hap
839f963202
test (nw)
2018-02-23 00:08:54 +01:00
cracyc
5331f51ffb
pc9801: remove ide read multiple hack (nw)
2018-02-22 16:43:46 -06:00
Olivier Galibert
c8ec6398c3
More nuon
2018-02-22 22:52:10 +01:00
briantro
7a8dbdaf6b
itech32.cpp: Minor correction to ROM name (nw)
2018-02-22 14:58:44 -06:00
briantro
def3983d45
leland.cpp: Did you for get the "U" (nw)
2018-02-22 14:45:12 -06:00
briantro
95896114b8
freekick.cpp: Document the bprom type (nw)
2018-02-22 14:33:55 -06:00
smf-
09881f5b47
is it safe? (nw)
2018-02-22 17:37:15 +00:00
Ivan Vangelista
cc92b3c09a
new working clone
...
------------------------------------------
Street Fighter II': Champion Edition (Hung Hsi, bootleg, set 2) [sampson]
2018-02-22 18:23:25 +01:00
Ivan Vangelista
f024759b01
qdrmfgp.cpp: removed ide hack now that Ted Green's work allows it. Fixes MT06685. There's a regression with audio, though, possibly related to the recently fixed one in djmain.cpp (nw)
2018-02-22 18:04:59 +01:00
Vas Crabb
dfedfb6574
little more cleanup (nw)
2018-02-23 03:37:14 +11:00
smf-
2d658809a1
djmain Fixes All sets in djmain.c: MAME exception MT#06884, introduced by 3e40fd3f9b
[smf]
2018-02-22 16:03:35 +00:00
Ivan Vangelista
6561b1c380
taito_f2.cpp: restore colors for driftout and driftoutj (nw)
2018-02-22 16:53:09 +01:00
cam900
bd4007c1b6
sandscrp.cpp : Sprite-tile priority fixes, Minor cleanups ( #3261 )
...
* sandscrp.cpp : Sprite-tile priority fixes, Minor cleanups
* Remove unneededs, Minor cleanup
* sandscrp : Make loop counters to individual values, Remove hack, Minor cleanup
2018-02-23 02:29:53 +11:00
Justin Kerk
9005de6333
New working software list additions
...
-----------------------------------
ibm5150: Airborne Ranger, Alf - The First Adventure, ASP (Student Version), Lotus Amstel Beta Build 2 [Justin Kerk]
ibm5170: The Adventures of Willy Beamish [Justin Kerk]
mac_flop: Beyond Dark Castle, MacBTX 1&1, MacDraw (German), Photoshop 2.5.1 Limited Edition (German) [darkstar]
New NOT_WORKING software list additions
---------------------------------------
mac_flop: RadiusWare [darkstar]
2018-02-22 07:21:02 -08:00
cam900
6f1b159630
seta : Cleanup Duplicates, Convert to unique_ptr when array size is >… ( #3228 )
...
* seta : Cleanup Duplicates, Convert to unique_ptr when array size is >=0x100
* seta : Fixes, More cleanups
* seta : Fix compile
* seta : Typo
2018-02-23 01:40:56 +11:00
cam900
9cd1af602e
cave : Cleanup duplicates, Notes ( #3225 )
...
* cave : Cleanup duplicates, Notes
* cave.cpp : Fix spacing
* cave : Build fixes
* cave : Fix compile
2018-02-23 01:07:51 +11:00
cam900
8a514fdba8
zn.cpp : Cleanup duplicates / Unuseds ( #3226 )
...
* zn.cpp : Cleanup duplicates / Unuseds
Move nbajamex bank scheme to address_map_bank_device
Move Bankswitch initializations to MACHINE_START
beastrzrb : CPU Type / Soundchip identification
* zn.cpp : Fix compiles
2018-02-23 00:37:12 +11:00
cam900
b3f415334d
deco_mlc.* Updates ( #3233 )
...
* deco_mlc.* Updates
Cleanup unuseds/duplicates
Add notes, Add Sprite drawing when 8bpp and alpha using simultaneously
Implement alpha/shadow selectable bits
Demote Skull Fang with MACHINE_IMPERFECT_GRAPHICS, Because these blending, raster effect features isn't fully emulated currently
Correct game name/region related each ROM versions
* deco_mlc : Minor spacing fix
* deco_mlc: Updates
Fix spacing, Add notes, Minor cleanup, Implement more blending mode
* deco_mlc : Change m_mainCpuIsArm to m_irqLevel for when discovered non-DECO156 CPU Games with different IRQ pin is connected
Accurate shadowMode
* deco_mlc : Minor cleanup, Revert some cleanup functions
skullfng : Restore MACHINE_NOT_WORKING flag because random hangs when playing sif
* deco_mlc : Apply previous commit
* deco_mlc : Fix notes
2018-02-23 00:31:46 +11:00
smf-
d53fed6b1e
ti8* Re-implemented ipl disable, which was removed in 080dc67aba
[smf]
2018-02-22 13:23:50 +00:00
cam900
5deafe11fb
taito_l : Cleanups ( #3224 )
...
* taito_l.cpp : Convert vram banks to address_map_bank_device, Cleanup duplicates
* taito_l : Cleanup duplicates
* taito_l : Fix compiles
2018-02-23 00:22:48 +11:00
angelosa
5548bfafa2
model2.cpp: initialize bufferram to a sane default (nw)
2018-02-22 14:14:27 +01:00
angelosa
c3143e7d01
model2.cpp: split into separate states (nw)
2018-02-22 14:14:23 +01:00
angelosa
212dece069
model2.cpp: note update (nw)
2018-02-22 14:14:20 +01:00
cam900
4457a26752
Allow YMF271 4 Channel Output, Move Imperfect_sound tags into ymf271.h ( #3229 )
...
* ymf271 : Allow 4 channel output, Add notes, Convert external memory handler to address space, Add notes, Move global imperfect_sound tags to device imperfect_features
ms32, bnstars, seibuspi : Minor bankswitching cleanup, Add notes
ms32 : Real mobo can output stereo sound (ex: http: //www.nicovideo.jp/watch/sm23743949) And mobo has a second stereo sound connector, Accurate this
seibuspi : Single PCBs only output mono sound(sxx2e PCB : unverified), Accurate this
* seibuspi : Fix unneeded
* seibuspi.h : REAL remove unneeded
* seibuspi.cpp : Remove duplicates
* seibuspi.h : Minor cleanup
2018-02-23 00:10:11 +11:00
Scott Stone
638f84f3db
Added notes regarding protection issues for Pettan Pyuu/BanBam (nw)
2018-02-22 07:23:07 -05:00
Robbbert
125322d2b5
ti85 : reverted #3239 (unobtanium)
2018-02-22 22:18:46 +11:00
Vas Crabb
c101058be6
more cleanup and encapsulation (nw)
2018-02-22 20:20:27 +11:00
Olivier Galibert
0a59349696
Oops (nw)
2018-02-22 08:55:03 +01:00
Ivan Vangelista
ba8f85c222
namcos23.cpp: redumped timecrs2v2b maincpu program ROMs [Guru]
2018-02-22 08:44:32 +01:00
wilbertpol
2d15c999db
de-staticify initializations for mame/includes and mame/audio ( #3256 )
2018-02-22 08:42:44 +01:00
Robbbert
38ee2fe8e8
(nw) Housekeeping.
2018-02-22 17:39:00 +11:00
Lord-Nightmare
4811af9c9f
osi.cpp: add some notes about the character generator rom label, and enable a commented out uk101 bios variant. (nw)
2018-02-22 01:14:13 -05:00
R. Belmont
f348a11214
Merge pull request #3258 from mamedev/revert-3253-master
...
Revert "New clones mostly marked as NOT_WORKING"
2018-02-21 22:39:54 -05:00
R. Belmont
8bcfc32567
Revert "New clones mostly marked as NOT_WORKING"
2018-02-21 22:30:32 -05:00
David Haywood
e3b3c8b479
xavix - new machines marked as NOT WORKING ( #3257 )
...
* new machines marked as NOT WORKING
Play TV Bass Fishin' [Sean Riddle, Peter Wilhelmsen]
also some debug code to help figure out how video banking / segmentation works in the mode used by boxing in places, and this in places and some PAL machine clones of what we have because they're useful for figuring out register use.
* mode notes (nw)
2018-02-21 20:38:33 -05:00
Lord-Nightmare
2385b9f18f
gigasm2: redumped one bad gfx rom (now matches the bootleg) and dumped the color proms, verifying that the prom dumps from the bootleg were correct (nw)
2018-02-21 20:14:45 -05:00
AJR
03178a2e75
hd63484: Add external skew kludge to prevent display cutoff in kothello
2018-02-21 19:48:06 -05:00
AJR
bac8c7fa9b
z8: Make address spaces big-endian
2018-02-21 19:39:33 -05:00
AJR
0f775151ef
ampscarp: Add CPU (nw)
2018-02-21 19:16:58 -05:00
Robbbert
afeea5e61b
dealracl : added its own config and address space
2018-02-22 11:08:29 +11:00
Robbbert
9ab0926da9
Merge branch 'master' of https://github.com/mamedev/mame
2018-02-22 10:10:15 +11:00
Robbbert
de99c23796
New not-working game ---- The Dealer (ACL Manufacturing). [Robbbert, Shamus McCrave, Guru]
2018-02-22 10:09:32 +11:00
briantro
23d459dbde
littlerb.cpp: Spelling (nw)
2018-02-21 16:40:47 -06:00
briantro
cc3bf684f1
littlerb.cpp: Added PCB layout for Little Robin. [Brian Troha]
2018-02-21 16:37:24 -06:00
R. Belmont
1cc60170c2
Merge pull request #3253 from jlachniet/master
...
New clones mostly marked as NOT_WORKING
2018-02-21 16:16:43 -05:00
cracyc
e5f91acd1a
duet16: fix clock (nw)
2018-02-21 12:55:31 -06:00
smf-
494e9b4c81
Debugger: fix f10 step over of instructions with a branch delay slot [smf]
2018-02-21 16:02:37 +00:00
Justin Kerk
51a7b81ad3
title fixes (nw)
2018-02-21 07:30:50 -08:00
R. Belmont
dd11fb1d6a
Merge pull request #3255 from sjy96525/patch-15
...
Fix MT#6872
2018-02-21 08:36:37 -05:00
sjy96525
c0da21902f
Fix MT#6872
...
Also Original year is 1999 for service menu screen.
https://i.imgur.com/9CtCNpG.png
San Francisco Rush 2049: Tournament Edition year is 2000 in attract Mode.
https://i.imgur.com/sW2iGsz.png
2018-02-21 13:29:20 +00:00