test driver that (ab)uses the core to single step a CPU executing
arbitrary instructions and capturing before/after state and
tracking memory. Currently this driver is always compiled, but is
not referenced in mame.lst.
Also updated and modernized the dummy empty driver.
at the start or end of VBLANK depending on the video flag
VIDEO_UPDATE_AFTER_VBLANK. Replaced with SCREEN_VBLANK
callbacks which are called both at the start and end of
VBLANK, so you can operate either way, and be explicit
about it. Updated all callers.
Also updated screen_device to use device timers and some
other minor cleanups.
device_delegate which wraps a regular delegate and includes
a string pointer to a device tag, which can be simply
resolved later. Converted the screen_update delegates to
to be based on this. Changed the mechanism by which screen
formats are auto-deduced. Converted SCREEN_EOF to use these
delegates as well, so now there is MCFG_SCREEN_EOF_STATIC/
DRIVER/DEVICE just like MCFG_SCREEN_UPDATE.
almost certainly some regressions lurking. Let me know if
something seems busted.
Bitmaps are now strongly typed based on format. bitmap_t still
exists as an abstract base class, but it is almost never used.
Instead, format-specific bitmap classes are provided:
bitmap_ind8 == 8bpp indexed
bitmap_ind16 == 16bpp indexed
bitmap_ind32 == 32bpp indexed
bitmap_ind64 == 64bpp indexed
bitmap_rgb32 == 32bpp RGB
bitmap_argb32 == 32bpp ARGB
bitmap_yuy16 == 16bpp YUY
For each format, a generic pix() method is provided which
references pixels of the correct type. The old pix8/pix16/pix32/
pix64 methods still exist in the short term, but the only one
available is the one that matches the bitmap's pixel size. Note
also that the old RGB15 format bitmaps are no longer supported
at all.
Converted model1, megadriv, and stv drivers away from the RGB15
format bitmaps.
New auto_bitmap_<type>_alloc() macros are provided for allocating
the appropriate type of bitmap.
Screen update functions now must specify the correct bitmap type
as their input parameters. For static update functions the
SCREEN_UPDATE macro is now replaced with SCREEN_UPDATE_RGB32 and
SCREEN_UPDATE_IND16 macros. All existing drivers have been
updated to use the correct macros.
Screen update functions are now required for all screens; there
is no longer any default behavior of copying a "default" bitmap
to the screen (in fact the default bitmap has been deprecated).
Use one of the following to specify your screen_update callback:
MCFG_SCREEN_UPDATE_STATIC(name) - static functions
MCFG_SCREEN_UPDATE_DRIVER(class, func) - driver members
MCFG_SCREEN_UPDATE_DEVICE(tag, class, func) - device members
Because the target bitmap format can now be deduced from the
screen update function itself, the MCFG_SCREEN_FORMAT macro is
no longer necessary, and has been removed. If you specify a
screen update callback that takes a bitmap_ind16, then the screen
will be configured to use a 16bpp indexed bitmap, and if you
specify a callback that takes a bitmap_rgb32, then a 32bpp RGB
bitmap will be provided.
Extended the bitmap classes to support wrapping a subregion of
another bitmap, and cleaner allocation/resetting. The preferred
use of bitmaps now is to define them directly in drivers/devices
and use allocate() or wrap() to set them up, rather than
allocating them via auto_bitmap_*_alloc().
Several common devices needed overhauls or changes as a result
of the above changes:
* Reorganized the laserdisc base driver and all the laserdisc
drivers as modern C++ devices, cleaning the code up
considerably. Merged ldsound device into the laserdsc
device since modern devices are flexible enough to handle
it.
* Reorganized the v9938 device as a modern C++ device. Removed
v9938mod.c in favor of template functions in v9938.c directly.
* Added independent ind16 and rgb32 callbacks for TMS340x0 devices.
* All video devices are now hard-coded to either ind16 or rgb32
bitmaps. The most notable is the mc6845 which is rgb32, and
required changes to a number of consumers.
* Added screen_update methods to most video devices so they can be
directly called via MCFG_SCREEN_UPDATE_DEVICE instead of creating
tons of stub functions.
Not working due to recent addition of msm6242 device. Many games stall with "Timer Error" and this is one of them. Possible clash with Y2K bug in the MSM6242 "chip" or what the PCB expects.
New Clone Added
------------------------------------
Gals Panic S - Extra Edition (Europe) [Hartenberger, arcadiabay.de]
VM and IF flags from changing depending on privilege level.
Fixed exception error codes in protected mode.
Further work on virtual 8086 mode. EMM386 will now load, but will
still die a few seconds later.