davidhay
5f23c76212
fix bnstars1 screens, looks like this didn't get properly tested after some mass change, was checking for screen == 0, which doesn't work anymore.
2008-10-19 18:52:04 +00:00
Brian Troha
430c387dce
new clones added:
...
New clones added
----------------
Police Trainer (v1.3B Newer) [Brian Troha]
Egg Venture (Release 8) [Brian Troha]
Kick for the Goal [Brian Troha] (Not Working)
2008-10-19 17:33:01 +00:00
Andrew Gardner
9014e91a62
Rewrite of the Motorola DSP56k CPU core. (Andrew Gardner)
...
* Added additional branch, move and bitfield ops.
* Plygonet now passes its memory test and uploads a new program.
[[Next step is to install an opbase handler and let the dsp56k run further into its new proggie.]]
2008-10-19 17:14:14 +00:00
Angelo Salese
a9c0fd7295
Fixed input ports in Yumefuda and added Dip-Switches.
...
Game is now playable
New games added or promoted from NOT_WORKING status
---------------------------------------------------
(Medal) Yumefuda [Bet] [Angelo Salese]
2008-10-19 16:58:12 +00:00
R. Belmont
9fc7f46095
AICA: fix sample addressing for the full 8 MB [kingshriek].
2008-10-19 15:06:20 +00:00
Angelo Salese
1c9ae23521
Small cleanups to the ST-V driver
...
Make some work for magzun,still not working.
2008-10-19 11:07:53 +00:00
stephh
5715167157
Updated tnzs.c driver :
...
- renamed sets :
* 'tnzsjn' -> 'tnzsj'
* 'tnzsj' -> 'tnzsjo'
* 'kagekia' -> 'kagekih'
- fixed Dip Switches for all games (2 remaining unknown Dips in 'plumppop' and 'jpopnics' though)
- added many notes
2008-10-19 08:04:20 +00:00
R. Belmont
ec59b2b982
NamcoNBx: fixed C75 BIOS loading for big-endian targets.
2008-10-18 23:44:09 +00:00
davidhay
84dd8639d8
cleaned up STV rom loading a bit
2008-10-18 22:07:30 +00:00
Phil Bennett
aeb70f6c9b
Added redumped B-Rap Boys sample ROMs (c/o Guru)
2008-10-18 20:25:13 +00:00
Phil Bennett
01f562f229
Increase interleave factor to eliminate LDP timeout countdown flicker.
2008-10-18 20:09:49 +00:00
Phil Bennett
e1b9a1bcf2
Fix MT00359/blocken337b8gre
2008-10-18 20:06:01 +00:00
Andrew Gardner
e138837002
Rewrite of the Motorola DSP56k CPU core. (Andrew Gardner)
...
* Complete rewrite focusing on legibility and extensibility.
* 27/121 opcodes (mostly) implemented.
* Bugfix for reset status of interrupt priority bits.
* Bugfix for disassembly of register-to-register parallel data move.
[[These changes bring the driver up to the point where the plygonet hardware begins banking memory. The behavior is understood, so I should have the driver back to where it was before the rewrite soon. Then real progress can be made.]]
2008-10-18 18:10:59 +00:00
davidhay
191767f62f
Minor NeoGeo cleanups [JohnBoy]
...
kof2002b set from Kawaks [Kawaks]
2008-10-18 14:47:41 +00:00
davidhay
090ab6fe44
Removed per-game hacks from CPS3 (moved to DMA callback in SH2 core)
...
(also added a to-check note, 16-bit wide DMA is currently using 32-bit functions, is this correct?)
Removed Speedups from CPS3 / PsikyoSH, while they do still give a decent speed boost they're not really needed with the DRC and just clutter the code.
2008-10-18 14:44:20 +00:00
Curt Coder
298dd21606
MC6845:
...
- added cursor and display enable skewing
- added preliminary support for SY6545-1's transparent addressing mode
2008-10-16 17:09:58 +00:00
Jonathan Gevaryahu
e54cc78dd1
Minor fix to Shift-F11 description.
2008-10-16 17:01:16 +00:00
Aaron Giles
7d3221dcf3
Cleanups and version bump.
2008-10-16 08:59:25 +00:00
Aaron Giles
819c231992
Added new tool ldresample to assist in resynchronizing audio tracks in
...
a CHD with frames. Currently still WIP but useful if you know what
you're doing. [Aaron Giles]
2008-10-16 08:47:06 +00:00
Aaron Giles
a1c2887d78
Rebalanced audio and corrected TMS5220 frequency.
2008-10-16 08:46:43 +00:00
Aaron Giles
f61550ab4f
- 02531: [Sound] mshuttle, mshuttlj, mshutlj2: Moon shuttle speech
...
wrong (Corrado Tomaselli)
2008-10-16 08:42:57 +00:00
Aaron Giles
5bcb95dff7
From: Phill Harvey-Smith [mailto:afra@aurigae.demon.co.uk]
...
Sent: Saturday, October 11, 2008 12:01 PM
To: submit@mamedev.org
Subject: 6821 PIA changes
Hi,
Can this change be added to the 6821 pia code, it adds a function that
allows the client code to get the status of CA2, taking account of the
internal pull up resistor. This code only adds a function and does not
change any existing code so should not have any impact on existing
drivers.
This change is needed for a couple of the mess drivers.
Thanks.
Phill.
--
Phill Harvey-Smith, Programmer, Hardware hacker, and general eccentric !
2008-10-16 07:19:16 +00:00
Aaron Giles
8769bea92e
02554: jackal: Sprite lag confirmed
...
02432: denjinmk: Bad Sprite rom - half size, causes missing sprite graphics.
2008-10-16 06:21:05 +00:00
Aaron Giles
c993b2a4e1
02539: phrcraze, phrcrazs: [debug] Access Violation
...
This is actually Couriersud's fix as posted in the bug.
2008-10-16 06:05:33 +00:00
Nicola Salmoria
5caf8d2e5c
New clones added
...
----------------
Giga Wing (Brazil 990222) [Luis]
2008-10-15 06:55:31 +00:00
Angelo Salese
f4e0931b93
Fixed the colors of Yumefuda.
...
Added two new palette functions in generic.c: paletteram_xRRRRRGGGGGBBBBB_split1_w() and paletteram_xRRRRRGGGGGBBBBB_split2_w() (used by Yumefuda)
2008-10-14 18:31:05 +00:00
Roberto Fresca
5537bbe8a5
Improved the poker41 and pulltabs button-lamps layouts to look more realistic.
2008-10-14 02:43:26 +00:00
davidhay
62e94572da
marked Hacha Mecha Fighter (nmk16.c) BG rom as a bad dump [David Haywood]
2008-10-13 22:27:48 +00:00
Angelo Salese
0f49d587b8
Added input controls,coins,some dip-switches and sound to the good.c driver.
...
Game is now playable.
New games added or promoted from NOT_WORKING status
---------------------------------------------------
Good [David Haywood,Angelo Salese]
2008-10-13 21:43:44 +00:00
Aaron Giles
85e3077616
Connected firefox audio enables.
2008-10-13 17:17:07 +00:00
Curt Coder
3d85b66c5e
Added pinout, not worth mentioning in whatsnew.
2008-10-13 14:16:07 +00:00
Aaron Giles
0fddfa1a44
Cleanups and version bump.
2008-10-13 08:38:32 +00:00
Aaron Giles
76d7050e7a
Cleaned up video implementation:
...
- proper sprite/tile priorities
- adjusted X offset to match screenshots
- converted to tilemaps
2008-10-13 08:31:25 +00:00
Nicola Salmoria
bccaf911b4
Added cawing B-Board PAL dumps [Corrado Tomaselli]
2008-10-13 07:59:49 +00:00
Aaron Giles
2afb0e1049
Using tags instead of indexes for input line control.
2008-10-13 05:39:07 +00:00
Aaron Giles
da7c14f848
cubeqst changes:
...
* removed custom sound in favor of individual DACs
* simplified palette management logic
* hooked up the "disc on" signal
2008-10-13 04:32:54 +00:00
Brian Troha
5120786ad1
white space fixes... mainly for looks.
2008-10-13 02:23:11 +00:00
Aaron Giles
824059b768
Added DIP LOCATIONS to items in the driver and cleaned up some of the
...
comments mentioning duplicate dips configurations. Not fully understanding
how the FREE PLAY was implemented, I left that not to show a location.
This .DIFF is based on 0.127u7 sources.
Tafoid
tafoid@yahoo.com
2008-10-13 01:33:52 +00:00
Angelo Salese
cec2bad823
Done most of the protection work for Double Dealer
...
It appears to use a funky video register setting involving locations $8c1e0-8c1ef range for cards movements so it isn't playable yet.
2008-10-12 22:07:28 +00:00
R. Belmont
606e284917
01867: plygonet: Duplicated Inputs
...
Removed unnecessary copy/pasted Run and Gun inputs.
2008-10-12 20:49:27 +00:00
Couriersud
b35bec7642
01716: backfire, backfira: Coin 1+2, Service1 and Service Mode mapped twice.
2008-10-12 16:18:12 +00:00
R. Belmont
29e2e3855e
Fix Mantis #00106 .
...
KonamiGX: Tweek le2 gun aiming. Reloading off the top and bottom of the screen works again.
2008-10-12 16:13:43 +00:00
Couriersud
3518ae84ac
01708: stargrds: stargrds duplicate inputs
2008-10-12 16:07:22 +00:00
Aaron Giles
61d2dcd14e
02533: nbapbp: CPU audio: PULSE_LINE used with level-detected IRQ 1
2008-10-12 14:11:58 +00:00
Aaron Giles
44f0b5a68a
02532: lunarba1: Unable to locate input port 'DSW2'
2008-10-12 14:09:50 +00:00
Couriersud
499073eb8e
02529: catch22: Credits do not register in game.
2008-10-12 09:29:10 +00:00
davidhay
11caa89955
removed speedups from sokyugrt, they break the game (make it too slow) the SH2 DRC is sufficient
2008-10-12 09:28:00 +00:00
davidhay
cceb21bd99
added a note about C2 IRQ6 for future reference when rewriting all this.
2008-10-12 09:18:59 +00:00
Couriersud
ea05fb2e38
02530: Various: Assertion in cpuint.c
...
* renamed "audio" tags to "sound"
2008-10-12 09:13:38 +00:00
Jonathan Gevaryahu
3c7cecd362
fix comments to have actually CORRECT resolution calculations listed. oops.
2008-10-12 07:39:39 +00:00