Commit Graph

1110 Commits

Author SHA1 Message Date
Couriersud
ad1d29db6e Removed unnecessary #include 2008-03-29 23:14:54 +00:00
Couriersud
91d938313b Added discrete filtering and mixing games using konami_sound. 2008-03-29 23:14:08 +00:00
Couriersud
4e4c63ba21 Added NODE(x) macro to avoid avoid (NODE_00 + 3) in code. 2008-03-29 23:06:29 +00:00
Couriersud
edf72c9bf9 implements discrete mixing
* uses DISCRETE_RCFILTER_SW
* uses sound routing to route 76416 output to discrete logic
2008-03-29 21:12:54 +00:00
Couriersud
6a8fa36bcc adds DISCRETE_RCFILTER_SW to discrete sound
* this implements multiple RC networks with CD4066 switches to connect/disconnect capacitor
2008-03-29 21:10:06 +00:00
Pierpaolo Prazzoli
a934d5cf95 Fixed sprites shadow in namcona1 driver and removed Emeraldia hack 2008-03-29 15:20:33 +00:00
Nathan Woods
1e57031838 MESS-specific changes; mame.h no longer include's MESS's device.h 2008-03-29 14:46:37 +00:00
Curt Coder
e241656170 Reverted to old execute, new broke more than it fixed. 2008-03-29 14:13:09 +00:00
Yasuhiro Ogawa
b4dc7567b4 added multiplier (same as wecleman) to Flak Attack
Info provided by VU801qCf
2008-03-29 13:32:28 +00:00
Curt Coder
6bdcdb0769 Removed debugging code. 2008-03-29 12:18:41 +00:00
Curt Coder
d23a72d1cd Rewrote the COP400 execute function. 2008-03-29 12:17:59 +00:00
Phil Bennett
1a931524f6 Added 'Beeline' by BFM. Non-working as we're missing the 3.5" floppy image... 2008-03-29 02:32:55 +00:00
Phil Bennett
ed397c466a 1. Added driver for JPM 'Give us a Break' hardware, supporting:
* Give us a Break [2 sets]
* Ten Up [2 sets]
Neither are playable; they don't register coins for some reason.

2. Fixed interrupt handling and 16-bit memory accessors in 6840ptm.c
Also cleaned up code for the sake of readability.

3. JPM games now have their own object archive file.
2008-03-29 01:35:02 +00:00
Couriersud
d71dc84ed6 Fix compile on 64bit environments 2008-03-28 22:58:17 +00:00
Aaron Giles
6350ab3302 Minor cleanup and simplification. Removed palette_config(). 2008-03-28 18:59:31 +00:00
Aaron Giles
c5335ee5d4 Fixed compile error in MSVC. 2008-03-28 18:32:09 +00:00
Curt Coder
cb38b8b0d5 - implemented interrupt
- implemented serial input/output
- fixed XAD/LDD, XIS1, RMB3 opcodes
- fixed clock divider
- fixed internal memory map size
- added some cpu variants

As a result, Draco at least initializes the AY-8910 now.
2008-03-28 16:10:23 +00:00
Aaron Giles
4821d456dd Fixed:
- 01622: [Core] -refreshspeed has no effect (aaron) - Resolved.
2008-03-28 10:10:21 +00:00
Aaron Giles
ce1da5c445 Fixed:
- 01629: [Graphics] raiga, stratof: broken colors on sprites (aaron) - Resolved.
- 01630: [Graphics] fstarfrc, ginkun, riot: broken colors on sprites (aaron) - Resolved.
- 01627: [Misc.] spbactn, spbactnj: Crashes with Access Violation (aaron) - Resolved.
2008-03-28 09:57:56 +00:00
Aaron Giles
ed961330b6 Added override to allow individual games to change sprite clipping behavior.
Fixed sprite clipping offset to be 0-15 as I originally derived....
2008-03-28 09:28:36 +00:00
Aaron Giles
6979179c11 Galaxian rewrite. Ultimately will combine the existing drivers
for galaxian, scramble, frogger, scobra, amidar, and dambustr.
For the moment, only a subset of games are implemented in the
new system; the remainder are running on the old code.

Main features are accurate video timing, correct stars 
implementation, better organization, simplified input ports,
and many other smaller fixes. In addition, the following
MAMETesters bugs are addressed:

- 01598: [Graphics] 4in1, gmgalax, pacmanbl: Sprites are cut off on the top row
- 01563: [DIP/Input] gmgalax: Duplicated Inputs
- 00300: [Graphics] zigzag: in cocktail mode player 2 screen is shift over to the right
- 01454: [Graphics] mshuttle, mshuttlj, mshutlj2: The display of the screen is shifted
- 01473: [Graphics] orbitron: Orbitron graphics not correctly displayed
- 01600: [Graphics] pacmanbl, batman2: The background is shifted to the right and cut off on the right side
- 01602: [Misc.] luctoday: Messed up graphics. (Screen Offset)
- 01599: [Graphics] omega: Screen is vertically offset
- 01605: [Graphics] gteikokb, gteikob2: Wrong screen offset (aaron)
2008-03-28 08:34:31 +00:00
Aaron Giles
ec36f9c06f Converted special-case DIP switches (service, unknown, unused) into their
own token type rather than expanding into other tokens. The reduces the
number of redundant strings and data.
2008-03-28 00:04:22 +00:00
Aaron Giles
984380354e Added fatal error if AM_READ_PORT() references a non-existent port. 2008-03-28 00:03:25 +00:00
Brian Troha
8f9a52fa11 Deer Hunting USA V2 added to seta2.c 2008-03-27 22:22:56 +00:00
Brian Troha
ebe96672ce Adds redumped U13 eprom to Off Road Challenge v1.40. All roms self test green :-) 2008-03-27 22:00:04 +00:00
smf-
5ed703d6d5 fixed another bug in new debug hook code, data wasn't shifted properly in all cases. 2008-03-27 21:04:02 +00:00
smf-
07459e6491 Passes mem_mask to the read and write debug hooks. This allows the address & size of the memory access to be correctly calculated when using a memory call that takes a mem_mask. Unexpected results will occur if you pass in a mem_mask that has a gap in. For example 0x00ff00ff is treated as a 3 byte operation, a watchpoint for the gap will still trigger. To simplify the mem_mask decoding it is inverted before passing to the debugger. 2008-03-27 20:23:36 +00:00
smf-
7d38bf085f reverted, I misunderstood something and it's broken. I'm on it. 2008-03-27 19:56:24 +00:00
smf-
8b7582a477 Passes mem_mask to the read and write debug hooks. This allows the address & size of the memory access to be correctly calculated when using a memory call that takes a mem_mask. While testing I found that the address had already had it's lower bits masked out, so watch points were broken already. Unexpected results will occur if you pass in a mem_mask that has a gap in. For example 0x00ff00ff is treated as a 3 byte operation, a watchpoint for the gap will still trigger. To simplify the mem_mask decoding it is inverted before passing to the debugger. 2008-03-27 19:22:20 +00:00
Couriersud
1355872b9a Fix cfg file corruption if joystick is not connected
* itemclass now part of token if item is not found

Settings for joysticks which use a custom item id will still be lost. A fallback has to be provided here since those will use a token generated from the input item name.
2008-03-26 19:06:24 +00:00
Nathan Woods
ec82be4ab3 Removed a MESS-ism 2008-03-26 02:57:08 +00:00
Curt Coder
a72d813bb3 - de-deprecated the timer callbacks
- moved PCB RAM to the heap and fixed index overflow
2008-03-25 19:49:57 +00:00
Pierpaolo Prazzoli
aba3623620 Fixed 01613: swcourt, swcourtj: Strange sprites cutting on the edge of screen 2008-03-25 18:22:53 +00:00
Aaron Giles
e670f5c51a Renamed galaxian.c -> galaxold.c. Updated all drivers accordingly. 2008-03-25 12:20:09 +00:00
Aaron Giles
a070ad63d8 Fix for incorrect sound bug in 0.124. 2008-03-25 03:24:21 +00:00
Brian Troha
911beb11af Credit: The Guru
adds clones (and new parent with bad program rom) of Offroad Challenge
Adds version and build info to rom sets
2008-03-24 23:14:48 +00:00
davidhay
b70b27a86f adds jrking, it's a common graphic hack bootleg of dkongjr so it's worth supporting. 2008-03-24 19:56:22 +00:00
davidhay
b7c4b2cb58 added bjtwina clone of bjtwin 2008-03-24 18:59:52 +00:00
davidhay
22664bb7b5 reverted previous gnga graphics change, added the bootleg set which exhibits this behaviour instead. 2008-03-24 18:41:43 +00:00
Luca Elia
757d289163 Driver for Astro Corp. hardware.
New game:

- Show Hand (roms/current/s/showhand.zip)
2008-03-24 18:29:07 +00:00
davidhay
ed76ab8ab4 (from JohnBoy)
Changes:

- Updated HW.c

- Tagged kotmh AES VERSION
- Tagged alpham2 MVS AND AES VERSION
- Tagged bjourney MVS AND AES VERSION
- Tagged nam1975 MVS AND AES VERSION
- Tagged tpgolf MVS AND AES VERSION
- Tagged fatfury2 MVS AND AES VERSION
- Tagged samsho2 MVS AND AES VERSION
- Tagged 3countb MVS AND AES VERSION
- Tagged tophuntr MVS VERSION
- Tagged kof96 MVS VERSION
- Tagged fatfury3 MVS AND AES VERSION
- Tagged sengokh AES VERSION
- Tagged burningf MVS VERSION
- Tagged aof MVS AND AES VERSION
- Tagged kof2003 MVS VERSION

- tophuntr/tophunta: Renamed p2
- 3countb: Changed p1, added correct m1
- fightfva: Added correct v2
- quizkof: Added correct c2
- rbff2/rbff2h/rbff2k: V4 is 16mbit only
- fatfury1: Added correct m1
- spinmast: Added correct p2
- sengokh: Renamed p1 to correct chip label
- svcpcb/svcpcba: Renamed bios to correct chip label
- ms5plus: Synced m1 with parent set
- tpgolf: Added correct m1, c3, c4; renamed v11 and v22 to correct chip label
- aof: Added correct m1
- roboarmy: Added correct m1
- roboarma: Disabled for now, this looks like an emulation hack. Can someone confirm this set is real?
- gpilotsh: Added new set
- samsho: Changed set to MVS version, removed old version, left some notes
- samshoh: Added AES version
- kof2003: Removed MVS / World /US from description

Again some m1 changes, going STRICTLY by the book now:
- nam1975: Added correct m1
- bstars2: Added correct m1
- maglord/maglordh: Added correct m1
- ridhero/ridheroh: Added correct m1
- gpilots: Removed BAD_DUMP from m1, is correct

- Some cleanups
2008-03-24 14:30:16 +00:00
davidhay
503df78746 this is an italian bootleg of double dragon. not currently working.
the graphic roms are scrambled, the banking code has been patched out (and the program roms might have some protection on them too, there is a weird jump to the 0x2000 range)

also it runs on 3x M6809s instead of the usual CPUs.

Not convinced the sound roms are good dumps, they seem to small.

This bootleg needs a fairly significant chunk of time put into getting it working due to the heavy modifications.  I've had several people asking me to add it, but I simply don't have time.
2008-03-24 14:06:31 +00:00
smf-
fecf13b28d added drum mania 2nd mix power up kit & fixed drum mania 2nd mix description. the selection of security carts and cd's has been split as the installation of the power up kit requires it. 2008-03-24 12:36:44 +00:00
Aaron Giles
0b4cf08add Removed most uses of BITMAP_FORMAT_RGB15. Just a few sega systems
remaining. My eyes bleed from looking at the wecleman driver.
There is no way on earth the hardware works anything like that.
2008-03-24 07:32:55 +00:00
Aaron Giles
147707bbe0 Bumped version to 0.124. 2008-03-24 04:08:41 +00:00
Aaron Giles
9476c50ee6 Cleanups for 0.124. Marked Mermaid as working per checkin comment. 2008-03-24 04:07:46 +00:00
Aaron Giles
4442fccc23 Fix 01601: orbit: Game doesn't start. Watchdog/reset problem?
Fragile timing broke with new video timing. Redid video timing with
raw parameters and added full memory map and a few other cleanups.
2008-03-24 03:33:25 +00:00
Aaron Giles
126d821654 From: Atari Ace [mailto:atari_ace@verizon.net]
Subject: [patch] Minor static/const/include fixups

Hi mamedev,

Another batch of minor static/const/include fixes.  Very boring, very
pedantic.  ;)

~aa
2008-03-24 01:51:12 +00:00
Aaron Giles
4e689364f7 From: Luigi30 [mailto:luigi30@gmail.com]
Subject: lghost fix

This fixes bug 1570.
2008-03-24 01:49:55 +00:00
Aaron Giles
b16332a024 From: Luigi30 [mailto:luigi30@gmail.com]
Subject: 1564 fix

I changed Service 3 to Service 2. The only other button that could be Service 2 (labeled unused) gives a NOT USED in service mode.
2008-03-24 01:49:05 +00:00