Credit: MetalliC
MAMETesters bug ID 03403 "Can't init Roll Fruit game."
Hooked up inputs for Roll Fruit
Added hopper emulation, payout now works
Added information on how to initialize Roll Fruit
Added in missing rom to a few MultiFish sets
----------------
Street Fighter II - The World Warrior (Quicken Pt-I, bootleg) [D. Beneke, Guru, Smitdogg, The Dumping Union]
Street Fighter II' - Champion Edition (Accelerator!, bootleg) [D. Beneke, Guru, Smitdogg, The Dumping Union]
- the return type is UINT8, consequently the designer needs to ensure that the node delivers adequately scaled data.
- input nodes allow the input data to be scaled. The return value is the node value *after* scaling.
Sent: Wednesday, September 23, 2009 2:54 PM
To: submit@mamedev.org
Subject: Tiny speed up in 'src\mame\video\neogeo.c'
Hi,
here is a patch against 'src\mame\video\neogeo.c'
This patch give a tiny speed up in neogeo rendering and, IMO, gives the
source code more readable.
This is achieved by unrolling a loop in 'draw_fixed_layer'
Doing so, the logic inside the loop is simplified, less arithmetic is
performed and branches are avoided.
Hope this helps,
Best regards,
Christophe Jaillet
> Sent: Wednesday, September 23, 2009 4:41 AM
> To: submit@mamedev.org
> Subject: optional flag in -listxml
>
> This patch:
> - adds an "optional" flag for rom/disk entries to -listxml output
> - removed the obsolete "dispose" flag from the DTD in the -listxml
> output
Sent: Monday, September 21, 2009 2:54 PM
To: Aaron Giles
Subject: Photo2 coinage
I've added dipswitches for the coins, you can now select between 1 and 6
minutes per coin.
I've also added information about the original games that these have
been bootlegged from.
> Sent: Monday, September 21, 2009 9:02 AM
> To: Aaron Giles
> Subject: NeoGeo update from JohnBoy
>
> roms are public.
>
> - Renamed sets based on them being used for the initial AES production
> runs
> Renamed tophuntra to tophuntrh, added correct s1
> Renamed kof97a to kof97h
> Renamed bstars to bstarsh
>
> . Added correct c1 to neocup98
> . Added correct m1 and v1 to androdun (MVS version layout)
> . Tagged lastbld2 as newer revision
> . Identified pbobblena as bootleg, renamed to pbobblenb, renamed roms
> to
> 'correct' chip label
> . Renamed p1 in mslug4, see notes
>
> New sets added: [Johnboy]
> . Added Baseball Stars Professional (set 1)
> . Added Metal Slug 4 (set 2)
> From: Atari Ace [mailto:atari_ace@verizon.net]
> Sent: Sunday, September 20, 2009 9:54 AM
> To: submit@mamedev.org
> Cc: atariace@hotmail.com
> Subject: [patch] Eliminate more #ifdef LSB_FIRST
>
> Hi mamedev,
>
> This patch recodes more cases where LSB_FIRST is used to conditionally
> compile separate code for LSB and MSB targets. The atari.h chunk was
> dead code (both in MAME and MESS) so I simply removed it.
>
> ~aa
----------------
Exzisus (Japan, dedicated) [Stefan Lindberg, Phil Bennett]
(This is now the parent set. The existing set becomes exzisusa)
Added correct ROM locations for exzisus and flagged exzisusa b23-03.14l as BAD_DUMP. [Phil Bennett]
- implemented reset for TMS5220C if /RS and /WS are pulled down together
- Inserted LNs email and corrections as comment into source
- Created a TODO section.