Commit Graph

21891 Commits

Author SHA1 Message Date
mahlemiut
acae1e5c14 nes: fixed array access above array bounds. (no whatsnew) 2013-04-22 09:38:40 +00:00
Fabio Priuli
7c77d4feb0 updated -lx to account for on-device samples (required by NES carts using samples due
to currently undumpable NEC D7755C/D7756C)
2013-04-22 09:26:53 +00:00
smf-
5968c65513 renamed the gte acc class to int44 to better describe what it is & uses the register names instead of the array index in a couple of places (nw) 2013-04-21 20:58:01 +00:00
Michaël Banaan Ananas
bcb17dbca9 (sync fix) 2013-04-21 20:24:16 +00:00
R. Belmont
ea8f98ad6f Fruit: fix VGA BIOS mirror, RAM amount, and HDD writability [Carl, R. Belmont] 2013-04-21 19:50:29 +00:00
smf-
dcf65bad9a Added a temporary way to get to the PSX RAM as a couple of share1 lookups remained. (nw) 2013-04-21 19:50:00 +00:00
smf-
60e5dd269b gcc suggested parenthesis (nw) 2013-04-21 19:36:24 +00:00
Fabio Priuli
c1540080a1 (MESS) nes.c: major refactoring and improvements of NES/FC cart emulation: [Fabio Priuli]
- converted carts, mappers and pcbs to use slot devices
- fixed starting of Famicom, Famicom Twin and Dr. PCJr
- fixed handling of "no disk" in FDS so that the system displays Mario and Luigi 
  jumping around as expected
- added AY8910 sound to Sunsoft-5B (Gimmick JPN sfx)
- added YM2413 to VRC-7 (Lagrange Point OST)
- added support for recorded samples to Jaleco sport titles and to Bandai Family Trainer
  Aerobics Studio, thanks to notes by hap and egoh, and recordings by Pongbashi 
  (samples are needed because these games use a currently undumpable speech chip)
- added support for NES-EVENT pcb used by Nintendo World Championship 1990,
  including dipswitches
- added support for Galoob Game Genie real usage (in addition to the codes which
  Puggsy added to his cheat collections): when you load ggenie, a second cartslot 
  becomes available to load another game attached to the cheat device (e.g. with
  "mess.exe nes -cart ggenie -cart2 smb") and you can enter the cheat codes as in a
  real NES
- added support for Nantettatte!! Baseball lock-on mechanism, based on the tests
  performed by naruko on his carts: when you load nantbb, a second cartslot 
  becomes available to load one of the two update minicarts (91 Hen or OB Hen)
- improved emulation of Namcot 163, 175 and 340 boards, based on the tests
  performed by naruko, lidnariq and bootgod on the real hardware
- moved Nantettatte!! Baseball minicarts to a separate list (nes_ntbrom.xml) because 
  they cannot be loaded in the NES directly, but only through the nantbb subslot
- emulated bus conflict (CPU/PRG) in PCBs documented as having it
- partial emulation of open bus, enough to make working the games using it as a sort
  of protection
- fixed crash when loading files using FFE mappers
- fixed mirroring in some boards (Sunsoft DCS and UNL-CC-21) and in some games
  (e.g. Paris Dakar Rally Special and Escape from Atlantis)
- fixed a few bugs in Tengen 800032 emulation (mapper 64), promoting Klax, Xybots 
  and Road Runner to work state
- fixed Tengen 800037 emulation (mapper 158), promoting US Alien Syndrome to work
  state
- added working emulation of many bootleg pcbs used for pirate conversions from FDS
  (Ai Senshi Nicol, Doki Doki Panic, Fuuun Shaolin Kyo, Green Beret, Monty no Doki 
  Doki Daidassou, Tobidase Daisakusen, Super Mario Bros Malee 2 / Genius Merio Bros...)
- improved emulation of many pirate pcb (BMC-GOLDENCARD-6IN1, KS7013B, 
  KS7012, BMC-GHOSTBUSTERS63IN1, UNL-MALISB, MAXI15 and more...)
- improved RacerMate Challenge II emulation, but the game is still not working due to
  unemulated bicycle controller
- added CPU-based IRQ mode in Tengen 800032 emulation (mapper 64), fixing
  Skulls & Crossbones gfx (but the game is still not working)
- fixed many small inaccuracies in the old code, spot during the conversion
- added support for most other known pcbs, even if in most cases emulation is only
  sketchy
- reduced the need of fake alt pbcs for boards which only differed by mirroring handling 
  (these are now recognized through the "mirroring" feature)
- removed fake wram which was added to a lot of partially documented pcbs and 
  re-added it only where actually present, so to more accurately document what was 
  really in the carts

Out of whatsnew: There's still a lot to do (e.g. to clean up the implementation of the pirate pcbs)
but I hope that submitting this now I can get some wider testing help so to catch and fix regressions 
before next release :)
2013-04-21 19:27:29 +00:00
smf-
335b6f828a Partial support for 1f801060 for setting the RAM size, if the size is set larger than the actual memory then RAM is repeated. As a result the RAM is no longer included in the drivers memory map, you have to specify the size in the machine. [smf] 2013-04-21 19:25:58 +00:00
Michaël Banaan Ananas
c96bdabc03 small update on dips 2013-04-21 18:15:10 +00:00
Fabio Priuli
0d62761350 (MESS) misc new dumps from carrot, TeamEurope and others. nw. 2013-04-21 06:01:45 +00:00
smf-
1f4431d43c removed comment as the divider is new (nw) 2013-04-21 05:59:06 +00:00
smf-
e26e9e996f fixed RTPT flags calculation & added a new divide implementation that uses a much smaller table [smf] 2013-04-21 03:29:09 +00:00
Robbbert
394cfc6886 Deleted old files 2013-04-21 01:51:00 +00:00
Robbbert
2ae2932dd5 (MESS) merged DAGZ80 into SELZ80 driver. Added a new bios version of SELZ80. [Robbbert] 2013-04-21 01:31:54 +00:00
R. Belmont
5a1d06c030 New games added as GAME_NOT_WORKING
-----------------------------------
Fruit [Any, R. Belmont]


nw: This game based on a 486+PC h/w+VGA SoC appears to boot into MS-DOS successfully (based on logging IDE commands) and the game may even be running, but there is no video at all.  If any of the PC experts could take a look it's probably something relatively obvious :)

It also has a Sound Blaster compatible sound system which isn't currently hooked up.
2013-04-21 01:25:34 +00:00
Michaël Banaan Ananas
71516ebb15 mlanding adpcm improvements and some misc changes 2013-04-20 20:42:31 +00:00
cracyc
2b121e8243 psx-dma: be a bit more permissive with allowed transfer types from the cdrom (nw) 2013-04-20 20:17:14 +00:00
Andrew Gardner
dd8d9b0044 QT Debugger: Adds trackpc command, allowing for a visual display of where the
program counter has visited in the dasm windows.
Run "help trackpc" in the debugger to see the options. [Andrew Gardner]


Out of whatsnew:
This isn't enabled by default because of how sloooow it is to disassemble each
opcode when you want to compute its crc32.  That can be sped up with lookup 
tables and the like.

There's a good chance I should pull the 'clear tracks' argument into its own
command, but it functions as-is.

This can be added to the windows debugger with a simple change to the
osd display code.
2013-04-20 16:36:14 +00:00
Scott Stone
09a76b33cd fix some spellins (nw) 2013-04-20 15:16:25 +00:00
mahlemiut
257d380e17 s3, mach8: Added read/write registers, and implemented read masking in BitBLTs
(used by XF86_S3).
           Made clipping rectangle checks against Destination X/Y when doing 
           BitBLT. [Barry Rodewald]
2013-04-20 06:43:41 +00:00
R. Belmont
185c8b8beb Fix compile. This is hap's fault if it's wrong. (nw) 2013-04-20 02:37:00 +00:00
smf-
6704d6e5d4 fixed RTPS flags and calculation [smf] 2013-04-20 00:51:36 +00:00
Phil Bennett
c07af90800 esripsys.c - Fix regression caused by cycle-exact 6809 core [Phil Bennett] 2013-04-19 21:57:11 +00:00
Brian Troha
8a09d29b42 new working games: Spooky Night
New games added or promoted from NOT_WORKING status
---------------------------------------------------
Spooky Night 2nd Edition (Version 2.0.4) {Sara S.]
Spooky Night (Version 1.0.1) [Sara S.]
2013-04-19 18:19:07 +00:00
Miodrag Milanovic
aac888ddad cleanup (nw) 2013-04-19 15:02:10 +00:00
Miodrag Milanovic
be5e1248c4 SNAPSHOT_LOAD and QUICKLOAD_LOAD made members, still need to cleanup (nw) 2013-04-19 14:47:35 +00:00
Miodrag Milanovic
1cf6d1965d few more removed (nw) 2013-04-19 13:20:47 +00:00
Miodrag Milanovic
8f980b3a9c pcat cleanup + removal of all not used LEGACY calls (in comments) and removal of not used macros (nw) 2013-04-19 13:15:03 +00:00
Miodrag Milanovic
1056c6e5fc more cleanup (nw) 2013-04-19 12:00:24 +00:00
Miodrag Milanovic
60bd953c5f removed some duplicated and not used code for pc keyboard and moved stuff needed for xt keyboard on proper place (nw) 2013-04-19 11:35:42 +00:00
Miodrag Milanovic
3dff6ae3ad 8042kbdc is now device (nw) 2013-04-19 09:44:55 +00:00
Miodrag Milanovic
abedd24d6e more state cleanup and some modernization (nw) 2013-04-19 07:20:14 +00:00
Fabio Priuli
2b291b19f2 (MESS) softlist wip. nw.
- gbcolor: new syntax pirate dumps by taizou
- pico: a couple of new dumps by TeamEurope
- megadriv: added a few info from LoganB
2013-04-19 05:44:46 +00:00
R. Belmont
88028d2285 New games added as GAME_NOT_WORKING
-----------------------------------
Shakatto Tambourine 2K1 SPR (GDR-0013) [gamerfan, CaH4e3, Smitdogg, The Dumping Union, R. Belmont]
2013-04-19 03:15:01 +00:00
smf-
7db013fe07 fixed MVMVA flag calculation & replicate the bugs when mx is set to 3 or cv is set to 2. [smf] 2013-04-19 02:42:50 +00:00
Michaël Banaan Ananas
241627dd25 "sound cpu error" should be gone now, so cleaned up some of the sound code 2013-04-18 21:39:06 +00:00
R. Belmont
eb1c800d5d dl1416: OS X compile fix (nw) 2013-04-18 21:28:02 +00:00
R. Belmont
1c7c1d4fc6 primrag2: PCB readme shows 8MB RAM, make it so. [R. Belmont]
nw: This makes the character select not freeze (the music streaming buffer extends up past the 4MB mark, so this also serves to confirm the extra RAM).  Starting a game either normally or by letting attract run past the FMV loads a lot more data than before then dies on an IRQ problem.
2013-04-18 21:22:00 +00:00
Michaël Banaan Ananas
bd156d7c61 (rm old workaround) 2013-04-18 21:16:21 +00:00
Michaël Banaan Ananas
53ce1a4a56 (get rid of old commented-out verbosity and some other source cleanup) 2013-04-18 20:47:21 +00:00
Michaël Banaan Ananas
f540dd481d fixed interrupts basically not working at all, stupid bug 2013-04-18 20:27:18 +00:00
R. Belmont
46fb72a3c6 (MESS) Z800x and M20 improvements to boot CP/M-8000 [Christian Groessler]
Z800x: Push the correct word on internal traps.
Z800x: Fix FCW handling in system non-segmented mode.
Z800x: Add missing form of ldb reg, #imm.
Z800x: Show previous PC, NSPSEG, and PSAPSEG in the debugger.
Z800x: Improved flags display in the debugger.
Z800x: Add debugger command z8k_disass_mode to toggle segmented/non-segmented.  Default "auto" tracks the current execution state.
Z800x: Don't block nested exceptions if the priority and the FCW allows it.

M20: Initialize memory to 0x00.
M20: Some keyboard fixes.
2013-04-18 20:11:46 +00:00
Miodrag Milanovic
9367e669bb use MEMBERS instead of HANDLERS (nw) 2013-04-18 18:19:04 +00:00
Miodrag Milanovic
96f1b3375f s2c24xxx cleanup and modernization of devices using it (nw) 2013-04-18 14:52:27 +00:00
cracyc
03ce85e696 mdec: don't clear busy status until done and skip padding (nw)
---
This fixes the RE3 opening.
2013-04-18 13:34:03 +00:00
Miodrag Milanovic
68cac85d03 typos (nw) 2013-04-18 13:00:53 +00:00
Miodrag Milanovic
5e8672892e some more cleanup (nw) 2013-04-18 12:50:58 +00:00
Miodrag Milanovic
ef517f4fd3 some mostly pc related cleanup (nw) 2013-04-18 11:54:35 +00:00
Miodrag Milanovic
c2f8663985 updated not used code (nw) 2013-04-18 11:04:58 +00:00