- marked sound rom as bad (looks like it needs a redump)
- hooked up paletteram fixing bg colours etc. (yes, paletteram.. the release version uses proms)
- fixed sprites
Things like
// astable NAND Multivibrator
NETDEV_R(R1, 1000)
NETDEV_C(C1, 1e-6)
TTL_7400_NAND(n1,R1.1,R1.1)
TTL_7400_NAND(n2,R1.2,R1.2)
NET_C(n1.Q, R1.2)
NET_C(n2.Q, C1.1)
NET_C(C1.2, R1.1)
now work, though too many proxy devices are currently needed.
- Corrected the output of the PAL20X4, PAL20X8, PAL20X10 to show the XOR on the relevant sum of products.
- When viewing a device the size of the JED file is verified to match the size of the device.
- Replaced hard-coded symbol strings with constants.
- Started experimental work for supporting RICOH PAL’s. (Currently ifdef'ed out.)
- Added support for viewing the following devices and the corresponding regression test data.
(PALCE16V8, PAL10P8, PAL12P6, PAL14P4, PAL16P2, PAL16P8, PAL16RP4, PAL16RP6, PAL16RP8, PAL6L16, PAL8L14, PAL12H10, PAL12L10, PAL14H8, PAL14L8, PAL16H6, PAL16L6, PAL18H4, PAL18L4, PAL20C1 and PAL20L2)
Comment: Still needs 100% verification from actual PCB but this fixes an issue with speed of game and sound effects not matching video output (specifically when snake is first drawn in 3 parts - the sound effect now match the drawing).
Cobra Command (Data East LD, set 2) [Unigame] (not working)
might also be a proto, seems to be slightly different hw, and have a lot less graphic data (some internal strings Thunder Storm, but rom labels were all Cobra Command) This should be looked at by somebody more familiar with the LD platforms.
The First Funky Fighter (set 2) [Unigame]
note, due to the parent set having a weird graphic rom setup that doesn't match the test mode the wrong graphic roms were redumped for this clone (this board layout DOES match the test mode) so we're still having to use the bad data from the parent set. I've asked for this to be checked properly and documented which rom actually corresponds to the bad data in the new clone.
Chase Bombers (prototype) [Unigame]
not yet working (hangs on the LAN check screen, but wanted to get this rom load in for now, took a few hours to get all that nailed down!