Commit Graph

6020 Commits

Author SHA1 Message Date
Brian Troha
a1cf7e09fa more accurate program rom names for Polygonet Commanders (ver UAA) set 2009-07-28 02:44:18 +00:00
Brian Troha
0b8e69bed3 Adds dip port locations to Green Beret plus clones and Mr. Goemon. Condensed port definitions to port_include & port_modify. [Brian Troha] 2009-07-27 23:33:20 +00:00
Brian Troha
fdd27d25aa Adds dip port locations to Gang Busters and clones [Brian Troha] 2009-07-27 23:04:55 +00:00
Brian Troha
41971e0eaa Adds dip port locations to Funny Bubble and clone [Brian Troha] 2009-07-27 22:33:13 +00:00
Brian Troha
f40e8fc287 Adds dip port locations to Bosconian, Galaga, Xevious Dig Dug and clones. Added proper conditional bonus (based on number of starting fighters) to Bosconian and Galaga [Brian Troha] 2009-07-27 22:22:27 +00:00
Angelo Salese
3237d65ede Small commentary fix that I've always wanted to fix but didn't do it even in the last patch... 2009-07-27 22:16:59 +00:00
Angelo Salese
e2728b54fd Various improvements to Yumefuda / Alba ZG driver [Angelo Salese]
* Hooked up basic mc6845 crtc, fixing resolution and refresh rate;
* Hooked up the ppi8255;
* Hooked up some previously unemulated system inputs;
* Added coin counter / coin lockout and added proper flip screen bit;
* Corrected system clock;
2009-07-27 22:13:36 +00:00
Brian Troha
1a86a296a2 Adds dip port locations to Gaplus / Galaga 3 and clones [Brian Troha] 2009-07-27 21:03:17 +00:00
Brian Troha
d3b40a1589 Tiny update to the Atomiswave cart information. Updated with full knowledge and permission from the Guru ;-) 2009-07-27 16:57:33 +00:00
Scott Stone
ba6689daa1 Updated DIP LOCATIONS and defaults to match those of the game upgrade manual. 2009-07-27 16:57:03 +00:00
Yasuhiro Ogawa
97a1cc1646 updated config table for cps1 and cps2 2009-07-27 11:04:37 +00:00
Brian Troha
7fc844c142 a tiny correction... change "OKis" to OKIs in gstream.c driver 2009-07-27 06:16:31 +00:00
Brian Troha
727ce2d764 Added basic PCB layout and added "U" locations to as many rom names as I could identify in a hi-res pic of the PCB. 2009-07-27 06:10:38 +00:00
Ryan Holtz
d0a3efcd55 Commenting out a driver I didn't mean to enable. No whatsnew. 2009-07-27 05:40:59 +00:00
Ryan Holtz
ecc5e73a50 Hooked up 93C66 EEPROM in 39in1. [MooglyGuy] 2009-07-27 05:13:29 +00:00
Ryan Holtz
e5c2064384 Improved PXA255 DMA controller emulation. [MooglyGuy] 2009-07-27 04:39:07 +00:00
Angelo Salese
7d181c2a77 Small bug fix 2009-07-27 00:14:13 +00:00
Angelo Salese
0b2be7fe39 Missed to checkin two files... 2009-07-26 23:59:06 +00:00
Angelo Salese
acfed1e509 new not working
-----------------
Bingo Roll (4 sets) [Team Europe, Dumping Project]
2009-07-26 23:57:39 +00:00
Angelo Salese
2b476d34d7 Added a small extra note 2009-07-26 20:46:40 +00:00
Angelo Salese
4eea9db584 new not working
---------------
Videotronics Poker [Angelo Salese, SoftwareThis]
2009-07-26 20:43:41 +00:00
Brian Troha
0a70ea3589 Typo fix... for zn.c driver. I guess I should learn how to spell "Force" ;-) 2009-07-26 18:18:18 +00:00
Brian Troha
aca8105687 Fix some regressions from massive clone name change. IE:
Fighter's Impact A is actually the parent, so it has to stay 8 chars this is an issue within the core. Only clone names can exceed 8 chars... not parents.

Also the decrypt table wasn't properly adjusted for the new clone names.  I think I got them all.
2009-07-26 18:14:28 +00:00
Brian Troha
865cdc196e new game added: Touchmaster 2000
New Game Added
--------------------------
Touchmaster 2000 [Mike Green, Dumping Union]
2009-07-26 17:44:45 +00:00
Angelo Salese
347f835803 03359: sonson: unsupported negative sprite positions 2009-07-26 14:20:24 +00:00
Angelo Salese
5da6a0477e 03358: sonson: Unimplemented coincounter 2009-07-26 13:47:46 +00:00
Brian Troha
45743c74f8 Correct clock comment for the C140 2009-07-25 20:20:29 +00:00
Brian Troha
b4e957f5a4 Corrects rom names for Four Trax. Adds the Guru's readme for Four Trax. Derive all CPU clocks based on actual OSC timing. [Guru, Brian Troha] 2009-07-25 20:17:37 +00:00
Brian Troha
944c595480 added PCB location to 4 roms in a Head Panic clone 2009-07-25 18:21:11 +00:00
Angelo Salese
80bb7c8943 ST-V: Hand-tuned pixel-clock to match measured fps from the pcb [Angelo Salese, Corrado Tomaselli]
Improved hblank duration behaviour [Angelo Salese]
2009-07-25 13:38:47 +00:00
Ryan Holtz
5334207183 Fixed FBARx register accesses to wait until the current DMA transfer has completed before triggering another interrupt. 39in1 now runs farther and attempts to access DMA registers. [MooglyGuy] 2009-07-25 13:30:20 +00:00
Roberto Zandona
a15d59b2b3 03348: jjsquawb: Background Graphics Incorrectly mapped 2009-07-25 10:01:08 +00:00
Ryan Holtz
b5aacf68ce Fleshed out some Intel PXA255 peripherals. 39in1 now kicks off a palette DMA and a framebuffer DMA, services the resulting interrupts, and repeats, but does not yet write any palette data or framebuffer data other than 0. [MooglyGuy] 2009-07-25 09:48:51 +00:00
Brian Troha
93dbc795f0 Adds dip port locations to Sky Soldier, Time Soldiers and Paddle Mania. Minor whitespace clean up. [Brian Troha] 2009-07-24 17:45:55 +00:00
Yasuhiro Ogawa
29ec8163d2 get rid of 8 character limitation for many clones 2009-07-24 16:47:50 +00:00
Brian Troha
f464daa480 Adds dip port locations to Big Karnak, Biomechanical Toy, Maniac Square (prototype), Squash & Thunder Hoop [Brian Troha] 2009-07-24 06:16:10 +00:00
Brian Troha
2ff2d859e8 Adds dip port locations to Glass, Alligator Hunt, Touch & Go, World Rally 2: Twin Racing & Maniac Square [Brian Troha] 2009-07-24 05:17:14 +00:00
R. Belmont
5ad309e39c Fixed bad filenames (not worth whatsnew). 2009-07-24 05:07:23 +00:00
R. Belmont
04c47e4cbe Naomi updates [Deunan Knute, CaH4e3, R. Belmont]
- Added protection emulation for Cosmic Smash
- Added protection emulation for Capcom vs. SNK (cartridge ver)

New games added as GAME_NOT_WORKING
-----------------------------------
Capcom vs. SNK Millenium Fight 2000 (000904) [Deunan Knute]


Guru's old capsnk dump was 000804, the new one is 000904 so it became 
the parent.  The protection hookup in Cosmic Smash passes if you step it in the 
debugger but it doesn't visibly improve the game so something else may be
wrong with it.  capsnk and capsnka appear to be fully playable.

ROMs and protection data in roms/unemulated/Sega/Naomi
2009-07-24 04:57:33 +00:00
Brian Troha
48197fcc9d rom name "enhancement"... closer to actual rom name without putting in "smash_t.v." ect 2009-07-24 03:01:50 +00:00
Angelo Salese
6539174c6d Added Screen Raw Params hook-up to the ST-V driver, fixes some of the current issues [Angelo Salese] 2009-07-23 23:36:44 +00:00
Brian Troha
d66257f047 Adds license information to the 2 Red Hawk sets (IE: the US & Italy) 2009-07-23 01:03:43 +00:00
Brian Troha
aa500e20b8 Fixes the version number of 2 sound roms for Mortal Kombat 4 and makes U2 1MB in size which is correct. The actual rom type is a 27C800 and has been verified on 2 seperate PCBs. All the rest of the roms are 27C160 as per the driver. 2009-07-22 22:32:05 +00:00
Angelo Salese
c8b4c557a1 Improved colors in Merit Poker [Angelo Salese] 2009-07-22 21:35:46 +00:00
Scott Stone
bffc06b8a3 Fixed DEMO_SOUND Dip assignment to work correctly when turned ON. 2009-07-22 21:06:49 +00:00
Angelo Salese
ce03bc23a2 Did the following changes to the tankbatt.c driver [Angelo Salese]:
* Cleaned-up the irq / nmi firing and fixed irq acks;
* Cleaned-up the memory map;
* Added coin counter, coin lockouts and added a second coin chute;
* Documented some unclear i/os;
* Flagged the game as GAME_IMPERFECT_SOUND since it uses samples instead of proper discrete sound emulation;
2009-07-22 20:36:29 +00:00
Scott Stone
48e1c2ac35 Fix: 03316: burglarx: The main music is distorted [Osso]
Submitted fix to maps to allow YM music to play properly.
2009-07-22 20:33:20 +00:00
Wilbert Pol
6e6098ed15 The 6532 RIOT timer should keep spinning after a timeout (regression introduced in 0.126u2). 2009-07-22 19:22:13 +00:00
Angelo Salese
52def314ff New not working:
----------------
Photo Play [Klaus Sommers, Angelo Salese]
2009-07-22 18:54:21 +00:00
Yasuhiro Ogawa
5c0fd48c7f DIPSW fix [kanikani]
argus: fixed service switch (was defined to port that does not exist), and fixed DIPLOCATION order.

valtric: fixed note for how to enter test mode.
coin1 and coin2 were swapped, and fixed DIPLOCATION order.

butasan: coin1 and coin2 were swapped, and fixed DIPLOCATION order.

To enter test mode:
argus:   power ON while coin2 is ON
valtric: power ON while coin1 is ON
butasan: power ON while service SW is ON

I don't know how to map multiple MAME keys to 1 real port on PCB, so I mapped service switch of butasan to "TEST(F2)".
As a result of this, you have to press F2 twice to use as normal service switch.
2009-07-22 08:06:07 +00:00