@verizon.net>
Date: Thu, Jan 21, 2010 at 1:53 AM
Subject: [patch] Additional driver_data conversions, PCTSTR => LPCTSTR
To: submit@mamedev.org
Cc: atariace@hotmail.com

Another driver_data patch, this one converting the following single
file drivers

39in1, raiden2, safarir, sbowling, shougi, skeetsht, skyarmy, sliver,
spoker, spool99, srmp5, srmp6, ssingles, sstrangr, sub, supdrapo,
superdq, supertnk, suprgolf.

I also tossed in a one line fix to winmain.c (PCTSTR => LPCTSTR).  My
unofficial toolchain doesn't have a definition for PCTSTR, it
certainly looks like a typo.

~aa
2010-01-25 14:56:09 +00:00
Phil Bennett
68ead161d0 New games added or promoted from NOT_WORKING
--------------------------------------------
Island 2 (060529, banking address hack) [David Haywood]
2010-01-25 14:49:32 +00:00
Phil Bennett
462627d9b6 New games added as GAME_NOT_WORKING
-----------------------------------
Gundam Wing: Endless Duel (SNES bootleg) [N. Francfort, manliodp, Smitdogg, The Dumping Union]
Mortal Kombat 3 (bootleg of Megadrive version) [Patrick McCarron, Smitdogg, The Dumping Union]
2010-01-25 14:47:52 +00:00
Phil Bennett
b3a01131b7 Ensure that RAM and bitmaps are cleared when the ms32 driver is started to avoid 64-bit build crashes [David Haywood]
---------- Forwarded message ----------
From: David Haywood <neohaze@nildram.co.uk>
Date: Thu, Jan 21, 2010 at 10:04 PM
Subject: ms32 ram clearing
To: Philip Bennett <p.j.bennett@gmail.com>


this ensures that ram and bitmaps are cleared when the ms32 driver is
started, some games were crashing out on 64-bit otherwise due to bogus
values.
2010-01-25 14:42:18 +00:00
Curt Coder
eace925516 Popmessages can now be used in drivers which have an MC6845. 2010-01-25 12:58:56 +00:00
Couriersud
3e7ae30094 GTK-Debugger (SDL)
- implement key handling (Up, down, ..) like in windows
- Tab and ESC not yet handled
2010-01-24 22:14:14 +00:00
Couriersud
e5dc859628 Removed duplicate declarations from debug-cb.h 2010-01-24 21:25:55 +00:00
Brian Troha
5d14a8f467 standardize the country / region for Viper Phase 1 in seibuspi.c
=U.S.A= & =HONG KONG= do seem part of the title.  Only these two sets (so far) do this.  Hong Kong version has a unique version of "gfx1" roms.  Other sets clearly fall into "new version" or the original version.
2010-01-24 16:55:49 +00:00
Jonathan Gevaryahu
f79dfb098a Fixed sn76489a periodic noise once again (and simplified a bit of code), now should be closer to or match real chips as sampled.
Added true clock divider emulation, so emulation may be a bit slower. [Lord Nightmare, PlgDavid, Kold666]
2010-01-24 10:38:09 +00:00
Brian Troha
730d70ee06 Add correct coinage to Insector X (Japan) 2010-01-24 06:15:44 +00:00
Brian Troha
9edd9e72c8 new clone - Viper Phase 1 =U.S.A=
New Clone Added
==========================
Viper Phase 1 =U.S.A= [Keven Eshbach, Dumping Union]
2010-01-23 23:45:32 +00:00
Brian Troha
ea43cd3838 new clone - Insector X (Japan)
New Clone Added
--------------------------
Insector X (Japan) [Gyrovision, Gatinho, Smitdogg, Dumping Union]
2010-01-23 18:20:00 +00:00