Angelo Salese
e539999dfa
bra_rw2 requires a displacement of -1, fixes pha/pla bug, needs fixing in DASM.
2015-01-28 00:24:59 +01:00
Angelo Salese
c652a6efe2
One bug nailed (boot vectors are *whatever exists in regular 0-0xffff range").
2015-01-28 00:20:38 +01:00
Oliver Stöneberg
1e29bb1347
moved some clang-specific stuff from makefile to src/build/flags_clang.mak (nw)
2015-01-27 23:27:08 +01:00
Lord-Nightmare
79930bb168
(MESS) add missing rom label for vt101, the rom still needs to be dumped (as does the extended/alt character set rom 23-094e2) (n/w)
2015-01-27 17:21:46 -05:00
Ivan Vangelista
5dde7945e3
bw12.c: fixed bw14 RAM error save state regression. The mc6845 bitmap register/resize crash remains, though (nw)
2015-01-27 22:59:49 +01:00
couriersud
e1878a631c
Amended comment about prescale. (nw)
2015-01-27 22:35:09 +01:00
couriersud
88d592679d
Fix SDLMAME build on windows without QT debugger.
2015-01-27 20:25:28 +01:00
mamehaze
dd40bb3b09
start using callbacks for decathlete style decompression (start of refactoring) (nw)
2015-01-27 18:22:51 +00:00
Alex W. Jackson
a9aa910a4e
Remove more trampolines (nw)
2015-01-27 10:55:57 -05:00
Olivier Galibert
8fd2f65f0b
Merge pull request #119 from p1pkin/naomi#0
...
Naomi#0
2015-01-27 16:28:19 +01:00
etabeta78
b7f42a97ff
a few info about pasogo games. nw.
2015-01-27 16:34:05 +01:00
mamehaze
a5b4438806
Merge branch 'master' of https://github.com/mamedev/mame
2015-01-27 14:01:21 +00:00
mamehaze
487b50fa14
make 'auto' on SDL Windows mean 'OpenGl' The MACOSX build is already this way so hopefully not an issue. Non-GL performance on Windows is terrible (I struggle to get >100% on pacman)
2015-01-27 14:01:03 +00:00
MetalliC
c652add891
JVS host: temp workaround CRC errors
2015-01-27 15:44:25 +02:00
Alex W. Jackson
cab61fc950
namcos21.c: use region_ptr_finder to reduce tagmap lookups (nw)
2015-01-27 08:35:18 -05:00
MetalliC
4a8d4bd574
MIE: handle Maple reset pattern, made a better hack for it, change frequency to more real (yes, its a 16 or more MHz Z80 core)
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TODO: findout why SH4 game code doesnt wait long enough for internal firmware RAM test completes after reset
2015-01-27 15:22:36 +02:00
MetalliC
12643dfbda
Naomi: Mahjong panel simulation
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note: there is more errors in JVS (host?) producing 'JVS checksum error's, resulting wrong reading of KEY2 line
2015-01-27 15:15:43 +02:00
mamehaze
cc1d237941
(nw)
2015-01-27 13:12:24 +00:00
MetalliC
f7ad93826a
JVS: fix outputs
2015-01-27 15:07:34 +02:00
Alex W. Jackson
7ce48633e0
Remove lots of useless sound IRQ trampolines leftover from the pre-devcb era (nw)
2015-01-27 07:40:41 -05:00
Robbbert
c1aab420ca
MT05642 [Robbbert]
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(also marked Applix as working)
2015-01-27 21:48:17 +11:00
Mike Naberezny
5465591e4f
Fix undefined names "logging" and "fname". (nw)
2015-01-27 01:21:27 -08:00
Mike Naberezny
9981c56a9f
h8make: Fix function definition of description(). (nw)
2015-01-27 01:11:46 -08:00
etabeta78
a7b55252fd
make sure that controller devices don't get duplicate descriptions
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in listxml output. nw.
2015-01-27 09:03:49 +01:00
etabeta78
8453d27f76
(MESS) gamegear.xml: Fixed some unknown publishers and years [Logan B]
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out of whatsnew: also, marked as supported Ecco the Dolphin thanks to Enik's indications.
2015-01-27 08:37:20 +01:00
etabeta78
b4834b7595
(MESS) sms/gamegear: misc improvements [Enik Land]
...
- Renamed the gear2gear port to EXT port, after reading the references
in the official GG documents
- Invert Y1 pin signal bits: now high is 1 and low is 0;
- More complete Y1 behavior: goes low only for transparent pixels;
- Fix color of column 0 when it doesn't completely entered in the active display;
- Improve behavior of sprite overflow, to not be flagged when VINT is active.
out of whatsnew: the new Y1 pin behavior of the SMS VDP is based on Charles' findings and TMS9918 manual.
2015-01-27 08:34:57 +01:00
briantro
8028062f65
cps1.c: cworld2ja actually uses Q529B PAL & IOB1 for that matter - NW
2015-01-26 21:53:20 -06:00
briantro
fdf1d30a6f
cps1.c: cworld2ja actually uses Q529B PAL - NW
2015-01-26 21:48:57 -06:00
couriersud
0c299bda6b
Fix compile for Windows/non-sdl. (nw)
2015-01-27 02:30:24 +01:00
couriersud
20ac212400
Merge branch 'master' of https://github.com/mamedev/mame.git
2015-01-27 01:48:47 +01:00
couriersud
fed05b1e86
Promote osd_getenv from osdlib.h to osdcore.h. Change return type to
...
"const char*". Fixes netlist compile.
2015-01-27 01:43:04 +01:00
couriersud
7d8546a111
Removed include not needed. Fixed compile. Thanks David! (nw)
2015-01-27 01:21:33 +01:00
mamehaze
9df54a65f2
new clones
...
Adventure Quiz Capcom World 2 (Japan 920611, B-Board 90629B-3, no battery) [manimani]
2015-01-27 00:12:49 +00:00
David Haywood
4174d86d8e
Merge pull request #106 from felipesanches/banctec
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Adding a skeleton driver for the Banctec ESeries panel
2015-01-26 22:04:34 +00:00
Olivier Galibert
5e9c24767f
m1 (nw)
2015-01-26 22:41:56 +01:00
etabeta78
65523cb53f
(MESS) nes: converted input code to use slot devices. this means that now you
...
change the emulated controllers (Zapper, NES Four Score Adapter, Bandai
Power Pad and Family Trainer, Famicom Keyboard Component, Arkanoid Vaus
Paddle and Mahjong Controller) via the Slot Device menu of the UI interface and
not anymore from the System Configurations menu. Also, changing controller now
requires to reset the system, so please take some time *before* starting the game
if you want to play a game that uses particular controllers. [Fabio Priuli]
(MESS) nes: added emulation of the Konami Hyper Shot controllers, which are
necessary to play Hyper Olympics and Hyper Sports for Famicom. [Fabio Priuli]
(MESS) nes: added emulation of the Yonezawa Party Tap controllers, which are
necessary to play in more than two players some quiz games for Famicom. [Fabio
Priuli]
(MESS) nes: added emulation of the Pachinko controller used by a few pachinko
games for Famicom. [Fabio Priuli]
(MESS) nes: added emulation of the Epoch Barcode Battler unit (even if only as
Famicom controller, and not as a standalone unit) which is necessary to play
Barcode World for Famicom. [Fabio Priuli]
2015-01-26 22:46:33 +01:00
mamehaze
79732c9bc4
(nw)
2015-01-26 21:32:02 +00:00
Ivan Vangelista
b544a88b8a
silvmil.c: added save state support (nw)
2015-01-26 22:04:37 +01:00
mamehaze
75543360c2
replace 'discof' dump with a new one [f205v]
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(new dump is 1 bit difference, looking at the dumps it seems to me that the old one is just bad)
2015-01-26 19:51:37 +00:00
couriersud
609f3cf2ce
If the return type is bool, use bool constants, not integers. (nw)
2015-01-26 19:56:34 +01:00
mamehaze
9d558542f0
new NOT WORKING
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Space Train [f205v]
(an alt version of warofbug with weird scrambled roms and scrambled memory map like anteasteruk)
2015-01-26 18:10:08 +00:00
hap
6b914f8141
changed some inputs to IPT_KEYPAD
2015-01-26 18:56:52 +01:00
mamehaze
0a98cb2c06
kill old sim code (nw)
2015-01-26 17:15:41 +00:00
mamehaze
3b66046e4e
kill this (nw)
2015-01-26 15:47:31 +00:00
mamehaze
b6078e07af
move decathlete protection in a device, moved the doa protection sim there too, added devices to driver (preparation for refactoring, they're the same device, just underused by Doa)
2015-01-26 15:47:06 +00:00
mamehaze
c0c1fe2f74
Merge branch 'master' of https://github.com/mamedev/mame
2015-01-26 12:50:04 +00:00
mamehaze
62b3b9f80d
fix attempt for MT 5832
2015-01-26 12:49:34 +00:00
etabeta78
dfca1c7b4c
minor fix + additions to the barcode reader emulation. nw.
2015-01-26 10:24:10 +01:00
etabeta78
8d291a7aa9
temporary workaround for running gamate in automated tests
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(= no cart inserted) without crashing the emulator. nw.
2015-01-26 10:22:43 +01:00
etabeta78
8bd63c8f81
ui: slight improvement on device input ordering + small cleanup. nw.
...
the ordering is still not optimal, imho, but at least if you launch SMS
with a lphaser and a paddle you don't get anymore their input mixed
in the menu. I will probably get back to this after next release.
2015-01-26 10:18:37 +01:00