Ville Linde
89e4cc873e
cobra.c: Implemented simple line drawing. (nw)
2012-07-26 20:50:41 +00:00
Scott Stone
006a639146
more work with graphics in cybertnk.c (nw)
2012-07-26 20:13:33 +00:00
James Wallace
e6d147b9bb
Added Jackpot Jokers Sound ROM (Ploggy)
...
Added some preliminary flesh to ACE System 1, we can at least see the LED display now.
2012-07-26 20:01:26 +00:00
smf-
fc7d91a7cb
MSVC doesn't like classy structs, no idea if this breaks anything.
2012-07-26 19:51:57 +00:00
smf-
7d05c64b36
removed gzio.o as it doesn't exist
2012-07-26 19:47:59 +00:00
smf-
e9f3bf6bb1
don't build 64 bit functions when the prototype isn't defined in the .h
2012-07-26 19:46:56 +00:00
Oliver Stöneberg
eb937ea06a
fixed version check in windows.mak (no whatsnew)
2012-07-26 19:36:30 +00:00
James Wallace
1a6a3d9fed
Added skeleton for JPM SRU - a predecessor to the System 80. Moved over ROMS that appear to belong to it.
2012-07-26 19:32:58 +00:00
James Wallace
a111d94d4c
Cleaned up blanking problems (temporarily), and fixed checksums (nw)
2012-07-26 19:15:20 +00:00
Ville Linde
641b343491
ppc: Better fix for dword aligned 64-bit accesses. (nw)
2012-07-26 16:47:06 +00:00
Brian Troha
bcefc16a21
esd16.c: Move Jumping Pop from tumbleb.c to esd16.c and clean up said driver. [David Haywood]
2012-07-26 16:23:08 +00:00
Oliver Stöneberg
dade33f755
updated zlib to 1.2.7 / renamed zconf.in.h to zconf.h.in [Oliver Stöneberg]
2012-07-26 15:35:34 +00:00
Oliver Stöneberg
b4a1dbb129
updated expat to 2.1.0 [Oliver Stöneberg]
2012-07-26 15:28:31 +00:00
R. Belmont
351b3a9d8e
SDL: some compile fixes for OS X and Windows (nw)
2012-07-26 13:32:29 +00:00
Scott Stone
69cf4554d7
cybertnk.c: [David Haywood]
...
- hooked up tilemaps as tilemaps, with scrolling
- hooked up palette select on road drawing (road now appears to 'move')
- did some priority related bits, which may or may not be correct
--
ROM_RELOAD work for funybubl.c and r2dx_v33.c (nw)
2012-07-26 12:27:24 +00:00
Brian Troha
93124d45ef
new Jumping Pop clone
...
New Clone Added
--------------------------------------
Jumping Pop (set 2) [Brian Troha, David Haywood, The Dumping Union]
2012-07-26 02:19:21 +00:00
Angelo Salese
cc801c43f6
Cleaned up I/Os in Cyber Tank [Angelo Salese]
2012-07-26 00:36:06 +00:00
R. Belmont
98b0db7892
Fixed MT #4953 [R. Belmont, Firewave, Roman]
2012-07-26 00:31:52 +00:00
Ville Linde
a7c4949179
cobra.c: Use real texel colors. (nw)
2012-07-25 23:46:30 +00:00
Angelo Salese
818a67927c
Fixed silly bug (even though colors are still quite incorrect
2012-07-25 23:41:44 +00:00
Angelo Salese
ae50a0a146
Fixed gameplay inputs in Cyber Tank [Angelo Salese]
2012-07-25 23:30:09 +00:00
Angelo Salese
731361bfa4
Removed a sound kludge to Combat School [Angelo Salese]
2012-07-25 22:24:32 +00:00
Ville Linde
a928d1713d
cobra.c: Workaround for page translation fault. (nw)
2012-07-25 22:10:40 +00:00
Michaël Banaan Ananas
78aca3a518
fix mame-specific unreachable code, JWallace can fix the bfm one
2012-07-25 21:23:07 +00:00
James Wallace
815012961e
Added some new ROMs
...
Twister Sound [Guitar]
New clones added:
==================
Trick or Treat (Proconn) [Captain Haddock]
Action Bank (set 2) (Barcrest)
Special Effects V2 (Maygay V1)
2012-07-25 19:51:51 +00:00
Ville Linde
43cab64548
ppc: Changed cap flags to UINT32 for future additions. (nw)
2012-07-25 19:39:33 +00:00
Angelo Salese
031ca39e0d
Added sound ROM bankswitch in Combat School bootleg. [Angelo Salese]
2012-07-25 19:16:07 +00:00
Ville Linde
ec9465a37c
ppc: Exposed segment registers to the debugger.
2012-07-25 18:17:55 +00:00
Scott Stone
cb999284ee
Cleanup of no longer used unkpcp.c (nw)
2012-07-25 16:59:58 +00:00
Ville Linde
e05d7e5b9e
cobra.c: Hooked up data cache store callback.
2012-07-25 15:34:31 +00:00
Ville Linde
5ea8550a8a
ppc: Added optional callback for explicit data cache stores.
2012-07-25 15:32:27 +00:00
Scott Stone
e1858a0a33
Fixing a couple of duplicate sets found - From Haze (nw)
2012-07-25 14:35:27 +00:00
Scott Stone
5871259308
pokechmp.c: [David Haywood]
...
- Finally figured out the 8bpp BG tile plane order, a bit odd, guess
there are swapped lines
- Hooked up OKI sound banking
- Fixed sprite attributes
- Simplified CPU banking
- Use generic palette functions
2012-07-25 14:15:05 +00:00
R. Belmont
2c437a6d66
am9517a: sync with MESS changes (nw)
2012-07-25 13:27:08 +00:00
Ville Linde
a664ac2015
voodoo: Cleaned up Banshee 2D blitter code. (nw)
2012-07-25 13:23:34 +00:00
Brian Troha
b9fd30c5ba
sfbonus.c: minor doc update - NW
2012-07-25 06:39:26 +00:00
Brian Troha
c28fc4965e
Get Rich fully dumped now.
...
sfbonus.c: Corrected dipswitches for the driver and added dipswitch locations. [Brian Troha]
New games added or promoted from NOT_WORKING status
---------------------------------------------------
Get Rich [Sara S.]
2012-07-25 06:05:29 +00:00
R. Belmont
beba639471
SDL: Use XInput to allow multiple lightguns on Linux/*BSD targets. [Markus Rathgeb, based on a patch by SpritesMods.com]
2012-07-25 01:32:48 +00:00
Scott Stone
4e6f0480c3
ROM_CONTINUE/ROM_RELOAD cleanups. From Haze (nw)
2012-07-25 00:27:56 +00:00
Aaron Giles
29ff511496
Remove redundant line. Also check to see if svn mail is restored now.
2012-07-24 22:38:48 +00:00
Scott Stone
025c6f388b
basic device hookups in aces1.c, some sets now play alarm sound / clean up rom loading and main rom banking for st0016.c and associated drivers. From Haze (nw)
2012-07-24 21:57:47 +00:00
Scott Stone
e59bd00aef
moved a misplaced set from acesp.c to aces1.c - From Haze (nw)
...
added a note about a known bootleg rygar board that matches content of an existing board, but different layout (nw)
2012-07-24 21:06:50 +00:00
James Wallace
d4ed5bce4c
Fix unwanted popmessage in BD1 games, and separated vfd and DMDs out for better separation for game loading
2012-07-24 19:28:46 +00:00
James Wallace
a4f1cd15da
Adding some clones and assorted data (nw).
2012-07-24 18:58:57 +00:00
Ville Linde
1874019732
Converted Taito JC 3D renderer to use polynew.h. [Ville Linde]
2012-07-24 17:29:25 +00:00
Angelo Salese
31eb6f783b
Haze: fixed title screen in Fruit Dream
2012-07-24 12:09:50 +00:00
Scott Stone
d998453e17
Did a first-pass clone creation/set split for the acesp.c driver. As a result, another 500 or so sets have been added to the gamelist. [David Haywood]
2012-07-24 09:52:26 +00:00
Scott Stone
7bbd6e0cd2
Enable support building the bundled 7z library with a C++ compiler. [Markus Rathgeb]
2012-07-24 09:34:43 +00:00
Scott Stone
4a037ecfea
acesp.c - more set separation into clones - From Haze (nw)
2012-07-24 03:43:01 +00:00
Scott Stone
037af6b71c
updated notes in jpms80 / jpmmps, added skeleton structures for tms9902 device + placed it in mem map. From Haze (nw)
2012-07-24 03:25:55 +00:00