- remove netlist_state_t ==> no added value
- removed dead code in solver
- various minor modifications
- performance monitoring now also displays stats for subdevices
- fixed save-state issues
[Couriersud]
Fixed voodoo direct lfb reads from PCI memBase1 (non-3d).
Fixed voodoo depth selection for pixel pipeline write.
Fixed voodoo depth selection for rasterizer.
Fixed depth biasing for fog selection.
Minor voodoo fix for color expansion in rasterizer.
Minor voodoo initialization changes so that address masks are correct.
CPU frequency, added findings and tech notes. Now the four games
could be selected. Roulette, Bingo and Black Jack are playable.
Casino 10 (poker) needs the watchdog implemented to work properly.
Also changed the game name to Multi Game (Vxxx). [Roberto Fresca]
Race Drivin' Panorama (prototype, rev 2.1) [David Haywood]
(the fix for regression MT05911 caused by modernization also fixes the timeout error whey you select the roadster, so with no further changes from the old progress I did on this it can now be considered working)
also commented out some cpu cores from mame.lua, not needed anymore for unidasm compile due to this check:
if (CPUS["MYCPU"]~=null or _OPTIONS["with-tools"]) then
Out of whatsnew - Working status by Sandro Ronco. Just changed the buttons to use the standard Poker HOLD style (IE: keys Z X C V B) as per cabinet design. Someone just needs to hook up the lamps and maybe a simple layout, although the actual keys on the machine are not labeled.
Also deleted the bad_dump set 2. According to the dumper's notes it's a bad dump of set 3 as rom labels matched that set. Set 2 hangs when trying to play.
New games added or promoted from NOT_WORKING status
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Mini-Boy 7 [Sandro Ronco]
- Hard disk R/W support and real-time clock support emulating ClikClok card.
-wd2010: provides IRQ / (B)DRQ signals. Honors DRIVE_READY and WRITE FAULT
(DRDY / WF) now. Set WF to GND and DRDY to VCC in your driver if signals are
not serviced.
-ds1315 : Handle chip enable / chip reset / phantom writes to RTC.