mahlemiut
d458480a07
i386: BTR and page fault fixes from Carl, and basic implementation of FIST and FBLD FPU instructions.
2012-01-18 22:54:36 +00:00
Angelo Salese
a5c3667e46
Another update, this is blitter based
2012-01-18 20:43:32 +00:00
Michaël Banaan Ananas
aac62dc22a
pinball description corrections from AntoPISA
2012-01-18 20:41:47 +00:00
Angelo Salese
99ec1a86c8
Updates from Haze
2012-01-18 19:40:22 +00:00
Angelo Salese
8e09bd59fa
New NOT WORKING game
...
--------------------
Popo Bear [R. Mucciarelli, N. Francfort, Smitdogg, The Dumping Union]
2012-01-18 18:13:08 +00:00
Michaël Banaan Ananas
5d6a53bfa4
update prev commit: cocktail more wasn't right yet
2012-01-18 16:45:00 +00:00
R. Belmont
b844c99768
fix Linux compile (nw)
2012-01-18 04:30:58 +00:00
Angelo Salese
4657631288
Same fix for VGA as the previous one
2012-01-17 21:55:35 +00:00
Michaël Banaan Ananas
b2c609591e
fix global offset regression
2012-01-17 21:30:16 +00:00
Angelo Salese
cdda02fa91
VGA: Fixed Double Scan / Maximum Scan Lines condition, and removed a bunch of kludges [Angelo Salese]
2012-01-17 20:12:25 +00:00
Michaël Banaan Ananas
f9a76259c2
mark missing prom as undumped
2012-01-17 19:21:12 +00:00
Ryan Holtz
6d7d5f9b5c
- Fixed MAMETesters 04612: All sets in aleck64.c: Crash before OK [MooglyGuy]
2012-01-17 19:16:44 +00:00
Aaron Giles
49f15acb7d
tagmap is just a C++ template now. Added iterators to it as
...
well. Updated a few outlying uses.
2012-01-17 19:06:55 +00:00
Michaël Banaan Ananas
c8fd0760b8
fix galpanis, galpanisj lockup
2012-01-17 18:39:55 +00:00
Michaël Banaan Ananas
5f2344b1b5
rom renamed (- to _) upon request
2012-01-17 16:25:33 +00:00
Miodrag Milanovic
49192fb69a
Fix for cassette (no whatsnew)
2012-01-17 08:55:52 +00:00
Aaron Giles
81d3e50238
Remove support for 4bpp packed graphics. These only manifested
...
for drivers that used GFX_RAW support for 4bpp systems, and yet
we had a bunch of extra code to support it. Updated these drivers
to do without it and removed all the extra code for supporting
it.
2012-01-17 06:16:20 +00:00
Aaron Giles
aeb29c33a2
Fix disk artwork rendering.
2012-01-17 06:14:54 +00:00
Scott Stone
2f44418d67
Reappointed former parent and clone (ts2, ts2j), making the recent US dump that was submitted now (ts2a). Rom names were updated with new info when the data was the same. (nw)
2012-01-17 01:48:12 +00:00
Aaron Giles
29ada3c938
Bulk converted most of the tilemap_* calls into method calls.
...
Only thing left is tilemap_create.
2012-01-17 00:25:05 +00:00
R. Belmont
3fed1d7c44
Setting all Atomiswave games back to NOT_WORKING; a regression version would be good to know (nw)
2012-01-16 23:44:03 +00:00
R. Belmont
8e7c28a8de
New games added as GAME_NOT_WORKING
...
-----------------------------------
Virtua NBA (prototype) [Arzeno Fabrice]
2012-01-16 22:03:40 +00:00
R. Belmont
f6b2c736c4
Add libjpeg; converted Sliver to decompress pictures on the fly [David Haywood, R. Belmont]
2012-01-16 17:06:42 +00:00
R. Belmont
e981a9771e
fix 64-bit Intel OS X compile w/latest Xcode (nw)
2012-01-16 16:52:54 +00:00
Michaël Banaan Ananas
14e8a86117
renamed roms upon request
2012-01-16 15:25:38 +00:00
Scott Stone
f57e14f7e6
Graphics are fine I guess (nw)
2012-01-16 14:34:55 +00:00
Curt Coder
52316975ca
Fixed SCSI hard disk allocation (MT #04595 ). [Curt Coder]
2012-01-16 12:55:29 +00:00
Curt Coder
d7e654e978
Added floppy type constant. (nw)
2012-01-16 12:53:52 +00:00
Aaron Giles
59d84eb1b0
Fix several rendering issues with artwork, introduced in the
...
recent changes.
Also, did a pass through the code to take advantage of new
methods available on rectangles.
2012-01-16 11:06:28 +00:00
Aaron Giles
051af55fa9
Rewrote tilemap.c as a C++ class. For now kept the global
...
functions and just inline mapped them to the class. Will do
a pass soon to actually update drivers to use the C++
methods directly. Also, the tilemap callbacks are now
delegates which should make for cleaner integrating into
modern devices and drivers going forward.
2012-01-16 05:08:31 +00:00
R. Belmont
63a471a9a8
New games added as GAME_NOT_WORKING
...
-----------------------------------
Mushiking The King Of Beetle 2K3 2nd [f205v, The Dumping Union]
2012-01-16 03:59:18 +00:00
Brian Troha
1ccf939323
Delete outdated comment about the Toy Land Adventure not working due to no graphics roms dumped.
2012-01-16 03:34:09 +00:00
Scott Stone
2101190e34
New games added or promoted from NOT_WORKING status
...
---------------------------------------------------
Toy Land Adventure [f205v, The Dumping Union]
2012-01-16 03:24:54 +00:00
Angelo Salese
5b0a5fc238
Updated the wrong file
2012-01-15 22:43:59 +00:00
mariuszw1
a70481349e
New games added as NOT_WORKING
...
------------------------------
Ichi Ban Jyan [Guru]
2012-01-15 22:10:00 +00:00
Angelo Salese
7b631e4c5b
Clean-ups and version bump
2012-01-15 21:40:54 +00:00
Scott Stone
71bb1c0818
Capcom ZN-1 update [Team CPS-1]:
...
* Redumped and fixed MASK ROMs in ts2, ts2j
to match real pcb (Smitdogg, The Dumping Union)
* Minor fixes
2012-01-15 19:47:48 +00:00
Angelo Salese
b07341bbad
x87: fix for single-precision operations [Peter Farrie]
2012-01-15 16:00:00 +00:00
Miodrag Milanovic
ab56d658c9
Synced pc_vga with MESS (nw)
2012-01-15 15:16:23 +00:00
Michaël Banaan Ananas
31e691944f
apply Guru's measurements
2012-01-15 13:52:32 +00:00
mahlemiut
077b528513
i386: Reset NT flag on interrupt in V86 mode. (no whatsnew)
2012-01-15 10:22:40 +00:00
Miodrag Milanovic
6d68855cc0
sync with MESS (no whatsnew)
2012-01-15 08:41:42 +00:00
Aaron Giles
db8e8824db
Misc regression fixes (thanks, Tafoid)
2012-01-15 07:48:20 +00:00
Ryan Holtz
07b34b0156
[N64] Various changes: [MooglyGuy, Happy]
...
- Converted AI / VI / MI / RI / SI / PI into a modernized device
- PI DMA now takes place after an appropriate delay to simulate transfer time
- SP DMA no longer rejects transfers of 0 bytes (should transfer one 8-byte word)
2012-01-15 01:21:06 +00:00
Aaron Giles
d57d1f3273
Added new method screen_device::register_screen_bitmap which
...
allocates a given bitmap to match the screen size and resizes
it as appropriate when the screen size changes. Updated all
the obvious spots in the code where this could be leveraged.
Move allocate/resize methods in the bitmap classes down into
bitmap_t because they no longer have any dependency on the
bitmap format or type.
Ensured that the bitmap's palette remains set across a resize
call (it is lost doing an allocate).
2012-01-15 01:13:13 +00:00
mahlemiut
61cb12528c
i386: Added I/O permissions. [Carl]
2012-01-14 22:35:57 +00:00
Michaël Banaan Ananas
4f8856e033
prevent possibility of out of bounds array access, this fixes a crash in deco32.c
2012-01-14 20:33:52 +00:00
Aaron Giles
bc3996fde6
Cleanup of bitmap classes now that formats and bpp are dictated
...
strictly by the type. Also added code to more aggressively align
the bitmap base and rowbytes, and create a resize method which
attempts to re-use existing memory rather than always
reallocating.
2012-01-14 20:28:09 +00:00
Miodrag Milanovic
b12f0240a8
Sync with MESS, OG's work credited in MESS already (no whatsnew)
2012-01-14 13:48:41 +00:00
Aaron Giles
fda11532bf
NVRAM custom init delegate are now device_delegates.
2012-01-14 10:18:33 +00:00