- Worked the analogic color system, adding the three R-G-B presets.
- Added the PORT_ADJUST for RGB in all games, defining the default values.
- Redumped the Cal Omega - Game 20.8 (Winner's Choice). Reworked proper inputs.
- Inputs from the scratch for all the Pixels, Keno and Hotline games. Promoted to WORKING.
- Specific inputs for games 12.8, 15.7, 15.9, 17.2, and 20.4. Promoted to WORKING.
- Fixed Pixels games colors.
- Connected System 903/904 PIA #0 IRQB line to CPU IRQ.
- Set a handler for System 903/904 PIA #0 CB1 line, as IRQ ack.
- Added external keyboard controller (i8035 + i8251) for Keno Games, system 903.
- Added virtual clickable keyboard layout to keno games, necessary to get them working.
- Added hopper support to Cal Omega - Game 7.4 (Gaming Poker, W.Export).
- Added the following System 903 counters: coin in, coin out, and optional (per game).
Machines promoted to working
----------------------------
Cal Omega - Game 9.4 (Keno) [Roberto Fresca, Grull Osgo]
Cal Omega - Game 10.7c (Big Game) [Roberto Fresca, Grull Osgo]
Cal Omega - Game 12.5 (Bingo) [Roberto Fresca, Grull Osgo]
Cal Omega - Game 12.7 (Keno) [Roberto Fresca, Grull Osgo]
Cal Omega - Game 14.5 (Pixels) [Roberto Fresca, Grull Osgo]
Cal Omega - Game 16.8 (Keno) [Roberto Fresca, Grull Osgo]
Cal Omega - Game 18.3 (Pixels) [Roberto Fresca, Grull Osgo]
Cal Omega - Game 18.4 (Pixels) [Roberto Fresca, Grull Osgo]
Cal Omega - Game 18.5 (Pixels) [Roberto Fresca, Grull Osgo]
Cal Omega - Game 18.6 (Pixels) [Roberto Fresca, Grull Osgo]
Cal Omega - Game 20.4 (Super Blackjack) [Roberto Fresca, Grull Osgo]
Cal Omega - Game 20.8 (Winner's Choice) [Roberto Fresca, Grull Osgo]
Cal Omega - Game 23.6 (Hotline) [Roberto Fresca, Grull Osgo]
Cal Omega - Game 24.6 (Hotline) [Roberto Fresca, Grull Osgo]
Cal Omega - Game 27.2 (Keno, amusement) [Roberto Fresca, Grull Osgo]
Cal Omega - Game 27.2 (Keno, gaming) [Roberto Fresca, Grull Osgo]
Cal Omega - System 903 Diag.PROM [Roberto Fresca, Grull Osgo]
Cal Omega - System 905 Diag.PROM [Roberto Fresca, Grull Osgo]
Software list items promoted to working
---------------------------------------
vsmile_cart: V.Smile Smart Keyboard (USA), V.Smile Clavier Tip Tap (France), V.Smile Schreibspaß (Germany) [Ryan Holtz, PulkoMandy]
New working software list additions
-----------------------------------
Atari Translator (USA)
Forbidden Forest
Saracen
New not working software list additions
---------------------------------------
Crosscheck
Spitfire 40
* fixed a comment
Co-authored-by: quasiscroto <quasiscroto@users.noreply.github.com>
------------------
U.N. Defense Force: Earth Joker (US / Japan, set 3)
* Found in Taito PCB: K1100726A / J1100169B
* It only differs in 2 program roms: 4.ic23 and 3.ic8. They are very close to earthjkra set and only differs in 42 bytes in each rom.
* Eprom labels are numbered in the same way as earthjkrp set, but 3 and 4 ones are swapped (Maybe a typo in earthjkrp ?)
* Same ROMSTAR license and no region disclaimer when dipswitch is changed, like earthjkr and earthjkra sets.
* It seems a newer version than earthjkra set, including additional changes to those added in earthjkra in comparison to earthjkr set, as earthjkra and earthjkrb share the same changes from earthjkr.
* Added new clone: earthjkb in mame.lst
Co-authored-by: EX86868 <spolo@dxc.com>
ymfm: refactor the code into a separate 3rdparty library
* Moved ymfm core implementation to 3rdparty/ymfm
* Split out each family (OPM/OPN/OPL/etc) into its own source file
* Added preliminary OPQ and OPZ support, still WIP
* Put all 3rdparty code into its own namespace ymfm
* Fixed various bugs reported in #8042
* Created interface class for communication between the 3rdparty engine and the emulator
* Standardized MAME implementation of all Yamaha devices based on a template class
* Created standard base class ym_generic that can be used when multiple YM chips are swapped in
* Changed YM2203/2608/2610 to embed a YM2149 as a subdevice instead of deriving from ay8910_device
* Also provided compile-time option to use a simplified built-in SSG rather than using MAME's at all (currently off)
* Consolidated MAME header files from one-per-chip (ym2151.h, ym2203.h, etc) to one-per-family (ymopm.h, ymopn.h, etc)