Commit Graph

1673 Commits

Author SHA1 Message Date
Aaron Giles
28d23853ae (From AtariAce)
This patch should complete the addition of static qualifiers to all
MAME symbols that aren't explicitly exported.  It primarily handles
generated code (e.g. amspdwy.c), plus a handful of cases I'd
previously missed and some new cases introduced in the last update.
One interesting bit was the discovery that the 32-bit scanline
routines in drawgfx.c are unused.  I debated eliminating them but
decided instead to just export them.  Various internal drawgfx
functions were conditionally removed by examining a new RAW define,
although one routine (blockmove_8toN_alphaone) was determined to be
dead code.

While investigating constifying MESS, I came across a few core APIs
that were missing const qualifiers which this patch fixes.  I also
consted up tx1.c while I was at it.
2007-12-26 16:55:35 +00:00
Aaron Giles
6e44952678 Fixed save state errors reported on MAMETesters. 2007-12-26 15:37:47 +00:00
Couriersud
f76a01ecc7 - Fixes mwalk0122red
The peplus games I tested (pexp0019, peps0716, pebe0014 and pepp0188) did not hang so this should be ok for peplus and mwalk
2007-12-26 00:47:40 +00:00
Couriersud
bf79fa4948 - radarsc1 uses tms5110 speech synth
- cvs games: according to PCBInfos speech chip is TMS5100.
  Changed driver to use TMS5100 and "game system operational" now sounds more natural
- removed sound/m58817.*
- added support for multiple coefficients maps to tms5110.*
- added coefficient maps for TMS5100 and M58817 from documented sources to tms5110r.c
- fixed interpolation factors (see tms5110r.c for reason)
- made lattice calculation precision 9bit
- added support for READBIT and LOADADDRESS commands to tms5110.c
- more changes in line with various patents
2007-12-25 22:47:08 +00:00
Nathan Woods
24edb7d555 Fixed M65C02 optimization [Peter Trauner] 2007-12-25 17:56:12 +00:00
Nathan Woods
dd703b9d81 Reverting my change; I must be understanding this as well as I thought 2007-12-24 18:09:23 +00:00
Nathan Woods
f27de85b8e 1. Added assertion to append_render_primitive() to test for degenerate case
2.  Added check that seems to occur on screenless systems
2007-12-24 07:39:36 +00:00
Aaron Giles
707e623381 One more straggler for spacing cleanups. 2007-12-24 04:06:02 +00:00
Aaron Giles
76278ddf02 Spacing cleanups. 2007-12-24 04:03:00 +00:00
Aaron Giles
b5087df8d2 (From Atari Ace)
This small patch makes some minor "code quality" improvements to MAME.
First off, some remaing static/const qualifier missed cases were
addressed.  Secondly, a few cases of missing #include "foo.h" were
added.  Thirdly, a few global names were modified to make them less
generic/more consistent (voodoo.c, vrender0.c, lethal.c, rungun.c,
zac2650.c).  Fourthly, some dead/useless code was removed
(i8051.c,model1.c,romcmp.c).
2007-12-24 03:41:16 +00:00
Brian Troha
975f32f1cc Changes LFO Frequency table entry 232 from 13.35547 to 14.35547 as per discussions of the list. Adds notes about it and the other error in the manual. IE entry 201 & 202 were the same 3.74490 and 202 has been changed to 3.92 which is "about right" 2007-12-23 15:21:00 +00:00
Aaron Giles
dbb50ed634 Zeus hardware:
* Cleaned up zeus wave RAM accessors.
 * Changed rendering code to allow for greater parallelism on multicore systems.
 * Removed some vestigial zeus 2 hacks.
 * Reduced visible area to remove artifacts.
 * Made right/bottom vertices inclusive to fix some gapping issues.
 * Fixed invasn lightgun offset.
 * Marked invasn as playable.

Zeus 2 hardware:
 * Fixed ROM loading, added banking support.
 * Separated zeus 2 video implementation from zeus implementation.
 * Implemented direct pixel accesses; enough to get startup screens to show.

ADSP-2100:
 * Properly documented ADSP-2104 internal memory map.
2007-12-21 16:12:20 +00:00
Phil Bennett
4371646560 Workaround for ym2610_0119u2gre 2007-12-21 01:32:15 +00:00
R. Belmont
047ec5ff5c One more fix for 64-bit GCC. 2007-12-21 00:43:47 +00:00
Phil Bennett
cae7ef0587 * Fixed C219 sample read order and implemented sign+magnitude format.
* Removed GAME_IMPERFECT_SOUND flag from all Namco NA-1 games.
2007-12-19 19:46:12 +00:00
Aaron Giles
b347392d92 Cleanups for MAME 0.122.
Added missing driver entry for orbs.
2007-12-18 08:24:58 +00:00
Aaron Giles
75265e5e23 Changes for MAME 0.122. 2007-12-18 08:09:03 +00:00
Aaron Giles
8a9ea25d74 Fixed bogus characters in newvideo.txt.
Fixed const changes in sidvoice.c.
Removed GAME_SUPPORTS_SAVE from namcond1 driver.
2007-12-18 03:13:07 +00:00
Aaron Giles
507ca2d275 Changes for MAME 0.121u4. 2007-12-17 16:41:39 +00:00
Aaron Giles
df34329a47 Changes for MAME 0.121u3. 2007-12-17 16:39:40 +00:00
Aaron Giles
c82a966b3b Changes for MAME 0.121u2. 2007-12-17 16:37:57 +00:00
Aaron Giles
8a8ccc5949 Changes for MAME 0.121u1. 2007-12-17 16:33:33 +00:00
Aaron Giles
7b77f12186 Initial checkin of MAME 0.121. 2007-12-17 15:19:59 +00:00