Alex W. Jackson
49c243d09a
tilemap.h: remove temporary assert (nw)
2014-11-10 21:08:29 -05:00
Alex W. Jackson
8b46b5d928
Fix uPD7810 sound/hang regressions in some MAME drivers (nw)
2014-11-10 20:59:03 -05:00
briantro
7d146da231
new Player's Edge Plus clone
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New Clone Added
---------------------------------------
Player's Edge Plus (PP0040) Standard Draw Poker (International) [BrianT, Ken R]
2014-11-10 19:27:18 -06:00
mamehaze
7575f190a5
new clones
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Play Girls 2 (bootleg) [system11]
(also I took the chance to unify the gfxdecodes in the drivers, and give them a real name instead of '2')
2014-11-11 00:52:23 +00:00
mamehaze
1773874b3e
new NOT WORKING
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Sonic 2 (bootleg of Megadrive version) [caius]
needs correct coin logic (mcu sim?) hooking up for this bootleg, looks like a nasty hack, time counter is accelerated (so really you don't have long to complete the levels) sonic lives logo is hacked out and replaced with the credit display.
it boots with 2 credits, so you can play it right now, but can't add more credits.
2014-11-10 23:49:42 +00:00
hap
59da32e170
added comp4 and wizatron output_pla from Sean Riddle
2014-11-11 00:32:07 +01:00
Alex W. Jackson
de8328d891
dec8: lol 'colour overflow' (nw)
2014-11-10 18:11:29 -05:00
Olivier Galibert
f7c7c43dcb
i82875p: Host bridge fun [O. Galibert]
2014-11-10 23:08:07 +01:00
mamehaze
50b149ce29
new clones
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Ave Fenix (Recreativos Franco) [Enricnes]
(also verified on a PCB owned by Roselson)
this is the more polished of the Spanish bootlegs, possibly with a real license, even if the code is hacked from the original.
2014-11-10 21:24:57 +00:00
Alex W. Jackson
10a49d2b48
gunbustr.c: use core palette handling (nw)
2014-11-10 16:22:27 -05:00
Sergey Svishchev
6b0f3f8e90
ec1842: skeleton
2014-11-10 23:47:43 +03:00
Alex W. Jackson
cc723e85ec
undrfire.c, groundfx.c: improve documentation (TC0620SCC is the 6bpp tilemap chip) (nw)
2014-11-10 15:36:34 -05:00
Alex W. Jackson
3480032ae5
cbombers: fix TC0480SCP text layer colors [Alex Jackson]
2014-11-10 14:55:33 -05:00
Olivier Galibert
31eda228fe
pci: Add remapping notifiers [O. Galibert]
2014-11-10 19:46:18 +01:00
hap
0a3d96d6f0
(MESS) Added preliminary driver for TI Wiz-A-Tron. [Sean Riddle, hap]
2014-11-10 18:06:28 +01:00
hap
8d958c329d
there were some typos in stopthie.bin (game still goes in an infinite loop tho)
2014-11-10 17:38:44 +01:00
hap
0c6dbae08e
minor fixes
2014-11-10 17:34:06 +01:00
Oliver Stöneberg
b05773824e
removed duplicated line of code (nw)
2014-11-10 10:19:15 +01:00
Alex W. Jackson
b33ff1a101
Taito device tilemap assert fixes, and clean up of obsolete stuff (nw)
2014-11-10 02:34:30 -05:00
Miodrag Milanović
970fc85e7a
Merge pull request #44 from ramiropolla/steppers
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steppers: add absolute position
2014-11-10 08:26:46 +01:00
Miodrag Milanović
53dc8fab6b
Merge pull request #43 from ramiropolla/upd7810
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upd7810: use intermediate flip flops for extended timer/event counter
2014-11-10 08:26:39 +01:00
briantro
97b133dfb7
peplus.c: Slight update - NW
2014-11-09 21:48:03 -06:00
briantro
f21256bdbf
peplus.c: Documentation update - NW
2014-11-09 21:31:58 -06:00
Ramiro Polla
11ae5ff48a
steppers: add absolute position
2014-11-10 04:04:35 +01:00
Ramiro Polla
5803dca3b8
upd7810: use intermediate flip flops for extended timer/event counter
...
The extended timer/event counter uses intermediate flip flops (LV0 and
LV1) before writing the output to CO0 and CO1.
The introduction of LV0/LV1 addresses three issues:
- Level inversion occurs after the flip flop is output, not before;
- The intermediate flip flop can be altered without affecting the
output of CO0/CO1;
- upd7810_write_EOM() didn't work properly when the level inversion
bit was set along other bits.
2014-11-10 03:55:56 +01:00
hap
dac953354a
small cleanup
2014-11-09 21:35:01 +01:00
Olivier Galibert
299bec581a
pentium: Some stuff to make lindbergh go further [O. Galibert]
2014-11-09 20:35:42 +01:00
Alex W. Jackson
822fe9bfa0
Fix more tilemap asserts (remaining ones are all Taito drivers) (nw)
2014-11-09 13:44:08 -05:00
mamehaze
efe001bdf0
new NOT WORKING
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Club Pacman [Roberto Fresca, ytsejam]
very weird set dumped by Robbie, might even be an original codebase, has a 2 player simultaneous mode (not as polished as Pacman Twin) need to fins the control multiplex tho, and understand if the game is really glitchy due to how it's programmed, or if there's something else going on.
2014-11-09 18:41:27 +00:00
Olivier Galibert
5d119178b8
i386: MMX disassembly fixes [O. Galibert]
2014-11-09 18:17:59 +01:00
Miodrag Milanović
b2974dd6d5
Merge pull request #41 from shattered/_cba9492
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asst128: has joystick port
2014-11-09 15:23:29 +01:00
Sergey Svishchev
4ec83e7c39
asst128: has joystick port
2014-11-09 17:15:17 +03:00
Oliver Stöneberg
46051f5655
added assert for usage of uninitialized stack memory in n64_rdp::SpanDraw1Cycle() (nw)
...
happens with e.g. n64 -cart vprowrs2 - it actually already goes out of
bounds in poly_manager::render_triangle_custom() but since that code is
generic it's hard to add an assert there / also added another FBSize
check
2014-11-09 14:10:48 +01:00
Oliver Stöneberg
5ad41fafe5
added another check for unsupported FBSize (nw)
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happens with n64 -cart sbowlingj
2014-11-09 12:50:30 +01:00
briantro
4454ab9d54
new Player's Edge Plus poker clones
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New Clones Added
--------------------------------------------
Player's Edge Plus (PP0042) 10's or Better [BrianT, Ken R]
Player's Edge Plus (PP0043) 10's or Better (International, set 2) [BrianT, Ken R]
Player's Edge Plus (PP0060) Standard Draw Poker (set 3) [BrianT, Ken R]
Player's Edge Plus (PP0429) Joker Poker (Aces or Better, set 2) [BrianT, Ken R]
2014-11-09 04:47:51 -06:00
Osso
0852bfa9f6
Fix for atetrisb2 regression (nw)
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Do the bootlegs really have the slapstick? our code assumes so. Maybe it's something equivalent and we don't bother documenting it?
2014-11-09 10:36:25 +01:00
Miodrag Milanović
d84a72d79a
Update README.md
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One more test adašđšđčćžđščđš
2014-11-09 10:32:44 +01:00
Miodrag Milanović
b96867bcd2
Update README.md
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Just test of UTF-8 encoding in notifier
šđšđćžćžćčćč
2014-11-09 10:26:51 +01:00
Alex W. Jackson
14ead4403f
mario.c: fix Monitor switch so it correctly affects both tiles and sprites [Alex Jackson]
2014-11-09 03:27:54 -05:00
Oliver Stöneberg
e61b72b6aa
Merge branch 'master' of https://github.com/mamedev/mame
2014-11-09 08:59:03 +01:00
Oliver Stöneberg
605b473f71
Revert "Revert "added assert for e.g. n64 -cart waveracej crash in rsp_device::generate_checksum_block() (nw)""
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This reverts commit 36218e2220
.
2014-11-09 08:58:44 +01:00
Oliver Stöneberg
36218e2220
Revert "added assert for e.g. n64 -cart waveracej crash in rsp_device::generate_checksum_block() (nw)"
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This reverts commit 491842f8db
.
2014-11-09 08:58:01 +01:00
etabeta78
bf09071037
whops. these were meant to be <info> and not <feature>. nw.
2014-11-09 08:44:20 +01:00
Alex W. Jackson
8345d38194
First batch of tilemap assert fixes (nw)
2014-11-09 02:32:19 -05:00
Alex W. Jackson
95d18b04ad
miniboy7.c: Slightly improve colors (see gfx2 color 4, now correct playing card colors) (nw)
2014-11-09 02:06:19 -05:00
Alex W. Jackson
39a47c98a4
calomega.c: Improve color emulation by analogy with tugboat.c (which is actually a heavily modified Cal Omega board) [Alex Jackson]
2014-11-09 02:04:04 -05:00
jbu
9c42a19b2d
Prevent calls to osd_read/write when m_pSocket is NULL [nw]
2014-11-09 02:33:06 +01:00
Oliver Stöneberg
491842f8db
added assert for e.g. n64 -cart waveracej crash in rsp_device::generate_checksum_block() (nw)
2014-11-08 23:17:17 +01:00
Oliver Stöneberg
7f49633a23
added asserts for n64 -cart conker crash in mips3_device::generate_checksum_block() (nw)
2014-11-08 22:38:56 +01:00
Scott Stone
3d3ed13db5
Alignment fixes for recent changes to XML hashes. (nw)
2014-11-08 15:50:19 -05:00