Commit Graph

40 Commits

Author SHA1 Message Date
Ivan Vangelista
ae008b65e0 devices/cpu: simplified some handlers (nw) 2020-03-31 18:58:53 +02:00
AJR
d267384837 Make many device_execute_interface functions noexcept, including the "information" overrides. This also covers several time-related functions in attotime, running_machine and emu_timer. (nw)
m6805: Calculate min_cycles and max_cycles once at device_start time (Nw)

attotime: Add as_khz and as_mhz (nw)
2019-11-09 16:10:14 -05:00
Vas Crabb
f81fbdb8d4 Make devdelegate more like devcb for configuration. This is a
fundamental change to show device delegates are configured.

Device delegates are now aware of the current device during
configuration and will resolve string tags relative to it.  This means
that device delegates need a device to be supplied on construction so
they can find the machine configuration object.  There's a
one-dimensional array helper to make it easier to construct arrays of
device delegates with the same owner.  (I didn't make an n-dimensional
one because I didn't hit a use case, but it would be a simple addition.)

There's no more bind_relative_to member - just call resolve() like you
would for a devcb.  There's also no need to cast nullptr when creating a
late bind device delegate.  The flip side is that for an overloaded or
non-capturing lambda you'll need to cast to the desired type.

There is one less conditional branch in the hot path for calls for
delegates bound to a function pointer of member function pointer.  This
comes at the cost of one additional unconditional branch in the hot
path for calls to delegates bound to functoids (lambdas, functions that
don't take an object reference, other callable objects).  This applies
to all delegates, not just device delegates.

Address spaces will now print an error message if a late bind error is
encountered while installing a handler.  This will give the range and
address range, hopefully making it easier to guess which memory map is
faulty.

For the simple case of allowing a device_delegate member to be
configured, use a member like this:

    template <typename... T> void set_foo(T &&...args) { m_foo_cb.set(std::forward<T>(args)...); }

For a case where different delegates need to be used depending on the
function signature, see src/emu/screen.h (the screen update function
setters).

Device delegates now take a target specification and function pointer.
The target may be:
* Target omitted, implying the current device being configured.  This
  can only be used during configuration.  It will work as long as the
  current device is not removed/replaced.
* A tag string relative to the current device being configured.  This
  can only be used during configuration.  It will not be callable until
  .resolve() is called.  It will work as long as the current device is
  not removed/replaced.
* A device finder (required_device/optional_device).  The delegate will
  late bind to the current target of the device finder.  It will not
  be callable until .resolve() is called.  It will work properly if the
  target device is replaced, as long as the device finder's base object
  isn't removed/replaced.
* A reference to an object.  It will be callable immediately.  It will
  work as long as the target object is not removed/replaced.

The target types and restrictions are pretty similar to what you already
have on object finders and devcb, so it shouldn't cause any surprises.
Note that dereferencing a device finder will changes the effect.  To
illustrate this:

    ...
    required_device<some_device> m_dev;
    ...
    m_dev(*this, "dev")
    ...
    // will late bind to "dev" relative to *this
    // will work if "dev" hasn't been created yet or is replaced later
    // won't work if *this is removed/replaced
    // won't be callable until resolve() is called
    cb1.set(m_dev, FUNC(some_device::w));
    ...
    // will bind to current target of m_dev
    // will not work if m_dev is not resolved
    // will not work if "dev" is replaced later
    // will be callable immediately
    cb2.set(*m_dev, FUNC(some_device::w));
    ...

The order of the target and name has been reversed for functoids
(lambdas and other callable objects).  This allows the NAME macro to
be used on lambdas and functoids.  For example:

    foo.set_something(NAME([this] (u8 data) { m_something = data; }));

I realise the diagnostic messages get ugly if you use NAME on a large
lambda.  You can still give a literal name, you just have to place it
after the lambda rather than before.  This is uglier, but it's
intentional.  I'm trying to drive developers away from a certain style.
While it's nice that you can put half the driver code in the memory map,
it detracts from readability.  It's hard to visualise the memory range
mappings if the memory map functions are punctuated by large lambdas.
There's also slightly higher overhead for calling a delegate bound to a
functoid.

If the code is prettier for trivial lambdas but uglier for non-trivial
lambdas in address maps, it will hopefully steer people away from
putting non-trivial lambdas in memory maps.

There were some devices that were converted from using plain delegates
without adding bind_relative_to calls.  I fixed some of them (e.g.
LaserDisc) but I probably missed some.  These will likely crash on
unresolved delegate calls.

There are some devices that reset delegates at configuration complete or
start time, preventing them from being set up during configuration (e.g.
src/devices/video/ppu2c0x.cpp and src/devices/machine/68307.cpp).  This
goes against the design principles of how device delegates should be
used, but I didn't change them because I don't trust myself to find all
the places they're used.

I've definitely broken some stuff with this (I know about asterix), so
report issues and bear with me until I get it all fixed.
2019-10-26 12:47:04 +11:00
mooglyguy
dc8834b8dc Last round of macro removals before the freeze. (nw)
-sound/discrete, okim6295: Removed MCFG macros. [Ryan Holtz]

-norautp, osi, audio/mario: Removed MACHINE_CONFIG macros. [Ryan Holtz]

-vsmile: Split into its own driver from vii.cpp. [Ryan Holtz]

-vii: Fixed broken controller inputs. [Ryan Holtz]

-konamim2: Massive update. Most games work, but are still marked non-working due to rare MAME crashes in the PPC DRC. [Phil Bennett, Ryan Holtz]
2018-12-22 17:06:47 +01:00
mooglyguy
b865623fdf -arcadia, binbug, cd2650, cvs, dm7000, dolphunk, galaxia, hp48, instruct, konamim2, laserbat, phunsy, pipbug, quasar,
quizshow, ravens, subhuntr, taitopjc, tx0, vc4000, zac_1, zac_2: Removed MACHINE_CONFIG. [Ryan Holtz]

-bus/arcadia/slot, bus/vc4000/slot, tx0, ppc, s2650, saturn: Removed MCFG macros. [Ryan Holtz]
2018-12-15 10:39:27 +01:00
Olivier Galibert
4c24f25845 emumem: Rename direct_read_handler to memory_access_cache. Parametrize the template on more information (data width, endianness) to make it possible to turn it into an handler cache eventually, and not just a memory block cache. Make it capable of large and unaligned accesses. [O. Galibert] 2018-05-11 18:23:04 +09:00
Vas Crabb
32a73f450d Make MCFG_DEVICE_ADD and callable device types more flexible:
* Allows defaulted clocks (see subtle example with vboy)
* Allows additional constructors (see RS232 port in tranz330)
* Allows use of device finder in place of tag in MCFG_DEVICE_ADD
* Requires out-of-line destructor for devices using incomplete types
* Requires XTAL or explicit u32 for clocks for devices with private types

Devices must still define the standard constructor.  When writing
additional constructors, be aware that the constructor runs before
device_add_mconfig in the context of the existing device, not the new
device.  See osborne1, zorba, tranz330, and vboy for examples of this in
use.  Compilation is a bit slower, but this is temporary while
refactoring is in progress.

Eliminated the need for MCFG_SOUND_ROUTE_EX.

Removed macros from slot option configuration - they just obfuscated
code and slowed it down with needless dynamic casts, but didn't actually
simplify it.
2018-05-04 03:01:32 +10:00
Vas Crabb
57fd28d36a Sarayan made me do it.
Concrete device types now have a call operator that instantiates a
device.

This change means you *must* use DECLARE_DEVICE_TYPE to declare the
public interface of your device, even if it's device_t.  If you want
to use private implementation classes, use DEFINE_DEVICE_TYPE_PRIVATE
and instantiate the object finders.
2018-04-28 00:01:30 +10:00
Vas Crabb
8142f24c43 don't pass so many naked pointers around (nw) 2018-03-25 01:44:45 +11:00
Vas Crabb
1e1e8eb034 modernise drcuml somewhat (nw) 2018-03-24 03:53:40 +11:00
Vas Crabb
44c7da0cf5 Make UML shorthand a bit easier to use without using namespace everywhere, clean up a bit of macro hell in PowerPC core 2018-03-23 12:17:53 +11:00
wilbertpol
3b923d59cc destaticify initializations (nw) (#3289)
* destaticify initializations (nw)

* fix this->set_screen (nw)
2018-03-04 04:18:08 +11:00
Olivier Galibert
c521964316 API change: Memory maps are now methods of the owner class [O. Galibert]
Also, a lot more freedom happened, that's going to be more visible
soon.
2018-02-12 10:04:52 +01:00
Olivier Galibert
03ba80e0ef xtal.h is dead, long live to xtal.cpp [O. Galibert] 2018-01-23 10:25:25 +01:00
Olivier Galibert
c46e1007a8 emumem: API change [O. Galibert]
* direct_read_data is now a template which takes the address bus shift
  as a parameter.

* address_space::direct<shift>() is now a template method that takes
  the shift as a parameter and returns a pointer instead of a
  reference

* the address to give to {read|write}_* on address_space or
  direct_read_data is now the address one wants to access

Longer explanation:

Up until now, the {read|write}_* methods required the caller to give
the byte offset instead of the actual address.  That's the same on
byte-addressing CPUs, e.g. the ones everyone knows, but it's different
on the word/long/quad addressing ones (tms, sharc, etc...) or the
bit-addressing one (tms340x0).  Changing that required templatizing
the direct access interface on the bus addressing granularity,
historically called address bus shift.  Also, since everybody was
taking the address of the reference returned by direct(), and
structurally didn't have much choice in the matter, it got changed to
return a pointer directly.

Longest historical explanation:

In a cpu core, the hottest memory access, by far, is the opcode
fetching.  It's also an access with very good locality (doesn't move
much, tends to stay in the same rom/ram zone even when jumping around,
tends not to hit handlers), which makes efficient caching worthwhile
(as in, 30-50% faster core iirc on something like the 6502, but that
was 20 years ago and a number of things changed since then).  In fact,
opcode fetching was, in the distant past, just an array lookup indexed
by pc on an offset pointer, which was updated on branches.  It didn't
stay that way because more elaborate access is often needed (handlers,
banking with instructions crossing a bank...) but it still ends up with
a frontend of "if the address is still in the current range read from
pointer+address otherwise do the slowpath", e.g. two usually correctly
predicted branches plus the read most of the time.

Then the >8 bits cpus arrived.  That was ok, it just required to do
the add to a u8 *, then convert to a u16/u32 * and do the read.  At
the asm level, it was all identical except for the final read, and
read_byte/word/long being separate there was no test (and associated
overhead) added in the path.

Then the word-addressing CPUs arrived with, iirc, the tms cpus used in
atari games.  They require, to read from the pointer, to shift the
address, either explicitely, or implicitely through indexing a u16 *.
There were three possibilities:

1- create a new read_* method for each size and granularity.  That
   amounts to a lot of copy/paste in the end, and functions with
   identical prototypes so the compiler can't detect you're using the
   wrong one.

2- put a variable shift in the read path.  That was too expensive
   especially since the most critical cpus are byte-addressing (68000 at
   the time was the key).  Having bit-adressing cpus which means the
   shift can either be right or left depending on the variable makes
   things even worse.

3- require the caller to do the shift himself when needed.

The last solution was chosen, and starting that day the address was a
byte offset and not the real address.  Which is, actually, quite
surprising when writing a new cpu core or, worse, when using the
read/write methods from the driver code.

But since then, C++ happened.  And, in particular, templates with
non-type parameters.  Suddendly, solution 1 can be done without the
copy/paste and with different types allowing to detect (at runtime,
but systematically and at startup) if you got it wrong, while still
generating optimal code.  So it was time to switch to that solution
and makes the address parameter sane again.  Especially since it makes
mucking in the rest of the memory subsystem code a lot more
understandable.
2017-11-29 10:32:31 +01:00
Olivier Galibert
6caef2579a dvdisasm: Overhaul [O. Galibert]
Disassemblers are now independant classes.  Not only the code is
cleaner, but unidasm has access to all the cpu cores again.  The
interface to the disassembly method has changed from byte buffers to
objects that give a result to read methods.  This also adds support
for lfsr and/or paged PCs.
2017-11-26 17:41:27 +01:00
Vas Crabb
1e8c0b23c3 This is too contentious, please put it up for review
Revert "Changes to debugger memory address translation"

This reverts commit bb0964f9a2.
2017-08-01 15:19:44 +10:00
AJR
bb0964f9a2 Changes to debugger memory address translation
- memory_translate now returns an address space number rather a boolean flag, permitting addresses in part of one space to map to an entirely different space. This is primarily intended to help MCUs which have blocks of internal memory that can be dynamically remapped, but may also allow for more accurate emulation of MMUs that drive multiple external address spaces, since the old limit of four address spaces per MAME device has been lifted.
- memory_translate has also been made a const method, in spite of a couple of badly behaved CPU cores that can't honestly treat it as one.
- The (read|write)_(byte|word|dword|qword|memory|opcode) accessors have been transferred from debugger_cpu to device_memory_interface, with somewhat modified arguments corresponding to the translate function it calls through to if requested.
2017-08-01 00:21:19 -04:00
Vas Crabb
536b2153d9 make device_memory_interface slightly less of a special case, use a typedef to avoid nested templates everywhere (nw) 2017-07-10 19:35:07 +10:00
Olivier Galibert
cbbbd07484 dimemory: Lift the cap on the number of address spaces per device [O. Galibert] 2017-07-03 08:03:57 +02:00
Nathan Woods
48af971c2e Fixed various issues that failed when compiling Vas' changes on MSVC
Most of these appear to be typos that should be benign but due to MSVC bugs, are not benign

The dac.h 'bits' thing is just stupid
2017-05-14 23:02:40 +10:00
Vas Crabb
0f0d39ef81 Move static data out of devices into the device types. This is a significant change, so please pay attention.
The core changes are:
* Short name, full name and source file are no longer members of device_t, they are part of the device type
* MACHINE_COFIG_START no longer needs a driver class
* MACHINE_CONFIG_DERIVED_CLASS is no longer necessary
* Specify the state class you want in the GAME/COMP/CONS line
* The compiler will work out the base class where the driver init member is declared
* There is one static device type object per driver rather than one per machine configuration

Use DECLARE_DEVICE_TYPE or DECLARE_DEVICE_TYPE_NS to declare device type.
* DECLARE_DEVICE_TYPE forward-declares teh device type and class, and declares extern object finders.
* DECLARE_DEVICE_TYPE_NS is for devices classes in namespaces - it doesn't forward-declare the device type.

Use  DEFINE_DEVICE_TYPE or DEFINE_DEVICE_TYPE_NS to define device types.
* These macros declare storage for the static data, and instantiate the device type and device finder templates.

The rest of the changes are mostly just moving stuff out of headers that shouldn't be there, renaming stuff for consistency, and scoping stuff down where appropriate.

Things I've actually messed with substantially:
* More descriptive names for a lot of devices
* Untangled the fantasy sound from the driver state, which necessitates breaking up sound/flip writes
* Changed DECO BSMT2000 ready callback into a device delegate
* Untangled Microprose 3D noise from driver state
* Used object finders for CoCo multipak, KC85 D002, and Irem sound subdevices
* Started to get TI-99 stuff out of the TI-990 directory and arrange bus devices properly
* Started to break out common parts of Samsung ARM SoC devices
* Turned some of FM, SID, SCSP DSP, EPIC12 and Voodoo cores into something resmbling C++
* Tried to make Z180 table allocation/setup a bit safer
* Converted generic keyboard/terminal to not use WRITE8 - space/offset aren't relevant
* Dynamically allocate generic terminal buffer so derived devices (e.g. teleprinter) can specify size
* Imporved encapsulation of Z80DART channels
* Refactored the SPC7110 bit table generator loop to make it more readable
* Added wrappers for SNES PPU operations so members can be made protected
* Factored out some boilerplate for YM chips with PSG
* toaplan2 gfx
* stic/intv resolution
* Video System video
* Out Run/Y-board sprite alignment
* GIC video hookup
* Amstrad CPC ROM box members
* IQ151 ROM cart region
* MSX cart IRQ callback resolution time
* SMS passthrough control devices starting subslots

I've smoke-tested several drivers, but I've probably missed something.  Things I've missed will likely blow up spectacularly with failure to bind errors and the like.  Let me know if there's more subtle breakage (could have happened in FM or Voodoo).

And can everyone please, please try to keep stuff clean.  In particular, please stop polluting the global namespace.  Keep things out of headers that don't need to be there, and use things that can be scoped down rather than macros.
It feels like an uphill battle trying to get this stuff under control while more of it's added.
2017-05-14 21:44:11 +10:00
arbee
795eaa2f63 ppc: set DSISR to the DSI flags rather than the address on data access faults. [R. Belmont, maximumspatium] 2016-12-20 22:58:01 -05:00
Nathan Woods
a29891d2e5 Changed disassembler infrastructure to not use char buffers internally 2016-11-20 08:49:30 -05:00
Miodrag Milanovic
1446bd7ecd converted lot of TRUE/FALSE to real boolean and updated types (nw) 2016-10-22 17:35:04 +02:00
Miodrag Milanovic
ddb290d5f6 NOTICE (TYPE NAME CONSOLIDATION)
Use standard uint64_t, uint32_t, uint16_t or uint8_t instead of UINT64, UINT32, UINT16 or UINT8
also use standard int64_t, int32_t, int16_t or int8_t instead of INT64, INT32, INT16 or INT8
2016-10-22 13:13:17 +02:00
Ville Linde
c6144ee9b1 ppcdrc: map some FPU registers to physical registers (nw) 2016-04-14 20:59:06 +03:00
AJR
0d8df9d595 Make generic VTLB implementation a modern device interface (nw) 2016-02-07 01:42:58 -05:00
Miodrag Milanovic
4e8e3066f8 reverting:
SHA-1: 1f90ceab07

* tags are now strings (nw)
fix start project for custom builds in Visual Studio (nw)
2016-01-20 21:42:13 +01:00
Miodrag Milanovic
7c9cd3feea Revert "rest of device parameters to std::string (nw)"
This reverts commit caba131d84.
2016-01-20 21:35:11 +01:00
Miodrag Milanovic
caba131d84 rest of device parameters to std::string (nw) 2016-01-16 20:05:32 +01:00
Miodrag Milanovic
1f90ceab07 tags are now strings (nw)
fix start project for custom builds in Visual Studio (nw)
2016-01-16 14:54:42 +01:00
Miodrag Milanovic
603dfb67c4 Revert "remove const (nw)"
This reverts commit e96fd34dd8.
2016-01-13 13:29:06 +01:00
Miodrag Milanovic
e96fd34dd8 remove const (nw) 2016-01-11 09:58:36 +01:00
AJR
115db95642 Return std::string objects by value rather than pass by reference
- strprintf is unaltered, but strformat now takes one fewer argument
- state_string_export still fills a buffer, but has been made const
- get_default_card_software now takes no arguments but returns a string
2016-01-10 16:36:18 -05:00
Miodrag Milanovic
9f998d0afb cleanup (nw) 2015-12-26 13:54:32 +01:00
Miodrag Milanovic
a55ab6d615 some handmade changes (nw) 2015-12-21 16:01:14 +01:00
Miodrag Milanovic
700683468a Removed dead PPC code (nw) 2015-12-09 10:25:40 +01:00
Miodrag Milanovic
91605d3f4d clang-modernize part 1 (nw) 2015-12-03 18:17:25 +01:00
Miodrag Milanovic
f88cefad27 Move all devices into separate part of src tree (nw) 2015-09-13 08:41:44 +02:00