Vas Crabb
a26f4f3428
STL makes life easier
2016-04-10 16:02:41 +10:00
Vas Crabb
d74f5db813
Fix for archives containing directories like foobar following foo
2016-04-10 15:47:51 +10:00
Vas Crabb
760b4bd93b
Fix phantom files in archives containing directories
2016-04-10 15:35:40 +10:00
etabeta78
e594366857
probably fixed the arcade only build. nw.
2016-04-10 06:15:18 +02:00
cracyc
1132ce2870
plugins/cheatfind: add width and endian awareness
...
---
Need to handled alignment
2016-04-09 22:40:02 -05:00
couriersud
a107408a08
Fix compile on linux and windows.
2016-04-10 04:46:23 +02:00
cracyc
4c21370163
plugins/cheatfind: make ram scan work (nw)
2016-04-09 21:34:54 -05:00
David Haywood
f1abc857bf
new 'WORKING' game
...
Unknown Neo-Geo Vs. Fighter (prototype) [Brian Hargrove]
the story behind this can be read at
http://www.neo-geo.com/forums/showthread.php?265573-Lost-Neo-Geo-Prototype-FOUND-REVEALED-amp-RELEASED&p=4036179#post4036179
basically it's a test board rather than a full playable game, and some of the data was stored on long dead SRAM cards so there's no sound, and the S1 layer is a handmade ROM. It seems to be for a game that was never even announced.
2016-04-10 03:32:39 +01:00
Vas Crabb
33e62ec403
Work with more ZIP64 files
2016-04-10 12:05:53 +10:00
couriersud
3b951313a4
Fixed linux compile.
2016-04-10 03:24:09 +02:00
couriersud
9d4af9a834
convert osd_event into a class. Since all is std:: now, reduce to
...
inlineable code.
2016-04-10 02:46:31 +02:00
therealmogminer@gmail.com
f10de4fa46
Fix memory leak when changing screen chains, will fix any issues later, nw
2016-04-10 02:38:08 +02:00
therealmogminer@gmail.com
8719535cbc
Make sliders use an std::vector instead of a linked list, nw
2016-04-10 02:38:08 +02:00
dankan1890
74a8e5d1dd
menu: fixed scrolling with the mouse wheel. (nw)
2016-04-10 02:28:27 +02:00
Vas Crabb
df4bb8b404
zip cleanup
2016-04-10 10:14:51 +10:00
couriersud
3ab596e445
Fix linux compile.
2016-04-10 02:08:22 +02:00
David Haywood
a9c8d3c448
Merge branch 'master' of https://github.com/mamedev/mame
2016-04-10 00:58:36 +01:00
David Haywood
42e49c12ff
new clones
...
Raiden DX (Japan, set 2) [Alex Cmaylo]
2016-04-10 00:58:25 +01:00
Brad Hughes
2c273f6719
Correct trigger axis. XInput small code cleanup.
2016-04-09 19:53:43 -04:00
David Haywood
ac03f886b2
some improvements to airraid / cross shooter driver based on hw tests, should improve things if anybody ever does work out how to extract the gfx.
...
unfortuantely it's starting to look like the colour look up proms are inside the modules too and in the case of the tilemaps the layout data definitely is, so getting access to the clean data from the outside might be very tricky (nw)
2016-04-10 00:36:53 +01:00
hap
9f5f04c312
New working machine added
...
---------------
Fidelity Sensory Chess Challenger 9 [hap, Berger]
2016-04-10 01:06:45 +02:00
therealmogminer@gmail.com
66cc460224
Fix compile on windows, nw
2016-04-10 00:48:38 +02:00
Justin Kerk
a1bad36d22
Add more clang output to tell where #include errors are coming from
2016-04-09 22:28:04 +00:00
couriersud
7d2c7a125e
Use templates in nl_math.
2016-04-09 23:45:44 +02:00
couriersud
fc31cd6289
Use c++11 features to use more templates.
2016-04-09 23:45:43 +02:00
couriersud
0d1e57cc40
Solver model simplification.
2016-04-09 23:45:42 +02:00
couriersud
db1e7f6b07
Include modules/osdwindow.h instead of window.h.
2016-04-09 23:45:41 +02:00
couriersud
c091005ca4
Fix OSX compile. Thanks balrog!
2016-04-09 23:45:41 +02:00
MetalliC
befd3022bb
correct 'dynabb' IC numbers
2016-04-10 00:29:36 +03:00
cracyc
1550a25fde
plugins/cheatfind: more gui work (nw)
2016-04-09 16:24:26 -05:00
couriersud
5f6e20d6a6
Fix SDL build on linux:
...
- removed inclusion of SDL headers in all headers.
- replaced those by forward declarations and in one case by a wrapper
class (for a typedef struct).
- added -Wno-strict-prototypes to 7z build (gmake target)
2016-04-09 22:21:58 +02:00
Scott Stone
887858c6ca
New WORKING software list additions
...
-----------------------------------
coco_flop.xml
Donkey Kong Remix [Sock Master]
2016-04-09 16:06:34 -04:00
therealmogminer@gmail.com
19d51345a1
Add runtime screen chain selection, nw
2016-04-09 19:15:47 +02:00
cracyc
cd243bd4aa
(nw)
2016-04-09 09:10:03 -05:00
cracyc
cf8c7fb206
luaengine: make flags explicit (nw)
2016-04-09 09:02:07 -05:00
Miodrag Milanovic
db33240862
Czech language translation [Karel Brejcha]
2016-04-09 15:51:55 +02:00
Vas Crabb
5eed772e4e
zip method 14
2016-04-09 23:47:55 +10:00
Miodrag Milanovic
50071f4451
Fix windows compile (nw)
2016-04-09 15:22:25 +02:00
Miodrag Milanovic
a14994c6c0
Added skeleton for network output (nw)
2016-04-09 15:19:43 +02:00
Miodrag Milanovic
2f974586d6
Added none and console output providers (nw)
2016-04-09 15:19:43 +02:00
Miodrag Milanovic
39c9c8c5dc
Remove os dependant output handling (nw)
2016-04-09 15:19:43 +02:00
hap
96834b08f4
fidel6502: SC9 WIP
2016-04-09 15:14:12 +02:00
Vas Crabb
096c94743a
More ZIP support
2016-04-09 21:52:09 +10:00
Vas Crabb
e925c494fe
Update LZMA SDK to 15.14
2016-04-09 21:52:08 +10:00
couriersud
b13e02f975
Align with standalone-build.
2016-04-09 12:44:41 +02:00
couriersud
7b3d46dea7
Add includes for dependency documentation. (nw)
2016-04-09 12:17:51 +02:00
Miodrag Milanovic
c565ce729c
update libuv to 1.9.0 (nw)
2016-04-09 09:51:13 +02:00
Vas Crabb
f5f9b45da8
ZIP64 support [Vas Crabb]
2016-04-09 15:28:58 +10:00
cracyc
74d1fbbdb9
plugins/cheatfind: start adding basic menu (nw)
2016-04-08 22:30:32 -05:00
hap
7047f18fdf
hmcs40: REDD/SEDD param is only 2 bits
2016-04-09 03:41:52 +02:00