Commit Graph

3029 Commits

Author SHA1 Message Date
Couriersud
a4059f19ad Fixed split timer mode
* Credit: Jim Stolis
* No interrupts for timer 0 modes 0,1,2 while timer 1 in mode 3
2008-10-24 17:45:42 +00:00
Roberto Fresca
1b7cfe0da2 Another driver from Grull Osgo.
Ruleta RE-900 from Entretenimientos GEMINI.

Is a roulette game based on i8051 and TMS9928, that has a phisical roulette with leds simulating the ball.
Game is working properly with full sound support.
Need better inputs implementation, leds, external artwork for the roulette and technical notes (I'm taking care of them).
If someone want to give a try, turn the operator key to allow enter credits.


New games added or promoted from NOT_WORKING status
---------------------------------------------------
Ruleta RE-900 [Grull Osgo]
2008-10-24 17:28:14 +00:00
Angelo Salese
09a98ddb58 Cleaned up the sample rom loading in mirage.c 2008-10-24 17:02:18 +00:00
Jim Stolis
4e8d9407a2 Changed VBLANK to irq0_line_assert and added a CLEAR_LINE. This greatly increases speed on all video slots. 2008-10-24 00:43:53 +00:00
davidhay
227d8cc88f removed parent clone relationship between missb2 and bublbobl. we don't usually make the 'korean hacks' as clones as they have very little to do with the original releases except for the stolen cpu code. GFX / Sound / Gameplay are completely redesigned. 2008-10-23 23:23:49 +00:00
davidhay
410e897210 removed parent clone relationship from "Street Fighter Zero/Alpha 2" and "Street Fighter Zero 2 Alpha"
Capcom consider these to be different games (they have different encryption keys)
2008-10-23 21:21:05 +00:00
Angelo Salese
6f6ace4bb7 Added sound banking to the mirage.c driver. 2008-10-23 19:19:02 +00:00
Aaron Giles
7f39a3503c Cleanups and version bump. 2008-10-23 09:15:58 +00:00
Aaron Giles
6d55bb26f5 Added correct timing PROM for Cloak & Dagger. 2008-10-23 09:11:45 +00:00
Aaron Giles
a113e24a94 From: tbellm@arcor.de [mailto:tbellm@arcor.de]
Sent: Sunday, October 19, 2008 9:01 AM
To: submit@mamedev.org
Subject: Sound Support for Cosmic Alien

Hello,

I own a cosmic alien PCB and so I thought it would be a good idea to add
sound support
to this game by changing the corresponding driver ("drivers\cosmic.c").
I also have recorded the different sound effects as wave - files.

I have attached two files to this mail. The file "cosmica.zip" contains
the samples
(so it can be simply copied to the "samples" folder) and
the other one "cosmica_diff.zip" contain the "diff" file taken against
the 0128 sources.
So you can check it and maybe you want to implement the changes in a
further release?

best regards
T.Bellm
2008-10-23 08:50:55 +00:00
Aaron Giles
da657ff7c1 From: Fabio Priuli [mailto:doge.fabio@gmail.com]
Sent: Mon 10/20/2008 9:45 AM
To: submit@mamedev.org
Subject: fix for mt 2577
the wrong tags were used for maketrax when indexed inputs were converted to tagged ones (0.125u7): input 2 was 'dsw1' but 'in1' was used. probably a mistake I made. sorry. 

regards

        Fabio
2008-10-23 08:48:30 +00:00
Aaron Giles
410a99b10d From: Phill Harvey-Smith [mailto:afra@aurigae.demon.co.uk]
Sent: Fri 10/17/2008 11:45 AM
To: submit@mamedev.org
Subject: 65c02 core bugfix
Hi,

This patch fixes a subtle bug in the 65c02 emulation where the result of
the BIT instruction  differs on the 65c02 (from the 6502), when executed
in immediate mode.

Cheers,

Phill.
2008-10-23 08:47:52 +00:00
Aaron Giles
03a2175b6a From: abcd efgh [mailto:cix_999@yahoo.it]
Sent: Sunday, October 12, 2008 1:15 PM
To: submit@mamedev.org
Subject: dakkochn gfx improve

Improve dakkochn gfx, the priority are ok but there are various offset so i marked also the game as "inperfect gfx".

Bye Sonikos
2008-10-23 08:45:53 +00:00
Aaron Giles
c97fe8b6bb 01722: sokonuke: Game hangs after you choose stage 2008-10-23 08:44:21 +00:00
Aaron Giles
a882bc8050 Silenced an annoying log message. 2008-10-23 08:22:49 +00:00
Angelo Salese
190d129d24 Quick bug fix for Mirage. 2008-10-22 22:42:59 +00:00
davidhay
4cb699ad06 more megadriv.c stuff moving towards 32x support for MESS / HazeMD 2008-10-22 21:52:14 +00:00
Angelo Salese
52942414f4 Fixed controls and added preliminary sound (missing rom banking) to Mirage Youjuu Mahjongden
Game is now working

New games added or promoted from NOT_WORKING status
---------------------------------------------------
Mirage Youjuu Mahjongden [Angelo Salese]
2008-10-22 21:35:23 +00:00
Brian Troha
f39969550e update for Super Mega Touch IV:
Created default EEPROM which is required to get it going.

New games added or promoted from NOT_WORKING status
---------------------------------------------------
Super Megatouch IV (9255-41-07 ROG, New Jersey version) [Mariusz Wojcieszek]
2008-10-22 20:49:05 +00:00
davidhay
a25d0df144 still working on MD stuff 2008-10-22 19:34:36 +00:00
Angelo Salese
913716dd58 Completed protection vectors,fixed video emulation and added coin setting simulation in the Double Dealer driver.
Game is now playable

New games added or promoted from NOT_WORKING status
---------------------------------------------------
Double Dealer [Angelo Salese,David Haywood]
2008-10-22 18:14:46 +00:00
Curt Coder
dab7aa732b Added crystal value. 2008-10-22 18:10:57 +00:00
davidhay
36985785ad still rearranging things in here 2008-10-22 18:00:13 +00:00
davidhay
f0d27435f7 some reorganization in megadriv.c, porting over some code to attempt to get it working again, bit by bit. 2008-10-22 16:20:45 +00:00
davidhay
add038ed62 I think umk3 and breakrev are different enough from their parent sets to be considered unique games, not clones. This kills the relationship between them. 2008-10-22 12:08:21 +00:00
Andrew Gardner
40a5d0c543 Rewrite of the Motorola DSP56k CPU core. (Andrew Gardner)
* Implemented tst, or, jsr, rti, tst2, and 2 new movec ops.
* Added opbase handler to plygonet.c
2008-10-22 04:15:30 +00:00
Phil Bennett
a30f534c52 Fix MT 00436: 'kyukaidk: Some of the sound effects are wrong'
(You must delete kyukaidk.cfg and kyukaido.cfg)
2008-10-21 23:26:48 +00:00
Angelo Salese
7ee62a3760 Added flip screen / cocktail support,completed DIP-Switches (manual-wise) and made better comments on the Yumefuda driver 2008-10-21 23:19:28 +00:00
Phil Bennett
7864db5d2d Remove comment (the game is playable). 2008-10-21 21:07:51 +00:00
Phil Bennett
605d3493d5 Fix MT 01702: 'cloak + clones: Can't pick up items'
Added (undumped) vertical timing PROM ROMdef
2008-10-21 20:45:28 +00:00
Phil Bennett
40520a87cd Fix MT 02140: "cube quest crashes mame when saving state" 2008-10-21 20:42:56 +00:00
Phil Bennett
8b368475fa Fixed recently regressed raster interrupt issues 2008-10-21 20:37:18 +00:00
Couriersud
a0d4e2085a Revoke accidental commit
* added comment about possible fix gseeker "black continue screen"
2008-10-20 23:53:02 +00:00
Couriersud
8eecd6745c More mcs51 updates
* Remaining games checked and adapted to changes in cpu core 
 * Cardline still broken. I need the exact and complete cpu name.
 * Added more variants 803X, 80CXX, AT89C4051
 * Fix segas18.c (segaic16.c) mcu maps. 
 * Fix sslam.c 
 * Fix limenko.c videopkr.c : Issue with core allocation of ram (duplicate savestate)
2008-10-20 23:42:09 +00:00
Brian Troha
c87376f45f minor correction for the Grudge Match PCB info... changed to show groms 0 through 6 :-) 2008-10-20 21:01:22 +00:00
davidhay
898e334344 marked magictg smt roms as BAD as per Guru's recommendation. 2008-10-20 20:35:16 +00:00
Couriersud
3181cb2ba2 segas18.c: use 8751 io map 2008-10-20 19:40:26 +00:00
Couriersud
3b0ee27f97 mcs51/i8051 - please credit Jim Stolis as well
* fix timer 2 interrupts
* implement serial mode 2/3 rx and tx clock handling
2008-10-20 19:23:58 +00:00
Curt Coder
daea45ca62 [MC6845] Hsync should be pulsed even when vsync is active. 2008-10-20 17:42:38 +00:00
Aaron Giles
13ad68bca4 New games added: Grudge Match (Yankee Game Technology)
Yet another 8-bit Incredible Technologies board. Different in several
significant ways from previous models:
 * YM2608B for audio, replacing YM3812+OKI6295
 * TMS34070 for palettes instead of PC RAMDAC
 * Different video memory layout
2008-10-20 15:34:27 +00:00
Angelo Salese
f7c8307f90 Added sound and corrected wrong DIP-SW in the Double Dealer driver 2008-10-20 14:55:51 +00:00
davidhay
d216b054af clone
Seibu Cup Soccer (set 2) [Chris Hardy] (NOT WORKING)
2008-10-20 08:07:24 +00:00
Couriersud
3038a5c7b6 More data to io map for mcs51 2008-10-19 22:37:06 +00:00
davidhay
fb52b3eee8 replace monkelf prom with one from the bootleg board 2008-10-19 22:36:18 +00:00
davidhay
72269c2e5e Magic the Gathering: Armageddon (Skeleton driver)
I'm not going to be working on this, but this documents it in the source at least.
2008-10-19 22:07:43 +00:00
Couriersud
a7da02e00e MCS51/I8051 overhaul, micro3d improvements and full m72 protection emulation for lohtb2
* improved serial port timing (f15se (micro3d.c) sound board now works)
 * better infrastructure for adding more variants like DS5002
 * Fixed port reading
 * Rewrote Macros for better readibility
 * Fixed and rewrote Interrupt handling
 * Now returns INTERNAL_DIVIDER, adjusted cycle counts
 * Remove unnecessary and duplicated code
 * Remove unnecessary functions
 * Rewrite to have sfr-registers stored in int_ram. 
 * Debugger may now watch sfr-registers as well.
 * implemented interrupt callbacks (HOLD_LINE now supported)
 * Runtime switch for processor type - remove ifdefs
 * internal memory maps for internal rom versions (internal ram now displayed in debugger)
 * more timer cleanups from manual
 
micro3d:
 * serial port communication between main cpu and sound board works
 * sound board now works
 
m72 - lohtb2:
 * full emulation of protection device
 * Samples are now piped through the mcu
2008-10-19 22:06:47 +00:00
stephh
10e8a13d82 Updated tnzs.c driver : readded wrongly deleted player 1 BUTTON1 for 'jpopnics'. 2008-10-19 21:28:25 +00:00
stephh
75d94fe936 Updated tnzs.c driver : minor clean-up. 2008-10-19 21:22:39 +00:00
davidhay
16e2482cde NOT WORKING | P's Attack [Guru] 2008-10-19 21:12:38 +00:00
davidhay
d54afb3202 adds the 2 new fireshark sets [Guru]
clones
------

Fire Shark (Korea, set 1, easier) [Guru]
Fire Shark (Korea, set 2, harder) [Guru]
2008-10-19 20:12:01 +00:00